UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: Screet on September 28, 2009, 10:35:40 am
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Hi,
I've got a little problem with the map "Bridge" (R26356). An UFO that was shot down was located close to the bridge, leaving a Muton walking ON the bridge. The bridge is pretty high and it seems that there's no way up there. The Muton apparantly could not leave the center part of the bridge, thus I could not reach him with grenades. Shooting at him also did not work, as the bridge provides too much cover being so high.
Maybe I miss some way to shoot up there?
However, the general thing is, that there's no way up to the bridge, thus I don't even see how an alien could be placed in an unreachable spot initially, which appears to be a bug to me.
Any suggestions?
Screet
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I can confirm that there is an alien starting point upon the bridge, so at least it's not a bug in the code.
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thanks for reporting - should be fixed in r26378
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Yeah, so i have found a couple interesting things, right from the start. Just got the mission loaded, and heres what I found (Check screenshot) (as of R26401)
Just for clarifcation, it looks like the dropship tile is out of place, and the windmill blades are not rotating properly
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If I recall right, that map is one of the ones that has been updated or fixed since that revision.
FYI: I'm actually rebuilding all maps right now in my working copy and plan to have a new installer uploaded by sometime tomorrow. Since that revision a number of other fixes have been made to the game in general as well, including a potential fix for the nasty blackness on the geoscape that some people experience.