UFO:Alien Invasion

Technical support => Windows => Topic started by: odie on April 06, 2009, 10:06:41 am

Title: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on April 06, 2009, 10:06:41 am
Dear UFOAI-ers,

Lets just keep this thread to strictly only posting of 2.3 Developer's Builts - Either full or incrementals.
When posting of a new download, pls do so this way:
1) Change the title of the current reply to reflect the Revision for download.
2) State whether it is being uploaded (and the estimated time before completion) or completely uploaded already.

Eg: (In process of uploading)
Quote
Uploading a new version complete built R23897 to filefront.

Its now in compilation (fully uploaded i guess) and takes another abt maybe 2-3 hrs before completion.

Eg 2: (Uploaded)
Quote
Uploading a new version complete built R23897 to filefront.

Its now in compilation (fully uploaded i guess) and takes another abt maybe 2-3 hrs before completion.

R23897 for download : <link>

Do kindly do discussions outside of this thread pls. Leave this to a strictly for downloading thread. :)
Title: UFO 2.3 Developer's Edition R23897
Post by: odie on April 06, 2009, 10:08:06 am
Okie, uploading a new version complete built R23897 to filefront.

Its now in compilation (fully uploaded i guess) and takes another abt maybe 2-3 hrs before completion. Hope it will successfully upload by then, if not i will upload via nakido again.


Okie done! Here's the new built as of 6th April 10am (+8GMT).

UFOAI 2.3 R23897 Developer's Built (http://files.filefront.com/ufoai+23+dev+win32+23897exe/;13541879;/fileinfo.html)
Title: UFO 2.3 Developer's Edition R23913
Post by: odie on April 07, 2009, 04:25:06 am
Okie, uploading a new version complete built R23913 to filefront.

Its now uploading to filefront and ETA abt maybe 4-5 hrs before completion. (Now 10.22am +8GMT)

Happy waiting.....
ARGHHHHHHHHHHHHH.... DAMN!

Now i rmbr why i hate filefront for a while... .the connection timeout! Means i got to re upload after waiting 4 hrs! Faints....


Uploading to nakido for now..... wait another 5 hrs and check my profile at nakido:
Odiewoof's Nakido Profile (http://www.nakido.com/user/odiewoof)

I will just leave my comp overnight to upload, and since it does not have the silly 10 hrs limit of filefront, it will show up once its done. The file is : ufoai-2.3-dev-win32-23913.exe

Sorry for delay....
Here's the link:
UFOAI 2.3 R23913 Developer's Built (http://www.nakido.com/3A493D19D711B2EAD5EF91712B86EF3422353B5A)
Title: UFOAI Developer's Built 2.3 R23937
Post by: odie on April 08, 2009, 04:52:54 am
A new version complete built R23937 to nakido.

Its now uploading to nakido and ETA abt maybe 3-5 hrs before completion. (Now 10.50am +8GMT)
PS: I will use nakido from now on since filefront seemed to drive me crazy for 2 wks in a row. :P


Done! Here's the link:

UFOAI 2.3 R23937 Developer's Built (http://www.nakido.com/3B7DDDF95038ECD50F2F8DB462954ADE68F25D5E)
Title: UFO 2.3 Developer's Edition R23964
Post by: odie on April 09, 2009, 07:17:19 am
A new DEBUG version, complete clean rebuilt in codeblocks, R23964 is being uploaded to nakido.

Its now uploading to nakido and ETA abt maybe 3-5 hrs before completion. (Now 1.13pm +8GMT)
It will be my last upload for the week!

Have a blessed Good Friday and Easter! :)

*Edit* [1.24pm +8GMT, its onli 9% (54.99MB/552.21MB) uploaded]
Ooooo, juz realised nakido's quite cool. U can actually lock the file for upload and the link's created beforehand!

Okie, the file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R23964 Developer's Built (http://www.nakido.com/55A84DF00F3B5A7338960B5A253C078AE8FD2E82)
Title: UFOAI Developer's Built 2.3 R24020
Post by: odie on April 13, 2009, 05:09:41 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24020 is being uploaded to nakido.

Its now uploading uploaded to nakido and ETA abt maybe 3-5 hrs before completion. (Now 11.05am +8GMT)

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24020 Developer's Built (http://www.nakido.com/018D24F282929FFFCB8838296BC9948C6F082C3E)

I will have an acknowledgement once this is done. =)
It is done! :)

Toodles!
Title: UFO 2.3 Developer's Edition R24050
Post by: odie on April 14, 2009, 04:06:02 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24050 is being uploaded to nakido.

Its now uploaded uploading to nakido and ETA abt maybe 3-5 hrs before completion. (Now 9.53am +8GMT)

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24050 Developer's Built (http://www.nakido.com/A6D71CF95435216AB5051758BA378EA1A537534E)

I will have an acknowledgement once this is done. =)
Done!

Toodles!
Title: UFOAI Developer's Built 2.3 R24052
Post by: odie on April 15, 2009, 04:49:30 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24052 is being uploaded to nakido.

Its now uploading uploaded to nakido and ETA abt maybe 3-5 hrs before completion. (Now 10.45am +8GMT)

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24052 Developer's Built (http://www.nakido.com/4364407298687A64595C2C8013F7B5BCE7CBC7CB)

I will have an acknowledgement once this is done. =)
It is done! :)

Toodles!
Title: UFO 2.3 Developer's Edition R24056
Post by: odie on April 16, 2009, 07:27:39 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24056 is being uploaded to nakido.

Its now uploading uploaded to nakido and ETA abt maybe 3-5 hrs before completion. (Started 11am +8GMT)

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24056 Developer's Built (http://www.nakido.com/AD0BBB9FC5AA03570321CFEF413965A4B250C365)

I will have an acknowledgement once this is done. =)
It is done! :)

PS: As i will be performing first aid public duty tomolo whole day, i will wont be able to be at my computer to do an update.

Hence, this will be probably my last update of the week..... But i guess, you folks wun miss much, since muton is doing incremental updates too. Lookout for those. :)

Toodles!
Title: UFOAI Developer's Built 2.3 R24126 (With Complete Maps Rebuild)
Post by: odie on April 20, 2009, 05:28:43 am
A new DEBUG version, complete clean rebuilt in codeblocks, and with complete maps rebuild (/clean) R24126 is being uploaded to nakido.

Its now completed uploading. in the process of maps recompilation and will be being uploaded to nakido and ETA abt maybe 3-5 hrs before completion. (Started 10.30am +8GMT) another 3-4 hrs. (At time of upload to nakido is revised at 2.43pm)

The file's not ready yet, but when it is, it will be at this:
It is now at:
UFOAI 2.3 R24126 Developer's Built (http://www.nakido.com/8024729C17FA71412C99ECFD6BEBAE31D8A756E8) (No Link Yet....pls wait)

I will try to have an acknowledgement once this is done. =)
Acknowledged.

Toodles!
Update: Okie, now is 5.17pm, and its 70% uploaded. I guess u guys wait for another 1 hr to 1.5 hrs and it be done. Be patient. I ma leave this overnite upload so u guys at the other side of the world can get it once its done. :) Toodles. I ma off!

I guess by the time i read this, 15 downloads are already done.... aint u folks impatient?? Hmmm....  :P
Title: UFOAI Developer's Built 2.3 - Today No Updates
Post by: odie on April 21, 2009, 03:26:44 am
Dear All,

Please take note that as of now, (1.15pm +8GMT) (9.23am +8GMT), there isnt much for me to update.... only 4 2 updates revision (See the attached file to see what is updated, and if u want, can simply copy those 4 small files out from SVN), hence, i will not recompile a new installer.

Will check back later in the day to see if there are any progress.....

Meantime, refer to my previous entry's link for an installer. :)
Okie, here's the link for those lazy to search for it:
UFOAI 2.3 R24126 Developer's Built (http://www.nakido.com/8024729C17FA71412C99ECFD6BEBAE31D8A756E8)

[attachment deleted by admin]
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: BTAxis on April 21, 2009, 12:29:13 pm
Wouldn't it be easier to hit the "show log" button and copy the exact revision log into a code section in your forum post? Or you could just link to the CIA site (http://cia.vc/stats/project/ufoai), but it kind of sucks since it's impossible to browse the log.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: fantasy29 on April 21, 2009, 12:35:58 pm
F nakido coins!!!!!!!!!!!!!!!!!!!!!!!!!!

Put this 2.3 on some better side for download and stop complicate!!!!!!!!!!!!!!!!!
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: vedrit on April 21, 2009, 11:14:18 pm
I dont think this was a discussion thread. Make upload suggestions/prefferals elsewhere.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on April 22, 2009, 04:14:18 am
F nakido coins!!!!!!!!!!!!!!!!!!!!!!!!!!

Put this 2.3 on some better side for download and stop complicate!!!!!!!!!!!!!!!!!
Wat the f?
Did u not read the earliest entry??
This is not meant for discussion nor anithing else.

Get lost fantasy29. There are mani who enjoyed nakido and has no prob with it.
Get lost. Dun start pissing me off.

Mod: Pls ban him from further comments here and delete his previous entry. -.-"

Wouldn't it be easier to hit the "show log" button and copy the exact revision log into a code section in your forum post? Or you could just link to the CIA site (http://cia.vc/stats/project/ufoai), but it kind of sucks since it's impossible to browse the log.
Hi, BTAxis,

Thanks for the link. Actually, i did not know abt that page. :P *blush*.
But sure it was helpful, cos i have been looking at the logs from SVN updates log....which is really a pain in the butt waiting for it to load up.

I dont think this was a discussion thread. Make upload suggestions/prefferals elsewhere.
Thanks vedrit. My exact sentiments.
Title: UFOAI Developer's Built 2.3 R24137
Post by: odie on April 22, 2009, 10:37:23 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24137 is being uploaded to nakido.
(Last complete maps rebuilt as of R24126.)

Its now uploading to nakido and ETA abt maybe 3-5 hrs before at completion. (Started 4.30pm today (Afternoon updates) +8GMT)

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24137 Developer's Built (http://www.nakido.com/4A21DFDB83F3226ABBED8213CC292697CFACBDC2)

I will have an acknowledgement once this is done. =)
Done!

Toodles!
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: BTAxis on April 22, 2009, 11:39:32 am
F nakido coins!!!!!!!!!!!!!!!!!!!!!!!!!!

Put this 2.3 on some better side for download and stop complicate!!!!!!!!!!!!!!!!!

Let's keep it civil, shall we?
Title: UFO 2.3 Developer's Edition R24147
Post by: odie on April 23, 2009, 06:50:58 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24147 is being uploaded to nakido.
(Last complete maps rebuilt as of R24126.)

Its now uploaded uploading to nakido and ETA abt maybe 3-5 hrs before completion. (Started 12.40pm +8GMT today [Morning Updates])

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24147 Developer's Built (http://www.nakido.com/582405EF771D9024186C0327AF4F3862BAF06A9E)

I will have an acknowledgement once this is done. =)

Toodles!



Let's keep it civil, shall we?
Hi BTAxis,

On this point, i believe that the war's not started by me.

Besides, its already very clear at the top when i started the thread did i not? :)
Dear UFOAI-ers,

Lets just keep this thread to strictly only posting of 2.3 Developer's Builts - Either full or incrementals.
When posting of a new download, pls do so this way: ..... etc...etc....etc *snip*

PS: Probably, can u help me delete his irrelevant post and post him a MOD warning pls. Thanks.

Aniwae, thanks for the mediation efforts. :) Indeed, this thread should be only for posting of binaries. Cheers! (Lets not get distracted by sillies like these.)
Title: UFOAI Developer's Built 2.3 R24153
Post by: odie on April 24, 2009, 04:43:56 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24153 is being uploaded to nakido.
(Last complete maps rebuilt as of R24126.)

Its now uploaded uploading to nakido and ETA abt maybe 3-5 hrs before completion. (Started 10.30am +8GMT today [Morning Updates])

The file's not ready yet, but when it is, it will be at this:
UFOAI 2.3 R24153 Developer's Built (http://www.nakido.com/884D833D00A066EE8317432C1F964DB00AF39B1E)

I will have an acknowledgement once this is done. =)
Done

Toodles!
Title: UFOAI Developer's Built 2.3 R24158
Post by: odie on April 25, 2009, 05:35:00 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24158 is uploaded to nakido.
(Last complete maps rebuilt as of R24126.)

Its now uploadeduploading to nakido and ETA abt maybe 3-5 hrs before completion. (Started 10.30am +8GMT today [Morning Updates])

The file's ready yet, but when it is, it will be at this:
UFOAI 2.3 R24158 Developer's Built (http://www.nakido.com/A3809DB36C05CEFF35E6CFF9DDD1BA2624BB4B17)

I will have an acknowledgement once this is done. =)
Done

Toodles!

Change logs:
Check it out here (http://cia.vc/stats/project/ufoai).
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Destructavator on April 28, 2009, 01:23:35 am
FYI to all, I'm going to try to upload a new build tonight, overnight to my own website as I know its been a while.

I'm still rebuilding all the maps clean, almost done, and it looks like many path-finding issues have seen progress with the last few revisions, so if I get it uploaded successfully it should be a bit more playable than past ones (relatively).

Hopefully I'll be able to replace this post with a link tomorrow morning...

- Dave

Edit: Here it is:

http://www.destructavator.com/92dl/ufoai_2_3dev_r24255_m24250.exe

Interestingly enough, after rebuilding all the maps with r24250 I updated from SVN right before starting upload, and between r24250 and 24255 a change was done to the map compiler, ufo2map, which updated routing and resulted in a speed increase with the maps.
Because my version has these slightly out-of-date maps, testers may want to grab Odie's version, and only grab this one if they have downloading issues and want to get it from a different location.
Title: UFOAI Developer's Built 2.3 R24255 (With Complete Maps Rebuilt)
Post by: odie on April 28, 2009, 08:00:11 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24255 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of R24255.)

Its now uploadeduploading to nakido and ETA abt maybe 3-5 hrs before completion. (Started 1.45pm +8GMT today [Morning Updates])

The file's ready yet, but when it is, it will be at this:
UFOAI 2.3 R24255 Developer's Built (http://www.nakido.com/5ABAC20886EE0F6B4505C246BA516107E4A790AE)

I will have an acknowledgement once this is done. =)
Done

Toodles!

PS: There have been well over 150 updates since my last upload over saturday. So pls install this instead over my previous versions, unless u folks wanna test earlier versions.

Destructavator is also uploading a version to his server. So, if u dun like nakido, try his if u wan. :P Else, just wait for mine. Toodles!
Title: UFOAI Developer's Built 2.3 R24273 (Complete Maps Rebuilt as of R24262)
Post by: odie on April 28, 2009, 11:05:07 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24273 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of R24262 - Nothing major since 24262 to 24273.)

Its now uploaded being uploading to nakido and ETA abt maybe 3 hrs before completion. (Started 10.30am +8GMT today [Morning Updates])

The file's Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24273 Developer's Built (http://www.nakido.com/38CCE5D990D3CB15286C766440203DAF6400C2D4)

I will have an acknowledgement once this is done. =)
Done (As of 12.49pm, +8GMT)

Toodles!

PS: Destructavator has uploaded is also uploading an earlier version to his server. So, if u dun like nakido, try his if u wan. :P Else, just wait for mine. Toodles!

Destructavator's download here (http://ufoai.ninex.info/forum/index.php?topic=3462.msg25617#msg25617)

PS2: Dun like these arrangements?? THEN STOP WHINING and get your own SVN versions and be thankful we did this so far when u finally get urs working. lol. Okie, i am cranky, cos today AND yesterday =2 x uber rainy days......


PS3: Sorry abt canceling an earlier 24262 scheduled release, because this morning when i stepped to office, i decide to redo the svn update and give us a better revision. :)
Title: Pls Help to Sticky This Please
Post by: odie on April 29, 2009, 08:55:12 am
Hi,

Would one of the forum mods pls help me to sticky this pls? Thanks.

:)


***update***
Thanks! :)
Title: UFOAI Developer's Built 2.3 R24294
Post by: odie on April 30, 2009, 05:11:24 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24294 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of R24262)

Its now uploaded being uploading to nakido and ETA abt maybe 3 hrs before completion. (Started 11.10am +8GMT today [Morning Updates])

The file's Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24294 Developer's Built (http://www.nakido.com/AF34C6835F127CB6C025BA665501A73D7578D3A7)

I will have an acknowledgement once this is done. =)
Done (As of 3pm, +8GMT)

Toodles!

PS: This is the last update of the week cos tml is holidays in singapore! And i will be OUT! Yay! :P
Title: UFOAI Developer's Built 2.3 R24322 (Complete Maps Rebuilt As Of R24322)
Post by: odie on May 04, 2009, 04:59:33 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24322 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of this revision - R24322)

Its now uploaded being uploaded to nakido and ETA abt maybe 2-3 hrs before completion. (Started 2.11pm +8GMT today [Morning Updates])

The file's Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24322 Developer's Built (http://www.nakido.com/80C0856CFB30A9B06352BAD4CDED0812A8896141) (No Links Yet)

I will have an acknowledgement once this is done. =)
DONE(As of 4.42pm, +8GMT)

Toodles!
Title: Out of Touch - +R24362 On Errors
Post by: odie on May 07, 2009, 04:44:12 am
Dear Folks,

I am back again!
Out for 2 days due to being very sick (nope, not the H1N1, though had fever and flu-like symptoms).

Just TSVNed the latest version - R24362, but do not expect any updates today..... its full of errors.

Logged a forum help already....... Meanwhile, please be patient. =)

For those interested in error, here's the code:
Code: [Select]

-------------- Build: windows_debug in game ---------------

Compiling: ..\..\src\game\g_ai.c
Compiling: ..\..\src\game\g_ai_lua.c
Compiling: ..\..\src\game\g_client.c
Compiling: ..\..\src\game\g_cmds.c
Compiling: ..\..\src\game\g_combat.c
Compiling: ..\..\src\game\g_func.c
Compiling: ..\..\src\game\g_main.c
Compiling: ..\..\src\game\g_phys.c
Compiling: ..\..\src\game\g_reaction.c
Compiling: ..\..\src\game\g_spawn.c
Compiling: ..\..\src\game\g_svcmds.c
Compiling: ..\..\src\game\g_trigger.c
Compiling: ..\..\src\game\g_utils.c
Compiling: ..\..\src\game\inv_shared.c
Compiling: ..\..\src\game\lua\lapi.c
Compiling: ..\..\src\game\lua\lauxlib.c
Compiling: ..\..\src\game\lua\lbaselib.c
Compiling: ..\..\src\game\lua\lcode.c
Compiling: ..\..\src\game\lua\ldblib.c
Compiling: ..\..\src\game\lua\ldebug.c
Compiling: ..\..\src\game\lua\ldo.c
Compiling: ..\..\src\game\lua\ldump.c
Compiling: ..\..\src\game\lua\lfunc.c
Compiling: ..\..\src\game\lua\lgc.c
Compiling: ..\..\src\game\lua\linit.c
Compiling: ..\..\src\game\lua\liolib.c
Compiling: ..\..\src\game\lua\llex.c
Compiling: ..\..\src\game\lua\lmathlib.c
Compiling: ..\..\src\game\lua\lmem.c
Compiling: ..\..\src\game\lua\loadlib.c
Compiling: ..\..\src\game\lua\lobject.c
Compiling: ..\..\src\game\lua\lopcodes.c
Compiling: ..\..\src\game\lua\loslib.c
Compiling: ..\..\src\game\lua\lparser.c
Compiling: ..\..\src\game\lua\lstate.c
Compiling: ..\..\src\game\lua\lstring.c
Compiling: ..\..\src\game\lua\lstrlib.c
Compiling: ..\..\src\game\lua\ltable.c
Compiling: ..\..\src\game\lua\ltablib.c
Compiling: ..\..\src\game\lua\ltm.c
Compiling: ..\..\src\game\lua\lua.c
Compiling: ..\..\src\game\lua\lundump.c
Compiling: ..\..\src\game\lua\lvm.c
Compiling: ..\..\src\game\lua\lzio.c
Compiling: ..\..\src\game\lua\print.c
Compiling: ..\..\src\game\q_shared.c
Compiling: ..\..\src\shared\infostring.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Linking dynamic library: ..\..\base\game.dll
Output size is 1.60 MB

-------------- Build: windows_debug in ufo2map ---------------

Compiling: ..\..\src\common\files.c
Compiling: ..\..\src\common\ioapi.c
Compiling: ..\..\src\common\mem.c
Compiling: ..\..\src\common\routing.c
Compiling: ..\..\src\common\tracing.c
Compiling: ..\..\src\common\unzip.c
Compiling: ..\..\src\ports\windows\win_shared.c
Compiling: ..\..\src\shared\byte.c
Compiling: ..\..\src\shared\entitiesdef.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Compiling: ..\..\src\tools\ufo2map\brushbsp.c
Compiling: ..\..\src\tools\ufo2map\bsp.c
Compiling: ..\..\src\tools\ufo2map\check\check.c
Compiling: ..\..\src\tools\ufo2map\check\checkentities.c
Compiling: ..\..\src\tools\ufo2map\check\checklib.c
Compiling: ..\..\src\tools\ufo2map\common\aselib.c
Compiling: ..\..\src\tools\ufo2map\common\bspfile.c
Compiling: ..\..\src\tools\ufo2map\common\imagelib.c
Compiling: ..\..\src\tools\ufo2map\common\polylib.c
Compiling: ..\..\src\tools\ufo2map\common\scriplib.c
Compiling: ..\..\src\tools\ufo2map\common\trace.c
Compiling: ..\..\src\tools\ufo2map\csg.c
Compiling: ..\..\src\tools\ufo2map\faces.c
Compiling: ..\..\src\tools\ufo2map\levels.c
Compiling: ..\..\src\tools\ufo2map\lighting.c
Compiling: ..\..\src\tools\ufo2map\lightmap.c
Compiling: ..\..\src\tools\ufo2map\map.c
Compiling: ..\..\src\tools\ufo2map\patches.c
Compiling: ..\..\src\tools\ufo2map\portals.c
Compiling: ..\..\src\tools\ufo2map\routing.c
Compiling: ..\..\src\tools\ufo2map\textures.c
Compiling: ..\..\src\tools\ufo2map\threads.c
Compiling: ..\..\src\tools\ufo2map\tree.c
In file included from c:/development/Codeblocks/mingw/include/jpeglib.h:28,
                 from C:\SVN Update\src\tools\ufo2map\/common/imagelib.h:31,
                 from C:\SVN Update\src\tools\ufo2map\/bsp.h:36,
                 from C:\SVN Update\src\tools\ufo2map\threads.c:25:
c:/development/Codeblocks/mingw/include/jconfig.h:25:1: warning: "HAVE_STDLIB_H" redefined
In file included from c:/development/Codeblocks/mingw/include/SDL/SDL_stdinc.h:28,
                 from c:/development/Codeblocks/mingw/include/SDL/SDL_thread.h:31,
                 from C:\SVN Update\src\tools\ufo2map\threads.c:23:
c:/development/Codeblocks/mingw/include/SDL/SDL_config.h:67:1: warning: this is the location of the previous definition
Compiling: ..\..\src\tools\ufo2map\ufo2map.c
Compiling: ..\..\src\tools\ufo2map\writebsp.c
Linking console executable: ..\..\ufo2map.exe
Output size is 2.19 MB

