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Feature Requests / Alien Reinforcements
« on: June 24, 2009, 09:57:12 pm »
Suggestion for more varied missions: enemy reinforcements/rescue.
As it is, there is an unlimited number of turns for a mission. Enemy reinforcements arriving after some time (say 20 turns) would add a little pressure to the mission. Alien commanders could get rescued before they get captured, making capture missions more difficult. This could also add another layer to strategy. Waiting for alien reinforcements and try to ambush them in order to gain more alien tech or capture a ship (the reinforcements dont simply just appear from nowhere). Of course this is pretty damn risky, but would be very cool.
It's logical as well, i mean, you would send troops to rescue a valuable commander or team that crashed right?
As it is, there is an unlimited number of turns for a mission. Enemy reinforcements arriving after some time (say 20 turns) would add a little pressure to the mission. Alien commanders could get rescued before they get captured, making capture missions more difficult. This could also add another layer to strategy. Waiting for alien reinforcements and try to ambush them in order to gain more alien tech or capture a ship (the reinforcements dont simply just appear from nowhere). Of course this is pretty damn risky, but would be very cool.
It's logical as well, i mean, you would send troops to rescue a valuable commander or team that crashed right?