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Messages - YY.Cherubim

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1
Linux / Re: UFOpaedia Missing Descriptions
« on: June 08, 2011, 10:00:41 pm »
geever thanks for the tips,

 I checked the options within the game menu and there are no available languages for me to select.  So I added the startup parameter LANG=en and eureka!

I guess you should always try the easy things first.  Anyway, I appreciate the help.  Thanks for all you do and the great game.

2
Linux / Re: UFOpaedia Missing Descriptions
« on: June 07, 2011, 11:13:23 pm »
So in poking around the ufoai site I came across some possibilities.

  I downloaded the ufo-en.po from SourceForge and compiled it into the en/LC_MESSAGES. Still no change in the UFOpaedia.

  I attempted to update the po files and received the error:

Quote
yy@yy-G50VT:~/Downloads/ufoai/ufoai/src/po$ make update-po
make ufoai.pot-update
make[1]: Entering directory `/home/yy/Downloads/ufoai/ufoai/src/po'
xgettext --default-domain=ufoai --directory=.. \
     --add-comments=TRANSLATORS: --keyword=_ --keyword=N_ --no-wrap \
     --files-from=./POTFILES.in \
     --copyright-holder='The UFO:AI team' \
     --msgid-bugs-address=""tlh2000@users.sourceforge.net"" \
     --no-wrap \
     --output=ufoai.c.po
xgettext: error while opening "./client/campaign/cp_aircraft.c" for reading: No such file or directory
make[1]: *** [ufoai.pot-update] Error 1
make[1]: Leaving directory `/home/yy/Downloads/ufoai/ufoai/src/po'
make: *** [update-po] Error 2

  I checked my tree and I have no /campaign directory in the ./client parent.
   
  Is there anyone there that has any ideas as to what the crap is going on with my item descriptions?  As a workaround I am exiting the game and viewing the above lang file in an editor to read the descriptions.

   ...Better than nothing...

3
Linux / Re: UFOpaedia Missing Descriptions
« on: June 06, 2011, 05:44:04 pm »
So I retried to 'make lang' which resulted in:

yy@yy-G50VT:~/Downloads/ufoai/ufoai$ make lang
make: Nothing to be done for `lang'.


At least it did not kill the game.

  I tried a wildcard  search for news_after as the news_after_the_war_txt shows up in the description window of the UFOpaedia and nothing returned.


Any thoughts on how to re-populate my item descriptions?

4
Linux / Re: UFOpaedia Missing Descriptions
« on: June 05, 2011, 10:04:55 pm »
geever,

  Yes sir I compiled it myself.  I am running Ubuntu v11 on an Asus G50 laptop.

  I have many directories in the i18n parent.  I looked into the /en/LC_MESSAGES (English I assume?)  and it contains the single file ufoai.mo.

  If I remake the language packs will it break anything?  Again, It worked for about week before choking and everything else is working exactly as it should.

Thanks again for your help.

5
Linux / UFOpaedia Missing Descriptions
« on: June 05, 2011, 08:21:26 pm »
Gentlemen,
  I am really enjoying the game.  After much tinkering, I got 2.4 dev to work flawlessly; excellent job all around!

  My questions is how to I get the item descriptions to display?  It worked for about a week, but now when ever I look in the paedia of the main, research, equip, etc. screens, I get the file name in the content window.  The item's icon displays, just the text is missing.

  I am sure it's an easy fix, I just need some pointers on how to do it.  Thanks in advance for your help and all that you do to keep us entertained!

6
Linux / Re: make pk3 Error Message
« on: June 27, 2010, 03:00:25 am »
I deleted, reinstalled, and recompiled the stable v2.3.  However, I am getting a simialr error in the same spot.  Does anyone have any ideas or possible solutions for me?

/bin/sh: 7za: not found
make[1]: *** [base/0pics.pk3] Error 127
make[1]: Leaving directory `/home/yy/Games/ufoai_2.3'
make: *** [pk3] Error 2
yy@yy:~/Games/ufoai_2.3$

7
Linux / svn cleanup
« on: June 25, 2010, 05:45:42 pm »
  Hello all, instead of trying to recover from compiling problems I deleted the ufoai directory and started a new download.  During download I lost connection.

  In trying to work with svn cleanup I got the error stating ufoai/trunk/configure is not under version control and some other attempts resulted in permissions denied.  I performed a recursive chown to the ufoai directory then an svn cleanup resulting in '.' not a working directory (both ufoai and ufoai/trunk).  So I did an svn cleanup https://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/trunk, and was informed that the hyperlink does not exist.

  My Internet research has failed me on how to use svn cleanup to resume a broken download.  Can anyone help me with command usage?  Thank you in advance for your help.

8
Linux / make pk3 Error Message
« on: June 25, 2010, 04:51:55 am »
Hello, I am compiling v2.4 and getting the following errors when I execute the 'make pk3' portion.  (I am running Ubuntu v10.04 64-Bit).  The errors are preceded by a massive screen dump (which fills my terminal's buffer) of files and their paths'. A small example follows:

textures/tex_buildings/carpet002_2.png textures/tex_buildings/stripebr_nm.png textures/tex_buildings/floor001.png textures/tex_buildings/sidewalk01_nm.png textures/tex_buildings/concrete002_nm.png textures/tex_buildings/t_wll_fnctrm_sgn2.jpg textures/tex_buildings/wall_ind02_nm.png textures/tex_common/trigger.png textures/tex_common/slick.png textures/tex_common/weaponclip.png textures/tex_common/ladder.png textures/tex_common/caulk.png textures/tex_common/hint.png textures/tex_common/lightclip.png textures/tex_common/nodraw.png textures/tex_common/error.png textures/tex_common/origin.png textures/tex_common/actorclip.png textures/tex_terrain/cold.jpg textures/tex_terrain/arctic.jpg textures/tex_terrain/mountain.jpg textures/tex_terrain/dummy.jpg textures/tex_terrain/grass.jpg textures/tex_terrain/desert.jpg textures/tex_terrain/wasted.jpg textures/tex_terrain/tropical.jpg
make[1]: execvp: /bin/sh: Argument list too long
make[1]: *** [base/0pics.pk3] Error 127
make[1]: Leaving directory `/home/yy/ufoai'
make: *** [pk3] Error 2

If anyone can enlighten me with what these errors are and how to fix these problems, I would certainly appreciate it.

Oh if it's of any consequence, during the map building process, I had to break out and resume.  I performed a similar set of commands as was in my last post here: http://ufoai.ninex.info/forum/index.php?topic=4975.0 and carried on with what ?appears? to be a successful build.

9
Linux / Re: make maps Freeze
« on: June 15, 2010, 02:29:46 pm »
Insane! It started right from where it left off.

Thank you very much, I have played X-COM since Windows 3.1 and sure look forward to this remake.

10
Linux / make maps Freeze
« on: June 15, 2010, 01:38:57 pm »
Hello, I am building for the first time and am encountering the following:
(I am running Ubuntu v10.04 64-Bit, ufoai v2.3 and used the command "make -j 3 maps")

During the 'make maps' step when compiling the below map-
...map: 'maps/fighter_crash.map'
...bsp: 'maps/fighter_crash.bsp'
it has been on the step-
FACELIGHTS: 0...1...2...3...4...5...6...7...8...9...|
overnight and I have a sneaking suspicion that it may be frozen.

If I break out of the compile can I use some kind of verification cleanup parameter to erase the bad map and a resume to compile where I left off?
If there is, I would certainly need instructions on how to execute them.  I have a general understanding of Unix.

...Thank you in advance for any help

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