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Newbie Coding / Re: Changing the number of combatants
« on: May 19, 2012, 12:51:09 am »
Sorry for the 'want'. It was a 'want' because I really would like to ramp up some intensity in the game. I finished it and believe that even in the normal campaign, there must be a point where you just get flooded with alien troops. By the mid stage you are more than capable of handling them on the ground. In the skies is another matter.
I do realise that you need to put more alien, civilian and soldier entities in the map using ufo-radiant. I have a rough idea as to where in the ufo files to change to increase the number of aliens/civilians/soldiers in the map/ships (team_<--->.ufo I think). I just wanted (here it is again) to know what part of the code and user interface you need to change to take these into account.
Thanks in advance.
ps. I have always used 'want'. If I was insistent I would use 'need'. Apologies if I sounded rude. It will be a 'would' from now on.
(you say to-may-toe, I say to-maa-tow).
I do realise that you need to put more alien, civilian and soldier entities in the map using ufo-radiant. I have a rough idea as to where in the ufo files to change to increase the number of aliens/civilians/soldiers in the map/ships (team_<--->.ufo I think). I just wanted (here it is again) to know what part of the code and user interface you need to change to take these into account.
Thanks in advance.
ps. I have always used 'want'. If I was insistent I would use 'need'. Apologies if I sounded rude. It will be a 'would' from now on.
(you say to-may-toe, I say to-maa-tow).