UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: Muton on May 24, 2010, 11:35:22 am
-
After some time yesterday i played UfoAI again
but i cheated a lot ;)
I only want to take a look around ...
Manipulated the grenade launcher
to use only 1 TU for a shot
extend the range to 60
do 9 shots at once
plus activate reaction fire
You can image a lot of booom booom
but i was able to reproduce a bug
I've used svn 2.4 30096
If you use the grenade launcher to often you will find yourself on geoscape
Lets say we start the game
play the game and do a lot of "grenading"
Than in a battle (not the first one) you try to fire the grenade launcher (not the first time in this battle) and your back on geoscape
If you just try to reload a savegame and retry the battle
and use the granade launcher once -> geoscape
Only restarting the game will fix it for a while
-
what is the error that is written to the game console?
-
Sorry Muton's are strong but stupid
2010/05/24 11:25:22 [STATS] zelli (Carmella Gavrilov) kills alien (Krrnaak Ts Srulok) with Aimed Shot - Airburst of grenl_ammo
2010/05/24 11:25:27 ********************
2010/05/24 11:25:27 ERROR: CL_ParticleGetArt: MAX_PTL_ART overflow
2010/05/24 11:25:27 ********************
2010/05/24 11:25:27 Shutdown server: Server crashed.
-
Something similar happened to me in Mutton's v30445 of the game.
In a battle, I threw (lobbed?) a medkit to a team mate. When I went into the invetory to equip the medkit, it crashed to Geoscape.
-
yes - all those particle animations we recently added - i will increase the limit to 1024