UFO:Alien Invasion

Archive => Bugs in older version (2.3.1) => Topic started by: scigghia on March 09, 2012, 02:07:37 pm

Title: Pilot BUG?
Post by: scigghia on March 09, 2012, 02:07:37 pm
Hi all!
i'm new but old fan of this game, my first ufo was on AMiGA!!!
now i'm on Linux, but i've found a problem, after 2 months of gaming i've only 1 pilot!!! and no more candidates.
i got bases, soldiers, scientists but only one pilot!!! how it's possible? and suggestions?

thanks

p.s. sorry for my poor english :)
Title: Re: Pilot BUG?
Post by: geever on March 09, 2012, 05:17:09 pm
i'm new but old fan of this game, my first ufo was on AMiGA!!!
now i'm on Linux, but i've found a problem, after 2 months of gaming i've only 1 pilot!!! and no more candidates.
i got bases, soldiers, scientists but only one pilot!!! how it's possible? and suggestions?

in 2.3.1 you have 512 pilots which should be enough for the campaign.
It's been changed in 2.4-dev you have only a few at start, but get more by every month.

-geever
Title: Re: Pilot BUG?
Post by: scigghia on March 09, 2012, 05:51:15 pm
in 2.3.1 you have 512 pilots which should be enough for the campaign.
It's been changed in 2.4-dev you have only a few at start, but get more by every month.

-geever
I'm on 2.3.1 but every month I get new soldiers, scientists, workers but no pilots! I'v only one :(
Title: Re: Pilot BUG?
Post by: geever on March 09, 2012, 09:56:27 pm
I'm on 2.3.1 but every month I get new soldiers, scientists, workers but no pilots! I'v only one :(

Yes, in 2.3.x number of pilots were static (512 at start of the game). You could remove them by right clicking on their checkboxes or simply lose them in airfight. If none of these happened I have no idea.

Edit: one more possibility: running the time too fast could make some transfers stuck so you could "lose" people if they were in one of those transfers.

-geever
Title: Re: Pilot BUG?
Post by: scigghia on March 11, 2012, 11:14:43 am
ok! it's clear
any suggestions to increase at least to two/three pilots?

thanks