UFO:Alien Invasion

Development => Mapping => Topic started by: Latino210 on October 21, 2012, 05:48:08 am

Title: Triggers
Post by: Latino210 on October 21, 2012, 05:48:08 am
Hi, friends.

Can somebody help me with the trigger_touch? I am trying to use this to remotely destroy a wall, but I cannot get it right. Also, what other functions are available with the triggers?
Title: Re: Triggers
Post by: ShipIt on October 21, 2012, 10:43:54 am
I know it works for the func_door, the misc_message and the misc_camera.

Set the 'target' property of the trigger_touch and the 'targetname' property of the door to e.g. "door" (without quotes). Radiant will then connect the two entities with a white line visible in the 3D-View.
Title: Re: Triggers
Post by: Latino210 on October 21, 2012, 01:59:20 pm
Thanks, I got that. The wiki says that it's possible to link a trigger to a breakable, but I cannot manage to do that. By the way, it's possible to link a breakable to another breakable? For example, linking the destruction of a control panel to the destruction of something else?
Title: Re: Triggers
Post by: ShipIt on October 21, 2012, 05:55:24 pm
If you got it working for the func_door  but not for the func_breakable, this is either a bug or a missing feature.
Title: Re: Triggers
Post by: Mattn on October 21, 2012, 09:04:52 pm
it was a missing feature - but it should work in latest master now