16
Artwork / Re: Concept art
« on: September 03, 2009, 02:12:44 pm »2. UFO:AI is a sci-fi/horror game. A silly concept like having to have their shells trimmed doesn't really fit with a serious game, and is actually in complete opposition to all established canon/backstory.
Shells trimming is not a concept it's just a little extra to explain it's look. Almost any creature have something that they realy don't need but it was needed by their ancestors. Concept is simple: they are weak but intelligent creatures that depend on their techs and on controlling other creatures. They survived in long-long past because they were body-controlling parasites.
I told this "story" just to explain why do they look like this and why are they still alive
Does visual or "historical" concept not fit in existing content?
This was just first attempts. I can keep trying to make something new but I need some feedback to adapt easily.
P.S. Clumsy one is just a fighter-runner. Only needed thing for it are legs, hands and some sensors on "head". It doesn't care for anything else in it's body so they may have any appearance. All these mall things on it's body is just "decoration". This decorations will be just texture details on low-poly model. And those bubles on back are some sort of glands