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Messages - ILYA

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1
I tried to compile from the git, but I ran into difficulties.
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cd /home/Downloads && git init ufoai && cd ufoai && git remote add -t master origin git://ufoai.git.sourceforge.net/gitroot/ufoai/ufoai && git fetch --depth 1 && git checkout -t origin/master
1
Code: [Select]
./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" CXXFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe"
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invalid option CXXFLAGS=-march=native -msse3 -O3 -fomit-frame-pointer -pipeDo ufoai written in pure C without the use of C++?

2
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./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe"
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ch=native -msse3 -O3 -fomit-frame-pointer -pipe"
Compile for linux
Compile for x86_64
Compile in release mode
Found cc cc
Found cxx c++
Using bindir /usr/bin
Using datadir /usr/games/ufoai
Using libdir /usr/lib64
Using prefix /usr
Build modules:
Build game
Build testall
Build ufo2map
Build ufoded
Build ufo
Build ufomodel
Disable uforadiant
Use signal handler
Setting custom data directory
Setting custom library directory
Found xvid.h
Found theora/theora.h
Found execinfo.h
Found bfd.h
Found sys/utsname.h
Found link.h
Found CUnit/Basic.h
Code: [Select]
make -j4
Code: [Select]
collect2: ld returned 1 exit status
make: *** [testall] Error 1
I do not understand where is the error that has been missing from the svn source. (Log file attached)

Really no way to convert a save file from 2.3 to 2.4? I have destroyed more than 400 UFO and would not want to start all over again.

2
After uninstalling 2.3 and installing 2.4 (save file using from 2.3) when i trying enter into aircraft in production or when in workspace building intersepters, into production or workspace game is crached with log:
Code: [Select]
./ufo(Sys_Backtrace+0x15)[0x5654b5]
./ufo[0x565774]
/lib64/libc.so.6(+0x32a60)[0x7f845798ea60]
./ufo[0x4a78ec]
./ufo[0x4a8719]
./ufo(Cbuf_Execute+0x1e9)[0x4fa839]
./ufo[0x43ad9b]
./ufo[0x50488b]
./ufo(Qcommon_Frame+0xd2)[0x504b12]
./ufo(main+0x4d)[0x5644cd]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f845797ab7d]
./ufo[0x42bf19]
./ufo(Sys_Backtrace+0x15)[0x5654b5]
./ufo(Sys_Error+0x77)[0x565547]
./ufo[0x565784]
/lib64/libc.so.6(+0x32a60)[0x7f845798ea60]
./ufo[0x4a78ec]
./ufo[0x4a8719]
./ufo(Cbuf_Execute+0x1e9)[0x4fa839]
./ufo[0x43ad9b]
./ufo[0x50488b]
./ufo(Qcommon_Frame+0xd2)[0x504b12]
./ufo(main+0x4d)[0x5644cd]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f845797ab7d]
./ufo[0x42bf19]
Error: Received signal 11.
Code: [Select]
alias ufoup='cd /home/Downloads && mkdir ufoai && cd ufoai && svn co https://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/trunk && cd trunk && ./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" CXXFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" && make -j4 && make lang -j4 && make maps -j4 && make -j4 install && make -j4 install_data && cd ../.. && rm -rf ufoai'

3
Thank you very mach for help :))

I have successfully constructed interceptors into small hangars, but strange at first was not specified in what types of hangars to be construct this interceptors, and at second that there is no report files about that interceptors.

I noticed another bug in version 2.3.1 for windows on the map [+ city], where multi-storey building (the only one map, which uses all levels of the map) This map can only move one team member, the remaining 7 members are motionless.
In version 2.3 for Linux on this as on other maps, all team members are mobile.

4
Discussion / I can't construct Stingray, Starchaser and Dragon Interceptors
« on: February 09, 2011, 02:52:49 am »
Configuration: http://download.opensuse.org/repositories/games/openSUSE_11.3/x86_64/ufoai-2.3-3.7.x86_64.rpm Russian language

Bug 1: I can't construct Stingray, Starchaser and Dragon Intercepters. When i trying to construct Stingray, Starchaser or Dragon Intersepters me says: "Hangars not ready. You cannot queue aircraft. No free space in hangars." But i have one free large hanggar. More advanced than a large hangar at me does not appear in applications for investigations. How do I build the Stingray Interceptor?

Bug 2: I can't read in my mail client report about Stingray Interceptor and Starchaser Interceptor. Instead of reporting writing text "inter_stinray_txt" and "inter_starchaser_txt". Tried to reinstall the game and change the language to English - has not helped.

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