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Messages - Belcanzor

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1
Bugs prior to release 2.4 / Re: I try again, this time a hole in the map
« on: October 10, 2011, 11:07:00 pm »
Maybe my video card is the guilty, I m using the on-board one, I remove the Radeon 2400 HD because is fan is damaged and overheat a lot.
Anyway the game as less bugs than Bethesda ones for example, I repeat: technically is a very good work.

2
Bugs prior to release 2.4 / Re: I try again, this time a hole in the map
« on: October 10, 2011, 03:55:28 am »
And the next post? The new attach is the one that surely show why the map fail to load many times.

3
Bugs prior to release 2.4 / Re: I try again, this time a hole in the map
« on: October 08, 2011, 11:55:26 pm »
Restart game, try enter mission again, mission don't load, back geoscape.

Edit: Is the infamous [farm+]!

I m using last version I can find, same bug, map dont load, but dont remember the black hole, I think the hole come in the new version.

update UfoAI 2.4.0 2011.10.07 (1317990189)
Game update only
W2k support (Windows 2000)
no Admin right needed to install or uninstall

Will update any installation >= 1314405047
incl. alt-tab fix
ufoai-2.4-dev-Update-1314405047-to-1317990189-Debug-pentium3-O1-sse-7z-small-win32.exe
93.5 MB
3367e3992527339b5c6f601fc8fb2991
dc5d72e1cb8df68076ef63d4b381618b7cefcf1b

4
Bugs prior to release 2.4 / I try again, this time a hole in the map
« on: October 08, 2011, 11:44:31 pm »
Hope I m better reporting bugs now :P



5
Bugs prior to release 2.4 / Re: Maybe is a bug?
« on: October 08, 2011, 11:17:40 am »
Ok.

6
Bugs prior to release 2.4 / Re: Maybe is a bug?
« on: October 08, 2011, 04:02:32 am »
Ok. Sorry for dont attach the file before, dont think is important.

7
Bugs prior to release 2.4 / Maybe is a bug?
« on: October 07, 2011, 09:45:10 am »
- Map [farm +] fail to load a lot, others maps nearly never.

- A curious thing: advance time 5 or 20 min make a lot more ufos appear than advance 12hs, well, not completely sure about, need to write how many times ufos appear, but after few days of play (in RL) I m 80% sure.

Very good X-Com game! And well made technically.

8
Windows / Re: Keybind
« on: October 02, 2011, 01:13:30 pm »
Thanks!

9
Windows / Re: Slow Performance!
« on: October 02, 2011, 09:42:20 am »
With my ATI Radeon 2400 I have slow too, now the onboard G-Force 7025 run game faster.

10
Windows / Keybind
« on: October 02, 2011, 09:03:25 am »
Hi all!

How I can enter to base from globe without click a base?

How I can equip soldiers without go to craft menu?

How I can launch a craft without UFO around? For patrol purposes.

I have dev 2.4 version

Edit:
What is a chaingun? I can build that from the beginning.
Autocannon? Same as above.
UGV?
How I can add extra slot weapon to missile launcher on base?

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