UFO:Alien Invasion

Archive => Bugs prior to release 2.3 => Topic started by: WyerByter on May 11, 2010, 10:06:10 pm

Title: compile_maps.bat doesn't do anything
Post by: WyerByter on May 11, 2010, 10:06:10 pm
I recently tried to compile the maps after updating my code and recompiling everything.

When I try and run the compile_maps.bat from a shortcut, I get a strange message "work trought ufo2map_args", and "Press any key to continue". When I press the key the the cmd window closes. I tried running it with no arguments, that gets a different set of displayed text and then the returns to the command prompt.

There was a change on May 3rd that reworked the entire structure of the bat and I think that is what broke it.

Running Windows XP using the latest from the main trunk and Codeblocks.
Title: Re: compile_maps.bat doesn't do anything
Post by: Duke on May 11, 2010, 11:13:33 pm
As of r29869, I had a similar experience:
Started by dclick, it came up with sth like: "run without args ? press y to run with std args..."
Pressing 'y' did nothing.

@WyerByter:
You can also compile the maps using msys.bat -> cd /ufodir -> make -f build/maps.mk. Don't forget to give -t <# of cores> (like I just did).
Title: Re: compile_maps.bat doesn't do anything
Post by: Muton on May 12, 2010, 08:24:16 am
fixed
http://sourceforge.net/apps/trac/ufoai/changeset/29872

Seems
one day of testing is not enough
Title: Re: compile_maps.bat doesn't do anything
Post by: Kildor on May 12, 2010, 09:32:15 am
Muton, fyi, please, use * at start of each line of your commit`s message, like it do others.