-------------- Build: windows_debug in ufo_ded ---------------

Compiling: ..\..\src\common\cmd.c
Compiling: ..\..\src\common\cmodel.c
Compiling: ..\..\src\common\common.c
Compiling: ..\..\src\common\cvar.c
Compiling: ..\..\src\common\dbuffer.c
Compiling: ..\..\src\common\files.c
Compiling: ..\..\src\common\http.c
Compiling: ..\..\src\common\ioapi.c
Compiling: ..\..\src\common\md4.c
Compiling: ..\..\src\common\mem.c
Compiling: ..\..\src\common\msg.c
Compiling: ..\..\src\common\net.c
Compiling: ..\..\src\common\netpack.c
Compiling: ..\..\src\common\pqueue.c
Compiling: ..\..\src\common\routing.c
Compiling: ..\..\src\common\scripts.c
Compiling: ..\..\src\common\tracing.c
Compiling: ..\..\src\common\unzip.c
Compiling: ..\..\src\game\inv_shared.c
Compiling: ..\..\src\game\q_shared.c
Compiling: ..\..\src\ports\windows\ufo.rc
Compiling: ..\..\src\ports\windows\win_console.c
Compiling: ..\..\src\ports\windows\win_main.c
Compiling: ..\..\src\ports\windows\win_shared.c
Compiling: ..\..\src\server\sv_ccmds.c
Compiling: ..\..\src\server\sv_clientstub.c
Compiling: ..\..\src\server\sv_game.c
Compiling: ..\..\src\server\sv_init.c
Compiling: ..\..\src\server\sv_main.c
Compiling: ..\..\src\server\sv_send.c
Compiling: ..\..\src\server\sv_user.c
Compiling: ..\..\src\server\sv_world.c
Compiling: ..\..\src\shared\byte.c
Compiling: ..\..\src\shared\infostring.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Linking executable: ..\..\ufo_ded.exe
Output size is 1.58 MB

-------------- Build: windows_debug in ufo ---------------

Compiling: ..\..\src\client\campaign\cp_aircraft.c
Compiling: ..\..\src\client\campaign\cp_aircraft_callbacks.c
Compiling: ..\..\src\client\campaign\cp_airfight.c
Compiling: ..\..\src\client\campaign\cp_alien_interest.c
Compiling: ..\..\src\client\campaign\cp_alienbase.c
Compiling: ..\..\src\client\campaign\cp_aliencont.c
Compiling: ..\..\src\client\campaign\cp_aliencont_callbacks.c
Compiling: ..\..\src\client\campaign\cp_base.c
Compiling: ..\..\src\client\campaign\cp_base_callbacks.c
Compiling: ..\..\src\client\campaign\cp_campaign.c
Compiling: ..\..\src\client\campaign\cp_employee.c
Compiling: ..\..\src\client\campaign\cp_employee_callbacks.c
Compiling: ..\..\src\client\campaign\cp_event.c
Compiling: ..\..\src\client\campaign\cp_fightequip_callbacks.c
Compiling: ..\..\src\client\campaign\cp_hospital.c
Compiling: ..\..\src\client\campaign\cp_hospital_callbacks.c
Compiling: ..\..\src\client\campaign\cp_installation.c
Compiling: ..\..\src\client\campaign\cp_installation_callbacks.c
Compiling: ..\..\src\client\campaign\cp_map.c
Compiling: ..\..\src\client\campaign\cp_mapfightequip.c
Compiling: ..\..\src\client\campaign\cp_market.c
Compiling: ..\..\src\client\campaign\cp_market_callbacks.c
Compiling: ..\..\src\client\campaign\cp_messageoptions.c
Compiling: ..\..\src\client\campaign\cp_messageoptions_callbacks.c
Compiling: ..\..\src\client\campaign\cp_messages.c
Compiling: ..\..\src\client\campaign\cp_mission_triggers.c
Compiling: ..\..\src\client\campaign\cp_missions.c
Compiling: ..\..\src\client\campaign\cp_nation.c
Compiling: ..\..\src\client\campaign\cp_nations.c
Compiling: ..\..\src\client\campaign\cp_parse.c
Compiling: ..\..\src\client\campaign\cp_popup.c
Compiling: ..\..\src\client\campaign\cp_produce.c
Compiling: ..\..\src\client\campaign\cp_produce_callbacks.c
Compiling: ..\..\src\client\campaign\cp_radar.c
Compiling: ..\..\src\client\campaign\cp_rank.c
Compiling: ..\..\src\client\campaign\cp_research.c
Compiling: ..\..\src\client\campaign\cp_research_callbacks.c
Compiling: ..\..\src\client\campaign\cp_save.c
Compiling: ..\..\src\client\campaign\cp_team.c
Compiling: ..\..\src\client\campaign\cp_team_callbacks.c
Compiling: ..\..\src\client\campaign\cp_time.c
Compiling: ..\..\src\client\campaign\cp_transfer.c
Compiling: ..\..\src\client\campaign\cp_transfer_callbacks.c
Compiling: ..\..\src\client\campaign\cp_ufo.c
Compiling: ..\..\src\client\campaign\cp_ufopedia.c
Compiling: ..\..\src\client\campaign\cp_uforecovery.c
Compiling: ..\..\src\client\campaign\cp_uforecovery_callbacks.c
Compiling: ..\..\src\client\campaign\cp_xvi.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_baseattack.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_buildbase.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_harvest.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_intercept.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_recon.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_supply.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_terror.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_xvi.c
Compiling: ..\..\src\client\cl_actor.c
Compiling: ..\..\src\client\cl_cinematic.c
Compiling: ..\..\src\client\cl_cinematic_ogm.c
Compiling: ..\..\src\client\cl_cinematic_roq.c
C:\SVN Update\src\client\cl_cinematic_ogm.c:30:18: xvid.h: No such file or directory
C:\SVN Update\src\client\cl_cinematic_ogm.c:33:27: theora/theora.h: No such file or directory
C:\SVN Update\src\client\cl_cinematic_ogm.c:66: error: syntax error before "xvid_dec_stats_t"
C:\SVN Update\src\client\cl_cinematic_ogm.c:66: warning: no semicolon at end of struct or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: error: syntax error before "th_info"
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: warning: type defaults to `int' in declaration of `th_info'
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: error: syntax error before "th_comment"
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: warning: type defaults to `int' in declaration of `th_comment'
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: error: syntax error before "th_state"
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: warning: type defaults to `int' in declaration of `th_state'
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: error: syntax error before "th_yuvbuffer"
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: warning: type defaults to `int' in declaration of `th_yuvbuffer'
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: error: syntax error before '}' token
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: warning: type defaults to `int' in declaration of `ogmCinematic_t'
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: error: syntax error before "ogmCin"
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: warning: type defaults to `int' in declaration of `ogmCin'
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Init':
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: `xvid_gbl_init_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: (Each undeclared identifier is reported only once
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: for each function it appears in.)
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: syntax error before "xvid_gbl_init"
C:\SVN Update\src\client\cl_cinematic_ogm.c:100: error: `xvid_dec_create_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:103: error: `xvid_gbl_init' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:104: error: `xvid_dec_create' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:107: error: `XVID_VERSION' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:112: warning: implicit declaration of function `xvid_global'
C:\SVN Update\src\client\cl_cinematic_ogm.c:121: warning: implicit declaration of function `xvid_decore'
C:\SVN Update\src\client\cl_cinematic_ogm.c:121: error: `XVID_DEC_CREATE' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:123: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Decode':
C:\SVN Update\src\client\cl_cinematic_ogm.c:132: error: `xvid_dec_frame_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:132: error: syntax error before "xvid_dec_frame"
C:\SVN Update\src\client\cl_cinematic_ogm.c:135: error: `xvid_dec_frame' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:136: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:136: error: `xvid_dec_stats_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:139: error: `XVID_VERSION' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:140: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:143: error: `XVID_LOWDELAY' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:150: error: request for member `outputBuffer' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:151: error: request for member `outputWidht' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:152: error: request for member `outputBuffer' in something not a structure or union
Compiling: ..\..\src\client\cl_console.c
C:\SVN Update\src\client\cl_cinematic_ogm.c:153: error: `XVID_CSP_NULL' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:155: error: `XVID_CSP_RGBA' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: `XVID_DEC_DECODE' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Shutdown':
C:\SVN Update\src\client\cl_cinematic_ogm.c:166: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:167: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:167: error: `XVID_DEC_DESTROY' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadBlockToSync':
C:\SVN Update\src\client\cl_cinematic_ogm.c:180: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:180: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:181: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:182: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:183: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadPagesToStream':
C:\SVN Update\src\client\cl_cinematic_ogm.c:203: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:206: error: request for member `os_audio' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:207: error: request for member `os_audio' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:210: error: request for member `os_video' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:211: error: request for member `os_video' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadAudioFrame':
C:\SVN Update\src\client\cl_cinematic_ogm.c:246: error: request for member `vd' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:248: error: request for member `currentTime' in something not a structure or union
Compiling: ..\..\src\client\cl_game.c
Process terminated with status 1 (0 minutes, 44 seconds)
50 errors, 17 warnings
 
Process terminated with status 0 (0 minutes, 44 seconds)
50 errors, 17 warnings

Link for the current discussion i opened (http://ufoai.ninex.info/forum/index.php?topic=3553.0)
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: fantasy29 on May 09, 2009, 11:24:17 am
haha hello Odi!

Hope you will get ok, because N1H1 is sick thing! This mean DEAD stuffs.

I hope you will get one clean-nobuged version of UFOAI.

Have a nice medics.

PS.: And dont jump around anymore man. You will get more sicker. hahha





Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on May 09, 2009, 07:39:32 pm
haha hello Odi!

Hope you will get ok, because N1H1 is sick thing! This mean DEAD stuffs.

I hope you will get one clean-nobuged version of UFOAI.

Have a nice medics.

PS.: And dont jump around anymore man. You will get more sicker. hahha


Hi fantasy29,

Thanks for concerns. :) I am sure everyone on the team and those outside the team (i am not part of the official development team, just like u - a fan who helps to compile dev revisions)..... are working hard at getting the current hiccups resolved. :)

Will rest well de. In fact, i am almost completely healed after resting a full 3 days. :P And PS: I do jump....as Odie (note the spelling) loves jumping as he's super uber hyper. lol.

Meanwhile, are u able to help anywhere with the team's needs? Check out the "What u can do to help" forum. :)

PS: This thread is meant to be kept cleanly as possible for download links onli. :) U can PM (Private msg) me or open an offtopic thread for discussions on H1N1. :D

Cheers!
Title: Still No Updates As of Now....
Post by: odie on May 13, 2009, 05:50:49 am
Dear Folks,

I am sorry that I have not been able to upload new binaries as of even today since the 4th may..... trying to resolve some CB major issues......

Meanwhile, the latest binaries for me is still at:
UFO AI 2.3 Development R24322 (http://ufoai.ninex.info/forum/index.php?topic=3462.msg25804#msg25804)

You may wanna patch it with Muton's patch at moment to get it going at:
[/url=http://ufoai.ninex.info/forum/index.php?topic=2830.msg25978#msg25978]Muton's current patch[/url]

Wish me luck in getting this CB issue done! :D
Title: UFOAI Developer's Built 2.3 R24413!!
Post by: odie on May 13, 2009, 11:43:06 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24413 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of this revision - R24322)

Its now uploaded to nakido and ETA abt maybe 2-3 hrs before completion. (Started 5.18pm +8GMT today [Evening Updates])

The file's Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24413 Developer's Built (http://www.nakido.com/BD9ADAC1B4F20A4795229E64E153EEBED6299F8A) (No Links Yet, somehow nakido changed a lil bit on way it works.... check out tat when i am back tml!)

I will have an acknowledgement once this is done. =)
DONE

PS: Please take note as this is compiled using a new Codeblocks (aka CB) compiler with Mattn's and Muton's and a couple of other tweaks to make it work, i have yet to test it out..... i will bring this installer home myself and test it when i am home! Do feedback ok? :)

PS2: Feedback in a new thread pls, if required. :)

Toodles!



Bad news.... this is to be on hold.... the installer wont work properly.... as in after installation, the game cannot start, even though CB compiles successfully and NSIS script works. Pending investigations....



Please take note that this compiler strangely compiles w/o the file intl.dll.
You will have to manually download this file "intl.dll" from the SVN directory or simply download from my nakido's directory - i have provided this out of your convenience.

The Intl.dll File Required. (http://www.nakido.com/6B58C97C75B241107E2420F12824C2A9572BEE7B)

I have tested it out and the game runs fine, once you have got the intl.dll file into the installed UFOAI directory!

Cheers!


PS x 100: Mattn / BTAxis / Muton / Other developers - I still have not been able to resolve the later Issues with CB arising after this built... it just dun work again............ grrr... any help here?
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Ildamos on May 13, 2009, 03:55:51 pm
Will download this this weekend! I'll also prolly be creating an account in Sourceforge so I can report bugs. (but concept art for this game takes first priority) For now though, it's day job day job day job...
Title: UFOAI Developer's Built 2.3 R24413 (See Above)
Post by: odie on May 15, 2009, 06:34:52 pm
Dear Folks,

I managed to get the R24413 to work after some tweaking and testing....

See my link (2 msg above) and continue testing.

Meanwhile, i am halting my updates for the nx coming revisions until i can get some feedback (Open new thread pls, i will keep track there - keep this track clean).

I will also need to get some help into the CB issues, and hopefully the dev (who are working very hard btw, so dun push em with your unkind and uncompassionate words) can work out the things in this coming nx wk!

:) Have fun!
Title: UFO 2.3 Developer's Edition R24458 (With Complete Maps Rebuilt) (Cancelled)
Post by: odie on May 18, 2009, 07:16:43 am
Okie, i have decided to cancel this version and supercede with a better one... see 3 entries down.




A new DEBUG version, complete clean rebuilt in codeblocks, R24458 is being compiled and will be uploaded to nakido now.
(I have decided to rebuild the maps again as of this revision - R24458.)

Its is being uploaded to nakido and ETA abt another 5-6 2 hrs before completion as the maps are still being rebuild (/clean) as of now. (Now is 2.45pm Started 12noon +8GMT today [Morning Updates])

The file's Not Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24458 Developer's Built(No Links Yet, somehow nakido changed a lil bit on way it works.... check out tat when i am back tml!)

I will have an acknowledgement once this is done. =)
(Currently 8% Done)

PS: Please take note that since this is the first time everything seemed to run smoothly again at CB stage, with Muton's patch, Mattn's work and alot of the programmers' stuff in, I HIGHLY RECOMMEND that all of us test it extensively early....ok?

PS2: Feedback in a new thread pls, if required. :D

Toodles!

PS3: I am sorry for miscomm earlier (for those who noticed) because i copy and paste w/o codes formatting. :P
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Ildamos on May 18, 2009, 08:05:34 am
Odie, you said "DONE" but didn't post the link. I did a search in Nakido and came up with this:

http://www.nakido.com/BD9ADAC1B4F20A4795229E64E153EEBED6299F8A

Is this the correct link?

Also, it still needs the int.dll file. Will the old "int.dll" do? Or is there a new version? If the latter, where's the link for the new int.dll?

Thanks!

Keep up the good work man! :D
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on May 18, 2009, 08:43:23 am
Odie, you said "DONE" but didn't post the link. I did a search in Nakido and came up with this:

Hi Ildamos,

First, the link's not ready, cos somehow nakido's changing and testing some of its functions.... aniwae, i got the link. Refer bak to my latest post on the revisions ok?


http://www.nakido.com/BD9ADAC1B4F20A4795229E64E153EEBED6299F8A

Is this the correct link?
No it is not. Refer back to the link previously.....


Also, it still needs the int.dll file. Will the old "int.dll" do? Or is there a new version? If the latter, where's the link for the new int.dll?

Nope. Actually is i dunno cos i just compiled it.... thats why my disclaimer. haha. But will be bringing this back home later tonite and installing over my old one to test. haha

Let u know..... but in case, u might just want to have a copy of that intl.dll (note that it is I N T L not INT) standby.


Thanks!

Keep up the good work man! :D
Thanks alot. I came from the frustrations of setting up, so i guess i help us to speed up this part. lol.

The programmers are still the ones doing the tough work. :D

Glad it is bringing more serious beta testers and expertise like urself on the team. :P
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Ildamos on May 18, 2009, 10:51:15 am
Yep. Nakido's fixing something. It says "File does not exist."
Title: UFOAI Developer's Built 2.3 R24460
Post by: odie on May 19, 2009, 06:54:37 am
Yep. Nakido's fixing something. It says "File does not exist."

Hi, Ildamos,

Yes, something went wrong with nakido last nite after i went back.
I have to reupload today again...... sorry for the inconvenience.....

Aniwae, here's the revised link
UFOAI 2.3 Developer's Built R24460 (http://www.nakido.com/7B6994E23883E7C27C08284F3695A3B9BE73458E)

Its still uploading though..... Barely 2%...... Hope this will be fast..... < 2 hrs... (12.55pm +8GMT)
Title: UFO 2.3 Developer's Edition R24460 (With Complete Maps Rebuilt)
Post by: odie on May 19, 2009, 10:05:30 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24460 is compiled and has been uploaded to nakido. (Last Complete Rebuilt of Maps as of R24458)

Its is uploaded to nakido now.

The file's Ready at this:
UFOAI 2.3 R24460 Developer's Built (http://www.nakido.com/7B6994E23883E7C27C08284F3695A3B9BE73458E)

I will have an acknowledgement once this is done. =)
(Currently 100% Done)

PS: Please take note that since this is the 2nd time everything seemed to run smoothly again at CB stage, with Muton's patch, Mattn's work and alot of the programmers' stuff in, I HIGHLY RECOMMEND that all of us test it extensively early....ok?

PS2: Feedback in a new thread pls, if required. :p

Toodles!
Title: UFOAI Developer's Built 2.3 R24468
Post by: odie on May 20, 2009, 08:09:35 am
A new NON-DEBUG version, complete clean rebuilt in codeblocks, R24468 is compiled and has been uploaded to nakido. (Last Complete Rebuilt of Maps as of R24458)

Its is currently being uploaded to nakido now.

The file, when ready, will be at this:
UFOAI 2.3 R24468 Developer's Built (http://www.nakido.com/75D45B609EBA0A1D1BEAC80E30A20B82E897FCA8)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (4.45pm +8GMT)
DONE!

PS: Feedback in a new thread pls, if required. :p

Toodles!



Edit - My apologies. I updated the CB and did not realised that the default options for compilations changed. Previously i said it was in DEBUG mode, but i realised its not. Hence this note. This is NOT a debug version. My apologies once again.
Title: UFO 2.3 Developer's Edition R24484
Post by: odie on May 25, 2009, 07:10:07 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24484 is compiled and has been is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24458)

Its is currently being uploaded to nakido now.

The file, when ready, will be at this:
UFOAI 2.3 R24484 Developer's Built (http://www.nakido.com/FB45D7A176389D07162B57B11C4EE0CE4FA10270)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (3.56pm +8GMT)
DONE!

PS: Feedback in a new thread pls, if required. :p

Toodles!
Title: UFOAI Developer's Built 2.3 R24489 (With Complete Maps Rebuilt)
Post by: odie on May 26, 2009, 10:06:30 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24484 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of this version, R24484)

Its is currently being uploaded to nakido now. Estimate about another 2-3 hrs?

The file, ready, at this:
UFOAI 2.3 R24489 Developer's Built (http://www.nakido.com/2F7A986BF667D7C87090A93DC7C2B32C19307100)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (6.03pm +8GMT)
DONE!


PS: Feedback in a new thread pls, if required. :p

Toodles!
Title: UFOAI Developer's Built 2.3 R24496
Post by: odie on May 28, 2009, 05:54:53 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24496 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24484)

Its is currently being uploaded to nakido now. Estimate about another 1-2 hrs?

The file, when ready, will be at this:
UFOAI 2.3 R24489 Developer's Built (http://www.nakido.com/644BE85F4D1AE8C36129EFFE4CAF32267F8A6825)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1pm +8GMT)
DONE!

Try this version if u have the dark models issue, a fix has been attempted to try to resolve the dark models issue.

Revision notes:
(See attached PDF)

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24498 (With Complete Maps Rebuilt)
Post by: odie on May 29, 2009, 05:47:48 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24498 is being compiled and will be uploaded to nakido. (Last Complete Rebuilt of Maps as of this version, R24498)

Its will be is being uploaded to nakido nowlater, as maps recompilation is still taking place.... will take some 2-3hrs. Then estimate about another 2 (unknown as of now) hrs for upload. (Now = already 3.40pm! This rebuilt of maps taking longer than usual).

The file, when ready, will be at this:
UFOAI 2.3 R24498 Developer's Built (http://www.nakido.com/4D24C26E6EA1D9D29474ED7EFF509F5648E9F4B3) [No Links Yet]

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (7pm +8GMT)
DONE!

Revision notes from 24496 to 24498
Quote
* set initial value for combo to prevent segfault
Thursday, May 28, 2009 8:17 PM
Commit by RudolfoWood
r24498             /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp:
* set initial value for combo to prevent segfault

Thursday, May 28, 2009 2:51 PM
Commit by tlh2000
r24497
/ufoai/data_source/maps/unfinished/small_village.map:
* added details

For earlier revision notes, refer to:
Last 100 revision notes for UFOAI 2.3 Development Phase (http://cia.vc/stats/project/ufoai/.rss?ver=2&medium=xhtml&limit=100) (Or see attached file)

The above link was kudos to RudolfWood! He provided me with that handly link! :D

PS: Feedback in a new thread pls, if required. :p

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24523
Post by: odie on June 01, 2009, 09:41:14 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24523 is being compiled and will be uploaded to nakido. (Last Complete Rebuilt of Maps as of R24498)

Its is being uploaded to nakido now and will take another 1-2 hrs. (Now = 5.29pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24498 Developer's Built (http://www.nakido.com/0F8F7AA32A3E62BCD29883EF1104AE3206CF6D9E)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.29pm +8GMT)
DONE!

Revision notes from 24498 to 24523 (See attached file or see below).

