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Messages - tempsanity

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1
Artwork / Re: Armor model updates
« on: May 12, 2012, 08:52:54 pm »
They look absolutely amazing. I hope they'll get incorporated into the game soon.

2
Artwork / 2D Art
« on: June 02, 2007, 08:38:01 am »
Wow. This game can become better than the original if we keep getting such contributions :)

3
Artwork / 2D Art
« on: May 30, 2007, 06:25:29 pm »
Sheer coolness my friends :)

4
Artwork / 2D Art
« on: May 13, 2007, 09:46:17 pm »
Hah, great times for this project :) So many great contributions.

Really cool. Can't wait to see more. I'm so happy :>

5
Discussion / The SMG... godsend or overpowered?
« on: May 11, 2007, 12:20:18 pm »
Quote from: "Alex"
Face it, pro-2-pistols people want dual pistols because it looks cool, end of story.


So true.
The balance between realism and 'coolness' factor is very important. ;)

6
Artwork / 2D Art
« on: May 05, 2007, 05:51:11 pm »
Great, finally a 2d artist :) I like the 3rd one.

7
Sounds and Music / Alien Death sample
« on: April 29, 2007, 04:49:39 pm »
Great! Atmospheric :)

8
Sounds and Music / Preliminary voice samples list.
« on: April 27, 2007, 03:24:30 pm »
Nice list. Can't wait to hear those in-game :-)

Btw. <pained> "It's not too bad, just a flesh wound." reminds me of that hilarious Monty Python scene ;-)

9
Sounds and Music / Voice acting poll #1
« on: April 27, 2007, 07:46:39 am »
Elite commando also swear a lot ;)
Ideal version - individuals, different ways of expressing themselves (probably too complicated). They should curse from time to time imho.

Sgt. Martin Sheen: "OMG Sheevar spotted!"
Eve Brown: "OMG! LAG!"
John J. Smith: "HAXX0R!"

;-)

Terror sounds would be great, like when they spot that Chryssalid-like alien:

"Oh my God..."
"What's this?" (in a suitable manner)

10
Artwork / Alternative for Urban outfit
« on: April 25, 2007, 09:48:47 pm »
Can we get screenshots please?

11
Sounds and Music / Some menu sounds
« on: April 21, 2007, 07:53:19 pm »
I would suggest changing the 'your turn has started' sound :P

12
Feature Requests / UFO: AI Chryssalid Successor? Alien Concept: Hydra
« on: April 20, 2007, 06:58:39 pm »


Chryssalids were the coolest things in UFO :) I really hope somebody will implement a similar alien (preferably also zombies :) ).

13
Artwork / Possible new craft
« on: April 14, 2007, 04:03:00 pm »
We'll we're talking about totally different civilization and technique here so I don't compare it to the human ships/helicopters/etc. that much. It was only a suggestion, you're the guy behind the story and game world.

14
Artwork / Possible new craft
« on: April 14, 2007, 03:34:49 pm »
The only thing I don't like is the fact it has wheels. Wouldn't it be better if it was landing vertically, without wheels - but with some engines that make it hover down? If you know what I mean.

15
Discussion / EGL effects in UFO:AI?
« on: April 12, 2007, 03:09:50 pm »
Maybe someone who isn't working on some big stuff could implement the better chat hud, coloured characters etc. from EGL's source code? (any coders?:P)

Source (stable ver): http://egl.quakedev.com/files/egl-v0.3.1-stable-src.zip

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