UFO:Alien Invasion

Technical support => Feature Requests => Topic started by: hackerjack on July 29, 2017, 12:27:14 pm

Title: Aircraft to be able to follow
Post by: hackerjack on July 29, 2017, 12:27:14 pm
Quite often I want my interceptor to actually follow a UFO instead of engaging (and early Dragon following a harvester for example), could we have a follow at distance option please as doing this manual is a pain if other things are also going on.
Title: Re: Aircraft to be able to follow
Post by: Rodmar on July 30, 2017, 03:38:58 pm
Hello, I already submitted a similar feature request on Bugtracker, thinking it was useful to avoid extra micro-management when:
1) You want to follow an UFO until it's above a landmass, and said UFO has an erratic flying path (no interception location can by easily scheduled);
2) You want to escort another PHALANX craft, whether to be ready to assist it in case of an aggression, or because your transport follows your flying radar craft.

Even if this feature is not implemented, perhaps the Alien AI should detect that an aircraft is "following" its own ship, and decide whether the mission can go on or must be aborted. For instance, what should be a Supply ship's behaviour approaching its base on Earth when it's closely tailed? Decision could be distance-related.
Title: Re: Aircraft to be able to follow
Post by: TBeholder on August 08, 2017, 11:18:28 am
Sounds like a good idea.

1) You want to follow an UFO until it's above a landmass, and said UFO has an erratic flying path (no interception location can by easily scheduled);
That can be done via smoothing rather than instant extrapolation.

Even if this feature is not implemented, perhaps the Alien AI should detect that an aircraft is "following" its own ship, and decide whether the mission can go on or must be aborted. For instance, what should be a Supply ship's behaviour approaching its base on Earth when it's closely tailed? Decision could be distance-related.
Maybe just up to whether UFO successfully tracks it?