UFO:Alien Invasion

Technical support => Bugs in stable version (2.5) => Topic started by: Nokim on July 18, 2012, 08:05:03 pm

Title: Animation and game reality out of sync
Post by: Nokim on July 18, 2012, 08:05:03 pm
I suspected that before but with new bleeding system this became too obvious - that is displayed and what is happening in game is out of sync. Any action with camera movement lags, typically on aliens shooting on long distance. As result i see message about wounded soldier long before alien which wounded him even have started to move and movement of previous alien is shown (bullet in flight). I think that bugs with dead aliens left standing or invisible aliens is related because it's often happens on maps with wide space like dam or farm.
Title: Re: Animation and game reality out of sync
Post by: Beric on August 14, 2012, 08:57:32 am
I've been noticing this a ton as well. Every time a soldier is wounded, I may be notified several aliens and 30-60 seconds before I see and heard the shot actually fire. Is it just me, or are you guys aware of this?
Title: Re: Animation and game reality out of sync
Post by: dragonlordkfb on March 23, 2013, 10:06:49 pm
i agree - also, on camera = invisible aliens