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Bugs in stable version (2.5) / Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« on: July 06, 2014, 03:03:39 pm »
Why?
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The ufo.exe +logfile 2 trick should make it correctly written to disk..last log with -geever
Another thing we can try is to reproduce the issue from your savegame (if possible). For that obviously we need the savegame (slotX.savx where X is the number of the save slot in the menu)
-geever
this log is still cut in the half and the last entry is the quicksave. So I don't see where does it break.Last log just with him.
-geever
The operating system caches the logfile, therefore while the program is running the end of the log will only be in memory. There is a way to work around this. If you start the game with parameters +logfile 2 it will flush the cache on every written line. To do this on windows easily you may need to modify the shortcut adding the parameters to the commandline it starts.
-geever
You don´t need to be connected to the internet in order to run the game."It's all the log when trying to start the mission was the same when you try to change the nickname, when there were question marks.
All he wanted to say is that the logfile is incomplete (and therefore useless). This is probably because you had to terminate the game (aka .exe file on WIN).
Actually the log file seems to be truncated / not flushed. Probably because you had to end the hanging exe.This game does not work without Internet connection?
Actually the log file seems to be truncated / not flushed. Probably because you had to end the hanging exe.No, skirmish not worked.
Can you do skirmish ?
I downloaded the game two days earlier and have no problems playing it on Win 8.1 x64. However when playing rev. 2.4 before upgrading from Win 7 x64 I had a similar bug as the firewall (Comodo) popped up in the background to ask for permissions. On other games I just switched to the Desktop, gave permissions and brought the game back to front, but UFOAI crashed. Maybe this helps.And the more it will help if the game crashed?