project-navigation
Personal tools

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Eklinaar

Pages: [1]
1
Discussion / Re: Tech Tree diagram update
« on: September 28, 2011, 06:43:13 am »
You have to salvage the antimatter missile from a Harvester first by deconstructing a Harvester in your workshop.

2
Discussion / Tech Tree diagram update
« on: September 26, 2011, 09:50:33 pm »
I've updated my tech tree diagram.  As before, this contains only techs that are currently able to be researched in the game, not planned or inactive techs.  I'll update it again when 2.4 is released.  I'd appreciate all feedback, suggestions, and corrections, particularly on the layout.

http://i.imgur.com/BY1Lj.jpg

3
Discussion / Re: how do u make money in this game
« on: December 23, 2010, 05:03:18 am »
I'm  just playing on standard difficulty, but I've found that I make more than enough money by selling all the extra plasma rifles, plasma pistols, alien armors, breathing apparatuses, and UFOs that I'm not using myself.  I'm only about 5 months in, but selling this excess stuff alone brings in about a million credits a month.

4
Discussion / New Tech Tree diagram
« on: December 23, 2010, 03:35:10 am »
Hey everybody.  I noticed that the old tech tree image floating around was pretty old and out of date.  I'm working on a new one.  It's not quite complete so far, as I'm not totally sure how the newer endgame techs work yet.  I'd appreciate all feedback, suggestions, and corrections, particularly on the layout.  This one will only contain techs that are currently in the game.  I'd be willing to make a dev version if requested, though, really, it's pretty easy to make these.

http://i.imgur.com/kNeHn.jpg

Pages: [1]