Quote
* prevent more terror missions hapening in the same city at the same time
Monday, June 01, 2009 4:47 AM
geever * r24523 /ufoai/trunk/src/client/campaign/missions/cp_mission_terror.c: * prevent more terror missions hapening in the same city at the same time

* save (and load) installation idx which is attacked (fixes a segfault)
Monday, June 01, 2009 2:35 AM
geever * r24522 /ufoai/trunk/src/client/campaign/cp_campaign.c: * save (and load) installation idx which is attacked (fixes a segfault)

* update cvar:mn_installation_count if installation destroyed by ufo
Monday, June 01, 2009 1:34 AM
geever * r24521 /ufoai/trunk/src/client/campaign/ (cp_installation.c cp_installation_callbacks.c): * update cvar:mn_installation_count if installation destroyed by ufo

* Reinit buildinglist on one destroyed
Monday, June 01, 2009 12:27 AM
geever * r24520 /ufoai/trunk/src/client/campaign/cp_base_callbacks.c: * Reinit buildinglist on one destroyed

* updated blend source file for the soldier models
Sunday, May 31, 2009 2:41 PM
tlh2000 * r24519 /ufoai/data_source/models/characters/destructavator/ (soldier_male_armor.blend soldier_male_female_armor.blend): * updated blend source file for the soldier models

* file renamed
Sunday, May 31, 2009 6:15 AM
bayo-fr * r24518 /ufoai/trunk/base/ufos/ui/equip.ufo: * file renamed

* rename file with the name of the window
Sunday, May 31, 2009 6:15 AM
bayo-fr * r24517 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo: * rename file with the name of the window

* fix 2 unittests ("menu" dont exists, it is called "root")
Sunday, May 31, 2009 5:17 AM
bayo-fr * r24516 /ufoai/trunk/contrib/scripts/menu/unittest_condition.ufo: * fix 2 unittests ("menu" dont exists, it is called "root")

* fix rank of non-soldier employee
Sunday, May 31, 2009 5:12 AM
geever * r24515 /ufoai/trunk/src/client/campaign/cp_employee.c: * fix rank of non-soldier employee

* typo
Sunday, May 31, 2009 5:06 AM
bayo-fr * r24514 /ufoai/trunk/src/client/menu/m_condition.c: * typo

* add "elif" into ui script * if "..." { ... } elif "..." { ... } else { ... }
Sunday, May 31, 2009 5:02 AM
bayo-fr * r24513 /ufoai/trunk/ (4 files in 2 dirs):

* add "elif" into ui script
* if "..." { ... } elif "..." { ... } else { ... }
* ui fixes; cleanup
Sunday, May 31, 2009 4:43 AM
geever * r24512 /ufoai/trunk/ (4 files in 3 dirs): * ui fixes; cleanup

* feature: open/close Building preview window via checkbox
Sunday, May 31, 2009 4:11 AM
geever * r24511 /ufoai/trunk/base/ufos/ui/buildings.ufo: * feature: open/close Building preview window via checkbox

* feature: maximum number of building of the same type allowed per base
Sunday, May 31, 2009 3:36 AM
geever * r24510 /ufoai/trunk/ (4 files in 2 dirs): * feature: maximum number of building of the same type allowed per base

* moved sounds from data_source into trunk
Sunday, May 31, 2009 3:02 AM
tlh2000 * r24509 /ufoai/ (6 files in 2 dirs): * moved sounds from data_source into trunk

* wood break sound
Sunday, May 31, 2009 2:46 AM
tlh2000 * r24508 /ufoai/trunk/base/sound/misc/breakwood.wav: * wood break sound

* fixed sound filenames
Saturday, May 30, 2009 8:28 PM
tlh2000 * r24507 /ufoai/trunk/base/sound/misc/ (breakglass.wav breakmetal.wav glassbreak.wav metalbreak.wav): * fixed sound filenames

* details, levelflags, lights
Saturday, May 30, 2009 8:19 PM
tlh2000 * r24506 /ufoai/trunk/base/maps/england.map: * details, levelflags, lights

* fixed light entity definitions
Saturday, May 30, 2009 7:56 PM
tlh2000 * r24505 /ufoai/trunk/base/ufos/entities.ufo: * fixed light entity definitions

* added new map to mapdef
Saturday, May 30, 2009 6:03 PM
tlh2000 * r24504 /ufoai/trunk/base/ufos/maps.ufo: * added new map to mapdef

* moved map into trunk
Saturday, May 30, 2009 6:01 PM
tlh2000 * r24503 /ufoai/ (2 files in 2 dirs): * moved map into trunk

* details
Saturday, May 30, 2009 5:58 PM
tlh2000 * r24502 /ufoai/data_source/maps/unfinished/small_village.map: * details

* Download freetype-2.3.5-1-lib.zip, not the nonexistent version 2.3.6
Saturday, May 30, 2009 1:42 AM
btaxis * r24501 /ufoai/trunk/contrib/scripts/codeblocks.sh: * Download freetype-2.3.5-1-lib.zip, not the nonexistent version 2.3.6

* stairs + details
Saturday, May 30, 2009 1:08 AM
tlh2000 * r24500 /ufoai/data_source/maps/unfinished/small_village.map: * stairs + details

* blend source file for the soldier model
Saturday, May 30, 2009 12:20 AM
tlh2000 * r24499 /ufoai/data_source/models/characters/destructavator/ (. soldier_male_armor.blend): * blend source file for the soldier model

* set initial value for combo to prevent segfault
Thursday, May 28, 2009 8:17 PM
RudolfoWood * r24498 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp: * set initial value for combo to prevent segfault

[attachment deleted by admin]
Title: UFO 2.3 Developer's Edition R24552
Post by: odie on June 02, 2009, 04:44:27 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24552 is being compiled and will be uploaded to nakido. (Last Complete Rebuilt of Maps as of R24498)

Its is uploaded to nakido now and will take another 2-3 hrs. (Now = 10.45am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24552 Developer's Built (http://www.nakido.com/B19782B4467C16B0BB42764C4287ACAEA95E4504)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.11pm +8GMT)
DONE!

Revision notes from 24523 to 24552 (See attached file or see below).
Code: [Select]
* user interface cleanups, minor fixes, modifications
Tuesday, June 02, 2009 5:21 AM
geever * r24552 /ufoai/trunk/base/ufos/ui/ (bases.ufo geoscape.ufo hire.ufo mailclient.ufo): * user interface cleanups, minor fixes, modifications

* reduced scope
Tuesday, June 02, 2009 4:58 AM
tlh2000 * r24551 /ufoai/trunk/src/ (3 files in 2 dirs): * reduced scope

* call LE_Cleanup in GAME_Drop again
Tuesday, June 02, 2009 3:05 AM
tlh2000 * r24550 /ufoai/trunk/src/client/ (cl_game.c cl_le.c): * call LE_Cleanup in GAME_Drop again

* added missing logfile entry
Tuesday, June 02, 2009 3:03 AM
tlh2000 * r24549 /ufoai/trunk/contrib/scripts/codeblocks.sh: * added missing logfile entry

* hopefully fixed retry games and ERR_DROP segfaults
Tuesday, June 02, 2009 2:56 AM
tlh2000 * r24548 /ufoai/trunk/src/client/ (cl_game.c cl_game_campaign.c cl_main.c): * hopefully fixed retry games and ERR_DROP segfaults

* removed xmlFree define to free for windows
Tuesday, June 02, 2009 2:33 AM
tlh2000 * r24547 /ufoai/trunk/src/tools/radiant/ (libs/xml/xmlparser.h radiant/preferences.cpp): * removed xmlFree define to free for windows

* use another version of libxml2
Tuesday, June 02, 2009 2:28 AM
tlh2000 * r24546 /ufoai/trunk/contrib/scripts/codeblocks.sh: * use another version of libxml2

* R_GetFreeEntity and R_AddEntity now throws ERR_DROP is max entities limit was...
Tuesday, June 02, 2009 2:23 AM
tlh2000 * r24545 /ufoai/trunk/src/client/ (cl_renderer.h renderer/r_entity.c):
* R_GetFreeEntity and R_AddEntity now throws ERR_DROP is max entities limit was hit
* increased the max entity limit even more (it's now 2048)

* increased MAX_ENTITIES to 1024
Tuesday, June 02, 2009 2:12 AM
tlh2000 * r24544 /ufoai/trunk/ (.cproject src/client/cl_renderer.h): * increased MAX_ENTITIES to 1024

* Don't pushd and popd for zip and 7z archives.
Tuesday, June 02, 2009 2:07 AM
btaxis * r24543 /ufoai/trunk/contrib/scripts/codeblocks.sh: * Don't pushd and popd for zip and 7z archives.

* MN_SelectMap_f now also searchs for mapdef ids * fixed index in MN_SelectMap_f...
Tuesday, June 02, 2009 2:03 AM
tlh2000 * r24542 /ufoai/trunk/src/ (client/cl_game.c common/cmd.c):
* MN_SelectMap_f now also searchs for mapdef ids
* fixed index in MN_SelectMap_f

* send expanded string to server
* cleanup * added mn_selectmap
Tuesday, June 02, 2009 1:46 AM
tlh2000 * r24541 /ufoai/trunk/src/ (4 files in 3 dirs):
* cleanup
* added mn_selectmap

* Hide output from pushd and popd
Tuesday, June 02, 2009 1:12 AM
btaxis * r24540 /ufoai/trunk/contrib/scripts/codeblocks.sh: * Hide output from pushd and popd

* removed double extract for binutils
Tuesday, June 02, 2009 1:04 AM
tlh2000 * r24539 /ufoai/trunk/contrib/scripts/codeblocks.sh: * removed double extract for binutils

* use pushd and popd to change to target dir
Tuesday, June 02, 2009 1:03 AM
tlh2000 * r24538 /ufoai/trunk/contrib/scripts/codeblocks.sh: * use pushd and popd to change to target dir

* details * particles * footsteps * texture alignments
Tuesday, June 02, 2009 12:45 AM
tlh2000 * r24537 /ufoai/trunk/base/maps/ (england.map frozen/st_i03.map gasstation/gas_main.map):
* details
* particles
* footsteps
* texture alignments

* updated to latest c::b nightly build
Tuesday, June 02, 2009 12:34 AM
tlh2000 * r24536 /ufoai/trunk/contrib/scripts/codeblocks.sh: * updated to latest c::b nightly build

* fixed typo
Tuesday, June 02, 2009 12:18 AM
tlh2000 * r24535 /ufoai/trunk/src/ (38 files in 6 dirs): * fixed typo

* fixed warnings
Monday, June 01, 2009 11:25 PM
tlh2000 * r24534 /ufoai/trunk/base/maps/england.map: * fixed warnings

* removed empty func_groups
Monday, June 01, 2009 11:17 PM
tlh2000 * r24533 /ufoai/trunk/base/maps/england.map: * removed empty func_groups

* details + fixed some brushes
Monday, June 01, 2009 11:13 PM
tlh2000 * r24532 /ufoai/trunk/base/maps/england.map: * details + fixed some brushes

* fixed some brushes * removed glass windows (making them breabables increases...
Monday, June 01, 2009 10:58 PM
tlh2000 * r24531 /ufoai/trunk/base/maps/england.map:
* fixed some brushes
* removed glass windows (making them breabables increases map loading time)

* updated svn:ignore
Monday, June 01, 2009 10:15 PM
tlh2000 * r24530 /ufoai/trunk/debian/: * updated svn:ignore

* fixed warning
Monday, June 01, 2009 10:11 PM
tlh2000 * r24529 /ufoai/trunk/src/client/cl_cinematic_roq.c: * fixed warning

* reset cvar on menuinit; cleanup
Monday, June 01, 2009 7:40 PM
geever * r24528 /ufoai/trunk/base/ufos/ui/equipment.ufo: * reset cvar on menuinit; cleanup

* fixed levelflags in england map * updated ferry map a little bit
Monday, June 01, 2009 7:33 PM
tlh2000 * r24527 /ufoai/trunk/base/maps/ (england.map ferry.map):
* fixed levelflags in england map
* updated ferry map a little bit

* don't set autosell for newly researched weapons
Monday, June 01, 2009 7:12 PM
geever * r24526 /ufoai/trunk/src/client/campaign/cp_research.c: * don't set autosell for newly researched weapons

* separate 3D models and 2D images of installations
Monday, June 01, 2009 6:46 PM
geever * r24525 /ufoai/trunk/ (4 files in 2 dirs): * separate 3D models and 2D images of installations

* fixed segfault when restarting a map from the gameconsole with 'map day...
Monday, June 01, 2009 5:48 PM
tlh2000 * r24524 /ufoai/trunk/src/ (common/common.c server/sv_init.c): * fixed segfault when restarting a map from the gameconsole with 'map day mapname'

* prevent more terror missions hapening in the same city at the same time
Monday, June 01, 2009 4:47 AM
geever * r24523 /ufoai/trunk/src/client/campaign/missions/cp_mission_terror.c: * prevent more terror missions hapening in the same city at the same time

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24563
Post by: odie on June 03, 2009, 11:18:07 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24563 is compiled and uploaded to nakido. (Last Complete Rebuilt of Maps as of R24498)

Its is uploaded to nakido now and will take another 2-3 hrs. (Now = 5.15pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24563 Developer's Built (http://www.nakido.com/C0B18E78B8F3B95188FEBFC06AE806149E0475D1)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.11pm +8GMT)
DONE!

Revision notes from 24552 to 24563 (See attached file or see below).
Code: [Select]
* allow setter with embedded property (*foo@invis true)
Wednesday, June 03, 2009 4:28 AM
bayo-fr * r24563 /ufoai/trunk/ (base/ufos/ui/equipment.ufo src/client/menu/m_parse.c): * allow setter with embedded property (*foo@invis true)

* fixed levelflag
Wednesday, June 03, 2009 4:22 AM
tlh2000 * r24562 /ufoai/trunk/base/maps/mart/ma_main.map: * fixed levelflag

* make electrolaser depend on livealien research (noone would use stunrod if he...
Wednesday, June 03, 2009 3:47 AM
geever * r24561 /ufoai/trunk/base/ufos/research.ufo: * make electrolaser depend on livealien research (noone would use stunrod if he had ranged stun weapon first)

* splitted the mBspTexInfo_t vecs array into seperate variables
Wednesday, June 03, 2009 3:43 AM
tlh2000 * r24560 /ufoai/trunk/src/ (4 files in 2 dirs): * splitted the mBspTexInfo_t vecs array into seperate variables

* fixed warnings in release mode
Wednesday, June 03, 2009 3:37 AM
tlh2000 * r24559 /ufoai/trunk/src/client/menu/m_parse.c: * fixed warnings in release mode

* fix parse error
Wednesday, June 03, 2009 3:36 AM
bayo-fr * r24558 /ufoai/trunk/src/client/menu/m_parse.c: * fix parse error

* fix wrong char test
Wednesday, June 03, 2009 3:29 AM
bayo-fr * r24557 /ufoai/trunk/src/client/menu/m_parse.c: * fix wrong char test

* reverted parts of r25542 (command forwarding)
Wednesday, June 03, 2009 3:18 AM
tlh2000 * r24556 /ufoai/trunk/src/common/cmd.c: * reverted parts of r25542 (command forwarding)

* clean up "binding" code
Wednesday, June 03, 2009 3:01 AM
bayo-fr * r24555 /ufoai/trunk/src/client/menu/m_parse.c: * clean up "binding" code

* changed the used gtkglext version (thanks RudolfoWood)
Wednesday, June 03, 2009 12:23 AM
tlh2000 * r24554 /ufoai/trunk/contrib/scripts/codeblocks.sh: * changed the used gtkglext version (thanks RudolfoWood)

* fix "*cvar" and "*binding" with a ":" (*cvar:) * it can create some problems
Tuesday, June 02, 2009 10:07 PM
bayo-fr * r24553 /ufoai/trunk/ (43 files in 4 dirs):

* fix "*cvar" and "*binding" with a ":" (*cvar:)
* it can create some problems
* user interface cleanups, minor fixes, modifications
Tuesday, June 02, 2009 5:21 AM
geever * r24552 /ufoai/trunk/base/ufos/ui/ (bases.ufo geoscape.ufo hire.ufo mailclient.ufo): * user interface cleanups, minor fixes, modifications

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24571
Post by: odie on June 04, 2009, 06:51:49 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24571 is compiled and being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24498)

Its is uploaded to nakido now and will take another 1-2 hrs. (Now = 1.39pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24563 Developer's Built (http://www.nakido.com/12ACC8406FD2EDCE227B3DF6F5286B95DD582BA9)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (12.48pm +8GMT)
NOT DONE!

Revision notes from 24563 to 24571 (See attached file or see below).
Code: [Select]
* Fixed the error where routing allows an actor to occupy a space that is part...
Thursday, June 04, 2009 3:58 AM
wilminator * r24571 /ufoai/trunk/src/common/ (routing.c tracing.c tracing.h):

* Fixed the error where routing allows an actor to occupy a space that is part of a wall.
* Made an edit in the tracing code in preparation of making it threadable.
* Converted the common variable trace_data to traceData in tracing.c, per our conventions.
* reduced scope * strncmp => strcmp
Thursday, June 04, 2009 3:48 AM
tlh2000 * r24570 /ufoai/trunk/ (base/maps/bunker.map src/common/cmodel.c):

* reduced scope
* strncmp => strcmp
* error if we allocate an abstract node
Thursday, June 04, 2009 3:16 AM
bayo-fr * r24569 /ufoai/trunk/src/client/menu/m_nodes.c: * error if we allocate an abstract node

* fixed segfault in HUD_ActorGlobalCvars
Thursday, June 04, 2009 3:09 AM
tlh2000 * r24568 /ufoai/trunk/src/client/cl_hud.c: * fixed segfault in HUD_ActorGlobalCvars

* fixed two segfaults (null pointer access)
Thursday, June 04, 2009 3:06 AM
tlh2000 * r24567 /ufoai/trunk/src/client/ (cl_actor.c cl_hud.c cl_le.c cl_parse.c): * fixed two segfaults (null pointer access)

* fixed segfault when loading maps with less than the requested starting...
Thursday, June 04, 2009 2:54 AM
tlh2000 * r24566 /ufoai/trunk/src/game/g_client.c: * fixed segfault when loading maps with less than the requested starting positions

* prevent segfault by checking whether file has a valid root node * add maps to...
Thursday, June 04, 2009 1:53 AM
RudolfoWood * r24565 /ufoai/trunk/src/tools/radiant/radiant/ (lastused.cpp map.cpp map.h):

* prevent segfault by checking whether file has a valid root node
* add maps to most-recent-used-list only if loading was successful
* remove unneed scroll information from invDef_t
Wednesday, June 03, 2009 11:30 PM
bayo-fr * r24564 /ufoai/trunk/ (3 files in 3 dirs): * remove unneed scroll information from invDef_t

* allow setter with embedded property (*foo@invis true)
Wednesday, June 03, 2009 4:28 AM
bayo-fr * r24563 /ufoai/trunk/ (base/ufos/ui/equipment.ufo src/client/menu/m_parse.c): * allow setter with embedded property (*foo@invis true)

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24580 (With Complete Maps Rebuilt)
Post by: odie on June 05, 2009, 07:01:23 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24580 is being compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of this version R24580)

Its will be is uploaded to nakido now later and will take another 2-3 hrs. (Now = 5.30pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24580 Developer's Built (http://www.nakido.com/A0ACF9B8D14B7541A5CEC138981006CC188057A2)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (8.29pm +8GMT)
DONE!

Revision notes from 24571 to 24580 (See attached file or see below).
Code: [Select]
* removed todo comments - this is already done afaik
Friday, June 05, 2009 4:59 AM
tlh2000 * r24580 /ufoai/trunk/src/client/campaign/missions/cp_mission_baseattack.c: * removed todo comments - this is already done afaik

* cleanup around fakeaircraft (mattn's patch) * replace popup with a simple...
Friday, June 05, 2009 4:57 AM
geever * r24579 /ufoai/trunk/src/client/campaign/ (5 files in 2 dirs):
* cleanup around fakeaircraft (mattn's patch)

* replace popup with a simple message on quickload
* check baseattacks on quickload
* fix: destroy base on losing baseattack mission
Friday, June 05, 2009 3:42 AM
geever * r24578 /ufoai/trunk/src/client/campaign/ (3 files in 2 dirs): * fix: destroy base on losing baseattack mission

* fix equip soldiers before baseattack mission
Friday, June 05, 2009 3:25 AM
geever * r24577 /ufoai/trunk/src/client/campaign/missions/cp_mission_baseattack.c: * fix equip soldiers before baseattack mission

* strip extension from calculated string length
Friday, June 05, 2009 2:55 AM
tlh2000 * r24576 /ufoai/trunk/src/client/renderer/r_image.c: * strip extension from calculated string length
* should fix segfault for ueberlong texture names
Friday, June 05, 2009 2:25 AM
tlh2000 * r24575 /ufoai/trunk/src/client/renderer/r_image.c: * should fix segfault for ueberlong texture names

* add varrow_* icons
Thursday, June 04, 2009 4:58 PM
bayo-fr * r24574 /ufoai/trunk/base/ (pics/ui/icon_pack2.tga ufos/icons.ufo): * add varrow_* icons

* add vertical arrows
Thursday, June 04, 2009 4:47 PM
bayo-fr * r24573 /ufoai/data_source/images/menu/icon_pack2.psd: * add vertical arrows

* original vertical arrows
Thursday, June 04, 2009 4:27 PM
bayo-fr * r24572 /ufoai/data_source/images/menu/vertical_arrows.svg: * original vertical arrows

* Fixed the error where routing allows an actor to occupy a space that is part...
Thursday, June 04, 2009 3:58 AM
wilminator * r24571 /ufoai/trunk/src/common/ (routing.c tracing.c tracing.h):
* Fixed the error where routing allows an actor to occupy a space that is part of a wall.
* Made an edit in the tracing code in preparation of making it threadable.
* Converted the common variable trace_data to traceData in tracing.c, per our conventions.

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24585
Post by: odie on June 06, 2009, 09:41:37 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24580 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 3pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24585 Developer's Built (http://www.nakido.com/70930C8A7FE5D2C694894AD94C5990DEE12C6D3F)

I will have an acknowledgement once this is done. =)
(Currently 0% Done) (8.29pm +8GMT)
NOT DONE!

Revision notes from 24580 to 24585 (See attached file or see below).
Code: [Select]
* create cvar if it need, when we puch the parent window
Saturday, June 06, 2009 5:54 AM
bayo-fr * r24585 /ufoai/trunk/src/client/menu/node/m_node_tab.c: * create cvar if it need, when we puch the parent window

* cleanup obsolete baseattack related code from base handling * fix menu equip...
Saturday, June 06, 2009 1:36 AM
geever * r24584 /ufoai/trunk/ (4 files in 2 dirs):
* cleanup obsolete baseattack related code from base handling
* fix menu equip soldiers before combat (baseattack)

* add warning if a node name is truncated
Saturday, June 06, 2009 1:31 AM
bayo-fr * r24583 /ufoai/trunk/src/client/menu/m_parse.c: * add warning if a node name is truncated

* display icon into button node
Saturday, June 06, 2009 1:00 AM
bayo-fr * r24582 /ufoai/trunk/src/client/menu/node/m_node_button.c: * display icon into button node

* added some build-depends to the debian package scripts
Friday, June 05, 2009 1:50 PM
tlh2000 * r24581 /ufoai/trunk/debian/control: * added some build-depends to the debian package scripts

* removed todo comments - this is already done afaik
Friday, June 05, 2009 4:59 AM
tlh2000 * r24580 /ufoai/trunk/src/client/campaign/missions/cp_mission_baseattack.c: * removed todo comments - this is already done afaik

[attachment deleted by admin]
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Ildamos on June 06, 2009, 04:39:54 pm
Go Odie go!  ;D

Thanks for all this effort man!  ;D (Though you are uploading more builds than I can test.  ;D Busy with work. *Grumble.*  :P)
Title: UFO 2.3 Developer's Edition R24618
Post by: odie on June 08, 2009, 08:02:56 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24618 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 2pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24618 Developer's Built (http://www.nakido.com/61F39828FE1F9740CA797DDD7B0528212B719BBA)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.00pm +8GMT)
DONE!

