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Messages - MortenRoenne

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1
Translating / Translation Wiki
« on: May 29, 2009, 12:35:32 pm »
After having helped translating another game using this site http://translatewiki.net/wiki/Main_Page, I would suggest that you take a look at it for this project as well.

The Wiki has support for handling po files directly, and gives a very nice interface to handle translations.

I understand that it will require some work, and won't give the same overview of how the translation works in the "bigger" picture.
But it handles all translations big and small the same way.
There will be no need to upload po files from each translator.
Multiple translator can work at the same time, and any collision will be detected or even handled automatically.
Fuzzy message are easily detected and can be fixed quickly.

The wiki also shows other translations in other languages which might help you. E.g. as a danish translator I get swedish and norwegian translations, which can be quite helpful.

It also support the Comment language qq, so translators/developers can add notes to the text being translated.



2
Translating / Questions about the english text
« on: March 16, 2008, 10:01:52 am »
As can be seen from my other topic I have started working on the danish translation.
Doing so inevitable generates some question, so here are what I have found so far.

Equipment: bolterrifle_mag_txt points to Bolterrifle (the weapon) shouldn't that be a page about the ammunition not the gun?
E.g. Ammunition/Bolter_rifle_Ammunition and not Primary_Weapons/Bolter_rifle

Buildings: The desription of the rader room says it need either a power plant or a command centre to work. But the game it self only says command centre. But since the command centre require a power plant, the radar indirectly requires a power plant as well  ;)
So should the text be changed so the radar room just require the command centre, which I think is the logical thing.

There is no picture in the Missile baterry text.


Edit: Added note about missing picture in Missile battery


3
Translating / Danish translation
« on: March 16, 2008, 09:39:53 am »
I have started working on the danish translation, which seem to have been laying dormant for some time now.

I have completed translation of buildings and are now working on story and research.
I generally only mark stuff which are completed on the wiki.

If anyone want to join in on the fun, let me know and if needed I will help you get started.
Even just someone wanting to proof read the texts are welcome  :D

If anyone would like the latest translation for the game, please drop a PM with an email address where I can send the file.


4
Translating / Re: Problems to use new translation
« on: March 14, 2008, 01:55:28 pm »
Did some testing with the danish locale, and got some problems using da and da_DK in version 2.2 (on Linux).
Got some weird mixtures of the da_DK (not containing danish so I can see the difference) and the da messages.

Did some read up in the code and all the game do to change language is calling setlocale. And after that it is sort of out of game control.
So it might be the underlaying layer doing something strange.
Like a system wide mapping of pt_BR into pt.

Which OS are you playing the game on?



5
Translating / Re: Problems to use new translation
« on: March 12, 2008, 09:08:07 pm »
You proably missed this little step (which only applies to Windows):

Quote
You have to rename the YourLanguagePrefix.mo file to ufoai.mo

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