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46
FAQ / Building UFO:AI in Win XP
« on: July 31, 2006, 04:04:31 pm »
yey!, its done! thank you very much man...
now its all can be added to wiki  :D
and..... umuhahahahahahaha uhahahah)))) muhahaha))) we done it)))))))

47
FAQ / Building UFO:AI in Win XP
« on: July 30, 2006, 07:15:42 pm »
ok, i added it now only one error:

Code: [Select]
3>Compiling resources...
3>Linking...
3>sys_win.obj : error LNK2001: unresolved external symbol __imp__GetUserNameA@8
3>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\ufo32.exe : fatal error LNK1120: 1 unresolved externals
3>Build log was saved at "file://D:\Games\UFOAIRC3\trunk\src\Release\obj\Win32\BuildLog.htm"
3>ufo - 2 error(s), 0 warning(s)
========== Build: 2 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========




and some warnings:
Code: [Select]
>Finished generating code
2>libjpeg.lib(jcapimin.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcapistd.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcparam.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcinit.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcmaster.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcmarker.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcmainct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcprepct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jccoefct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jccolor.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcsample.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jchuff.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcphuff.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcdctmgr.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jfdctfst.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jfdctflt.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jfdctint.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdapimin.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdapistd.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdmaster.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdinput.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdmarker.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdhuff.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdphuff.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdmainct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdcoefct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdpostct.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jddctmgr.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jidctfst.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jidctflt.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jidctint.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jidctred.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdsample.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdcolor.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jquant1.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jquant2.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jdmerge.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jcomapi.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jutils.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jerror.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jmemmgr.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>libjpeg.lib(jmemnobs.obj) : warning LNK4099: PDB 'vc80.pdb' was not found with '..\ports\win32\libjpeg.lib' or at 'D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\vc80.pdb'; linking object as if no debug info
2>Embedding manifest...

48
FAQ / Building UFO:AI in Win XP
« on: July 30, 2006, 03:24:23 pm »
ok it helps with ref_gl
now i tried the same with ufo.exe...

log:
3>Compiling resources...
3>Linking...
3>cl_campaign.obj : error LNK2001: unresolved external symbol _CL_PopupInit
3>cl_campaign.obj : error LNK2001: unresolved external symbol _CL_PopupNotifyMIssionRemoved
3>cl_map.obj : error LNK2001: unresolved external symbol _CL_DisplayPopupAircraft
3>cl_ufo.obj : error LNK2001: unresolved external symbol _CL_PopupNotifyUfoRemoved
3>sys_win.obj : error LNK2001: unresolved external symbol __imp__GetUserNameA@8

and the second question: have you got a problem inlast revisions like you cant create base and change speed time?

49
FAQ / Building UFO:AI in Win XP
« on: July 30, 2006, 01:36:17 am »
done, subfolders deleted...
i didnt use debug at that time, only "release"
next errors  :?

Code: [Select]

1>------ Build started: Project: game, Configuration: Release Win32 ------
1>Compiling...
1>q_shwin.c
1>q_shared.c
1>g_utils.c
1>g_svcmds.c
1>g_spawn.c
1>g_main.c
1>g_cmds.c
1>g_client.c
1>g_ai.c
1>Linking...
1>   Creating library D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.lib and object D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.exp
1>Generating code
1>Finished generating code
1>Embedding manifest...
1>Performing Post-Build Event...
1>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.lib
1>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.exp
1>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.pdb
1>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.map
1>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\game32.dll
1>        5 file(s) copied.
1>Build log was saved at "file://D:\Games\UFOAIRC3\trunk\src\Release\obj\Win32\BuildLog.htm"
1>game - 0 error(s), 0 warning(s)
2>------ Build started: Project: ref_gl, Configuration: Release Win32 ------
2>Compiling...
2>qgl_win.c
2>glw_imp.c
2>gl_warp.c
2>gl_shadows.c
2>gl_rsurf.c
2>gl_rmisc.c
2>gl_rmain.c
2>gl_particle.c
2>gl_model.c
2>gl_mesh.c
2>gl_light.c
2>gl_image.c
2>gl_font.c
2>gl_draw.c
2>gl_arb_shader.c
2>gl_anim.c
2>Linking...
2>   Creating library D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\ref_gl32.lib and object D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\ref_gl32.exp
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__RegisterClassA@4
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__ChangeDisplaySettingsA@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__SetPixelFormat@12
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__LoadCursorA@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__AdjustWindowRect@12
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__UpdateWindow@4
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__ChoosePixelFormat@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__ShowWindow@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__GetDesktopWindow@0
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__ReleaseDC@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__CreateWindowExA@48
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__UnregisterClassA@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__GetDC@4
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__SetFocus@4
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__GetDeviceCaps@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__SetForegroundWindow@4
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__DescribePixelFormat@16
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__SetDeviceGammaRamp@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__GetDeviceGammaRamp@8
2>glw_imp.obj : error LNK2001: unresolved external symbol __imp__DestroyWindow@4
2>D:\Games\UFOAIRC3\trunk\src\Release\bin\Win32\ref_gl32.dll : fatal error LNK1120: 20 unresolved externals
2>Build log was saved at "file://D:\Games\UFOAIRC3\trunk\src\Release\obj\Win32\BuildLog.htm"
2>ref_gl - 21 error(s), 0 warning(s)
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

50
Coding / Q_strncpyz error
« on: July 29, 2006, 07:39:51 pm »
update: its not connected with revision, i did something wrong i think
maybe there is another RIGHT way to fix this bug?

