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Windows / Re: Model texture problem
« on: May 19, 2011, 08:31:28 pm »
No tron mods involved
There's another post about texture problems on the Linux platform: http://ufoai.ninex.info/forum/index.php?topic=5917.0
I'm not sure if this is the same cause - in that thread, there textures aren't garbled, "just" the wrong ones.
Playing with some video settings has a temporary effect for me, too - most notably the texture resolution cap. On the lower settings (in the screenshots I'm using High), everything appears to be fine at first, but soon (triggered by switching from the geoscape to a base and back, or entering the battlescape) degrades to the same state as shown in my screenshots.
There's another post about texture problems on the Linux platform: http://ufoai.ninex.info/forum/index.php?topic=5917.0
I'm not sure if this is the same cause - in that thread, there textures aren't garbled, "just" the wrong ones.
Playing with some video settings has a temporary effect for me, too - most notably the texture resolution cap. On the lower settings (in the screenshots I'm using High), everything appears to be fine at first, but soon (triggered by switching from the geoscape to a base and back, or entering the battlescape) degrades to the same state as shown in my screenshots.