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Messages - Pimpio

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Feature Requests / Re: Missiontype: Mind Domination Generator
« on: January 16, 2011, 03:20:10 am »
I can see pod people coming.


2
Feature Requests / Missiontype: Mind Domination Generator
« on: January 15, 2011, 05:21:16 pm »
Short desc.:
Alien forces try to take over the world with Mind Domination Generators. Generators are heavily shielded bases which cannot be attacked with aircrafts. Players needs to mount a land attack to destroy the shield generators.

Flavor:
50's sci-fi with small amount of the Dirty Dozen.

Long desc.:
Engineer -class alien ship lands to build Mind Domination Generator. It disappears after two weeks and base appears. This landed ship does not trigger terror mission warning.

When one base is built the player gets an e-mail from anonymous source which tells about weird alien activities.

When three bases are built the player loses financial support of one country each month. When the bases are destroyed support from these previously mind controlled countries returns in pleased level.

Player can search for these bases with aircrafts. Aircraft in search mission possible needs a Land Scanner item.

When a player finds one Mind Domination Generator an e-mail is received which tells that because of the heavy shielding the base can not be attacked directly. Ground attack button appears. Trough it the player chooses the equipment and personnel used in attack. After the decision the attack party gets on the way and becomes unusable until the attack. After a week attack on Mind Domination Generator begins.

In the attack the players tries to destroy the shield generator. It is very heavily defended and to complete this mission a hefty amount of ordnances are required. It is a hard mission where using green troops is recommended because of probable losses.

After the shield generator is destroyed and the remnants of the attack party have fled the local army bombards the base into oblivion.

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