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Messages - Vae Victis

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1
FAQ / Re: How does looting work?
« on: March 23, 2015, 09:31:31 am »
Thanks for the prompt replies, everyone!

I've researched all the alien weapons that I've encountered so far. The weapon that most often isn't looted is the Plasma Rifle. If all weapons are supposed to be auto-looted then it may be because I leave the aliens with Plasma Rifles for last.
Anyway, I'll keep a close eye on the stored vs looted equipment and will attach a log file if when I see the bug occurring again.

2
FAQ / How does looting work?
« on: March 22, 2015, 10:46:00 am »
Hello,

I'm playing v2.6 and I've noticed an odd thing about loot from aliens. When I win a mission I always get the alien corpses and armor, but not the alien weapons. To get the weapons I must personally collect them during battle. However, I've noticed that on missions where the loot-collecting soldiers were killed the items that they've picked up were still taken to the base (which particularly odd since those soldiers' personal armor was not returned to storage).

So how does looting work? Can I go about picking up alien weapons, immediately drop that weapon on the ground and take a different one and it'll still count as looted? Or do the soldiers have to carry it all? And why can't successful missions be auto-looted completely?

3
FAQ / Re: Save in tactics
« on: March 22, 2015, 10:37:35 am »
I get the "no saving" rule that adds to the tension, but can we get a "Save & Quit" option for when I'm in a large map and need to go somewhere, but don't want to reply the map entirely?

4
Feature Requests / Re: Key Shortcuts / ui
« on: March 17, 2015, 03:28:33 pm »
Thanks! I didn't notice that.

The mousewheel selling is still a (minor) problem, though.

5
Feature Requests / Re: Bayonets for extended range melee
« on: March 15, 2015, 09:51:13 pm »
Great idea. Same with the Monomolecular knife when it becomes available. Though I suppose there also should be some accuracy/TU nerfing to compensate for the added usability.

6
Average women are shorter, etc. than the average man. Phalanx soldiers aren't average in any way, so your entire point is moot.

7
Feature Requests / Re: Key Shortcuts / ui
« on: March 15, 2015, 09:40:33 pm »
I'm playing v2.6 right now and there doesn't seem to be a key for showing higher/lower terrain level. Currently it's done through those two small arrows in the left upper corner. It can get really annoying when I misclick one and send my soldier to certain doom.

Another issue is the mouse-scroller buying/selling in the Market screen. Is there a way to disable that? Because I'm used to scrolling just to see the entire list of items - not to buy them.

8
Same problem here. Radar keeps disappearing whenever I click anything.

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