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Artwork / Re: Armor model updates
« on: October 17, 2010, 05:27:41 pm »
Excellent work, Origin! I longed to see something like these in the game, to the point of trying to learn modelling myself :-)
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Как корректно и гладко перевести flechette, и, следовательно, flechette grenades и flechette shells - не знаю совсем, но все-таки это не "игла", скорее "дротик" или "стреловидная пуля" .
Как вам идея забить и писать "флешетные патроны" и "флешетные гранаты"?
Если учесть, что в английском варианте агрегат называется electromagnetic rifle, то «электромагнитная винтовка» вполне себе подходящий вариант.
И соответственно coilgun — индукционная винтовка.
Зорлен, можешь продублировать сообщение мне, на User_talk:Kildor? А то у меня руки не доходят, и уже нафиг позабыл…
Hmm, the head and neck definitely needs to be bigger/longer to emphasise their reach. Maybe have them hang down lower? The Breeder should look like quite a muscular thing rather than just a bloated bag of flab.
Regards,
Ryan
Hey, I tried uploading my work (Skeleton, some handles) to a folder I (tried, but dont know if it went) added to the SVN, but I got an error saying something like "403 forbidden"
As long as the body isn't longer or wider than the legs. Not only would that make it look unstable, it would also mean the legs would be very tiny ingame since the unit has to be confined to the 2x2 area at all times. That's a cubic area, and the model's biggest dimension will be what determines its scale.
Hi Zorlen, would it be possible to resize this stuff at all? The Breeder is supposed to be a big lumbering mass of flesh, so downsizing the legs and upsizing the body would serve it better if you can make that happen. Thanks.
Regards,
Winter
The legs and arms are fine but the whole image reminds me strongly of a Droideka. You might want to change the shoulder and the head parts. The downward slope of the head makes it look as if it's the Star Wars destroyer droid.