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Bugs prior to release 2.4 / Freeze on reaction fire when inside harvesters
« on: December 10, 2011, 08:30:46 am »
UFOAI Version: 2.4 IA-32 2011.11.16
Distro: Fedora
Video: Nvidia GTS 450, using the proprietary 280.13 driver from RPM Fusion
Arch: 64-bit processor, but running 32-bit OS
I just re-built UFOAI last month and the game is pretty damn stable... Except in one rather specific instance...
If one of my soldiers kills an alien via reaction fire while inside a Harvester, there's roughly a 50% chance that the game will hang. The client itself doesn't freeze. I can still select my units and check up on them. But the killed alien never actually falls down, and the alien turn never ends. I've left it sitting overnight, hoping it would eventually work itself out, but no luck there. And it ONLY happens with reaction fire inside a Harvester. In close to 40 hours of play this month, that is the only crash or hang I have encountered.
Attached is ufoconsole.log and a screenshot showing both the terminal window and the alien whose death triggered the most recent hang. The taman standing in the doorway is the one that just got flamed to death, yet he isn't falling over. This is the first time I've seen the freeze occur on the doorways. Usually, it happens when I park my soldiers near the stairwell in the middle of the ship and wait for the aliens to poke their heads out.
As always, this game is absolutely wonderful. Thanks for the time put into it so far, and any time yet to come.
Distro: Fedora
Video: Nvidia GTS 450, using the proprietary 280.13 driver from RPM Fusion
Arch: 64-bit processor, but running 32-bit OS
I just re-built UFOAI last month and the game is pretty damn stable... Except in one rather specific instance...
If one of my soldiers kills an alien via reaction fire while inside a Harvester, there's roughly a 50% chance that the game will hang. The client itself doesn't freeze. I can still select my units and check up on them. But the killed alien never actually falls down, and the alien turn never ends. I've left it sitting overnight, hoping it would eventually work itself out, but no luck there. And it ONLY happens with reaction fire inside a Harvester. In close to 40 hours of play this month, that is the only crash or hang I have encountered.
Attached is ufoconsole.log and a screenshot showing both the terminal window and the alien whose death triggered the most recent hang. The taman standing in the doorway is the one that just got flamed to death, yet he isn't falling over. This is the first time I've seen the freeze occur on the doorways. Usually, it happens when I park my soldiers near the stairwell in the middle of the ship and wait for the aliens to poke their heads out.
As always, this game is absolutely wonderful. Thanks for the time put into it so far, and any time yet to come.