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Messages - DrunkZombie

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Discussion / Re: Research Time
« on: July 28, 2012, 02:13:31 am »
Total 20? Are you joking? You should have at least 40 on one of you bases for quick research. I would recommend you to build 4-5 labs in first base. This will left you enough space for soldiers and interceptors. Don't build defence on first base - soldiers and SAM sites (if you want) near it is enough. On start you can buy most of required items and you need more research then production. So the second base is for quick production - 4-5 workshops (with at least one UFO yard near it). It's always better to have one big team on one project then many small teams on many projects.

Thanks for the advice.  If so many scientist are needed, why do the labs hold so few?  In Xcom I used to use about 100 scientist, but you only needed 2 labs to do that.  When I saw that this games labs only held 10 I assumed things were scaled down.

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Discussion / Research Time
« on: July 27, 2012, 07:31:31 am »
Hi.  Overall I love the game.  It is a nice modern version of Xcom with improvements in the right places.  One question I have is about the time it takes to research.  Maybe I am doing something wrong, but it seems to take a long time to research things.  I've researched the inititial Laser Tech, Alien Origins and a couple of alien corpses.  I built a lab in my second base and hired 10 more scientist, giving me a total of 20.  This way I have two research projects going at a time.  Still it seems to take months to complete a project.  At this rate I feel it will take decades to get most of the projects done.

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