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« on: April 21, 2011, 09:55:52 pm »
Doppleganger/Puppeteer
Concept: An enemy that registers as a civvy until close proximity. (I don't write code so not sure if that would work out). This unit could be mechanical and constructed by billions of nanobites that can stretch, compress, and change texture/color. Alternatively it could be a biological unit with the same capabilities as stated before or even a parasite that drives the host(and possibly spread to others???). Plenty of scifi/fantasy inspiration out there for this type of unit.
WARNING-TERROR WEAPON I remember a movie called something like "Puppet Masters"(alien parasite controlling host concept). Military was finally made aware of the alien invasion and set up blockcades with orders to shoot on site to contain the aliens....well about 50-100 kids ranging from ages 4-10 start walking towards one of the blockcades and it is lost due to the hesitation. Whats scarier then having all those civilians be the death of your entire team for lending a helping hand?
Details: Like I stated before, not to sure if you could have them appear as civvies until close enough distance with the coding. No range weapons, only melee. Think Terminator 2 for a morhpic mechanical weapon or if its organic the parasite could of caused a mutation in the host for claws or retractable spikes. If regular civilian AI was written so they would actively flee towards Phalanx agents for safety/cover it would make this unit deadly and would make the player have to think about how they should handle civilians(Stunning them for there own safety, taking the penalties to just kill them outright, or possibly losing a team mate or more.