Revision notes from 24585 to 24618 (See attached file or see below).
Code: [Select]
* fixed date
Monday, June 08, 2009 1:07 PM
tlh2000 * r24618 /ufoai/homepage/home.php: * fixed date

* may update
Monday, June 08, 2009 1:05 PM
tlh2000 * r24617 /ufoai/homepage/home.php: * may update

* typo
Monday, June 08, 2009 5:16 AM
bayo-fr * r24616 /ufoai/trunk/src/client/menu/node/m_node_abstractnode.c: * typo

* merge 2 functions about the same thing
Monday, June 08, 2009 4:06 AM
bayo-fr * r24615 /ufoai/trunk/src/client/menu/ (m_actions.c node/m_node_abstractnode.c): * merge 2 functions about the same thing

* improve string property getter * add unittest for string property test
Monday, June 08, 2009 3:56 AM
bayo-fr * r24614 /ufoai/trunk/ (2 files in 2 dirs):
* improve string property getter
* add unittest for string property test

* updated bridge map + material
Sunday, June 07, 2009 8:55 PM
tlh2000 * r24613 /ufoai/trunk/base/ (4 files in 2 dirs): * updated bridge map + material

* check for ladder flags and textures
Sunday, June 07, 2009 8:47 PM
tlh2000 * r24612 /ufoai/trunk/src/tools/ufo2map/check/check.c: * check for ladder flags and textures

* updated some strings*
Sunday, June 07, 2009 4:44 PM
nairan * r24611 /ufoai/trunk/src/po/ufoai-de.po: * updated some strings*

* fixed texture alignment
Sunday, June 07, 2009 3:44 PM
tlh2000 * r24610 /ufoai/trunk/base/maps/bomber_city/bc_main.map: * fixed texture alignment

* added loading screen for bomber city map
Sunday, June 07, 2009 3:44 PM
tlh2000 * r24609 /ufoai/trunk/base/pics/maps/loading/bomber_city.jpg: * added loading screen for bomber city map

* crashsite map is now harvester_crash
Sunday, June 07, 2009 3:35 PM
tlh2000 * r24608 /ufoai/trunk/base/pics/maps/loading/ (crashsite.jpg harvester_crash.jpg): * crashsite map is now harvester_crash

* fixed harvester ramps to reach the 2nd level of the ufo * added misc_sounds
Sunday, June 07, 2009 3:27 PM
tlh2000 * r24607 /ufoai/trunk/base/maps/ (3 files in 3 dirs):
* fixed harvester ramps to reach the 2nd level of the ufo
* added misc_sounds

* allow to inject property from a random node (<node:foo.foo@invis>) * yet, this...
Sunday, June 07, 2009 8:29 AM
bayo-fr * r24606 /ufoai/trunk/src/client/menu/m_actions.c:
* allow to inject property from a random node (<node:foo.foo@invis>)
* yet, this code is not tested

* implement string check with node property
Sunday, June 07, 2009 8:21 AM
bayo-fr * r24605 /ufoai/trunk/src/client/menu/m_condition.c: * implement string check with node property

* add invis property to options * use it with tab node
Sunday, June 07, 2009 7:57 AM
bayo-fr * r24604 /ufoai/trunk/src/client/menu/ (m_parse.c node/m_node_abstractoption.h node/m_node_tab.c):
* add invis property to options
* use it with tab node

* fix warning when condition block is missing
Sunday, June 07, 2009 7:10 AM
bayo-fr * r24603 /ufoai/trunk/src/client/menu/m_parse.c: * fix warning when condition block is missing

* fix warning messages
Sunday, June 07, 2009 5:35 AM
bayo-fr * r24602 /ufoai/trunk/src/client/menu/m_parse.c: * fix warning messages

* use SDL_endian for swapping bytes
Sunday, June 07, 2009 3:55 AM
tlh2000 * r24601 /ufoai/trunk/src/ (client/campaign/cp_save.c shared/byte.c): * use SDL_endian for swapping bytes

* update scrollbar style
Sunday, June 07, 2009 3:18 AM
bayo-fr * r24600 /ufoai/trunk/base/ufos/ui/multiplayer_team.ufo: * update scrollbar style

* cl_log_battlescape_events is activated by default now - hopefully helps us to...
Sunday, June 07, 2009 3:13 AM
tlh2000 * r24599 /ufoai/trunk/src/client/ (cl_main.c cl_parse.c): * cl_log_battlescape_events is activated by default now - hopefully helps us to track down the negative tu error

* abstract option value into the client code
Sunday, June 07, 2009 3:09 AM
bayo-fr * r24598 /ufoai/trunk/src/client/ (cl_joystick.c cl_language.c cl_main.c): * abstract option value into the client code

* changed EV_ACTOR_SHOOT event to also send the victim edict number, this fixes...
Sunday, June 07, 2009 2:50 AM
tlh2000 * r24597 /ufoai/trunk/src/ (client/cl_actor.c client/cl_parse.c game/g_combat.c): * changed EV_ACTOR_SHOOT event to also send the victim edict number, this fixes the entity position for hurt sounds

* rework skins option allocation ** abstract option value (init option function)...
Sunday, June 07, 2009 2:43 AM
bayo-fr * r24596 /ufoai/trunk/ (3 files in 2 dirs):
* rework skins option allocation
** abstract option value (init option function)
** abstract node name (use shared data)
** 2 option list (1 for singleplayer, 1 for multiplayer)

* add interface to abstract some option value
Sunday, June 07, 2009 2:39 AM
bayo-fr * r24595 /ufoai/trunk/src/client/menu/ (m_data.c m_data.h): * add interface to abstract some option value

* added missing textures
Sunday, June 07, 2009 2:35 AM
tlh2000 * r24594 /ufoai/trunk/base/textures/tex_tech/ (radio001.tga radio002.tga): * added missing textures

* female hurt sound
Sunday, June 07, 2009 12:57 AM
tlh2000 * r24593 /ufoai/trunk/base/sound/soldiers/femalehurt01.wav: * female hurt sound

* play hurt sounds
Sunday, June 07, 2009 12:51 AM
tlh2000 * r24592 /ufoai/trunk/src/client/cl_actor.c: * play hurt sounds

* fixed misc_sound volume settings
Sunday, June 07, 2009 12:51 AM
tlh2000 * r24591 /ufoai/trunk/base/maps/africa/af_main.map: * fixed misc_sound volume settings

* added sounds to team scripts
Saturday, June 06, 2009 11:30 PM
tlh2000 * r24590 /ufoai/trunk/base/ufos/ (team_aliens.ufo team_humans.ufo): * added sounds to team scripts

* added some new sounds
Saturday, June 06, 2009 11:28 PM
tlh2000 * r24589 /ufoai/trunk/base/sound/ (9 files in 2 dirs): * added some new sounds

* added soldier death sounds
Saturday, June 06, 2009 11:22 PM
tlh2000 * r24588 /ufoai/trunk/base/ufos/team_humans.ufo: * added soldier death sounds

* added and renamed hurt and death sounds
Saturday, June 06, 2009 11:21 PM
tlh2000 * r24587 /ufoai/trunk/base/ (35 files in 4 dirs): * added and renamed hurt and death sounds

* Idx => IDX
Saturday, June 06, 2009 10:58 PM
tlh2000 * r24586 /ufoai/trunk/src/client/campaign/ (cp_map.c cp_missions.c cp_missions.h cp_popup.c): * Idx => IDX

* create cvar if it need, when we puch the parent window
Saturday, June 06, 2009 5:54 AM
bayo-fr * r24585 /ufoai/trunk/src/client/menu/node/m_node_tab.c: * create cvar if it need, when we puch the parent window


Go Odie go!  ;D

Thanks for all this effort man!  ;D (Though you are uploading more builds than I can test.  ;D Busy with work. *Grumble.*  :P)

Haha, oh ok ok. :D Here comes one more. Btw, i am hoping to keep this topic clean. So anything, open a separate track or leave me a PM ok? :D Cheers!

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24629
Post by: odie on June 09, 2009, 04:37:00 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24629 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 10.20am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24629 Developer's Built (http://www.nakido.com/736EE5E6FDF2503DBDCABC6BE1FD20BA15FEE2EF)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.20pm +8GMT)
DONE!

Revision notes from 24618 to 24629 (See attached file or see below).

Code: [Select]
* fix comment
Tuesday, June 09, 2009 7:27 AM
bayo-fr * r24629 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix comment

* vscrollbar for messagesystem
Tuesday, June 09, 2009 7:23 AM
geever * r24628 /ufoai/trunk/base/ufos/ui/geoscape.ufo: * vscrollbar for messagesystem

* clean up AUTOSCROLL code, with a define
Tuesday, June 09, 2009 7:21 AM
bayo-fr * r24627 /ufoai/trunk/src/client/menu/node/m_node_text.c: * clean up AUTOSCROLL code, with a define

* fix lineheight computation
Tuesday, June 09, 2009 7:02 AM
bayo-fr * r24626 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix lineheight computation

* fix comment
Tuesday, June 09, 2009 6:22 AM
bayo-fr * r24625 /ufoai/trunk/src/client/menu/m_data.h: * fix comment

* dropdown messagelist with mouse enter/leave into message list itself, and not...
Tuesday, June 09, 2009 6:19 AM
bayo-fr * r24624 /ufoai/trunk/base/ufos/ui/geoscape.ufo:
* dropdown messagelist with mouse enter/leave into message list itself, and not message button
* button can't do both without usability problem

* rework MessageList to cache line use * scroll line by line, and not message by...
Tuesday, June 09, 2009 6:14 AM
bayo-fr * r24623 /ufoai/trunk/src/client/ (campaign/cp_messages.h menu/node/m_node_text.c):
* rework MessageList to cache line use
* scroll line by line, and not message by message
* @todo fix autoscroll when we add a message

* recheck techs' researchable status on opening research menu
Tuesday, June 09, 2009 6:08 AM
geever * r24622 /ufoai/trunk/src/client/campaign/cp_research_callbacks.c: * recheck techs' researchable status on opening research menu

* demo of the "event" event from window node, usefull to test if it work
Tuesday, June 09, 2009 3:04 AM
bayo-fr * r24621 /ufoai/trunk/contrib/scripts/menu/unittest_event.ufo: * demo of the "event" event from window node, usefull to test if it work

* changed the way the color index is calculated to the VectorLength method from...
Tuesday, June 09, 2009 2:39 AM
tlh2000 * r24620 /ufoai/trunk/src/ (client/renderer/r_material.c common/cmd.c server/sv_world.c):
* changed the way the color index is calculated to the VectorLength method from my very first implementation - the results look a lot better
* comment

* updated and reworked the bridge map
Tuesday, June 09, 2009 2:36 AM
tlh2000 * r24619 /ufoai/trunk/base/ (4 files in 2 dirs): * updated and reworked the bridge map

* fixed date
Monday, June 08, 2009 1:07 PM
tlh2000 * r24618 /ufoai/homepage/home.php: * fixed date

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24654
Post by: odie on June 10, 2009, 03:42:13 am
Note: This version will break all previous savegames (As per 24638)

A new DEBUG version, complete clean rebuilt in codeblocks, R24654 is compiled and uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is uploaded to nakido and will take another approx 2-3 hrs. (Now = 9.30am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24654 Developer's Built (http://www.nakido.com/E833A43AB9DF33E950911161CBE15A9A10C1DC10)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.03pm +8GMT)
DONE!

Revision notes from 24629 to 24654 (See attached file or see below).

Code: [Select]
* remove extra enter
Wednesday, June 10, 2009 6:09 AM
geever * r24654 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * remove extra enter

* fix minor issues, and cleanup :P
Wednesday, June 10, 2009 4:20 AM
geever * r24653 /ufoai/trunk/src/client/campaign/ (cp_fightequip_callbacks.c cp_mapfightequip.c): * fix minor issues, and cleanup :P

* use sys_Error instead of assert and removed the initialization of the node...
Wednesday, June 10, 2009 4:15 AM
tlh2000 * r24652 /ufoai/trunk/src/client/menu/m_parse.c: * use sys_Error instead of assert and removed the initialization of the node variable

* fixed warnings * fixed segfault in MN_ParseMenu
Wednesday, June 10, 2009 4:10 AM
tlh2000 * r24651 /ufoai/trunk/src/client/ (menu/m_parse.c multiplayer/mp_team.c):
* fixed warnings

* fixed segfault in MN_ParseMenu
Fixed error in XVI Loading, when No XVI was saved default values must be loaded.
Wednesday, June 10, 2009 4:02 AM
clarki * r24650 /ufoai/trunk/src/client/campaign/cp_xvi.c: Fixed error in XVI Loading, when No XVI was saved default values must be loaded.

* small cleanup - geever please check AII_GetAircraftSlotByIDX AC_ITEM_SHIELD...
Wednesday, June 10, 2009 3:51 AM
tlh2000 * r24649 /ufoai/trunk/src/ (3 files in 3 dirs):
* small cleanup - geever please check AII_GetAircraftSlotByIDX AC_ITEM_SHIELD case
* reduced scope

* fix some (release mode) wrnings
Wednesday, June 10, 2009 3:48 AM
geever * r24648 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fix some (release mode) wrnings

* new basedefence equip menu (still WIP) and cleanup, cleanup, cleanup
Wednesday, June 10, 2009 3:41 AM
geever * r24647 /ufoai/trunk/ (6 files in 3 dirs): * new basedefence equip menu (still WIP) and cleanup, cleanup, cleanup

* fixed format string issue in ufoai-cs.po
Wednesday, June 10, 2009 3:31 AM
tlh2000 * r24646 /ufoai/trunk/src/po/ufoai-cs.po: * fixed format string issue in ufoai-cs.po

* added the check option to msgfmt call
Wednesday, June 10, 2009 3:29 AM
tlh2000 * r24645 /ufoai/trunk/build/lang.mk: * added the check option to msgfmt call

* fixed polish po file (should no longer crash on new month) * updated po and...
Wednesday, June 10, 2009 2:55 AM
tlh2000 * r24644 /ufoai/trunk/src/po/ (25 files):

* fixed polish po file (should no longer crash on new month)
* updated po and pot files

* allow to use the "string" property, if we dont use dataid
Wednesday, June 10, 2009 1:43 AM
bayo-fr * r24643 /ufoai/trunk/src/client/menu/node/m_node_text.c: * allow to use the "string" property, if we dont use dataid

* add mn_updateoption to update some option status * add a demo into contrib
Wednesday, June 10, 2009 1:07 AM
bayo-fr * r24642 /ufoai/trunk/ (2 files in 2 dirs):
* add mn_updateoption to update some option status
* add a demo into contrib

* int => (u)int32_t * short => uint16_t
Wednesday, June 10, 2009 12:43 AM
tlh2000 * r24641 /ufoai/trunk/src/common/qfiles.h:
* int => (u)int32_t
* short => uint16_t

* short => uint16_t, int => uint32_t
Wednesday, June 10, 2009 12:33 AM
tlh2000 * r24640 /ufoai/trunk/src/shared/ (byte.c byte.h): * short => uint16_t, int => uint32_t

* int => uint32_t
Wednesday, June 10, 2009 12:31 AM
tlh2000 * r24639 /ufoai/trunk/src/client/campaign/cp_save.c: * int => uint32_t


SAVE GAME WILL BREAK BECAUSE OF THIS:

* changed xml size value in the savegame header from long to int * NOTE: This...
Wednesday, June 10, 2009 12:25 AM
tlh2000 * r24638 /ufoai/trunk/src/client/campaign/cp_save.c:
* changed xml size value in the savegame header from long to int
* NOTE: This will break existing savegames but will fix endian and 64bit problems
* reduced scope

Code: [Select]
* camel case
* music tracks by David Anstey
Tuesday, June 09, 2009 6:17 PM
tlh2000 * r24637 /ufoai/data_source/music/David-Anstey/ (9 files): * music tracks by David Anstey

* added city_train
Tuesday, June 09, 2009 2:59 PM
tlh2000 * r24636 /ufoai/data_source/images/maps_loading.xcf.bz2: * added city_train

* added loading screen for city_train
Tuesday, June 09, 2009 2:20 PM
tlh2000 * r24635 /ufoai/trunk/base/pics/maps/loading/ (city_disco.jpg city_train.jpg): * added loading screen for city_train

* tweaked material files
Tuesday, June 09, 2009 2:19 PM
tlh2000 * r24634 /ufoai/trunk/base/ (3 files in 2 dirs): * tweaked material files

* footsteps * phong * details
Tuesday, June 09, 2009 2:03 PM
tlh2000 * r24633 /ufoai/trunk/base/maps/city_train.map:
* footsteps
* phong
* details

* fixed some nodraw brushes, added details
Tuesday, June 09, 2009 1:50 PM
tlh2000 * r24632 /ufoai/trunk/base/maps/city_train.map: * fixed some nodraw brushes, added details

* normalmap
Tuesday, June 09, 2009 1:36 PM
tlh2000 * r24631 /ufoai/trunk/base/textures/tex_mattn/railway_nm.tga: * normalmap

* heightmap
Tuesday, June 09, 2009 1:35 PM
tlh2000 * r24630 /ufoai/data_source/images/textures/tex_mattn/railway_heightmap.tga: * heightmap

* fix comment
Tuesday, June 09, 2009 7:27 AM
bayo-fr * r24629 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix comment


[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24671 (Not Coming Soon)
Post by: odie on June 11, 2009, 11:33:24 am
(CANCELLED)

I have decided to do a complete redo of the maps compilation later.....

I will be away for 2 courses back to back until 18th June. Hence, apologies for no updates till then..... Next updates on 19th June 2009

(Pause)


Revision notes from 24654 to 24671 (See attached file or see below).

Code: [Select]
* fixed nodraw texture bug
Thursday, June 11, 2009 2:07 PM
tlh2000 * r24671 /ufoai/trunk/base/maps/b/ (laser.map missile.map): * fixed nodraw texture bug

* implemented todo about rs_building_laser
Thursday, June 11, 2009 2:05 PM
tlh2000 * r24670 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * implemented todo about rs_building_laser

* added laser defence script entries and extended B_GetBuildingTypeByBuildingID...
Thursday, June 11, 2009 2:04 PM
tlh2000 * r24669 /ufoai/trunk/ (3 files in 2 dirs): * added laser defence script entries and extended B_GetBuildingTypeByBuildingID to also handle the laser defence building type

* copy the base picture, too
Thursday, June 11, 2009 2:00 PM
tlh2000 * r24668 /ufoai/trunk/base/pics/base/laser.tga: * copy the base picture, too

* added copy of missile base building map for the laser building
Thursday, June 11, 2009 1:59 PM
tlh2000 * r24667 /ufoai/trunk/base/maps/b/laser.map: * added copy of missile base building map for the laser building

* second try for fixing the mapbug of report #2799817 (Can walk through walls) -...
Thursday, June 11, 2009 1:44 PM
tlh2000 * r24666 /ufoai/trunk/base/maps/bunker.map: * second try for fixing the mapbug of report #2799817 (Can walk through walls) - forgot to remove the actorclip in my first attempt

* fixed harvester map tile
Thursday, June 11, 2009 1:41 PM
tlh2000 * r24665 /ufoai/trunk/base/maps/farm/f_craft_ufo_harvester.map: * fixed harvester map tile

* should fix the mapbug of report #2799817 (Can walk through walls)
Thursday, June 11, 2009 1:35 PM
tlh2000 * r24664 /ufoai/trunk/base/maps/bunker.map: * should fix the mapbug of report #2799817 (Can walk through walls)

* patch #2804420 (update danish translation)
Thursday, June 11, 2009 1:23 PM
tlh2000 * r24663 /ufoai/trunk/src/po/ufoai-da.po: * patch #2804420 (update danish translation)

* fixed a pathfinding bug. Not sure what it actually fixes...
Thursday, June 11, 2009 6:38 AM
aduke1 * r24662 /ufoai/trunk/src/common/routing.c: * fixed a pathfinding bug. Not sure what it actually fixes...

* fixed the negative TU count issue - using actorMoveLength here was wrong...
Thursday, June 11, 2009 2:06 AM
tlh2000 * r24661 /ufoai/trunk/src/ (client/cl_le.c common/cmodel.c): * fixed the negative TU count issue - using actorMoveLength here was wrong anyway (using Grid_TUsUsed with the dir we get from the netchannel would be the correct way to reduce the TU bar step by step)

* tdodo comment added
Thursday, June 11, 2009 12:02 AM
geever * r24660 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * tdodo comment added

* extended the 'Negative TU costs while walking' error message
Wednesday, June 10, 2009 1:35 PM
tlh2000 * r24659 /ufoai/trunk/src/client/cl_le.c: * extended the 'Negative TU costs while walking' error message

* should fix some movement related bugs such as actors outside the world,...
Wednesday, June 10, 2009 1:32 PM
tlh2000 * r24658 /ufoai/trunk/src/ (client/cl_le.c game/g_ai.c game/g_ai_lua.c game/g_client.c):
* should fix some movement related bugs such as actors outside the world, invalid states after trying to move to an invalid grid location
* maybe it even has an impact on the negative TU costs while walking error (please check and report back)

* hopefully fixed two actors at the same grid field
Wednesday, June 10, 2009 1:13 PM
tlh2000 * r24657 /ufoai/trunk/src/game/g_ai.c: * hopefully fixed two actors at the same grid field

* assert => gi.error
Wednesday, June 10, 2009 1:00 PM
tlh2000 * r24656 /ufoai/trunk/src/game/g_ai.c: * assert => gi.error

* whitespaces * Cmd_ExecuteString => MN_ExecuteConfunc * removed buffer copy in...
Wednesday, June 10, 2009 12:56 PM
tlh2000 * r24655 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* whitespaces
* Cmd_ExecuteString => MN_ExecuteConfunc
* removed buffer copy in AIM_UpdateAircraftItemList

* remove extra enter
Wednesday, June 10, 2009 6:09 AM
geever * r24654 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * remove extra enter

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24761 (With Complete Maps Rebuilt)
Post by: odie on June 19, 2009, 03:56:19 am
Hi Folks,

I am back after my camp and my course at last! I see a whopping 132 updates of revisions since my last own update! Do download this one and start a new game ok? :D

Cheerios! (I try to see if i can make 1 more update tml as i be @ work. If not, it will be the last for this wk!)

