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Artwork / Re: New Weapon model fails to start UFO:AI
« on: May 24, 2016, 10:04:48 pm »
parse scripts ----------
2016/05/24 11:48:07 58 script files
2016/05/24 11:48:07 56 ui script files
2016/05/24 11:48:09 Shared Client/Server Info loaded
2016/05/24 11:48:09 ...123 items parsed
2016/05/24 11:48:09 ... 32 damage types parsed
2016/05/24 11:48:09 ... 32 equipment definitions parsed
2016/05/24 11:48:09 ... 10 inventory definitions parsed
2016/05/24 11:48:09 ... 25 team definitions parsed
As well as:
No skin for #0 of 'weapons/x84assault/X84'
No skin for #0 of 'weapons/x84assault/x84assault_clip'
I applied a UV map in Blender... looks like I didn't do it right. I need to read more on the process.
2016/05/24 11:48:07 58 script files
2016/05/24 11:48:07 56 ui script files
2016/05/24 11:48:09 Shared Client/Server Info loaded
2016/05/24 11:48:09 ...123 items parsed
2016/05/24 11:48:09 ... 32 damage types parsed
2016/05/24 11:48:09 ... 32 equipment definitions parsed
2016/05/24 11:48:09 ... 10 inventory definitions parsed
2016/05/24 11:48:09 ... 25 team definitions parsed
As well as:
No skin for #0 of 'weapons/x84assault/X84'
No skin for #0 of 'weapons/x84assault/x84assault_clip'
I applied a UV map in Blender... looks like I didn't do it right. I need to read more on the process.