1. Don't get the ship and/or technology captured
Kinda weird... as they come to kill civil. They don't expect to get counter attacked and if they do they will try to fight with us
Around the 3rd or 4th time, they should begin to expect the counter attack :p And the ship is (presumably) a valuable resource, so saving it makes a lot of sense.
With this in mind, it makes sense for the aliens to pick off the easy civilian targets
That would make game TOO hard cuz civilians are easy to hit... and they should try to shoot your mens in are instead of guys who are no danger to them
It would mean a change of playing style. You need to draw the aliens fire, you need to provide the covering fire and so forth. This behaviour is anyways not very different from today... the aliens seems to hit whoever is the easiest target, which seems to be the civilians 9 of of 10 (no surprise)
Also, as the aliens fall back in face of adversary (in my proposal), just advancing would protect the civilians to some degree.
then fall back to the ship and take off.
Many players (x-com players) are used to advance slowly(ME!), if aliens make hit&runs its gonna be difficult, as aliens can just get out of ship couple of turns and then retreat... theyr main purpose should be elimnate 60-80% of civilians and then fall back to ships... or when they start losing soldiers fast (moral runs low) they could just abdone some aliens.
Part of my goal is to change the "don't charge. Ever. Just wait them out" strategy from being the only sane choice in any situation (as it is now) to be one of several strategies, depending on your goals. New != bad
1. Make mission much more interesting... playing safe is fine in the beginning, but later when you want the ships, aggressiveness is needed!
Agressivness= lots of deaths, as most probs. ships are defended by cople of aliens. That makes rushing into the ship almost impossible as (alive on map) aliens can just outflank u. But for example killing engineer in machine room would mean that ship can't fly far and would land somewhere near the terror site to repair ship/find new engineer...
Rushing the ship would be hard, yes, but maybe worth it in the later stages? In XCom, after you had researched most things, the game was
easy, bordering on boring. All the interesting battles were in the beginning, with the later one tending to be about getting some resources (the fuel, I forget the name). But with these changes , these missions could be a challenge again. The deaths would still be possible, but with your new, hardened soldiers with much better armour, with tanks and whatnot, this can minimized this if done intelligently.
When I thought about this, I figured on three stages:
1. Early. Appear at terror sites, Try to kill an alien or 2, but mainly, just drive the aliens off.
2. Midgame. Protect the civilians to help protect your income.
3. Late: Try to capture the UFOs. Avoid civilian casualties if possible.
2. Increase credibility... why would the aliens hang around getting killed at 8:5 or worse odds? Why not take off if they start to take a beating, or even better, before?
many of aliens are "stupid warriors" in game, they have no(or have a little) free will. Theyr objective is to kill and destroy.
Isn't it a tad strange that the aliens can produce ships that can go between stars, but not a soldier who can make a decent guerrilla attack? At least, I'd include a squad commander on the ship (that stays there) that could make the decision to fall back as appropriate.
* The aliens could leave a huge bomb
c'mon leaving bomb behind? i know it sounds cool but it's kinda useless. If I would be alien i would just prep. bomb beafore attacking and then just drop the bomb from craft on the city......
I agree this is silly. I don't understand why the aliens just doesn't bomb a few major cities. Any good ideas? Maybe a mission idea? Shoot down UFO before they bomb you?
The humans could attempt to steal the ship by killing the pilot(s)
When all aliens are killed then ship belongs to us. Why should we attempt to steal the ship? Good idea btw. BUT That would require also extra pilots + engneer + knowing how to lead the ship. as most probs not all of ur soldiers can lead the ship...
It does rather depend on the aliens trying to get away at some point
If all the aliens are dead, the UFO could just be towed to the nearest base. Or driving in on a truck or something.
The aliens could try to make a trap, starting with a normal terror assault, but then calling in extra ships. The humans, realizing this would be better off falling back and regroup.
agree... that they could bring extra ships to aid (for example scouts/supplyers who are in area) theyr fellow aliens, if theyr'e under attack. Why not even puting multible ships (for example: parking on large building tops a small alien craft with 2-5 aliens getting out and craft leaving/staying(depends of craft)? Aliens who were droped to help would have no % to escape (fall back to ship) so even when main(support) ship(s) leaves humans could still get some points/tech/killed aliens and aliens killed civilians/killed soldiers/ maybe even win the mission
Sounds cool to me. Suicide backup troops sounds very alien-like to me, as the "only aliens that came with this ship are allowed back". Even sounds like a good alien strategy... 5 suicide troops attack and check the humans while we abduct this delightfully soft human over here....
2a. Attack. Used on base raids and similar. Aliens advance slowly and "coordinated", trying to kill as many soldiers as possible.
terror units (and war slave type aliens) should advance fast cuz they have only one purpose(destroy) while smart(er) aliens should duck behind objects. and yes advance more slowly or for example ending theyr moving beafore turing around the corner.
I think this is already part of the difficulty setting... the higher, the higher tendency to duck behind stuff. I like the idea that on the higher difficulty levels, there are no stupid aliens
sorry for typos ain't used to type so long replayes
Don't worry. The best I can do is promise that all the words I've typed are correct for
some English word. Is there still any browser out there that doesn't have a as-you-type spell checker built in? My words here turn a delightful red if I mistype