A new DEBUG version, complete clean rebuilt in codeblocks, R24761 is compiled and is uploaded to nakido. (Last Complete Rebuilt of Maps as of this revision R24761)

Its is uploaded to nakido now and will take another approx 2-3 hrs. (Now = 4.10pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24761 Developer's Built (http://www.nakido.com/72B19892A79681FC6EEA9C53CB9D5779916BA374)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (4.10pm +8GMT)
DONE!

Revision notes from 24629 to 24761 (See Attached File).

(As too many characters, pls see the file attached.)

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24765
Post by: odie on June 20, 2009, 04:52:46 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24765 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24761)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 10.50am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24765 Developer's Built (http://www.nakido.com/2174B39CD83DD18B8BC37B73B003DA2AF8E07459)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.30pm +8GMT)
DONE!

PS: This will be the last update for the wk. :D
Be sure to get this if your revision currently is before 24761. Alot alot since. :D
Start a new game too!

Revision notes from 24761 to 24765 (See attached file or see below).

Code: [Select]
* deref inner actions allocation
Saturday, June 20, 2009 3:14 AM
bayo-fr * r24765 /ufoai/trunk/src/client/menu/m_parse.c: * deref inner actions allocation

* better error message
Saturday, June 20, 2009 2:33 AM
geever * r24764 /ufoai/trunk/src/client/menu/m_actions.c: * better error message

* initialize cvar on menu init
Saturday, June 20, 2009 1:45 AM
geever * r24763 /ufoai/trunk/base/ufos/ui/ (aircraft_pilots.ufo aircraft_soldiers.ufo): * initialize cvar on menu init

* moved some variables into client_state_t * fixed EV_ACTOR_SHOOT and...
Friday, June 19, 2009 12:24 PM
tlh2000 * r24762 /ufoai/trunk/src/ (17 files in 7 dirs):
* moved some variables into client_state_t
* fixed EV_ACTOR_SHOOT and EV_ACTOR_APPEAR events (entnum 0 was send as activator - and that is the world entnum and should really not be used like this)

* even more place_t implementation (still WIP)
Friday, June 19, 2009 6:42 AM
aduke1 * r24761 /ufoai/trunk/src/common/routing.c: * even more place_t implementation (still WIP)

[attachment deleted by admin]
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Destructavator on June 20, 2009, 01:26:46 pm
http://www.destructavator.com/92dl/ufoai-2.3-dev-win32.exe

This is an alternate download, also r24765, for those who are having trouble with Nakido, although it has a few differences as I've been playing around with this "working copy" a bit.  This is from a server based in the United States.  Most of it's the same as SVN, but here are the changes (so you've been warned):

- The DLL for SDL is a more recent version, 1.2.13, as I've been trying to fix cinematic playback issues and noticed this made a positive difference.

- Also for video playback, I can't recall whether or not the xvidcore.dll has been updated - Xvid recently rolled out a new release version, although the API is the same - but with bug and security fixes.

- Radiant isn't compiled right - something I'm working on but haven't been able to make the time for yet (sorry).

- The "videos" folder under "base" might have a few extra .OGM video clips in there I was using for testing.  In the game console you can test these yourself, type "cinematic" and then press the TAB key to see a list of videos the game finds and can try to play.  I've been using video clips from Big Buck Bunny (The free, open movie) among other things...

There were also a few other things, but I reverted back to SVN as much as I could before upload, which I admit was rushed.

Edit: The "contrib" folder should have the original (old) DLL files.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Another Guy on June 20, 2009, 04:52:40 pm
I'm probably pushing it, but when u guys upload new installers, could u also link to a small archive only with the main compiled binaries (ufo.exe, ufo_ded.exe, ufo2map, uforadiant.exe, game.dll)? Would make downloads a LOT smaller (around 8MB using zip) for those using SVN and I'd be very grateful.  :D




Obs: Considering the topic name "Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only" maybe put it on Win32 Development Binary Installer Links (http://ufoai.ninex.info/forum/index.php?topic=2830.0) or a new topic.
Obs 2: Yes I know, ppl could just compile themselves but for some reson I'm not being able too. Maybe someone else has the same issue, so thats the post reason. So ppl can start testing new versions as soon as possible.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: geever on June 20, 2009, 06:49:09 pm
@Another Guy: It won't work. Sometimes we change stuff in the code which needs data to be changed like
if "..." -> if (...). The new binaries will not work with the old data or will work but with issues. (I don't want to hunt down these issues...) Updating only binaries is a bad idea.

-geever
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Titan on June 20, 2009, 07:41:02 pm
Dang.. I don't know If I'm supposed to be in here, but is that a full build or an incremental?

EDIT: Yikes, that link is nice. 1.5 mbs  :o
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Another Guy on June 20, 2009, 07:50:54 pm
Quote
@Another Guy: It won't work. Sometimes we change stuff in the code which needs data to be changed like
if "..." -> if (...). The new binaries will not work with the old data or will work but with issues. (I don't want to hunt down these issues...) Updating only binaries is a bad idea.
Idea is to download updated binaries and using TortoiseSVN to get SVNdata to match same build as the newest binaries. Did I miss anything?
Seemed a good plan to me.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: geever on June 20, 2009, 08:03:02 pm
The current builds aren't svn checkouts, are they? So you should do a new checkout and if you did, compiling with the prepackaged C::B isn't too difficult.

-geever
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Another Guy on June 20, 2009, 08:13:14 pm
Quote
Obs 2: Yes I know, ppl could just compile themselves but for some reson I'm not being able too. Maybe someone else has the same issue, so thats the post reason. So ppl can start testing new versions as soon as possible.

Well, only sugested that cause c:b always give some error message (http://ufoai.ninex.info/forum/index.php?topic=3738.msg27222#new) that prevents me from compiling it. Though I could be not the only one. Guess I'll just download full installers then.

Edit: Got compiler to work with Muton C:B Package (http://ufoai.ninex.info/forum/index.php?topic=3551.msg27305#msg27305). Guess I'm back on party after all!
Edit2: Sorry for all this offtopic discussion.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Sepelio on June 20, 2009, 09:46:39 pm
http://www.destructavator.com/92dl/ufoai-2.3-dev-win32.exe

This is an alternate download, also r24765, for those who are having trouble with Nakido, although it has a few differences as I've been playing around with this "working copy" a bit.  This is from a server based in the United States.  Most of it's the same as SVN, but here are the changes (so you've been warned):

- The DLL for SDL is a more recent version, 1.2.13, as I've been trying to fix cinematic playback issues and noticed this made a positive difference.

- Also for video playback, I can't recall whether or not the xvidcore.dll has been updated - Xvid recently rolled out a new release version, although the API is the same - but with bug and security fixes.

- Radiant isn't compiled right - something I'm working on but haven't been able to make the time for yet (sorry).

- The "videos" folder under "base" might have a few extra .OGM video clips in there I was using for testing.  In the game console you can test these yourself, type "cinematic" and then press the TAB key to see a list of videos the game finds and can try to play.  I've been using video clips from Big Buck Bunny (The free, open movie) among other things...

There were also a few other things, but I reverted back to SVN as much as I could before upload, which I admit was rushed.

Edit: The "contrib" folder should have the original (old) DLL files.

I just downloaded this build and have just spotted an alien which appears to be walking on air...
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Destructavator on June 21, 2009, 05:44:34 am
A screenshot along with what map/mission you're on would be helpful (in a separate thread please, as we're already cluttering up this one with comments, this thread is really just for links to download).
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on June 22, 2009, 05:37:39 am
Dear Another Guy and Destructavator and all:

Please leave this thread clean and limit to download links please. Thanks.

If have references to comments, please move to different threads.



A screenshot along with what map/mission you're on would be helpful (in a separate thread please, as we're already cluttering up this one with comments, this thread is really just for links to download).

Destructavator:

Thanks for helping to maintain order. :D



To: Mod,

Kindly shift some of these non-related threads to off thread pls. Thanks.

:D
Title: UFOAI Developer's Built 2.3 R24791
Post by: odie on June 22, 2009, 05:45:50 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24791 is compiled and uploaded to nakido. (Last Complete Rebuilt of Maps as of R24761)

It is uploaded to nakido now and will take another 2-3 hrs. (Now = 11.39am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24791 Developer's Built (http://www.nakido.com/69D64B8EA51A4593E2EF676B6D15B47190D44F27)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.29pm +8GMT)
DONE!

Revision notes from 24765 to 24791 (See attached file or see below).

Code: [Select]
* set production.idx on loadgame
Monday, June 22, 2009 3:53 AM
geever * r24791 /ufoai/trunk/src/client/campaign/cp_produce.c: * set production.idx on loadgame

* fixed levelflags
Monday, June 22, 2009 3:13 AM
tlh2000 * r24790 /ufoai/trunk/base/maps/city_train.map: * fixed levelflags

* heightmaps
Monday, June 22, 2009 3:11 AM
tlh2000 * r24789 /ufoai/data_source/images/textures/tex_mattn/ (floor009_height.tga floor010_height.tga floor011_height.tga): * heightmaps

* normalmaps
Monday, June 22, 2009 3:10 AM
tlh2000 * r24788 /ufoai/trunk/base/textures/tex_mattn/ (floor009_nm.tga floor010_nm.tga floor011_nm.tga): * normalmaps

* fix selected line on priority change
Monday, June 22, 2009 2:19 AM
geever * r24787 /ufoai/trunk/src/client/campaign/cp_produce_callbacks.c: * fix selected line on priority change

* heigthmap
Monday, June 22, 2009 2:10 AM
tlh2000 * r24786 /ufoai/data_source/images/textures/tex_mattn/crate001_height.tga: * heigthmap

* normalmap
Monday, June 22, 2009 2:09 AM
tlh2000 * r24785 /ufoai/trunk/base/textures/tex_mattn/crate001_nm.tga: * normalmap

* fixed EV_ACTOR_DIE event
Monday, June 22, 2009 1:36 AM
tlh2000 * r24784 /ufoai/trunk/src/client/events/e_main.c: * fixed EV_ACTOR_DIE event

* doxygen
Monday, June 22, 2009 1:17 AM
tlh2000 * r24783 /ufoai/trunk/src/client/events/event/actor/e_event_actordie.c: * doxygen

* doxygen
Monday, June 22, 2009 1:13 AM
tlh2000 * r24782 /ufoai/trunk/ (5 files in 2 dirs): * doxygen

* count and number detected ufos ("UFO #4"), store last detection time
Sunday, June 21, 2009 7:51 PM
geever * r24781 /ufoai/trunk/src/client/campaign/ (5 files): * count and number detected ufos ("UFO #4"), store last detection time

* check RAW type when we set a property ** fix lack with node casts
Sunday, June 21, 2009 7:34 PM
bayo-fr * r24780 /ufoai/trunk/src/client/menu/ (m_actions.c m_actions.h m_parse.c):
* check RAW type when we set a property
** fix lack with node casts

* ui script cleanu/optimisation ** a string must use quote (at least for...
Sunday, June 21, 2009 6:07 PM
bayo-fr * r24779 /ufoai/trunk/ (2 files in 2 dirs):
* ui script cleanu/optimisation
** a string must use quote (at least for expressions)
** "*cvar:foo" (with quotes) is a string, not a cvar
** number are parsed as float
** we can use "true"/"false" (without quote) for 0 and 1
** parse error for unmatched tokens

* moved into contrib
Sunday, June 21, 2009 2:30 PM
tlh2000 * r24778 /ufoai/trunk/ (4 files in 2 dirs): * moved into contrib

* recompress with pngcrush for ~ 25% size reduction
Sunday, June 21, 2009 7:13 AM
richlv * r24777 /ufoai/trunk/inheritance.png: * recompress with pngcrush for ~ 25% size reduction

* recompress images with pngcrush, with gains varying from very small to 28.3%
Sunday, June 21, 2009 7:04 AM
richlv * r24776 /ufoai/trunk/ (23 files in 15 dirs): * recompress images with pngcrush, with gains varying from very small to 28.3%

* ui script cleanup
Sunday, June 21, 2009 4:53 AM
geever * r24775 /ufoai/trunk/base/ufos/ui/ (aircraft_equip.ufo options.ufo): * ui script cleanup

* recompress images with pngcrush, ~ 9% gains
Sunday, June 21, 2009 4:45 AM
richlv * r24774 /ufoai/trunk/base/pics/ (8 files in 2 dirs): * recompress images with pngcrush, ~ 9% gains

* recompress images with pngcrush, average gains > 20%
Sunday, June 21, 2009 4:21 AM
richlv * r24773 /ufoai/trunk/base/pics/nations/ (8 files): * recompress images with pngcrush, average gains > 20%

* quote strings in conditions * unquote cvars
Sunday, June 21, 2009 4:08 AM
bayo-fr * r24772 /ufoai/trunk/ (43 files in 2 dirs):
* quote strings in conditions
* unquote cvars

* remove "mn_textscroll" from ufopedia
Sunday, June 21, 2009 3:38 AM
bayo-fr * r24771 /ufoai/trunk/base/ufos/ui/ufopedia.ufo: * remove "mn_textscroll" from ufopedia

* UI fixes for buildings screen (cvar cleanup, scrollbar)
Sunday, June 21, 2009 3:15 AM
geever * r24770 /ufoai/trunk/ (2 files in 2 dirs): * UI fixes for buildings screen (cvar cleanup, scrollbar)

* fix bug with listener * allow to call a node event ("call node@onClick", it is...
Sunday, June 21, 2009 1:07 AM
bayo-fr * r24769 /ufoai/trunk/ (3 files in 2 dirs):
* fix bug with listener
* allow to call a node event ("call node@onClick", it is a direct call, not an event send by the core ui code)
* use it to create some unittests

* svn copyright tag
Saturday, June 20, 2009 11:50 PM
tlh2000 * r24768 /ufoai/trunk/base/models/objects/abrams/ (abrams.obj abrams.tga abrams_bump.tga abrams_spec.tga): * svn copyright tag

* abrams tank model and textures
Saturday, June 20, 2009 11:31 PM
tlh2000 * r24767 /ufoai/trunk/base/models/objects/abrams/ (. abrams.obj abrams.tga abrams_bump.tga abrams_spec.tga): * abrams tank model and textures

* some minor ui fixes
Saturday, June 20, 2009 4:26 PM
geever * r24766 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo: * some minor ui fixes

* deref inner actions allocation
Saturday, June 20, 2009 3:14 AM
bayo-fr * r24765 /ufoai/trunk/src/client/menu/m_parse.c: * deref inner actions allocation

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24799
Post by: odie on June 23, 2009, 06:51:11 am
Wohoooo! Its almost 24800 Revisions!

A new DEBUG version, complete clean rebuilt in codeblocks, R24799 is compiled and being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24761)

It is being uploaded to nakido now and will take another 2-3 hrs. (Now = 12.45pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24799 Developer's Built (http://www.nakido.com/B3A85013E03F8627DB4EF70077E398A158B2FE4F)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (12.45pm +8GMT)
DONE!

Revision notes from 24791 to 24799 (See attached file or see below).
Code: [Select]
* circumventing the prob with RT_CalcNewZ()
Tuesday, June 23, 2009 4:55 AM
aduke1 * r24799 /ufoai/trunk/src/common/routing.c: * circumventing the prob with RT_CalcNewZ()

* minor cleanup
Tuesday, June 23, 2009 3:59 AM
tlh2000 * r24798 /ufoai/trunk/src/client/events/e_main.c: * minor cleanup

* should fix the bloodspider weapon (precache) bug
Tuesday, June 23, 2009 3:28 AM
tlh2000 * r24797 /ufoai/trunk/ (4 files in 4 dirs): * should fix the bloodspider weapon (precache) bug

* camel case and cleanup
Tuesday, June 23, 2009 3:20 AM
tlh2000 * r24796 /ufoai/trunk/src/client/ (9 files in 3 dirs): * camel case and cleanup

* readded pk3 files that were removed in 24485 by accident to the ufoai-data...
Tuesday, June 23, 2009 3:10 AM
tlh2000 * r24795 /ufoai/trunk/debian/ufoai-data.install:
* readded pk3 files that were removed in 24485 by accident to the ufoai-data package again
* added 0videos and 0shaders, too

* modified the icon for the new selection mode a little bit
Tuesday, June 23, 2009 2:59 AM
tlh2000 * r24794 /ufoai/trunk/radiant/bitmaps/selection_selectallsametex.bmp: * modified the icon for the new selection mode a little bit

* "select all of same tex" also as toolbar icon (needs better image)
Tuesday, June 23, 2009 1:24 AM
RudolfoWood * r24793 /ufoai/trunk/src/tools/radiant/radiant/toolbars.cpp: * "select all of same tex" also as toolbar icon (needs better image)

* copy of selection_selectcompletetall.bmp as placeholder for better image
Tuesday, June 23, 2009 1:23 AM
RudolfoWood * r24792 /ufoai/trunk/radiant/bitmaps/selection_selectallsametex.bmp: * copy of selection_selectcompletetall.bmp as placeholder for better image

* set production.idx on loadgame
Monday, June 22, 2009 3:53 AM
geever * r24791 /ufoai/trunk/src/client/campaign/cp_produce.c: * set production.idx on loadgame

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24810
Post by: odie on June 24, 2009, 06:04:52 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24810 is compiled and being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24761)

It is being uploaded to nakido now and will take another 2-3 hrs. (Now = 11.59am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24810 Developer's Built (http://www.nakido.com/26B7EC9B245705C33B69D32A6ED74DF22B364E9C)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.30pm +8GMT)
DONE!

Revision notes from 24799 to 24810 (See attached file or see below).

Code: [Select]
* splitted into several parts and rescaled
Wednesday, June 24, 2009 5:05 AM
tlh2000 * r24810 /ufoai/trunk/base/models/objects/abrams/ (4 files): * splitted into several parts and rescaled

* vertex normals * rescale * TODO: Split this into two modelparts and check the...
Wednesday, June 24, 2009 4:49 AM
tlh2000 * r24809 /ufoai/trunk/base/models/objects/abrams/abrams.obj:
* vertex normals
* rescale
* TODO: Split this into two modelparts and check the scaling ingame

* fixed actor movement event time until new event system is fully implemented...
Wednesday, June 24, 2009 3:52 AM
tlh2000 * r24808 /ufoai/trunk/src/client/ (7 files in 3 dirs): * fixed actor movement event time until new event system is fully implemented (deactivates multiple soldier movement at the same time)

* autofix mn_active when we start the game
Wednesday, June 24, 2009 3:45 AM
bayo-fr * r24807 /ufoai/trunk/src/client/menu/m_menus.c: * autofix mn_active when we start the game

* we dont need to go back to "main" stack if we are already on this stack
Wednesday, June 24, 2009 3:35 AM
bayo-fr * r24806 /ufoai/trunk/src/client/cl_game.c: * we dont need to go back to "main" stack if we are already on this stack

* game_exit here mean nothing
Wednesday, June 24, 2009 3:25 AM
bayo-fr * r24805 /ufoai/trunk/base/ufos/ui/singleplayer.ufo: * game_exit here mean nothing

* get rid of updateKeyCombo datacallback function * renamed updateValueCombo to...
Wednesday, June 24, 2009 3:22 AM
RudolfoWood * r24804 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp:
* get rid of updateKeyCombo datacallback function
* renamed updateValueCombo to valueEditingStarted
* combo model list stores are initialized only once

* remove todo, mn_main is private
Wednesday, June 24, 2009 3:05 AM
bayo-fr * r24803 /ufoai/trunk/src/client/cl_main.c: * remove todo, mn_main is private

* fix typo in default and type definition for maxteams attribute in workdspawn
Wednesday, June 24, 2009 3:01 AM
RudolfoWood * r24802 /ufoai/trunk/base/ufos/entities.ufo: * fix typo in default and type definition for maxteams attribute in workdspawn

* not need to know the name of the menu here
Wednesday, June 24, 2009 2:58 AM
bayo-fr * r24801 /ufoai/trunk/src/client/menu/m_menus.c: * not need to know the name of the menu here

* fix changeable progressbar
Wednesday, June 24, 2009 12:54 AM
geever * r24800 /ufoai/trunk/base/ufos/ui/research.ufo: * fix changeable progressbar

* circumventing the prob with RT_CalcNewZ()
Tuesday, June 23, 2009 4:55 AM
aduke1 * r24799 /ufoai/trunk/src/common/routing.c: * circumventing the prob with RT_CalcNewZ()

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24827
Post by: odie on June 25, 2009, 07:31:28 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24810 is compiled and being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24761)

It is being uploaded to nakido now and will take another 2-3 hrs. (Now = 1.29pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24827 Developer's Built (http://www.nakido.com/D5F7E13B6561088E853B0080E135AECE9A1A9D32)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.30pm +8GMT)
DONE!

Revision notes from 24810 to 24827 (See attached file or see below).

