UFO:Alien Invasion

Development => Artwork => Topic started by: Adler on April 23, 2017, 09:32:08 am

Title: Civilians - head and body are "connected"?
Post by: Adler on April 23, 2017, 09:32:08 am
I don't have the skills to make or change meshes for civilians, but i wanted to make some new skins for (mainly) male civilians.

To increase my possibilities, i thought it would be nice to recombine heads and bodies. For example to take the head of a worker and the body of a scientist. Is that possible by nothing more than renaming the .mdx and .md2 files? Or don't they match automatically?
Title: Re: Civilians - head and body are "connected"?
Post by: geever on April 23, 2017, 11:50:20 pm
I don't have the skills to make or change meshes for civilians, but i wanted to make some new skins for (mainly) male civilians.

To increase my possibilities, i thought it would be nice to recombine heads and bodies. For example to take the head of a worker and the body of a scientist. Is that possible by nothing more than renaming the .mdx and .md2 files? Or don't they match automatically?

The base/ufos/team_*.ufo define the team models. There you can choose head models for bodies. We have some documentation about the file format on the wiki: team_*.ufo (http://ufoai.org/wiki/UFO-Scripts/team_*.ufo)

-geever