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Messages - MechaStalin

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Artwork / Re: Need vehicle/gun models?
« on: September 28, 2007, 12:13:53 pm »
For future UGVs, we'd want whatever is required by the concept, really. This can vary, but so far the only UGV concepts we've got are reconnaissance and weapons platform. :P

Speaking of, we still need a small and light human reconnaissance drone. Very basic and cheap, no armour or anything. Just some cameras, a battery pack, a small radio antenna and a bunch of exposed wiring. Maybe different versions with different modes of locomotion -- i.e. a wheeled version and one with helicopter blades.

Quick question -- do you also UV/texture or just model? And do you animate at all?

Regards,
Winter

Sounds interesting, might try my hand at one. I'm also up for modelling some new weapons although I'm not sure how good I'd be at doing alien weapons. I can UV map but I haven't done it in a loooong time, making textures I'm really bad at though.

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Artwork / Re: Need vehicle/gun models?
« on: September 28, 2007, 01:04:39 am »
Damn, I had some nice ideas in my head. :(

But I'll look into guns, I might do a few updated models of current weapons as well perhaps as an alternative pack or something.

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Artwork / Re: Need vehicle/gun models?
« on: September 27, 2007, 11:19:38 pm »
Hmm, when you say exactly like those do you mean the same general ideal, a turreted tank with wheeled, hover, and a tracked version or an exact copy of the model?

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Artwork / Need vehicle/gun models?
« on: September 27, 2007, 03:34:24 pm »
Hi, I just picked up this game recently through a post on another forum and have been enjoying it a lot, I've noticed you guys are always looking for new models and I decided to offer my help as I've never been much of a high poly modeler but lower poly stuff I've liked doing. I imagine you guys are looking for futuristic style vehicle models to use as the player controlled vehicles but what do you need exactly? I'd imagine you would need some sort of light, medium, and heavy vehicle but if you have specifics I'd be willing to follow them, otherwise I'll just get creative. :)

I'd also be interested in doing some new human firearms models if you'd like, but I've never been much of a texturer so I may need some help on that aspect.

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