Code: [Select]
* cleanup
Thursday, June 25, 2009 5:15 AM
aduke1 * r24827 /ufoai/trunk/src/common/routing.c: * cleanup

* be verbose about executed commands * respect ufo2map new path handling (no...
Thursday, June 25, 2009 5:01 AM
dino4k * r24826 /ufoai/trunk/contrib/scripts/map-get:
* be verbose about executed commands
* respect ufo2map new path handling (no base/) needed

* updated po and pot files
Thursday, June 25, 2009 3:27 AM
tlh2000 * r24825 /ufoai/trunk/src/po/ (26 files): * updated po and pot files

* fixed wrong rock textures
Thursday, June 25, 2009 3:20 AM
tlh2000 * r24824 /ufoai/trunk/base/maps/africa/af_main.map: * fixed wrong rock textures

* marked lift buttons as passable * made the lift smaller
Thursday, June 25, 2009 3:15 AM
tlh2000 * r24823 /ufoai/trunk/base/maps/bunker.map:
* marked lift buttons as passable
* made the lift smaller

* use the color to draw the armour (then, no armour -> semi-transparent)
Thursday, June 25, 2009 3:01 AM
bayo-fr * r24822 /ufoai/trunk/src/client/menu/node/m_node_container.c: * use the color to draw the armour (then, no armour -> semi-transparent)

* updated the lua ai
Thursday, June 25, 2009 2:47 AM
tlh2000 * r24821 /ufoai/trunk/ (base/ai/alien.lua base/ai/civilian.lua src/game/g_ai_lua.c): * updated the lua ai

* remove obsolete documentation
Thursday, June 25, 2009 2:37 AM
bayo-fr * r24820 /ufoai/trunk/src/client/renderer/r_draw.c: * remove obsolete documentation

* remove "align" param from MN_DrawNormImage
Thursday, June 25, 2009 2:31 AM
bayo-fr * r24819 /ufoai/trunk/src/client/menu/ (17 files in 2 dirs): * remove "align" param from MN_DrawNormImage

* reduced scope * activated actorL_face
Thursday, June 25, 2009 2:16 AM
tlh2000 * r24818 /ufoai/trunk/src/game/ (g_ai.c g_ai_lua.c):
* reduced scope
* activated actorL_face

* use default align
Thursday, June 25, 2009 2:14 AM
bayo-fr * r24817 /ufoai/trunk/src/client/menu/node/m_node_container.c: * use default align

* use default align (not so easy, it can't work with only textalign)
Thursday, June 25, 2009 2:03 AM
bayo-fr * r24816 /ufoai/trunk/src/client/menu/node/m_node_text.c: * use default align (not so easy, it can't work with only textalign)

* Coilgun research now requires needler
Thursday, June 25, 2009 12:43 AM
btaxis * r24815 /ufoai/trunk/base/ufos/research.ufo: * Coilgun research now requires needler

* update ufoai-ru.po, synchronize with wiki. * Update POTFILES.in
Wednesday, June 24, 2009 11:16 PM
Kildor * r24814 /ufoai/trunk/src/po/ (POTFILES.in ufoai-ru.po):
* update ufoai-ru.po, synchronize with wiki.
* Update POTFILES.in

* fixed typos
Wednesday, June 24, 2009 2:55 PM
tlh2000 * r24813 /ufoai/trunk/ (12 files in 7 dirs): * fixed typos

* camelCase * fixed typo
Wednesday, June 24, 2009 2:51 PM
tlh2000 * r24812 /ufoai/trunk/src/client/ (24 files in 2 dirs):
* camelCase
* fixed typo

* changed some aircraft->name to aircraft->id * added missing translation for...
Wednesday, June 24, 2009 2:40 PM
tlh2000 * r24811 /ufoai/trunk/src/client/ (21 files in 2 dirs):
* changed some aircraft->name to aircraft->id
* added missing translation for objDef->id
* camelCase
* some Com_Printfs (those that should not happen...) converted to Com_Error

* splitted into several parts and rescaled
Wednesday, June 24, 2009 5:05 AM
tlh2000 * r24810 /ufoai/trunk/base/models/objects/abrams/ (4 files): * splitted into several parts and rescaled

[attachment deleted by admin]
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: badgerman on June 25, 2009, 02:00:50 pm
1st - sorry for posting here

2nd - Odie - check PW please

3rd - If that not a problem - answer for my question :)

4th - You doing wery much of wery good work

Thank You 4 patient :)
Title: UFOAI Developer's Built 2.3 R23861 (With Complete Maps Rebuilt)
Post by: odie on June 26, 2009, 11:26:27 am
1st - sorry for posting here
2nd - Odie - check PW please
3rd - If that not a problem - answer for my question :)
4th - You doing wery much of wery good work
Thank You 4 patient :)

Hi Badgerman,

1 - pls PM (Private msg) me in future for such issues, or open in new thread.
2 - PW? Password for??? (If its the pdf file, no need.... u can open as read only)
3 - Problem for????
4 - Thanks. I guess u are not an English as main language?? :D

PS: Dun reply to here again. if need, start new thread. Thanks. =)




Sorry for late posting.... its my annual stocktake now, and i am sorta quite slow in responses and my well... forum upkeep. So if anything, PM me here ok? Thanks. :D

I realised recently quite a bit of stuff done, esp today with the new heightmaps factors and fixes to couple of maps. Hence, i decided to do a full rebuilt again today. :D




A new DEBUG version, complete clean rebuilt in codeblocks, R24861 is compiled and being uploaded to nakido. (Last Complete Rebuilt of Maps as of this version R24861.)

It is being uploaded to nakido now and will take another 2-3 hrs. (Now = 5.19pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24861 Developer's Built (http://www.nakido.com/570BF99F66B6CDE98D3781A46DC17D9728B60D4D)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (8pm +8GMT)
DONE!

Revision notes from 24827 to 24861 (See attached file or see below).

Code: [Select]
* these debug outputs slowed down radiant a lot when pk3 files are installed
Friday, June 26, 2009 2:39 PM
tlh2000 * r24864 /ufoai/trunk/src/tools/radiant/plugins/archivezip/archive.cpp: * these debug outputs slowed down radiant a lot when pk3 files are installed

* g_message => g_debug
Friday, June 26, 2009 2:35 PM
tlh2000 * r24863 /ufoai/trunk/src/tools/radiant/plugins/archivezip/archive.cpp: * g_message => g_debug

* load entities.ufo from pk3 files, too
Friday, June 26, 2009 2:33 PM
tlh2000 * r24862 /ufoai/trunk/src/tools/radiant/ (4 files in 3 dirs): * load entities.ufo from pk3 files, too

* prefab thumbnails
Friday, June 26, 2009 6:24 AM
tlh2000 * r24861 /ufoai/trunk/radiant/prefabs/ (inter_stiletto.jpg prefabs.list ufo_scout.jpg ufo_supply.jpg): * prefab thumbnails

* prefab thumbnail
Friday, June 26, 2009 6:18 AM
tlh2000 * r24860 /ufoai/trunk/radiant/prefabs/ (prefabs.list ufo_fighter.jpg): * prefab thumbnail

* eol-style native
Friday, June 26, 2009 6:11 AM
tlh2000 * r24859 /ufoai/trunk/radiant/prefabs/prefabs.list: * eol-style native

* prefabs.list for defining prefabs in radiant (maybe we should remove this file...
Friday, June 26, 2009 6:11 AM
tlh2000 * r24858 /ufoai/trunk/radiant/prefabs/prefabs.list: * prefabs.list for defining prefabs in radiant (maybe we should remove this file later again)

* renamed the prefabs
Friday, June 26, 2009 6:09 AM
tlh2000 * r24857 /ufoai/trunk/radiant/prefabs/ (32 files): * renamed the prefabs

* moved prefabs directory into uforadiant package
Friday, June 26, 2009 6:03 AM
tlh2000 * r24856 /ufoai/trunk/debian/ (ufoai-map-sources.install ufoai-radiant.install): * moved prefabs directory into uforadiant package

* added prefabs.cpp to c:b project
Friday, June 26, 2009 6:01 AM
tlh2000 * r24855 /ufoai/trunk/build/projects/radiant.cbp: * added prefabs.cpp to c:b project

* prefabs dir is no longer in base/maps
Friday, June 26, 2009 6:00 AM
tlh2000 * r24854 /ufoai/trunk/ (build/maps.mk contrib/scripts/compile_maps.bat): * prefabs dir is no longer in base/maps

* moved prefabs into radiant directory
Friday, June 26, 2009 5:59 AM
tlh2000 * r24853 /ufoai/trunk/ (4 files in 4 dirs): * moved prefabs into radiant directory

* fixed image in prefab view
Friday, June 26, 2009 5:45 AM
tlh2000 * r24852 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * fixed image in prefab view

* basic implementation of the prefabs sidebar tab
Friday, June 26, 2009 5:30 AM
tlh2000 * r24851 /ufoai/trunk/src/tools/radiant/radiant/ (4 files in 2 dirs): * basic implementation of the prefabs sidebar tab

* fix various typos; please review, this involves translatable strings
Friday, June 26, 2009 5:15 AM
richlv * r24850 /ufoai/trunk/ (29 files in 2 dirs): * fix various typos; please review, this involves translatable strings

* remove custom font param from MN_DrawTooltip
Friday, June 26, 2009 5:14 AM
bayo-fr * r24849 /ufoai/trunk/src/client/menu/ (7 files in 2 dirs): * remove custom font param from MN_DrawTooltip

* add tooltips for truncated tab options
Friday, June 26, 2009 5:04 AM
bayo-fr * r24848 /ufoai/trunk/src/client/menu/node/ (m_node_abstractoption.h m_node_tab.c): * add tooltips for truncated tab options

* fix MN_TabNodeTabAtPosition computation
Friday, June 26, 2009 4:39 AM
bayo-fr * r24847 /ufoai/trunk/src/client/menu/node/m_node_tab.c: * fix MN_TabNodeTabAtPosition computation

* fix typos
Friday, June 26, 2009 4:37 AM
richlv * r24846 /ufoai/trunk/base/ufos/ (4 files): * fix typos

* fixed entity parsing memory leaks * added size() to input streams * use...
Friday, June 26, 2009 4:29 AM
tlh2000 * r24845 /ufoai/trunk/src/tools/radiant/ (8 files in 6 dirs):
* fixed entity parsing memory leaks
* added size() to input streams
* use ArchiveTextFile for entities.ufo parsing

* minor spacing fixes
Friday, June 26, 2009 4:21 AM
richlv * r24844 /ufoai/trunk/base/ufos/entities.ufo: * minor spacing fixes

* moved EntityClassVisitor to entity.cpp (only used there) * EntityClassVisitor...
Friday, June 26, 2009 3:23 AM
RudolfoWood * r24843 /ufoai/trunk/src/tools/radiant/ (include/ientity.h libs/entitylib.h radiant/entity.cpp):
* moved EntityClassVisitor to entity.cpp (only used there)
* EntityClassVisitor only copies keys that are allowed in target class
* added Method for adding mandatory key/values used for creating new entities and for changing existing entities class

* added prefabs sidebar tab (still empty)
Friday, June 26, 2009 2:41 AM
tlh2000 * r24842 /ufoai/trunk/ (5 files in 2 dirs): * added prefabs sidebar tab (still empty)

* added missing gettext markers
Friday, June 26, 2009 2:31 AM
tlh2000 * r24841 /ufoai/trunk/src/tools/radiant/ (plugins/brushexport/export.cpp radiant/map.cpp): * added missing gettext markers

* minor spacing fixes
Friday, June 26, 2009 2:16 AM
richlv * r24840 /ufoai/trunk/base/ufos/research.ufo: * minor spacing fixes

* remove "align" param from MN_DrawFill
Friday, June 26, 2009 2:09 AM
bayo-fr * r24839 /ufoai/trunk/src/client/menu/ (15 files in 2 dirs): * remove "align" param from MN_DrawFill

* editing classname provides a list of applicable classes now (brush classes...
Friday, June 26, 2009 1:58 AM
RudolfoWood * r24838 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp:
* editing classname provides a list of applicable classes now (brush classes only if any brush is selected)
* prevent segfault if attribute is not/no longer valid for actual class (e.g. after changing classname)

* heightmaps
Friday, June 26, 2009 1:54 AM
tlh2000 * r24837 /ufoai/data_source/images/textures/tex_mattn/ (door004_heightmap.tga roof006_heightmap.tga): * heightmaps

* normalmaps
Friday, June 26, 2009 1:54 AM
tlh2000 * r24836 /ufoai/trunk/base/textures/tex_mattn/ (6 files): * normalmaps

* updated height- and normalmap
Thursday, June 25, 2009 2:53 PM
tlh2000 * r24835 /ufoai/ (2 files in 2 dirs): * updated height- and normalmap

* normalmap
Thursday, June 25, 2009 2:40 PM
tlh2000 * r24834 /ufoai/trunk/base/textures/tex_mattn/door022_nm.tga: * normalmap

* updated height- and normalmap
Thursday, June 25, 2009 2:38 PM
tlh2000 * r24833 /ufoai/ (2 files in 2 dirs): * updated height- and normalmap

* normalmap
Thursday, June 25, 2009 2:35 PM
tlh2000 * r24832 /ufoai/trunk/base/textures/tex_mattn/door023_nm.tga: * normalmap

* heightmap
Thursday, June 25, 2009 2:34 PM
tlh2000 * r24831 /ufoai/data_source/images/textures/tex_mattn/door023_heightmap.tga: * heightmap

* fixed typo
Thursday, June 25, 2009 2:14 PM
tlh2000 * r24830 /ufoai/trunk/src/ (game/inv_shared.c tools/radiant/libs/autoptr.h): * fixed typo

* translated some strings
Thursday, June 25, 2009 2:01 PM
tlh2000 * r24829 /ufoai/trunk/src/po/ufoai-de.po: * translated some strings

* synced with wiki
Thursday, June 25, 2009 1:36 PM
tlh2000 * r24828 /ufoai/trunk/src/po/ (25 files): * synced with wiki

* cleanup
Thursday, June 25, 2009 5:15 AM
aduke1 * r24827 /ufoai/trunk/src/common/routing.c: * cleanup

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24882 (With Complete Maps Rebuilt)
Post by: odie on June 27, 2009, 03:44:44 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24882 is compiled (at last) and is uploaded to nakido now. (Last Complete Rebuilt of Maps as of this version R24882.)

The reason for a recompilation again just after yesterday's is because Duke fixed a Harvester up and down ramp issue. Thanks Duke!

It is uploaded to nakido now and will take another 2-3 hrs. (Now = 3.56pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24882 Developer's Built (http://www.nakido.com/F0F234A56574E27A1593C53F6192690ED8B6B6E1)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (8.00pm +8GMT)
DONE!

*Update - Sorry for the delay, there was some error with the compilation of the maps and i have to do it 2nd time to ensure maps are ok.

Btw, this is my last update for the week! Toodles!

Revision notes from 24861 to 24882 (See attached file or see below).

Code: [Select]
* partially fixed 'harvester ramp' problem
Saturday, June 27, 2009 6:27 AM
aduke1 * r24882 /ufoai/trunk/src/common/routing.c: * partially fixed 'harvester ramp' problem

* fixed size for the image column of the prefab tab
Saturday, June 27, 2009 4:57 AM
tlh2000 * r24881 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * fixed size for the image column of the prefab tab

* prefab description examples
Saturday, June 27, 2009 4:43 AM
tlh2000 * r24880 /ufoai/trunk/radiant/prefabs/ (4 files): * prefab description examples

* prefab list is sort- and searchable now
Saturday, June 27, 2009 4:40 AM
tlh2000 * r24879 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * prefab list is sort- and searchable now

* removed prefabs.list and read files from directory structure to get the prefab...
Saturday, June 27, 2009 4:31 AM
tlh2000 * r24878 /ufoai/trunk/ (2 files in 2 dirs): * removed prefabs.list and read files from directory structure to get the prefab list

* read prefab description from txt file
Saturday, June 27, 2009 4:22 AM
tlh2000 * r24877 /ufoai/trunk/ (3 files in 2 dirs): * read prefab description from txt file

* display the prefab descriptions
Saturday, June 27, 2009 4:02 AM
tlh2000 * r24876 /ufoai/trunk/ (2 files in 2 dirs): * display the prefab descriptions

* remove image column from prefab definition (the image must have the same name...
Saturday, June 27, 2009 3:47 AM
tlh2000 * r24875 /ufoai/trunk/ (2 files in 2 dirs): * remove image column from prefab definition (the image must have the same name as the prefab now)

* added ufo bomber prefab
Saturday, June 27, 2009 3:19 AM
tlh2000 * r24874 /ufoai/trunk/radiant/prefabs/ (prefabs.list ufo_bomber.jpg ufo_bomber.map): * added ufo bomber prefab

* corrupter prefab
Saturday, June 27, 2009 3:14 AM
tlh2000 * r24873 /ufoai/trunk/radiant/prefabs/ (prefabs.list ufo_corrupter.jpg ufo_corrupter.map): * corrupter prefab

* ufo harvester prefab
Saturday, June 27, 2009 3:03 AM
tlh2000 * r24872 /ufoai/trunk/radiant/prefabs/ (prefabs.list ufo_harvester.jpg ufo_harvester.map): * ufo harvester prefab

* prefab thumbnails
Saturday, June 27, 2009 2:31 AM
tlh2000 * r24871 /ufoai/trunk/radiant/prefabs/ (4 files): * prefab thumbnails

* removed todo - it's not true that Com_MacroExpandString is only used in the...
Saturday, June 27, 2009 2:15 AM
tlh2000 * r24870 /ufoai/trunk/src/client/menu/m_parse.c: * removed todo - it's not true that Com_MacroExpandString is only used in the menu code

* added options widget to prefabs tab
Saturday, June 27, 2009 1:30 AM
tlh2000 * r24869 /ufoai/trunk/src/tools/radiant/radiant/ (map.cpp sidebar/prefabs.cpp): * added options widget to prefabs tab

* first deselect everything before inserting a prefab
Saturday, June 27, 2009 12:25 AM
tlh2000 * r24868 /ufoai/trunk/src/tools/radiant/radiant/ (map.cpp select.h): * first deselect everything before inserting a prefab

* changed shortcuts for entity and surface inspector to shift+e and shift+s *...
Saturday, June 27, 2009 12:18 AM
tlh2000 * r24867 /ufoai/trunk/src/tools/radiant/radiant/ (mainframe.cpp sidebar/sidebar.cpp):
* changed shortcuts for entity and surface inspector to shift+e and shift+s
* added shortcut for prefabs (shift+p)
* fixed edge selection mode shortcut (is e, too)

* support for saving texteditor files * highlight changes in text editor (e.g....
Saturday, June 27, 2009 12:07 AM
tlh2000 * r24866 /ufoai/trunk/src/tools/radiant/radiant/dialogs/texteditor.cpp:
* support for saving texteditor files
* highlight changes in text editor (e.g. material file editing)

* support for loading material files from pk3s
Friday, June 26, 2009 11:37 PM
tlh2000 * r24865 /ufoai/trunk/src/tools/radiant/radiant/ (dialogs/texteditor.cpp material.cpp): * support for loading material files from pk3s

* these debug outputs slowed down radiant a lot when pk3 files are installed
Friday, June 26, 2009 2:39 PM
tlh2000 * r24864 /ufoai/trunk/src/tools/radiant/plugins/archivezip/archive.cpp: * these debug outputs slowed down radiant a lot when pk3 files are installed

* g_message => g_debug
Friday, June 26, 2009 2:35 PM
tlh2000 * r24863 /ufoai/trunk/src/tools/radiant/plugins/archivezip/archive.cpp: * g_message => g_debug

* load entities.ufo from pk3 files, too
Friday, June 26, 2009 2:33 PM
tlh2000 * r24862 /ufoai/trunk/src/tools/radiant/ (4 files in 3 dirs): * load entities.ufo from pk3 files, too

* prefab thumbnails
Friday, June 26, 2009 6:24 AM
tlh2000 * r24861 /ufoai/trunk/radiant/prefabs/ (inter_stiletto.jpg prefabs.list ufo_scout.jpg ufo_supply.jpg): * prefab thumbnails

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24903 (With Complete Maps Rebuild)
Post by: odie on June 28, 2009, 08:45:11 pm
A new DEBUG version, complete clean rebuilt in codeblocks, R24903 is compiled and is uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R24903.)

The reason for a recompilation again just after sat's is because Duke's fix is 'nonsense' as he stated. lol. (Thats ok, dear) [Ref - 24882 and 24887] / Also partially recompiled due to alot of maps-related changes [like map heights and resolutions].

It is uploaded to nakido now and will take another 2-3 hrs. (Now = 3.57pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24903 Developer's Built (http://www.nakido.com/251C0F84042B82C9D5F8A60901E651FF0D4A6A1F)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions.

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (6.20pm +8GMT)
DONE!

Revision notes from 24882 to 24903 (See attached file or see below).

Code: [Select]
* fix icon color (it look bad but its the right color) * fix some char tests
Monday, June 29, 2009 5:22 AM
bayo-fr * r24903 /ufoai/trunk/src/client/menu/ (m_parse.c node/m_node_optionlist.c node/m_node_optiontree.c):
* fix icon color (it look bad but its the right color)
* fix some char tests

* fix scroll bug * support icons into optionlist and optiontree * use icon to...
Monday, June 29, 2009 4:50 AM
bayo-fr * r24902 /ufoai/trunk/ (4 files in 2 dirs):
* fix scroll bug
* support icons into optionlist and optiontree
* use icon to collapse/expand

* reduced scope
Monday, June 29, 2009 3:42 AM
tlh2000 * r24901 /ufoai/trunk/src/client/menu/node/m_node_optiontree.c: * reduced scope

* allow tree of options * base code of "optiontree" node
Monday, June 29, 2009 3:15 AM
bayo-fr * r24900 /ufoai/trunk/ (8 files in 4 dirs):
* allow tree of options
* base code of "optiontree" node

* updated radiant po and pot files
Monday, June 29, 2009 2:51 AM
tlh2000 * r24899 /ufoai/trunk/src/po/ (4 files): * updated radiant po and pot files

* removed unused icon
Monday, June 29, 2009 2:45 AM
tlh2000 * r24898 /ufoai/trunk/radiant/bitmaps/prefabs.bmp: * removed unused icon

* updated normalmap
Monday, June 29, 2009 2:15 AM
tlh2000 * r24897 /ufoai/trunk/base/textures/tex_mattn/wall011_nm.tga: * updated normalmap

* heigtmap
Monday, June 29, 2009 1:55 AM
tlh2000 * r24896 /ufoai/data_source/images/textures/tex_mattn/pipes001_heightmap.tga: * heigtmap

* normalmap
Monday, June 29, 2009 1:55 AM
tlh2000 * r24895 /ufoai/trunk/base/textures/tex_mattn/pipes001_nm.tga: * normalmap

* removed old and unused code parts for alignment
Monday, June 29, 2009 1:37 AM
tlh2000 * r24894 /ufoai/trunk/ (3 files in 2 dirs): * removed old and unused code parts for alignment

* rescaled to power of two and lowered the resolution
Monday, June 29, 2009 1:35 AM
tlh2000 * r24893 /ufoai/trunk/base/textures/tex_mattn/ (concrete004.jpg concrete004_nm.tga door060.jpg): * rescaled to power of two and lowered the resolution

* rescaled to power of two (and lowered the resolution)
Monday, June 29, 2009 1:30 AM
tlh2000 * r24892 /ufoai/trunk/base/textures/tex_mattn/wall084.png: * rescaled to power of two (and lowered the resolution)

* new textures and normalmaps
Monday, June 29, 2009 1:29 AM
tlh2000 * r24891 /ufoai/trunk/base/textures/tex_mattn/ (10 files): * new textures and normalmaps

* heightmaps
Monday, June 29, 2009 1:28 AM
tlh2000 * r24890 /ufoai/data_source/images/textures/tex_mattn/ (concrete004_heightmap.tga wood024_heightmap.tga): * heightmaps

* use qboolean cast to set a boolean value
Monday, June 29, 2009 12:28 AM
bayo-fr * r24889 /ufoai/trunk/src/common/scripts.c: * use qboolean cast to set a boolean value

* again changed some Cmd_ExecuteString calls to MN_ExecuteConfunc calls
Sunday, June 28, 2009 11:06 PM
tlh2000 * r24888 /ufoai/trunk/src/ (2 files in 2 dirs): * again changed some Cmd_ExecuteString calls to MN_ExecuteConfunc calls

* reverting/improving R24882
Sunday, June 28, 2009 5:34 AM
aduke1 * r24887 /ufoai/trunk/src/common/routing.c: * reverting/improving R24882

* drop invalid productions on load (amount <= 0)
Sunday, June 28, 2009 4:24 AM
geever * r24886 /ufoai/trunk/src/client/campaign/cp_produce.c: * drop invalid productions on load (amount <= 0)

* hotfix for continous disassemblies even with negative amount * @todo storage...
Sunday, June 28, 2009 4:13 AM
geever * r24885 /ufoai/trunk/src/client/campaign/cp_produce.c:
* hotfix for continous disassemblies even with negative amount
* @todo storage && capacity handling is a mess for ufos. redesign!

