UFO:Alien Invasion

Development => Sounds and Music => Topic started by: parjlarsson on May 11, 2011, 09:34:36 pm

Title: @ whoever did the "In today's news, all three factions have finally..."
Post by: parjlarsson on May 11, 2011, 09:34:36 pm
You fricking rock.

First time I heard that I thought it was so cool.

Now I've heard it about a thousand times. It's still cool and I wish there was more samples like that.
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Hertzila on May 11, 2011, 10:14:24 pm
On the other hand, when I heard it at first, I thought it was cool too but after the 1000th time I've begun to systematically automission any map that has it. Simply put, I hate it. It's extremely annoying sound that just... keeps... looping! If it were possible to turn off in the map I'd always do a mad dash to the radio to turn it off, disregarding anything in the path.

If you want my advice, make it non-looping, or at least so that I have a minute or two of peace and quiet before it plays again. Right now samples like that would just slowly make me hate them.
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Crystan on May 16, 2011, 06:43:12 pm
Its fixed in 2.4
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Hertzila on May 16, 2011, 08:18:58 pm
Its fixed in 2.4

Oh thank you! Thank you thank you thank you!
Now I can actually start liking it.
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Edi on May 19, 2011, 03:59:59 pm
Its fixed in 2.4
Hooray!
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: MCR on May 28, 2011, 01:52:32 pm
Its fixed in 2.4
IMHO, the silence added to the sample could even be muuuuch longer...
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: MCR on May 28, 2011, 01:53:29 pm
and maybe we should not use that sample too often (it is used on too many maps  :P)...
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: TallTroll on June 03, 2011, 06:27:11 pm
I only really noticed it for the first time a few days ago. It seems that it plays whenever you have anyone in range, not just the soldier in focus
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: MCR on June 05, 2011, 02:00:17 pm
I cannot hear it anymore  :P

We should remove it from all maps except maybe one and add at least 5 min. silence to the sample...
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: bluereaper75 on July 21, 2011, 12:55:03 am
I like this news report sound clip. I hope that they add more news report clips as background sound effects, like if you see a radio on a table in a house and a soldier is near it. it would have to have that looping thing fixed still of coure :)
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: geever on July 21, 2011, 08:15:32 am
I like this news report sound clip. I hope that they add more news report clips as background sound effects, like if you see a radio on a table in a house and a soldier is near it. it would have to have that looping thing fixed still of coure :)

This news report clip should be removed IMHO and no more should be added. You will play missions on the same maptype several times and listening the same news clip again and again (for 3+ game years) is annoying.

-geever
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Crystan on July 21, 2011, 12:58:01 pm
This news report clip should be removed IMHO and no more should be added. You will play missions on the same maptype several times and listening the same news clip again and again (for 3+ game years) is annoying.

Yep, thats true hehe.
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: MCR on August 10, 2011, 01:14:14 am
This news report clip should be removed IMHO and no more should be added. You will play missions on the same maptype several times and listening the same news clip again and again (for 3+ game years) is annoying.

-geever

I agree, but with attenuation and volume perfectly working we can start to play sounds very locally on the maps - this is what should be done with soundfx like that. They should just be audible when the camera is very near to the source.

The ambience sound onthe maps has still to be worked on , it is on my todo list. ;)
Also we have new soundfx never used on any maps yet, I hope I can get to do all this soonish...
Title: Re: @ whoever did the "In today's news, all three factions have finally..."
Post by: Crystan on August 11, 2011, 11:20:06 am
Actually the sound system is still a little buggy. Sound sources "behind" the cam are too loud, even if theyre further afar.