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Bugs in older version (2.3.1) / Re: [r30512] Multiplayer disconnection problem
« on: June 15, 2010, 03:33:51 pm »
ufoconsole.log files of our latest game. My friend got disconnected.
This is my log file from last game:
and this is my friend's log file:
this got my attention: "ERROR: InvAdd failed - could not add item to container 1"
This is my log file from last game:
Code: [Select]
...
2010/06/15 15:35:31 Starting the game...
2010/06/15 15:35:31 Shizof has joined team 7
2010/06/15 15:35:40 connection attempt from 10.1.30.58
2010/06/15 15:35:40 You have been randomly assigned to team 1
2010/06/15 15:35:40 Getting a multiplayer team for GreeninAqua
2010/06/15 15:35:40 GreeninAqua is connecting...
2010/06/15 15:35:43 GreeninAqua has joined team 1
2010/06/15 15:35:47 Getting a multiplayer team for GreeninAqua
2010/06/15 15:35:50 Getting a multiplayer team for Shizof
2010/06/15 15:35:51 [STATS] Starting new game: +druglord with 2 teams
2010/06/15 15:35:51 (player 0) It's team 1's round
2010/06/15 15:35:51 You lost the coin-toss for first-turn
2010/06/15 15:35:51 Shizof has taken control over team 2.
2010/06/15 15:35:51 music change to ufo2 (from van_theme)
2010/06/15 15:35:55 GreeninAqua has taken control over team 1.
2010/06/15 15:38:22 Team 1 ended round
2010/06/15 15:38:22 Team 2's round started!
2010/06/15 15:49:37 Team 2 ended round
2010/06/15 15:49:37 Team 1's round started!
2010/06/15 15:50:59 GreeninAqua was dropped from the server - reason: Disconnect
and this is my friend's log file:
Code: [Select]
2010/06/15 15:34:25 ----- network initialization -------
2010/06/15 15:34:25 libcurl/7.16.4 zlib/1.2.2 initialized.
2010/06/15 15:34:25 ------ server initialization -------
2010/06/15 15:34:25 added 7 maps to the mapcycle
2010/06/15 15:34:25 ----- console initialization -------
2010/06/15 15:34:25 Console initialized.
2010/06/15 15:34:25 ------- video initialization -------
2010/06/15 15:34:25 SDL version: 1.2.14
2010/06/15 15:34:25 I: desktop depth: 32bpp
2010/06/15 15:34:25 I: video memory: 0
2010/06/15 15:34:25 I: Available resolutions: 1440x900 1360x1024 1360x768 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1024x768 848x480 800x600 720x480 640x480 (14)
2010/06/15 15:34:25 I: video driver: windib
2010/06/15 15:34:25 I: setting mode 0
2010/06/15 15:34:25 I: set swap control to 0
2010/06/15 15:34:26 I: 1440x900 (fullscreen: yes)
2010/06/15 15:34:26 I: got 8 bits of stencil
2010/06/15 15:34:26 I: got 24 bits of depth buffer
2010/06/15 15:34:26 I: got double buffer
2010/06/15 15:34:26 I: got 8 bits for red
2010/06/15 15:34:26 I: got 8 bits for green
2010/06/15 15:34:26 I: got 8 bits for blue
2010/06/15 15:34:26 I: got 8 bits for alpha
2010/06/15 15:34:26 I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.2010/06/15 15:34:26 GL_RENDERER: ATI Radeon HD 3600 Series2010/06/15 15:34:26 GL_VERSION: 2.1.87872010/06/15 15:34:26 GL_EXTENSIONS: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control2010/06/15 15:34:26 2010/06/15 15:34:26 using GL_ARB_texture_non_power_of_two
2010/06/15 15:34:26 using GL_ARB_shading_language_100
2010/06/15 15:34:26 GLSL Version: 1.30
2010/06/15 15:34:26 using GL_ARB_framebuffer_object
2010/06/15 15:34:26 max draw buffers: 8
2010/06/15 15:34:26 max render buffer size: 8192
2010/06/15 15:34:26 max color attachments: 8
2010/06/15 15:34:26 using GL_ARB_draw_buffers
2010/06/15 15:34:26 max supported lights: 8
2010/06/15 15:34:26 max texture units: 8
2010/06/15 15:34:26 max texture coords: 16
2010/06/15 15:34:26 max vertex attributes: 16
2010/06/15 15:34:26 max texture size: detected 8192
2010/06/15 15:34:26 Warning: medium resolution globe textures requested, but could not be found; falling back to low resolution globe textures.
2010/06/15 15:34:26 R_LoadProgram: 'world' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'warp' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'geoscape' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'combine2' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'convolve3' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'atmosphere' loaded.