* fix: clear checkbox on unsuccessfull hire
Sunday, June 28, 2009 3:42 AM
geever * r24884 /ufoai/trunk/src/client/campaign/cp_employee_callbacks.c: * fix: clear checkbox on unsuccessfull hire

* fix: destroying empty AM Storage should never destroy the base
Sunday, June 28, 2009 3:41 AM
geever * r24883 /ufoai/trunk/src/client/campaign/cp_base_callbacks.c: * fix: destroying empty AM Storage should never destroy the base

* partially fixed 'harvester ramp' problem
Saturday, June 27, 2009 6:27 AM
aduke1 * r24882 /ufoai/trunk/src/common/routing.c: * partially fixed 'harvester ramp' problem

[attachment deleted by admin]
Title: UFOAI Developer's Built 2.3 R24912
Post by: odie on June 30, 2009, 06:59:38 am
A new DEBUG version, complete clean rebuilt in codeblocks, R24912 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R24903.)

It is being uploaded to nakido now and will take another 2-3 hrs. (Now = 12.57pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24912 Developer's Built (http://www.nakido.com/7844EBBCB1BB19195A8F70F1656222B65D51242B)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of this Monday 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (12.57pm +8GMT)
DONE!

Revision notes from 24903 to 24912 (See attached file or see below).

Code: [Select]
* text_scroll -> viewpos
Tuesday, June 30, 2009 5:32 AM
bayo-fr * r24912 /ufoai/trunk/ (15 files in 2 dirs): * text_scroll -> viewpos

* fix quickload
Tuesday, June 30, 2009 3:17 AM
geever * r24911 /ufoai/trunk/src/client/campaign/cp_save.c: * fix quickload

* changed the harvester ramp in the tropic theme, too
Tuesday, June 30, 2009 2:57 AM
tlh2000 * r24910 /ufoai/trunk/base/maps/tropic/tr_craft_ufo_harvester.map: * changed the harvester ramp in the tropic theme, too

* split ufopedia summary into another node * use options for summary * move...
Tuesday, June 30, 2009 2:51 AM
bayo-fr * r24909 /ufoai/trunk/ (5 files in 4 dirs):
* split ufopedia summary into another node
* use options for summary
* move icons into icon file

* fix element height with the font height * fix onChange callback
Tuesday, June 30, 2009 2:49 AM
bayo-fr * r24908 /ufoai/trunk/src/client/menu/node/ (m_node_optionlist.c m_node_optiontree.c):
* fix element height with the font height
* fix onChange callback

* removed mn_base_id cvar deletion
Tuesday, June 30, 2009 2:44 AM
tlh2000 * r24907 /ufoai/trunk/src/client/campaign/cp_base_callbacks.c: * removed mn_base_id cvar deletion

* only 'select' (change color) bases that are founded already * don't change the...
Tuesday, June 30, 2009 2:43 AM
tlh2000 * r24906 /ufoai/trunk/ (2 files in 2 dirs):
* only 'select' (change color) bases that are founded already
* don't change the current selected base while cycling though the basesummary bases

* removed cvar mn_base_id * 'removed' basesummary callback basesummary_init
Tuesday, June 30, 2009 2:39 AM
tlh2000 * r24905 /ufoai/trunk/ (3 files in 2 dirs):
* removed cvar mn_base_id
* 'removed' basesummary callback basesummary_init

* todo comment
Monday, June 29, 2009 9:55 PM
tlh2000 * r24904 /ufoai/trunk/src/client/menu/m_icon.c: * todo comment

* fix icon color (it look bad but its the right color) * fix some char tests
Monday, June 29, 2009 5:22 AM
bayo-fr * r24903 /ufoai/trunk/src/client/menu/ (m_parse.c node/m_node_optionlist.c node/m_node_optiontree.c):
* fix icon color (it look bad but its the right color)
* fix some char tests
Title: 2.3 Development Installer, Win32, r24921 - Download Link
Post by: Destructavator on July 02, 2009, 03:28:08 am
http://destructavator.com/92dl/ufoai_2_3dev_r24921_m24911.exe

DEBUG Revision 24921 with maps fully re-built as of 24911.  No modifications or changes from SVN.

This build however was not tested, so I don't know how buggy or functional this revision is.

As usual, if it doesn't install or work, please post issues in separate threads.

This is from a United States server, so d/l speeds and such may vary compared to Nakido.
Title: UFOAI Developer's Built 2.3 R25017 (With Complete Maps Rebuilt)
Post by: odie on July 06, 2009, 04:39:10 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25017 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps as of this version R25017.)

It is being uploaded to nakido now and estimate will take another 1-2 2-3 hrs. (Now = 4.12pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25017 Developer's Built (http://www.nakido.com/D7BCACEA78EA63E0DF9DD8AF28B6546BB07636FF)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.14pm +8GMT)
DONE!

Revision notes from 24917 to 25017 (See attached file below).
Note: Sorry for the lost of revision updates notes from 24913 to 24916.
I have been very unwell in bed last 4 5 days....

Thanks Destructavator for keeping up with that last update.
Title: UFOAI Developer's Built 2.3 R25029
Post by: odie on July 07, 2009, 05:49:12 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25029 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps as of version R25017.)

It is being uploaded to nakido now and estimate will take another 1-2 hrs. (Now = 11.45am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25029 Developer's Built (http://www.nakido.com/0EDA25972257026BFAE1EDCF6798D8DE56BD4592)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.40pm +8GMT)
DONE!

Revision notes from 25017 to 25029 (See notes / attached file below).

Code: [Select]
* svn mimetypes
Tuesday, July 07, 2009 5:43 AM
richlv * r25029 /ufoai/data_source/ (34 files in 6 dirs): * svn mimetypes

* two new sections for the prefab tree view
Tuesday, July 07, 2009 4:07 AM
tlh2000 * r25028 /ufoai/trunk/radiant/prefabs/ (6 files in 2 dirs): * two new sections for the prefab tree view

* shower prefab
Tuesday, July 07, 2009 3:58 AM
tlh2000 * r25027 /ufoai/trunk/radiant/prefabs/household/ (shower.jpg shower.map): * shower prefab

* splitted some prefabs for new tree structure
Tuesday, July 07, 2009 3:56 AM
tlh2000 * r25026 /ufoai/trunk/radiant/prefabs/household/ (. couch.jpg couch.map toilet.jpg toilet.map): * splitted some prefabs for new tree structure

* details
Tuesday, July 07, 2009 3:50 AM
tlh2000 * r25025 /ufoai/trunk/base/maps/england.map: * details

* fix difference between msys sh and windows cmd behaviour for echo command
Tuesday, July 07, 2009 3:50 AM
RudolfoWood * r25024 /ufoai/trunk/build/maps.mk: * fix difference between msys sh and windows cmd behaviour for echo command

* fix number of processors usage for make maps on msys
Tuesday, July 07, 2009 3:38 AM
RudolfoWood * r25023 /ufoai/trunk/build/maps.mk: * fix number of processors usage for make maps on msys

* MSYS check in configure
Tuesday, July 07, 2009 3:26 AM
tlh2000 * r25022 /ufoai/trunk/ (configure configure.ac): * MSYS check in configure

* added --with-msys parameter * removed resetting of LDFLAGS after sdl check -...
Tuesday, July 07, 2009 3:19 AM
tlh2000 * r25021 /ufoai/trunk/ (Makefile.in configure configure.ac):
* added --with-msys parameter
* removed resetting of LDFLAGS after sdl check - wasn't used on mac, works on linux and it was requested for mingw - if you have problems with this, please let us know

* also create radiant directories on clean-radiant, radiant target execution
Tuesday, July 07, 2009 3:09 AM
tlh2000 * r25020 /ufoai/trunk/build/radiant.mk: * also create radiant directories on clean-radiant, radiant target execution

* fixed warnings in MN_Memory_f
Tuesday, July 07, 2009 3:05 AM
tlh2000 * r25019 /ufoai/trunk/src/client/menu/m_main.c: * fixed warnings in MN_Memory_f

* reverted parts from 24851 back to 24850
Tuesday, July 07, 2009 2:54 AM
tlh2000 * r25018 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp: * reverted parts from 24851 back to 24850

* svn mimetypes
Monday, July 06, 2009 5:56 AM
richlv * r25017 /ufoai/trunk/ (188 files in 18 dirs): * svn mimetypes
Title: UFOAI Developer's Built 2.3 R25053
Post by: odie on July 08, 2009, 04:50:45 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25053 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps as of version R25017.)

It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 10.45am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25053 Developer's Built (http://www.nakido.com/2C8612E07735359005EB44CE7B7C0C3D026A6683)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.56pm +8GMT)
DONE!

Revision notes from 25029 to 25053 (See notes / attached file below).

Code: [Select]
* upgrade basedefence/infopanel. replace samsite information popup with it
Wednesday, July 08, 2009 4:30 AM
geever * r25053 /ufoai/trunk/ (4 files in 2 dirs): * upgrade basedefence/infopanel. replace samsite information popup with it

* key binding per node per window ** add "bindui" command ** load client script...
Wednesday, July 08, 2009 4:14 AM
bayo-fr * r25052 /ufoai/trunk/ (12 files in 6 dirs):
* key binding per node per window
** add "bindui" command
** load client script before keys.cfg
** cleanup script (remove old "key" property)
** example with "equipment" screen (check keys.cfg)

* adding subdirs to the household prefab collection (for different room types)
Wednesday, July 08, 2009 3:37 AM
tlh2000 * r25051 /ufoai/trunk/radiant/prefabs/household/ (19 files in 4 dirs): * adding subdirs to the household prefab collection (for different room types)

* removed bak file that was commit by accident
Wednesday, July 08, 2009 3:23 AM
tlh2000 * r25050 /ufoai/trunk/radiant/prefabs/office/beamer.bak: * removed bak file that was commit by accident

* extracted prefabs
Wednesday, July 08, 2009 3:20 AM
tlh2000 * r25049 /ufoai/trunk/radiant/prefabs/ (29 files in 4 dirs): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 3:02 AM
tlh2000 * r25048 /ufoai/trunk/radiant/prefabs/ (5 files in 2 dirs): * extracted prefabs

* removed already extracted prefabs
Wednesday, July 08, 2009 2:57 AM
tlh2000 * r25047 /ufoai/trunk/radiant/prefabs/household.map: * removed already extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 2:55 AM
tlh2000 * r25046 /ufoai/trunk/radiant/prefabs/ (13 files in 3 dirs): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 2:43 AM
tlh2000 * r25045 /ufoai/trunk/radiant/prefabs/ (15 files in 2 dirs): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 2:34 AM
tlh2000 * r25044 /ufoai/trunk/radiant/prefabs/ (13 files in 3 dirs): * extracted prefabs

* patch #2817622 (update of Dutch translation)
Wednesday, July 08, 2009 2:20 AM
tlh2000 * r25043 /ufoai/trunk/src/po/ufoai-nl_NL.po: * patch #2817622 (update of Dutch translation)

* extracted prefab
Wednesday, July 08, 2009 2:13 AM
tlh2000 * r25042 /ufoai/trunk/radiant/prefabs/ (vegetation/cactus2.jpg vegetation/cactus2.map vegetation.map): * extracted prefab

* extraced prefabs
Wednesday, July 08, 2009 1:54 AM
tlh2000 * r25041 /ufoai/trunk/radiant/prefabs/ (8 files in 2 dirs): * extraced prefabs

* extracted prefabs
Wednesday, July 08, 2009 1:46 AM
tlh2000 * r25040 /ufoai/trunk/radiant/prefabs/ (5 files in 2 dirs): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 1:36 AM
tlh2000 * r25039 /ufoai/trunk/radiant/prefabs/ (7 files in 2 dirs): * extracted prefabs

* extracted prefab
Wednesday, July 08, 2009 1:29 AM
tlh2000 * r25038 /ufoai/trunk/radiant/prefabs/ (4 files in 2 dirs): * extracted prefab

* extracted prefabs
Wednesday, July 08, 2009 1:18 AM
tlh2000 * r25037 /ufoai/trunk/radiant/prefabs/ (9 files in 2 dirs): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 1:12 AM
tlh2000 * r25036 /ufoai/trunk/radiant/prefabs/ (7 files in 2 dirs): * extracted prefabs

* moved prefabs into subdirs
Wednesday, July 08, 2009 1:05 AM
tlh2000 * r25035 /ufoai/trunk/radiant/prefabs/ (51 files in 4 dirs): * moved prefabs into subdirs

* extracted some prefabs
Wednesday, July 08, 2009 1:01 AM
tlh2000 * r25034 /ufoai/trunk/radiant/prefabs/ (8 files in 3 dirs): * extracted some prefabs

* removed already extracted prefabs
Wednesday, July 08, 2009 12:46 AM
tlh2000 * r25033 /ufoai/trunk/radiant/prefabs/ (household.map machines.map misc.map office.map): * removed already extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 12:44 AM
tlh2000 * r25032 /ufoai/trunk/radiant/prefabs/cars/ (. hummer.jpg hummer.map van.jpg van.map): * extracted prefabs

* extracted prefabs
Wednesday, July 08, 2009 12:41 AM
tlh2000 * r25031 /ufoai/trunk/radiant/prefabs/machines/ (. crane.jpg crane.map excavator.jpg excavator.map): * extracted prefabs

* splitted some more prefabs
Wednesday, July 08, 2009 12:04 AM
tlh2000 * r25030 /ufoai/trunk/radiant/prefabs/ (7 files in 2 dirs): * splitted some more prefabs

* svn mimetypes
Tuesday, July 07, 2009 5:43 AM
richlv * r25029 /ufoai/data_source/ (34 files in 6 dirs): * svn mimetypes
Title: UFOAI Developer's Built 2.3 R25071
Post by: odie on July 09, 2009, 06:41:23 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25071 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps as of version R25017.)

It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 12.39pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25071 Developer's Built (http://www.nakido.com/20D7BFC80009A430E3D0B8D71D7C3676D3740F0B)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (3.16pm +8GMT)
DONE!

Revision notes from 25053 to 25071 (See notes / attached file below).

Code: [Select]
* fixed typos
Thursday, July 09, 2009 4:29 AM
tlh2000 * r25071 /ufoai/trunk/src/client/campaign/cp_transfer.c: * fixed typos

* removed cvar cl_shownet * fixed typos
Thursday, July 09, 2009 4:15 AM
tlh2000 * r25070 /ufoai/trunk/src/client/ (3 files in 2 dirs):
* removed cvar cl_shownet
* fixed typos

* extract prefab
Thursday, July 09, 2009 3:34 AM
tlh2000 * r25069 /ufoai/trunk/radiant/prefabs/ (misc/fuel_dispenser.jpg misc/fuel_dispenser.map misc.map): * extract prefab

* improved prefab view: * tree structure representing prefabs directory...
Thursday, July 09, 2009 3:27 AM
RudolfoWood * r25068 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp:
* improved prefab view:
* tree structure representing prefabs directory structure
* description only set to text buffer if available

* extracted prefabs
Thursday, July 09, 2009 3:23 AM
tlh2000 * r25067 /ufoai/trunk/radiant/prefabs/ (27 files in 5 dirs): * extracted prefabs

* save "bindui" when we close the game
Thursday, July 09, 2009 3:16 AM
bayo-fr * r25066 /ufoai/trunk/src/client/ (cl_keys.c menu/m_input.c menu/m_input.h): * save "bindui" when we close the game

* extracted prefabs
Thursday, July 09, 2009 2:59 AM
tlh2000 * r25065 /ufoai/trunk/radiant/prefabs/ (9 files in 2 dirs): * extracted prefabs

* update geoscape with "bindui" * bind number into the time control * please do...
Thursday, July 09, 2009 2:58 AM
bayo-fr * r25064 /ufoai/trunk/base/ (keys.cfg ufos/ui/geoscape.ufo):
* update geoscape with "bindui"
* bind number into the time control
* please do not delete your own keys.cfg, there is a save problem

* add "activate" function to call a software "click" * then fix "radiobutton"...
Thursday, July 09, 2009 2:56 AM
bayo-fr * r25063 /ufoai/trunk/src/client/menu/ (5 files in 2 dirs):
* add "activate" function to call a software "click"
* then fix "radiobutton" use with keybinding

* extracted prefabs
Thursday, July 09, 2009 2:52 AM
tlh2000 * r25062 /ufoai/trunk/radiant/prefabs/ (26 files in 3 dirs): * extracted prefabs

* fixed nodepath (2nd try)
Thursday, July 09, 2009 2:33 AM
tlh2000 * r25061 /ufoai/trunk/base/keys.cfg: * fixed nodepath (2nd try)

* fixed nodepath
Thursday, July 09, 2009 2:31 AM
tlh2000 * r25060 /ufoai/trunk/base/keys.cfg: * fixed nodepath

* rearranged some key bindings that should be converted to bindui
Thursday, July 09, 2009 2:28 AM
tlh2000 * r25059 /ufoai/trunk/base/keys.cfg: * rearranged some key bindings that should be converted to bindui

* ran autoheader to get the MSYS stuff into the template, too
Thursday, July 09, 2009 2:17 AM
tlh2000 * r25058 /ufoai/trunk/config.h.in: * ran autoheader to get the MSYS stuff into the template, too

* use hideinventory, too
Thursday, July 09, 2009 2:16 AM
tlh2000 * r25057 /ufoai/trunk/base/ufos/ui/inventory.ufo: * use hideinventory, too

* show tooltip for keybinding on 'normal' hud
Thursday, July 09, 2009 2:15 AM
tlh2000 * r25056 /ufoai/trunk/base/ (keys.cfg ufos/ui/inventory.ufo): * show tooltip for keybinding on 'normal' hud

* removed invopen command and put it all in the scripts
Thursday, July 09, 2009 2:10 AM
tlh2000 * r25055 /ufoai/trunk/ (8 files in 3 dirs): * removed invopen command and put it all in the scripts

* coding guidelines
Thursday, July 09, 2009 1:01 AM
tlh2000 * r25054 /ufoai/trunk/src/client/menu/m_input.c: * coding guidelines

* upgrade basedefence/infopanel. replace samsite information popup with it
Wednesday, July 08, 2009 4:30 AM
geever * r25053 /ufoai/trunk/ (4 files in 2 dirs): * upgrade basedefence/infopanel. replace samsite information popup with it
Title: UFOAI Developer's Built 2.3 R25148 (With Complete Maps Rebuilt)
Post by: odie on July 13, 2009, 04:23:31 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25148 is compiled and is uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R25148.)

It is uploaded to nakido now and estimate will take another 1-2 hrs. (Now = 4.08pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25148 Developer's Built (http://www.nakido.com/33877DFAE1EDED817661FB1C896B5B40643D6D3C)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.20pm +8GMT)
DONE!

Revision notes from 25071 to 25148 (See notes / attached file below).

Code: [Select]
* fix adding/removing laser defences (batteries) * remove magic numbers
Monday, July 13, 2009 6:02 AM
geever * r25148 /ufoai/trunk/ (2 files in 2 dirs):
* fix adding/removing laser defences (batteries)
* remove magic numbers

* fix time constants
Monday, July 13, 2009 4:20 AM
geever * r25147 /ufoai/trunk/src/ (client/campaign/cp_produce.c common/common.h): * fix time constants

* removed ALIGN_NOTHING * moved character model precache function into client...
Monday, July 13, 2009 3:25 AM
tlh2000 * r25146 /ufoai/trunk/src/ (client/cl_main.c common/scripts.c common/scripts.h):
* removed ALIGN_NOTHING
* moved character model precache function into client only code

* removed readlink and added a note for absolute paths
Monday, July 13, 2009 2:46 AM
tlh2000 * r25145 /ufoai/trunk/contrib/scripts/codeblocks.sh: * removed readlink and added a note for absolute paths

* readlink -f only works like this on GNU systems (thanks Tron)
Monday, July 13, 2009 2:40 AM
tlh2000 * r25144 /ufoai/trunk/contrib/scripts/codeblocks.sh: * readlink -f only works like this on GNU systems (thanks Tron)

* use readlink to get the full path of the temp dir (not needed in our case -...
Monday, July 13, 2009 2:33 AM
tlh2000 * r25143 /ufoai/trunk/contrib/scripts/codeblocks.sh: * use readlink to get the full path of the temp dir (not needed in our case - but if someone else is using a relative path readlink should fix the script usage)

* apply criusmac's production time patch (with minor modifications)
Monday, July 13, 2009 2:28 AM
geever * r25142 /ufoai/trunk/src/ (3 files in 2 dirs): * apply criusmac's production time patch (with minor modifications)

* readded the -q switch for wget
Monday, July 13, 2009 2:24 AM
tlh2000 * r25141 /ufoai/trunk/contrib/scripts/codeblocks.sh: * readded the -q switch for wget

* cleanup
Monday, July 13, 2009 2:23 AM
tlh2000 * r25140 /ufoai/trunk/contrib/scripts/codeblocks.sh: * cleanup

* fixed automake extraction * fixed libxml2 path extension
Monday, July 13, 2009 2:20 AM
tlh2000 * r25139 /ufoai/trunk/contrib/scripts/codeblocks.sh:
* fixed automake extraction
* fixed libxml2 path extension

* remove window extradata access from parser
Monday, July 13, 2009 2:05 AM
bayo-fr * r25138 /ufoai/trunk/src/client/menu/ (m_nodes.c m_nodes.h m_parse.c node/m_node_window.c): * remove window extradata access from parser

* print the size of the created archive
Monday, July 13, 2009 2:03 AM
tlh2000 * r25137 /ufoai/trunk/contrib/scripts/codeblocks.sh: * print the size of the created archive

* print path of the tmp dir
Monday, July 13, 2009 1:59 AM
tlh2000 * r25136 /ufoai/trunk/contrib/scripts/codeblocks.sh: * print path of the tmp dir

* better error checking
Monday, July 13, 2009 1:56 AM
tlh2000 * r25135 /ufoai/trunk/contrib/scripts/codeblocks.sh: * better error checking

* improved error checking
Monday, July 13, 2009 1:39 AM
tlh2000 * r25134 /ufoai/trunk/contrib/scripts/codeblocks.sh: * improved error checking

* use wget -nc parameter for download checking
Monday, July 13, 2009 1:36 AM
tlh2000 * r25133 /ufoai/trunk/contrib/scripts/codeblocks.sh: * use wget -nc parameter for download checking

