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User modifications / Re: Lazy HUD v2
« on: February 22, 2023, 12:52:25 am »
Well, I am not playing it at the moment and not planning to change it further. Your opinions are good, make it if you want and feel free to publish it as v3.
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make the zooming-in to aliens thingy when they shoot or move fasterYou can set the following bars in settings/gameplay screen to maximum: Scroll speed, Move deceleration (Inertia in ufoai 2.6) and Actor speed. I use the last two at maximum but I use low scroll speed to avoid making me dizzy.
If it is green, can you be 100% certain you will not hit your own men?It depends on the aiming ability of the solider. An experienced colonel never make a mistake but riflemen's shots show high dispersion so you should leave more room between the line and friends.
set vid_width "1920" a
set vid_height "1080" a
set vid_fullscreen "1" a
set vid_stretch "0" a
When I changed these to the unortodox resolution of my monitor (2048x1152) then the game recognized it well. The skill/ability numbers: Is a bit more ticky. The text and the number is in the same string the length of the word determines whether there is enough space for the number. We need to split them, but also figure out how to show both in such a small space....I made a solution in inv_stat.ufo in v1.3 of my patch, sorry for it is not separated from my other changes.
A closely related problem is encumbrance being also tied to movement, and running vs. walking distinction requires overhaul of reaction fire to work properly.Are you mean something like a new button on the HUD where we could change the movement mode between run and walk?
Yes, this would be good.Thanks!
Maybe with some adjustments for how items are carried.Please give some examples.
And slow down Strength growth.I do not think it should be slowed, it is already the hardest to improve imho, this is why my first contition in selecting rookies is strength.
The way encumbrance works now, sidearms cannot be used most of the timeI think the smooth encumbrance system can help on this, so no need to change the strength formula.