UFO:Alien Invasion

Development => Mapping => Topic started by: Duke on April 08, 2010, 10:57:21 pm

Title: How to select a func_breakable window pane in radiant ?
Post by: Duke on April 08, 2010, 10:57:21 pm
Stupid question (see title).
My 'shift LMB' goes right through.
Example: the entrance doors to the small hospital(?) next to the parking lot on village.map.
Title: Re: How to select a func_breakable window pane in radiant ?
Post by: Mattn on April 09, 2010, 07:20:16 am
you mean you can only select one brush at the same time? try the "expand to entity" feature (shift+ctrl+e, or from the menu)
Title: Re: How to select a func_breakable window pane in radiant ?
Post by: Duke on April 09, 2010, 08:08:04 pm
No, I meant that I can't select the glass at all because it's invisible. And as the frame of the door isn't part of the func_breakable, "expand to entity" can't help.
Title: Re: How to select a func_breakable window pane in radiant ?
Post by: Mattn on April 09, 2010, 10:25:29 pm
any filter activated? can you please make a screenshot?
Title: Re: How to select a func_breakable window pane in radiant ?
Post by: H-Hour on April 09, 2010, 10:55:48 pm
If the glass is not showing up in Radiant, then you should check the filters as mattn suggested. You can find them in the Filter menu at the top.
Title: Re: How to select a func_breakable window pane in radiant ?
Post by: Duke on April 14, 2010, 12:41:48 am
Thx for the help guys, it was the 'Details' filter.