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Discussion / Looks good, but not exactly fun
« on: August 23, 2006, 01:54:43 am »
I agree with SJM's original post on 19 Aug. 2006 about the difficulty level of the game (RC3). Given the present level of difficulty the game will appeal to only a small niche group of gamers. The collective programming group is going to have to code a much simpler "easy level" that allows the casual gamer to successfully complete a campaign without having to attain strategic mastery. ie.. Let the casual player win.