UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: BigKid on June 07, 2009, 07:52:53 pm
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System: WindowsXP - Win32
Build: R24613 (homebrew)
During aliens (or civilians) turn I got several debug asserts from g_ai.c line 516 - assert(dist);
As far as I understand it this happened while aliens (or civilians) tried to run away...
Assertion is ignorable and game runs fine thereafter...
Not reproducable but happened several times...
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On one of my games I watched a alien on kerbalde kill a teammate and run away (ortnok killed a taman). Game crashed after that. Pretty weird.