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Messages - zhex

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Windows / Re: Enable Post-Processing Option
« on: July 29, 2010, 03:45:59 pm »
Hi,

Sorry for the delay in replying.

The easiest way around this would just involve you renaming the ufo.exe in the installation folder to something more meaningful like ufo-ai.exe or something or your own taste.

Otherwise, I would need to know which driver version you are using, as the way to change profiles varies considerably per version of the NVIDIA driver.

No problem, it was fast enough. :)

I'm using 258.96 version drivers.

By the way I found another workaround, in "Adjust image settings with preview" under "3D Settings" I just selected "Let the 3D application decide" and now I can use post-processing in UFO AI. :)

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Windows / Re: Enable Post-Processing Option
« on: July 27, 2010, 05:03:19 pm »
Hi,

I have resolved the problem now. It appears that the NVIDIA Control Panel was applying the Quake2 or UFO Afrterlight profile to the UFOAI.exe and therefore restricting the OpenGL strings that the driver was reporting to it.

Hi! I have the same problem with post-processing and the NVIDIA Control Panel is applying the UFO Afrterlight profile to the UFOAI.exe but I can't remove it. How did you manage to resolve this issue? Thnx!

Z.

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