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Discussion / Re: Automission exp.
« on: June 11, 2011, 10:27:16 pm »Maybe the real issue is ... fun?
Some people have fun doing low level tactical stuff.
Some people have fun doing resource allocation stuff.
Some people find a small amount of tactical fun, and large amounts tedious.
Let each person play what they find fun.
I'm pretty new here, but if I could make a suggestion. Some people do like the strategic aspect more than the tactical and would prefer not to run every mission. For them, perhaps you could look into making XP gain configurable from the user settings? Seems like that way people would get what they want, no matter what it is.