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Topics - Sean_E

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Artwork / Ingame Animations
« on: December 06, 2007, 08:41:59 pm »
I thought a new thread dedicated to ingame animations would be in order as we have just determined that animations are doable in the UFOpedia.
Right now, we have the Opening Animation pretty well fleshed out and ongoing.
This thread can be used as a place to put short story arcs for all other wanted animations and wish-list animations.

So let the list begin......

2
Artwork / Texture Shaders
« on: November 30, 2007, 12:39:40 am »
As we are dealing with an older rendering engine, what are the visual parameters for the game?
ie, level of shaders available, rendering ability and other texture oriented hardware related stuff.

I ask because I have been unable to locate any additional information in this regards.

Thanks in advance.

3
Artwork / Model Design Descriptions
« on: November 27, 2007, 07:15:38 pm »
I am just wondering, where the design descriptions are located for all the Human/Alien technology?
I am seeing all these models built, but with no general descriptions.
I know there is the UFOpedia, but is there any other design descriptions?

I ask only because Winter seems to be directing the designs of Sitters based on his ideas of what the model would/should look like. 

Thanks in advance.

4
Design / Storyline Questions
« on: November 27, 2007, 07:09:01 pm »
I have been playing the game for a while now and have been reading the back history to the game and have some questions regarding the storyline and the thoughts that were put into it.
I don't want to ruffle feathers with these questions, but I feel they are good questions to ask:

1) What is the crew compliment of a small UFO?

2) 20,000 civilians and 3 Battalions is a LOT of casualties in a 12 hour period.  ( A Battalion can range from 300 - 9,000 troops, not including armour and aircraft)

3) Storyline indicats that the UFO slipped past radar detection, but no one noticed 6 large fireballs descending from the sky and heading right for Mumbai?

4) Storyline indicates that the UN finally allowed the nations of the world to go to war.  However, any nation would have the right to defend itself from attack without permission from the council.  This is standard in todays NATO and Warsaw Pact guidelines, and would never change as each nation is considered an individual of the whole and would most likely be granted emergency support provisions from the UN without requesting it.

5) It is assumed that the weaponry of 2084 is inefficient to kill an alien in ranged combat (considering the amount of military casualties versus alien casualties).  So, how can the weaponry be as (minimally) effective in the gameplay?

If this feels like nit-picking, I do apologize in advance. Other Q&A will follow as I continue to read.

-Peace Through Pacifism-

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