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Messages - Fixer

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1
>It's still not a freeze.

Game (picture, mouse) freeze. What a difference? It is still confusing a little... no smoothness you know... :)

2
>'A few seconds' is NOT 'freezing'

More details: mouse stops to respond in such cases for a few seconds... There was no problem in 2.2 with that :)

Pentium 4 2.8 (2 logical cores)

3
Bugs prior to release 2.3 / Serious freezes while enemy is thinking
« on: April 21, 2010, 11:15:01 pm »
Hello. UFO AI r29482 freezes seriously multiple time for a few seconds on the enemy turn in skirmish(tried only that) mode. There's no swap activity... Also, i don't have Reaction fire for a grenadiers (handheld granade launcher and bazookas), is that ok?

Win xp sp2, r9600 xt, high details, RAM: 1024SYS/256GPU, a lot of free memory.

Thanks for the patience.

4
Windows / Re: Win32 Development Binary Installer Links
« on: April 21, 2010, 01:40:32 am »
Thank you Destructavator for a Great Job to deliver that nice svn builds for us!

5
Feature Requests / Re: Some bugs :)
« on: February 06, 2008, 08:26:42 pm »
http://sourceforge.net/tracker/index.php?func=detail&aid=1880243&group_id=157793&atid=805242

Fixed in svn

Also I make this screenshot:

http://img292.imageshack.us/img292/1065/ufo01wx6.jpg

Is it normal? o_O

+ sometimes after reaction fire when I change reaction fire mode from III to another it reloads to X o_O

6
Windows / 2.2.1 test installer update???
« on: February 03, 2008, 02:12:41 pm »
I found this test installer but it outdated IMHO :)
ufoai-2.3-dev-win32.exe   2008-Jan-25 11:56:21   385.4M   application/octet-stream

When it will be updated to the latest trunk? :) I want to test it ;)

7
Feature Requests / Re: Some bugs :)
« on: February 01, 2008, 09:44:27 pm »
Something like that:

http://sourceforge.net/tracker/index.php?func=detail&aid=1880243&group_id=157793&atid=805242

but this diamond(like soldier hear something) appears on my dead soldier o_O

8
Feature Requests / Re: Some bugs :)
« on: January 30, 2008, 12:29:36 am »
New question.

My soldier was killed but when another soldier fires white treangle uppears on it.

9
Windows / Re: Trouble starting 2.2
« on: January 29, 2008, 03:59:29 pm »
Doesn't work for me too...using Mobility Radeon x700...

And Fixer's fix didn't help...

Is it works on some older driver? If you find it - try to copy atioglxx.dll to UFO directory.

10
Windows / Re: Trouble starting 2.2
« on: January 24, 2008, 11:05:45 pm »
Found a FIX :D

Short tutorial:

1. U need catalyst drivers installiation package <=7.9
2. Start it, and dont press any buttons and dont' install it (u just need some file that will be unpacked ;) )
3. Go to c:\ATI\SUPPORT\7-8_xp32_dd_50960\Driver\XP_INF\B_51322\ (example for 7.8 )
4. Copy atioglxx.dl_ to another directory
5. Use in cmd.exe this command:

expand atioglxx.dl_ atioglxx.dll

6. Copy atioglxx.dll to UFO directory
7. Enjoy ;)

Tested by me on 7.12 and 8.1 :)

11
Feature Requests / Re: Some bugs :)
« on: January 24, 2008, 07:51:20 pm »
Please add a report on bug tracker, and attach a savegame so that we can reproduce this bug... and try to fix it ;)

Of course :)

http://sourceforge.net/tracker/index.php?func=detail&aid=1879079&group_id=157793&atid=805242

- ufoconsole + save added. Bugs are reproducable :) Try to fly to ufo crash site up to 4:59 :)

And what about headgear? I found similar problem in http://ufoai.ninex.info/forum/index.php?topic=1960.0

12
Feature Requests / Some bugs :)
« on: January 24, 2008, 06:37:42 pm »
This bug also happened with me: http://ufoai.ninex.info/forum/index.php?topic=2105.0 - aliens with human weapons. GDB didn't show any warnings.

Second bug(???): I wait until sun raised and went to complete this UFO mission but i was confused by night o_O o_O o_O Why? Its about 5 o'clock but sun is shining at this moment greatly.

How to use this headgear, button on UI active but not usable o_O Is this a bug?

13
Discussion / Re: Aliens with human weapons?
« on: January 24, 2008, 06:30:10 pm »
Downed harvester mission and they are consistently bringing grenade launchers, assault rifles and rocket launchers to take me down with.

The same bug O_O Is it normal? WinXP sp2 too, ver 2.2

14
WinXP sp2, game crashed after granadelauncher(not always) shot in Revelstoke mission. I fired a granade to UFO ship where maybe stay alien(last?), then game crashed to desktop:

Log:
....
Team 0 ended round, team 1's round started!
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
Mem_Free: bad memory header top sentinel [buffer underflow]
free: C:\Dokumente und Einstellungen\mattn\Desktop\dev\ufoai\branches\ufoai_2.2\src\client\cl_le.c:#1052
==== ShutdownGame ====
Save user settings to C:\Documents and Settings\P4u\Application Data\UFOAI/2.2/base/config.cfg

Shutdown

I see crash like this in other mission too(1 time)

+ Another segfautl on exit:

GDB says that:

Program received signal SIGSEGV, Segmentation fault.
0x7c809eec in KERNEL32!IsBadReadPtr () from C:\WINDOWS\system32\kernel32.dll

I turned off Ati Tray Tools feature of showing FPS and GPU temp and bug is gone.

I will test with gdb and ATT for crash listed on top.

15
Feature Requests / Re: Soldier Health Display Bug
« on: January 23, 2008, 01:27:16 am »
I have this bug too.

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