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Feature Requests / Re: Make the game easier to mod
« on: October 18, 2013, 02:58:03 am »UFO:AI is actually very easy to mod.. up to a level. Because quite much details are set in configuration files - like the starting money, the weapon statistics, research tree, etc.
I have a question where are all those config files? I haven't been able to find them.
Actually, I have found UFO:AI suprisingly easy to mod when compared to other games. I have made many personal tweaks to dozens of game aspects with relative ease. However, I do have a loooooong history of modding a wide array of games so am quite at home with the geneal structure of the games files, accessing them and putting it all back together. As a result, YMMV.
You would love Cortex Command modding that game is so much fun to mod because you change stuff on the fly no packing or unpacking needed. I made a gun that had so much recoil that using it would make your soldier's head explode. I toned down the bullet mass after a few laughs and ended up with a super armor piercing weapon that could shoot a guy standing behind a concrete wall or after three or so mags on the other side of a mountain. Course one of the most fun activities in that game is trying to pull a head shot off on yourself on a wrap around map with a sniper that puts a 50. cal to shame. See how many times you can get the bullet to fly across the map before hitting you.