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Discussion / Re: thx
« on: February 17, 2017, 06:09:49 am »@kingchaos there's more to making the game than coding, in fact the major road block on advancing the campaign further is that we need people to design and 'construct' new maps, for example for the inside of the alien carrier you just shoot at the end of the current game, which would be the first 'big' story mission (not quite the invasion of the final alien base yet, but still a major point in the campaign)
Just so it won't be forgotten - all the XVI stuff starts before the carrier mission, handling this properly in both the geoscape and the battlescape is required before we can advance any further.