UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: crazydog on June 09, 2009, 12:13:05 pm
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Version is ufoai-2.3-dev-win32-24629
Windows xp pro sp3
directx mar2009
gforce 8800 gts 512
3gb ram
quad 6600
latest updates and drivers
new game
map is ufo crash
CTD
ufoconsole attached
[attachment deleted by admin]
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Did this cause the game to crash?
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CTD=Crash to desktop.........
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people and their acronyms.
I find it hard to believe that an invalid target would cause the game to crash
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No if it's segfaulted for example, the ufoconsole.log is useless (it's truncated).
A problem is - for me - that CTD really means nothing, it can be a segfault (general protection failure), an assert, a Sys_Error(), or so...
Backtrace would be needed but for that people should be able to use debugger. We have an article about Debugging (http://ufoai.ninex.info/wiki/index.php/Debugging) if you wanna try.
-geever