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Messages - Naftali

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1
Mac / Re: OSX installers
« on: April 27, 2016, 07:45:22 pm »
I also tried to run the 2.0.6 dev binary that I downloaded from the link in the OP and it crashed on startup - when I ran it from the command line the last two lines of the result were "glsl shutdown\ Segmentation fault: 11".  Anybody have any insights?

2
Mac / Re: OSX installers
« on: April 27, 2016, 04:16:23 pm »
I've been trying repeatedly to compile from source on my mac, and it keeps failing. Anybody done so successfully lately?

3
Mac / Compiling 2.4 on Mac 10.6.8
« on: August 28, 2012, 11:24:02 pm »
So I've been trying to figure out how to do this for a couple days now with no luck.  I haven't really compiled anything from source before, but I followed the instructions in the wiki with no luck so far.  Any help would be appreciated.

I started by installing Xcode (then restarting the computer) and MacPorts (10.6.8 comes with X11 so I skipped that), both of which went smoothly.  Installing the dependencies went similarly.  The next step, fetching UFO-AI, is when things get complicated and (maybe, I can't tell) start to go wrong.

I have tried at least 3 times to fetch the source, following the instructions at http://ufoai.org/wiki/index.php/Getting_the_source#Getting_the_code_source for the "easy way" with and without data_source, as well as the "hard way".  I've tried to make sure I update/run the correct config files but the document does not make it simple to figure out what needs to be done to end up with a copy that you can compile from without worrying about committing changes.  After everything I always follow the directions in http://ufoai.org/wiki/index.php/Compile_for_Mac#Step_3:_Compilation but I have yet to end up with an executable binary.  I also keep running into the following error, repeated ad infinitum for every file "make" acts on whenever I run it:
Code: [Select]
===> CXX [ufoslicer] src/shared/shared.cpp
cc1plus: warning: command line option "-Wmissing-declarations" is valid for C/ObjC but not for C++
Anybody have any suggestions as to what I'm doing wrong?  I'm getting very frustrated with the whole thing, and if I can't figure this out in the absence of usable Mac binaries for the last releases I'll probably stop following the project.

4
Mac / Re: OSX installers
« on: August 27, 2012, 09:47:23 pm »
Any progress on this?  My download of the new 2.4 stable release is doing what looks like the same thing.  Mac OSX 10.6.8, crash report can be found at http://pastebin.com/gezGZBsY

5
Mac / Re: OSX installers
« on: December 03, 2010, 01:48:43 pm »
Thanks.  I really like UFOAI, I just have yet to figure out how to compile a program for myself which puts me entirely at the mercy of these binaries.ß

6
Mac / Re: OSX installers
« on: December 01, 2010, 08:30:02 pm »
The OSX build for 2.3.1 is up now, but it doesn't work on my computer.  I suspect SDL images but I don't know what to make of the error message I get when I run the binary from the command line.  Help anybody?

Code: [Select]
dyld: Library not loaded: /opt/local/Library/Frameworks/SDL_image.framework/Versions/A/SDL_image
  Referenced from: /Applications/Games/./UFOAI.app/Contents/MacOS/ufo
  Reason: image not found
Trace/BPT trap

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