UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: Tlactar on September 14, 2009, 07:48:43 pm
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i've eperienced some small "lags" on the above mentioned map (mostly after the start, and no, other maps didn't have those lags), a look into the ufoconsole.log showed hundrets of error messages like this:
"Too many particles (don't add burnFlame2) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'crashsite_fire'"
r26164
Win 7 x86 RC, Geforce 9600M GT, Core 2 Duo P8400, 4GB RAM (or 3.xGB <- 32-bit)
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I can confirm this flooding for fighter_crash.map and a different configuration (i7, Vista).
Doesn't happen all the time, but very often on this map.
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maybe a bug in the particle definition for burnFlame or burnFlame2
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Seems I don't get that anymore on fighter_crash.map :)
Did anyone solve it ?
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the particle was tweaked - maybe that already fixed the problem