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Messages - Ichthyic

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1
Feature Requests / Re: Training Room
« on: November 16, 2011, 03:59:46 am »
all of those are old topics HH.

it's time for a new one; hell, even the most recent one of those hasn't had anything posted in 4 months!

I had a similar set of building ideas for training, but each would be limited to one type of training regime, so people would have to choose carefully how much space to devote.  All would be 2 space buildings (like workshop).

1.  Obstacle course (or climbing wall):
   -trains 1 point of strength and speed per month for troops stationed at that base.

2.  Firing Range:
   -trains 1 point of accuracy per month for troops stationed at that base.

3.  Boom Room:
   -trains 2 points explosive skill per month for troops stationed at that base.

4.  Dojo:
   -trains 2 points close combat skill per month for troops stationed at that base.

5.  Rooftop:
   -trains 2 points sniper skill per month for troops stationed at that base.

6.  Tank Busters:
   -trains 2 points heavy weapons skill per month for troops stationed at that base.

etc...

one might take the time to actually build a base mostly devoted to training, and rotate troops through for a couple months stay for example.




2
Feature Requests / Re: Remove existing buildings
« on: November 16, 2011, 03:43:02 am »
right-click on any building.

it will ask you if you want to destroy it.


3
Bugs prior to release 2.4 / 2.4 IA 32 Nov 1st build
« on: November 08, 2011, 08:10:47 pm »
Finished the 3.21 build, thought I would check out the latest dev build.

like the new graphics.

question:

It looks like the UGV items aren't quite complete yet.  Is this correct, or am I just missing something?

bugs:

I haven't run into any major bugs yet, but do notice (I'm using the "Alternate HUD" layout; same as I used in 3.21):

1.  On the battlefield maps, animations are out of sync.  sometimes characters will slide across the battlefield and not exhibit any running animations, or they will run "in place" after a move, but it's not consistent.  Sometimes works perfect, other times not.  No readily discernible pattern that I can see.

2.  Standing/Crouching displays correctly on the battlefield, but not in the character portraits.  It does not show the character standing/crouching in the portrait, but will show the next character you tab to with the standing/crouching position of the previous character.  Then, ALL characters will be shown standing/crouching depending on the first character.  This worked fine in 3.21, so is definitely a bug introduced since.

3.  Character portrait sometimes does not update remaining TUs correctly.  Often I will take an action, and it does not show up on the remaining TUs.  If I do something like then switch on/off reserve fire, then it usually updates the portrait with the correct remaining TUs, but not always.

thanks for your continuing work on the game; I've spent many hours enjoying it, and find in many ways it's far BETTER than the original XCOM games!




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