51
Coding / Q_strncpyz error
« on: July 29, 2006, 07:32:19 pm »
2211 revision

52
Coding / Q_strncpyz error
« on: July 29, 2006, 07:22:13 pm »
... ok finally i compiled everything with devC++ with no problems
but when i tried to start a game windows error appeared
i think its connected with this bug in ref_gl which i fixed:
Quote
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
more undefined references to `Q_strncpyz' follow
ld returned 1 exit status
C:\Documents and Settings\Joe\My Documents\space\src\ref_gl\Makefile.win [Build Error] [../../ref_gl.dll] Error 1


what i did:
i added in every .c file in ref_gl.dev which said about "underfined reference" this:
Code: [Select]
#define Q_strncpyz(string1,string2,length)
and all compiled without problems, but game doesnt start normaly and fall down :(
what i did wrong?

53
FAQ / Building UFO:AI in Win XP
« on: July 28, 2006, 06:42:40 pm »
bug f***en errors log... oohh)) tried to compile ref_gl.vcproj
kill me plz))))
with visual expr2005
i have xp sp2
log is there:
http://www.yousendit.com/transfer.php?action=download&ufid=F60A2748701E475B

54
FAQ / Building UFO:AI in Win XP
« on: July 28, 2006, 03:32:05 am »
i am using dev c++ 4.4.9.2
standart compiler
iam not a programmist so i dont know c++ to fix something =(
now i have other errors with new revision wtf =(   (revision 2153)
revision RC3 compils with no problems only problem with ref_gl.dll which i wrote  in previous post...

log:
Building Makefile: "D:\Games\UFOAIRC3\trunk\src\ref_gl\Makefile.win"
Выполнение  make...
make.exe -f "D:\Games\UFOAIRC3\trunk\src\ref_gl\Makefile.win" all
gcc.exe -c gl_anim.c -o gl_anim.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_draw.c -o gl_draw.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_light.c -o gl_light.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_mesh.c -o gl_mesh.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_model.c -o gl_model.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_particle.c -o gl_particle.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_rmain.c -o gl_rmain.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_rmisc.c -o gl_rmisc.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_rsurf.c -o gl_rsurf.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_warp.c -o gl_warp.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_image.c -o gl_image.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_shadows.c -o gl_shadows.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_font.c -o gl_font.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

gcc.exe -c gl_arb_shader.c -o gl_arb_shader.o -I"C:/Dev-Cpp/include"  -D__GNUWIN32__  -D_M_IX86=500  -Wall  -DDEVCPP  -DC_ONLY  -DUSE_SDL -DSHADERS -DHAVE_GETTEXT -DUSE_SDL_SOUND  

dllwrap.exe --output-def ../../libref_gl.def --driver-name c++ --implib ../../libref_gl.a gl_anim.o gl_draw.o gl_light.o gl_mesh.o gl_model.o gl_particle.o gl_rmain.o gl_rmisc.o gl_rsurf.o gl_warp.o ../ports/win32/glw_imp.o ../game/q_shared.o ../ports/win32/q_shwin.o ../ports/win32/qgl_win.o gl_image.o gl_shadows.o gl_font.o gl_arb_shader.o  -L"C:/Dev-Cpp/lib" -lkernel32  -luser32  -lgdi32  -lwinmm  -llibjpeg -lSDL_ttf -lSDL ../ports/win32/intl.lib -def ref_gl.def   -o ../../ref_gl.dll

../ports/win32/q_shwin.o(.text+0xc): In function `Hunk_Begin':
D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:42: undefined reference to `mcount'
../ports/win32/q_shwin.o(.text+0x75): In function `Hunk_Alloc':

D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:58: undefined reference to `mcount'
../ports/win32/q_shwin.o(.text+0x148): In function `Hunk_End':
D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:82: undefined reference to `mcount'
../ports/win32/q_shwin.o(.text+0x165): In function `Hunk_Free':
D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:100: undefined reference to `mcount'
../ports/win32/q_shwin.o(.text+0x1a1): In function `Sys_Milliseconds':
D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:121: undefined reference to `mcount'
../ports/win32/q_shwin.o(.text+0x1ec):D:/Games/UFOAIRC3/trunk/src/ports/win32/q_shwin.c:136: more undefined references to `mcount' follow
collect2: ld returned 1 exit status

dllwrap.exe: c++ exited with status 1

make.exe: *** [../../ref_gl.dll] Error 1

55
Feature Requests / No audio ?
« on: July 27, 2006, 09:51:00 pm »
i already recompiled it myself =)
you can easyly use src from rc 3.0, not dll compilation needed

56
FAQ / Building UFO:AI in Win XP
« on: July 27, 2006, 09:36:09 pm »
this problem is on all releases
i tried to compile rc 3.0 and the same happened
maybe you forgot to add something in wiki faq, some kind of library?

[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
[Linker error] undefined reference to `Q_strncpyz'
more undefined references to `Q_strncpyz' follow
ld returned 1 exit status
C:\Documents and Settings\Joe\My Documents\space\src\ref_gl\Makefile.win [Build Error] [../../ref_gl.dll] Error 1

57
FAQ / Building UFO:AI in Win XP
« on: July 27, 2006, 08:01:58 pm »
the same thing
all addons for dev C++ installed
maybe its because i use dev 5 beta, not dev4?

58
Feature Requests / RC4: textures problem
« on: July 27, 2006, 05:09:03 pm »
and where to find rc4 svn prerelease?

59
Feature Requests / No audio ?
« on: July 27, 2006, 04:34:55 pm »
can somobody post normal fixed exe? or its too difficult :(

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