2010/06/15 15:34:26 R_LoadProgram: 'simple_glow' loaded.
2010/06/15 15:34:26 SDL_image version 1.2.6
2010/06/15 15:34:26 SDL_ttf version 2.0.9 - we need at least 2.0.7
2010/06/15 15:34:26 ------- sound initialization -------
2010/06/15 15:34:26 SDL_mixer version: 1.2.8
2010/06/15 15:34:26 ... requested audio rate: 44100
2010/06/15 15:34:27 ... driver: 'dsound'
2010/06/15 15:34:27 ... audio rate: 44100
2010/06/15 15:34:27 ... audio channels: 2
2010/06/15 15:34:27 ------- input initialization -------
2010/06/15 15:34:27 0 possible joysticks
2010/06/15 15:34:27 no joystick found.
2010/06/15 15:34:27 ----------- parse scripts ----------
2010/06/15 15:34:27 50 script files
2010/06/15 15:34:27 47 ui script files
2010/06/15 15:34:29 Shared Client/Server Info loaded
2010/06/15 15:34:29 ... 99 items parsed
2010/06/15 15:34:29 ... 32 damage types parsed
2010/06/15 15:34:29 ... 80 map definitions parsed
2010/06/15 15:34:29 ... 29 equipment definitions parsed
2010/06/15 15:34:29 ... 10 inventory definitions parsed
2010/06/15 15:34:29 ... 20 team definitions parsed
2010/06/15 15:34:29 executing keys.cfg
2010/06/15 15:34:29 music change to van_theme (from PsymongN3)
2010/06/15 15:34:53 CL_LanguageInit: language settings are stored in configuration: en
2010/06/15 15:34:53 SDL_ttf version 2.0.9 - we need at least 2.0.7
2010/06/15 15:34:53 ...registering 10 fonts
2010/06/15 15:34:53 134 static models loaded
2010/06/15 15:34:53 ====== UFO Initialized ======
2010/06/15 15:34:53 =============================
2010/06/15 15:34:53 Priority changed to NORMAL
2010/06/15 15:34:53 Found 2 processors
2010/06/15 15:34:53 Use both cores
2010/06/15 15:34:53 Switch grab input off
2010/06/15 15:34:58 Change gametype to 'Multiplayer mode'
2010/06/15 15:35:01 Loading multiplayer team (size 14134 / 14089)
2010/06/15 15:35:01 File 'save/team0.mpt' loaded.
2010/06/15 15:35:01 Team 'save/team0.mpt' loaded.
2010/06/15 15:35:11 Loading multiplayer team (size 14134 / 14089)
2010/06/15 15:35:11 File 'save/team0.mpt' loaded.
2010/06/15 15:35:11 Team 'save/team0.mpt' loaded.
2010/06/15 15:35:40 Connecting to 10.1.30.120 27910...
2010/06/15 15:35:40 CM_LoadMap: "-druglord/dl_ +main +craft_drop_firebird" "-24 -40 0 -8 -40 0"
2010/06/15 15:35:41 Rerouted for RMA in 1.0s
2010/06/15 15:35:41 load material file: 'materials/druglord.mat'
2010/06/15 15:35:43 added light, ambient=0.476837
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving4'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving4'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving3'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving3'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving4'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving4'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving3'
2010/06/15 15:35:43 LM_Register: Could not change anim of model 'moving3'
2010/06/15 15:35:44 Starting the game...
2010/06/15 15:35:44 GreeninAqua has joined team 1
2010/06/15 15:35:51 Shizof has taken control over team 2.
2010/06/15 15:35:54 (player 1) It's team 1's round
2010/06/15 15:35:54 GreeninAqua has taken control over team 1.
2010/06/15 15:35:54 music change to van_mission4 (from van_theme)
2010/06/15 15:38:22 Team 1 ended round
2010/06/15 15:38:22 Team 2's round started!
2010/06/15 15:49:37 Team 2 ended round
2010/06/15 15:49:37 Team 1's round started!
2010/06/15 15:50:59 ********************
2010/06/15 15:50:59 ERROR: InvAdd failed - could not add item to container 1
2010/06/15 15:50:59 ********************
2010/06/15 15:50:59 Shutdown gametype 'Multiplayer mode'
2010/06/15 15:50:59 music change to van_theme (from van_mission4)
2010/06/15 15:50:59 music change to van_theme (from van_theme)
2010/06/15 15:51:06 Wrote config.cfg.
2010/06/15 15:51:06 Wrote keys.cfg
this got my attention: "ERROR: InvAdd failed - could not add item to container 1"