UFO:Alien Invasion

Archive => Bugs prior to release 2.4 => Topic started by: MCR on December 12, 2010, 12:41:50 pm

Title: [FIXED] "Skin Selector" on .map entity definitions seems to be not working...
Post by: MCR on December 12, 2010, 12:41:50 pm
I noticed that, because on the +farm map (f_road_h1.map, line 348) "skin" "1" is defined for tractor.md2, which should be the red (tractor1.png) skin, but still in-game the green tractor is rendered, which would be skin 0 (tractor.png).

I checked the skinpaths of tractor.md2 - there everything is correct, so IMHO the bug has to be hidden somewhere in the code...
Title: Re: "Skin Selector" on .map entity definitions seems to be not working anymore..
Post by: MCR on December 12, 2010, 01:58:34 pm
This feature is used quite often on the maps so it should be repaired...
Title: Re: "Skin Selector" on .map entity definitions seems to be not working anymore...
Post by: Mattn on December 19, 2010, 11:39:30 am
https://sourceforge.net/tracker/index.php?func=detail&aid=3136051&group_id=157793&atid=805242
Title: Re: "Skin Selector" on .map entity definitions seems to be not working anymore..
Post by: MCR on December 30, 2010, 08:02:24 pm
This seems to be fixed.