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« on: February 12, 2017, 08:20:04 am »
Okay.
---- endianness initialization -----
found little endian system
---- filesystem initialization -----
Adding game dir: /usr/local/games/ufo//base
Adding game dir: ./base
Added packfile ./base/0base.pk3 (15 files)
Added packfile ./base/0maps.pk3 (931 files)
Added packfile ./base/0materials.pk3 (54 files)
Added packfile ./base/0media.pk3 (11 files)
Added packfile ./base/0models.pk3 (2890 files)
Added packfile ./base/0music.pk3 (64 files)
Added packfile ./base/0pics.pk3 (875 files)
Added packfile ./base/0shaders.pk3 (37 files)
Added packfile ./base/0snd.pk3 (362 files)
Added packfile ./base/0textures.pk3 (2721 files)
Added packfile ./base/0ufos.pk3 (132 files)
Could not load './base/0videos.pk3'
Adding game dir: C:\Users\Kores\AppData\Roaming\UFOAI/2.5/base
using C:\Users\Kores\AppData\Roaming\UFOAI/2.5/base for writing
executing filesystem.cfg
executing default.cfg
couldn't execute config.cfg
----- network initialization -------
libcurl/7.31.0 OpenSSL/1.0.1e zlib/1.2.8 libidn/1.28 libssh2/1.4.3 initialized.
------ server initialization -------
added 12 maps to the mapcycle
----- console initialization -------
Console initialized.
------- video initialization -------
SDL version: 2.0.0
I: setting mode -1
I: disable multisample buffers
I: set swap control to 0
available driver: windows
available driver: dummy
current desktop mode: 1024x600@60Hz (SDL_PIXELFORMAT_RGB888)
driver: windows
found 1 display(s)
I: 1024x768 (fullscreen: yes)
I: got 8 bits of stencil
I: got 16 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
No hardware acceleration detected.
Update your graphic card drivers.
FS_RemoveFile: remove C:\Users\Kores\AppData\Roaming\UFOAI/2.5/base/keys.cfg
There are still 1 opened files
Shutdown