UFO:Alien Invasion
Archive => Bugs prior to release 2.4 => Topic started by: MCR on December 12, 2010, 12:41:50 pm
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I noticed that, because on the +farm map (f_road_h1.map, line 348) "skin" "1" is defined for tractor.md2, which should be the red (tractor1.png) skin, but still in-game the green tractor is rendered, which would be skin 0 (tractor.png).
I checked the skinpaths of tractor.md2 - there everything is correct, so IMHO the bug has to be hidden somewhere in the code...
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This feature is used quite often on the maps so it should be repaired...
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https://sourceforge.net/tracker/index.php?func=detail&aid=3136051&group_id=157793&atid=805242
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This seems to be fixed.