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Discussion / Re: UFO:AI Online
« on: April 14, 2010, 08:17:05 pm »No offense, but that is just a big "no duh"
As a final note, game creation is very complex and takes a lot of work, even for a simple game. There isn't any "easy way out" of all that work, or any way around it. Now do you see why people can take over a year for making a dumb little 2D game?
I know its hard. It know it takes a long time. There is a saying, which is very true, that goes something like this: Anything that can be done quickly isnt worth doing.
HOWEVER, I was hoping for something like RealmCrafter, which is heavily geared towards the artistic rather than programing, meaning its a game engine, with a graphical interface similar to what you would find in a modeling program. Epic Games' UDK is close, and I'm learning it for another project, but its not GPL friendly.
I understand that for any particular project to be worth making, muchless playing, lines upon lines of code will have to be examined, edited, or flat out written. If I could do flat out scripting and coding, I'd already be working on this project and have a project or two already done. But I cant. Simply put, I just cant grasp the language and complexeties of scripting languages (Atleast without taking classes as if it were a foreign language)
All in all, Im not looking for an easy way out of the work,Im just looking for a graphical way of doing the work