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Messages - bloodsheder

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Windows / Re: shader version support
« on: May 28, 2010, 09:29:28 pm »
ok 865g intel graphics, i have got stable version to work before and i don't have a bad copy of the svn install, i got it to work at my school. the log says 0 video memory? basically the screen is blacked out except the adjustment bars and progress bars. no errors was written in the log.

2
Windows / Re: shader version support
« on: May 27, 2010, 04:49:16 pm »
funny thing really, my computer doesn't support shaders and to get to the options menu i have to input my information but i can't because of the menu shaders.

3
Windows / shader version support
« on: May 27, 2010, 08:19:57 am »
does anyone know what shader levels the game uses and if you can turn them off.

4
don't remember that, i was running a intel x3100 gma so no shaders that i know of.

5
well i aqquired the installation package from the development thread and the copy was a release mode installation if that helps i didn't received any error messages when installing.

6
does anyone know what this is? its spamming the console.

7
Discussion / Re: UFO:AI Technology Ideas
« on: May 06, 2010, 12:11:44 pm »
personally i would leave gas agents in grenades, the post about a nitrogen-thrower can work, the tanks must be in immense pressure in order to stay in a liquid state, when disperse the liquid nitrogen will still stay liquid and will freeze anything on contact at certain limits, not a bad way for extracting frozen specimens for defrosting at the lab. this technology is available to us right now.

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