* tweaked stair (not yet fixed)
Monday, July 13, 2009 1:17 AM
tlh2000 * r25132 /ufoai/trunk/base/maps/farm.map: * tweaked stair (not yet fixed)

* fixed levelflags
Monday, July 13, 2009 1:15 AM
tlh2000 * r25131 /ufoai/trunk/base/maps/farm.map: * fixed levelflags

* tweaked some brushes and texture alignments
Monday, July 13, 2009 1:14 AM
tlh2000 * r25130 /ufoai/trunk/base/maps/farm.map: * tweaked some brushes and texture alignments

* updated libogg, libvorbis and libtheora
Monday, July 13, 2009 12:57 AM
tlh2000 * r25129 /ufoai/trunk/contrib/scripts/codeblocks.sh: * updated libogg, libvorbis and libtheora

* removed radiant_runtime zip archive (the radiant-runtime.exe is newer)
Monday, July 13, 2009 12:45 AM
tlh2000 * r25128 /ufoai/trunk/contrib/dlls/radiant_runtime.zip: * removed radiant_runtime zip archive (the radiant-runtime.exe is newer)

* fix window.renderNode abstraction
Monday, July 13, 2009 12:32 AM
bayo-fr * r25127 /ufoai/trunk/src/client/menu/node/ (m_node_window.c m_node_window.h m_node_zone.c): * fix window.renderNode abstraction

* updated estonian translation
Monday, July 13, 2009 12:30 AM
tlh2000 * r25126 /ufoai/trunk/src/po/ufoai-et.po: * updated estonian translation

* libxml2 check via pkg-config
Monday, July 13, 2009 12:11 AM
tlh2000 * r25125 /ufoai/trunk/ (configure configure.ac): * libxml2 check via pkg-config

* changed signal handlers
Monday, July 13, 2009 12:05 AM
tlh2000 * r25124 /ufoai/trunk/contrib/scripts/codeblocks.sh: * changed signal handlers

* added gettext runtime
Monday, July 13, 2009 12:00 AM
tlh2000 * r25123 /ufoai/trunk/contrib/scripts/codeblocks.sh: * added gettext runtime

* added signal handlers * updated codeblocks
Sunday, July 12, 2009 11:58 PM
tlh2000 * r25122 /ufoai/trunk/contrib/scripts/codeblocks.sh:
* added signal handlers
* updated codeblocks

* updated gtk and glib versions * added glib binaries
Sunday, July 12, 2009 11:51 PM
tlh2000 * r25121 /ufoai/trunk/contrib/scripts/codeblocks.sh:
* updated gtk and glib versions
* added glib binaries

* added pkg-config to c::b script
Sunday, July 12, 2009 11:42 PM
tlh2000 * r25120 /ufoai/trunk/contrib/scripts/codeblocks.sh: * added pkg-config to c::b script

* updated prefabs
Sunday, July 12, 2009 10:56 PM
tlh2000 * r25119 /ufoai/trunk/radiant/prefabs/pipes.map: * updated prefabs

* selection strategy as radio buttons
Sunday, July 12, 2009 10:48 PM
RudolfoWood * r25118 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * selection strategy as radio buttons

* new prefab
Sunday, July 12, 2009 10:46 PM
tlh2000 * r25117 /ufoai/trunk/radiant/prefabs/misc/ (straw.jpg straw.map): * new prefab

* new prefab
Sunday, July 12, 2009 10:12 PM
tlh2000 * r25116 /ufoai/trunk/radiant/prefabs/misc/ (parkbench.jpg parkbench.map): * new prefab

* added new prefabs
Sunday, July 12, 2009 10:08 PM
tlh2000 * r25115 /ufoai/trunk/radiant/prefabs/household/ (4 files in 2 dirs): * added new prefabs

* new radio prefab
Sunday, July 12, 2009 10:03 PM
tlh2000 * r25114 /ufoai/trunk/radiant/prefabs/household/living_room/ (radio.jpg radio.map): * new radio prefab

* updated prefab
Sunday, July 12, 2009 9:56 PM
tlh2000 * r25113 /ufoai/trunk/radiant/prefabs/misc/cabel_reel2.map: * updated prefab

* new prefabs
Sunday, July 12, 2009 9:53 PM
tlh2000 * r25112 /ufoai/trunk/radiant/prefabs/misc/ (4 files): * new prefabs

* reset text's viewposition on topic change
Sunday, July 12, 2009 9:39 PM
geever * r25111 /ufoai/trunk/base/ufos/ui/ufopedia.ufo: * reset text's viewposition on topic change

* updated textures
Sunday, July 12, 2009 9:36 PM
tlh2000 * r25110 /ufoai/trunk/base/models/objects/vegi/tree01/ (trop_leaves2.tga wood01.jpg): * updated textures

* fixed levelflag
Sunday, July 12, 2009 9:36 PM
tlh2000 * r25109 /ufoai/trunk/base/maps/japan/ja_main.map: * fixed levelflag

* updated prefabs
Sunday, July 12, 2009 9:30 PM
tlh2000 * r25108 /ufoai/trunk/radiant/prefabs/vegetation.map: * updated prefabs

* extracted prefabs
Sunday, July 12, 2009 9:28 PM
tlh2000 * r25107 /ufoai/trunk/radiant/prefabs/ (7 files in 2 dirs): * extracted prefabs

* removed tree04
Sunday, July 12, 2009 9:23 PM
tlh2000 * r25106 /ufoai/trunk/ (2 files in 2 dirs): * removed tree04

* one more dynamic tooltip
Sunday, July 12, 2009 9:23 PM
geever * r25105 /ufoai/trunk/base/ufos/ui/aircraft_soldiers.ufo: * one more dynamic tooltip

* extracted prefabs
Sunday, July 12, 2009 9:21 PM
tlh2000 * r25104 /ufoai/trunk/radiant/prefabs/ (21 files in 2 dirs): * extracted prefabs

* extracted prefabs
Sunday, July 12, 2009 9:07 PM
tlh2000 * r25103 /ufoai/trunk/radiant/prefabs/ (35 files in 2 dirs): * extracted prefabs

* tooltips for soldier assigning checkboxes
Sunday, July 12, 2009 8:59 PM
geever * r25102 /ufoai/trunk/base/ufos/ui/ (aircraft_pilots.ufo aircraft_soldiers.ufo): * tooltips for soldier assigning checkboxes

* tooltips for pilot assigning checkboxes
Sunday, July 12, 2009 8:47 PM
geever * r25101 /ufoai/trunk/base/ufos/ui/aircraft_pilots.ufo: * tooltips for pilot assigning checkboxes

* removed and moved some fire particles
Sunday, July 12, 2009 6:04 PM
tlh2000 * r25100 /ufoai/trunk/base/maps/bridge/br_main.map: * removed and moved some fire particles

* extracted prefabs
Sunday, July 12, 2009 5:56 PM
tlh2000 * r25099 /ufoai/trunk/radiant/prefabs/ (13 files in 2 dirs): * extracted prefabs

* updated prefabs
Sunday, July 12, 2009 5:40 PM
tlh2000 * r25098 /ufoai/trunk/radiant/ (prefabs/misc.map shaders/common.shader): * updated prefabs

* extracted prefabs
Sunday, July 12, 2009 2:47 PM
tlh2000 * r25097 /ufoai/trunk/radiant/prefabs/ (29 files in 2 dirs): * extracted prefabs

* extracted prefabs
Sunday, July 12, 2009 2:24 PM
tlh2000 * r25096 /ufoai/trunk/radiant/prefabs/ (34 files in 2 dirs): * extracted prefabs

* Created 3 macros to convert between QUANT units and model units. * Updated all...
Sunday, July 12, 2009 11:40 AM
wilminator * r25095 /ufoai/trunk/src/ (5 files in 3 dirs):
* Created 3 macros to convert between QUANT units and model units.
* Updated all functions that converted between QUANT units and model units to use the macros.
* Corrected a logic error in Grid_MoveNext that would never allow for the function to return ROUTING_UNREACHABLE.
* Created DEBUG_ROUTING debug level. This is meant to allow for the debug of functions used to perform routing.
* Updated some coments to better clarify some of the PATHFINDING_* defines.
* Updated some functionality in RT_CellCheck to treat ceilings correctly with respect to the update in floors in R25090.

* add model property to aircraftitems (to be shown in buy/sell/prod menus
Sunday, July 12, 2009 5:57 AM
geever * r25094 /ufoai/trunk/base/ufos/aircraftmanagement.ufo: * add model property to aircraftitems (to be shown in buy/sell/prod menus

* added missing files to windows installer
Saturday, July 11, 2009 10:13 PM
tlh2000 * r25093 /ufoai/trunk/src/ports/windows/installer.nsi: * added missing files to windows installer

* moved cvars into common code
Saturday, July 11, 2009 9:28 PM
tlh2000 * r25092 /ufoai/trunk/src/ (5 files in 5 dirs): * moved cvars into common code

* remove "u." from property descriptions
Saturday, July 11, 2009 5:37 AM
bayo-fr * r25091 /ufoai/trunk/src/client/menu/ (15 files in 2 dirs): * remove "u." from property descriptions

* fixed 'harvester ramp'-problem (a rounding issue in CheckCell()
Saturday, July 11, 2009 4:53 AM
aduke1 * r25090 /ufoai/trunk/src/common/routing.c: * fixed 'harvester ramp'-problem (a rounding issue in CheckCell()

* hide many use of ->u. with EXTRADATA
Saturday, July 11, 2009 4:31 AM
bayo-fr * r25089 /ufoai/trunk/src/client/menu/node/ (22 files): * hide many use of ->u. with EXTRADATA

* allow to bind checkbox
Saturday, July 11, 2009 1:21 AM
bayo-fr * r25088 /ufoai/trunk/src/client/menu/node/m_node_checkbox.c: * allow to bind checkbox

* news entry
Saturday, July 11, 2009 12:43 AM
tlh2000 * r25087 /ufoai/homepage/home.php: * news entry

* removed accidentally commited files
Saturday, July 11, 2009 12:33 AM
tlh2000 * r25086 /ufoai/trunk/ (. ufoai.config ufoai.creator ufoai.files ufoai.includes): * removed accidentally commited files

* chinese translation for uforadiant
Friday, July 10, 2009 12:39 PM
tlh2000 * r25085 /ufoai/trunk/src/po/uforadiant-zh_CN.po: * chinese translation for uforadiant

* fix: selecting the closest attacker ufo for autofire
Friday, July 10, 2009 5:16 AM
geever * r25084 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * fix: selecting the closest attacker ufo for autofire

* removed installationTarget from aircraft_t * removed aimedInstallation from...
Friday, July 10, 2009 4:29 AM
tlh2000 * r25083 /ufoai/trunk/src/client/campaign/ (5 files):
* removed installationTarget from aircraft_t
* removed aimedInstallation from aircraftProjectile_t
* changed AIRFIGHT_AddProjectile to not use the aimedInstallation (which was always NULL anyway)
* another improvement to prefabs: * section headline should be bold (done) * no...
Friday, July 10, 2009 4:18 AM
RudolfoWood * r25082 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp:
* another improvement to prefabs:
* section headline should be bold (done)
* no full paths please (done)
* strip extension (done)
* remove the 'old' description widget (done)

* damn shortcuts
Friday, July 10, 2009 4:12 AM
tlh2000 * r25081 /ufoai/trunk/src/client/campaign/cp_base.h: * damn shortcuts

* removed ufo base attack code (check whether the 'old(?)' installation attack...
Friday, July 10, 2009 4:08 AM
tlh2000 * r25080 /ufoai/trunk/src/client/campaign/ (8 files): * removed ufo base attack code (check whether the 'old(?)' installation attack is still needed)

* improvements to prefabs: * image in front of column * scrollbar visible...
Friday, July 10, 2009 3:58 AM
RudolfoWood * r25079 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp:
* improvements to prefabs:
* image in front of column
* scrollbar visible everytime
* mattn_: guess what else

* cleanup; remove unnecessary confunces
Friday, July 10, 2009 3:23 AM
geever * r25078 /ufoai/trunk/ (2 files in 2 dirs): * cleanup; remove unnecessary confunces

* Cmd_ExecuteString => MN_ExecuteConfunc
Friday, July 10, 2009 2:56 AM
tlh2000 * r25077 /ufoai/trunk/src/client/campaign/cp_produce_callbacks.c: * Cmd_ExecuteString => MN_ExecuteConfunc

* added ufotypes
Friday, July 10, 2009 2:55 AM
tlh2000 * r25076 /ufoai/trunk/base/maps/ufocrash.ump: * added ufotypes

* the ccs.numUFOs value is an unique index
Friday, July 10, 2009 2:50 AM
tlh2000 * r25075 /ufoai/trunk/src/client/campaign/cp_ufo.c: * the ccs.numUFOs value is an unique index

* added missing ufo types to code and scripts (should not be used, yet)
Friday, July 10, 2009 2:38 AM
tlh2000 * r25074 /ufoai/trunk/ (6 files in 2 dirs): * added missing ufo types to code and scripts (should not be used, yet)

* add some @todo
Friday, July 10, 2009 1:31 AM
bayo-fr * r25073 /ufoai/trunk/base/keys.cfg: * add some @todo

* changed message text for failed transport missions
Thursday, July 09, 2009 12:24 PM
tlh2000 * r25072 /ufoai/trunk/src/client/campaign/cp_transfer.c: * changed message text for failed transport missions

* fixed typos
Thursday, July 09, 2009 4:29 AM
tlh2000 * r25071 /ufoai/trunk/src/client/campaign/cp_transfer.c: * fixed typos
Title: UFOAI Developer's Built 2.3 R25164
Post by: odie on July 14, 2009, 05:03:12 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25164 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25148.)

It is uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 11am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25164 Developer's Built (http://www.nakido.com/95A565E33B5F8C922BAD964E8E1B57127E637722)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (11am +8GMT)
DONE!

Revision notes from 25148 to 25164 (See notes / attached file below).

Code: [Select]
* snow footstep sound from the CC-BY-SAed game data of 0 A.D.
Tuesday, July 14, 2009 5:36 AM
tlh2000 * r25164 /ufoai/trunk/base/sound/footsteps/snow2.ogg: * snow footstep sound from the CC-BY-SAed game data of 0 A.D.

* updated barrel
Tuesday, July 14, 2009 5:29 AM
tlh2000 * r25163 /ufoai/trunk/base/maps/england.map: * updated barrel

* removed textures (see the barrel textures in tex_misc)
Tuesday, July 14, 2009 5:26 AM
tlh2000 * r25162 /ufoai/trunk/base/textures/tex_base/ (barrel_rst_top.jpg barrel_rst_top2.jpg): * removed textures (see the barrel textures in tex_misc)

* updated prefabs with new textures
Tuesday, July 14, 2009 5:24 AM
tlh2000 * r25161 /ufoai/trunk/radiant/prefabs/misc/ (barrel1.map barrel2.map): * updated prefabs with new textures

* replaced textures with gpled versions
Tuesday, July 14, 2009 5:22 AM
tlh2000 * r25160 /ufoai/trunk/base/textures/tex_misc/ (10 files): * replaced textures with gpled versions

* replaced texture with gpled nexuiz texture
Tuesday, July 14, 2009 5:12 AM
tlh2000 * r25159 /ufoai/trunk/base/textures/tex_misc/ (barrel_top.jpg barrel_top.tga): * replaced texture with gpled nexuiz texture

* remove node extradata access
Tuesday, July 14, 2009 4:55 AM
bayo-fr * r25158 /ufoai/trunk/src/client/campaign/cp_popup.c: * remove node extradata access

* fix callback
Tuesday, July 14, 2009 4:54 AM
geever * r25157 /ufoai/trunk/base/ufos/ui/mailclient.ufo: * fix callback

* remove node dependency from employee ui
Tuesday, July 14, 2009 4:53 AM
bayo-fr * r25156 /ufoai/trunk/ (2 files in 2 dirs): * remove node dependency from employee ui

* this should fix the visual artifacts in terrain rendering (was e.g. visible in...
Tuesday, July 14, 2009 3:00 AM
tlh2000 * r25155 /ufoai/trunk/src/client/renderer/r_material.c: * this should fix the visual artifacts in terrain rendering (was e.g. visible in the resort map)

* prefab improvement: search only by file/directory name (not full path)
Tuesday, July 14, 2009 12:55 AM
RudolfoWood * r25154 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * prefab improvement: search only by file/directory name (not full path)

* try to fix the stairs in the farm map
Monday, July 13, 2009 10:29 PM
tlh2000 * r25153 /ufoai/trunk/base/maps/farm.map: * try to fix the stairs in the farm map

* move MAX_MENUTEXTLEN near his use
Monday, July 13, 2009 4:55 PM
bayo-fr * r25152 /ufoai/trunk/src/client/menu/node/ (m_node_text.c m_node_text.h): * move MAX_MENUTEXTLEN near his use

* remove node dependancies from chatmessages * remove MAX_MESSAGE_TEXT define...
Monday, July 13, 2009 4:50 PM
bayo-fr * r25151 /ufoai/trunk/ (6 files in 4 dirs):
* remove node dependancies from chatmessages
* remove MAX_MESSAGE_TEXT define from text node

* remove node extradata access from client core
Monday, July 13, 2009 4:34 PM
bayo-fr * r25150 /ufoai/trunk/src/client/ (5 files in 2 dirs): * remove node extradata access from client core

* cleanup: better name
Monday, July 13, 2009 4:14 PM
bayo-fr * r25149 /ufoai/trunk/src/client/menu/m_draw.c: * cleanup: better name

* fix adding/removing laser defences (batteries) * remove magic numbers
Monday, July 13, 2009 6:02 AM
geever * r25148 /ufoai/trunk/ (2 files in 2 dirs):

* fix adding/removing laser defences (batteries)
* remove magic numbers
Title: UFOAI Developer's Built 2.3 R25179
Post by: odie on July 15, 2009, 05:25:57 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25179 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25148.)

It is being RE-re-re-uploaded to nakido now and estimate will take another 2-3 hrs again! (Now = 4.49pm +8GMT).
ARGHHHHHHHHHHHHHH (Omg, I need to re-upload! Something is wrong...... Sians....)
(ARGGGGGGGGGGGGGGGGGGGGGGG! Its the 3rd time my browser crashed w/o allowing nakido to be fixed! Faints) *EDIT*  :'( :'( :'( 4th time 4th time i am re-re-re-uploading.... Fwah, microsoft's patches is making my comp bonkers!!!!!!!!!!!!!

The file, when ready, will be at this:
UFOAI 2.3 R25179 Developer's Built (http://www.nakido.com/5B240F715EB7A0B2BECF434BDACFACF42E07A24E?m=UPLOAD_OK) (Check my profile in nakido (http://www.nakido.com/user/odiewoof) and it will be the latest file, for those not so patient.....)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (4.51pm +8GMT)
DONE!



tlh2000 seemed to be working more on the stairs fixing (25169) but still bugging, hence i am not recompiling maps yet. Will see if by Friday it gets done. I try to do a new recompilation once another more stable fix is made. :D

tlh2000: If u r seeing this, pls could u kindly pop me a PM to let me know if a recompilation will make a rather good difference. :D Toodles!



Revision notes from 25164 to 25179 (See notes / attached file below).

Code: [Select]
* save/load tech ids instead of idxes for messages (fixes bad techmails on new...
Wednesday, July 15, 2009 6:08 AM
geever * r25179 /ufoai/trunk/ (base/ufos/research.ufo src/client/campaign/cp_messages.c): * save/load tech ids instead of idxes for messages (fixes bad techmails on new techs added)

* fixed name for animation
Wednesday, July 15, 2009 5:12 AM
tlh2000 * r25178 /ufoai/trunk/base/textures/tex_tech/ (tv_news0.tga tv_news2.tga): * fixed name for animation

* added news animation and ambient sound to tv
Wednesday, July 15, 2009 5:09 AM
tlh2000 * r25177 /ufoai/trunk/base/ (maps/office.map materials/office.mat): * added news animation and ambient sound to tv

* some new textures for tv material blending
Wednesday, July 15, 2009 5:07 AM
tlh2000 * r25176 /ufoai/trunk/base/textures/tex_tech/ (tv_news1.tga tv_news2.tga): * some new textures for tv material blending

* updated barrels
Wednesday, July 15, 2009 4:56 AM
tlh2000 * r25175 /ufoai/trunk/base/maps/mart/ma_main.map: * updated barrels

* use static ambient sound for tv
Wednesday, July 15, 2009 4:45 AM
tlh2000 * r25174 /ufoai/trunk/base/maps/mart/ma_main.map: * use static ambient sound for tv

* ambient sounds
Wednesday, July 15, 2009 4:43 AM
tlh2000 * r25173 /ufoai/trunk/base/sound/ambience/ (tv_newswav.ogg tv_static.ogg): * ambient sounds

* alien and female hurt sound
Wednesday, July 15, 2009 4:37 AM
tlh2000 * r25172 /ufoai/trunk/base/sound/ (aliens/alienhurt02.wav civilians/femalehurt01.wav): * alien and female hurt sound

* extracted AI_GetItemForShootType * fixed alien shooting in their own round...
Wednesday, July 15, 2009 4:10 AM
tlh2000 * r25171 /ufoai/trunk/src/ (client/events/e_time.c game/g_ai.c game/inv_shared.c):

* extracted AI_GetItemForShootType
* fixed alien shooting in their own round again (the firedef was checked from the weapon, not from the ammo that should be used)
* camelCase
* doxygen

* fix adding/removing base defence slots (batteries)
Wednesday, July 15, 2009 3:16 AM
geever * r25170 /ufoai/trunk/src/client/campaign/ (cp_fightequip_callbacks.c cp_mapfightequip.c): * fix adding/removing base defence slots (batteries)

* fixed barrels * moved some brushes around to try to fix the stair problem...
Wednesday, July 15, 2009 2:40 AM
tlh2000 * r25169 /ufoai/trunk/base/maps/farm.map:
* fixed barrels
* moved some brushes around to try to fix the stair problem (still buggy)

* Added UI scripts to ufo project file
Wednesday, July 15, 2009 1:05 AM
btaxis * r25168 /ufoai/trunk/build/projects/ufo.cbp: * Added UI scripts to ufo project file

* improved R_CheckError
Wednesday, July 15, 2009 12:05 AM
tlh2000 * r25167 /ufoai/trunk/src/client/renderer/r_error.h: * improved R_CheckError

* cleanup: fix warning
Tuesday, July 14, 2009 6:37 PM
bayo-fr * r25166 /ufoai/trunk/src/client/campaign/cp_messageoptions_callbacks.c: * cleanup: fix warning

* remove node extradata access from messageoptions
Tuesday, July 14, 2009 6:29 PM
bayo-fr * r25165 /ufoai/trunk/ (2 files in 2 dirs): * remove node extradata access from messageoptions

* snow footstep sound from the CC-BY-SAed game data of 0 A.D.
Tuesday, July 14, 2009 5:36 AM
tlh2000 * r25164 /ufoai/trunk/base/sound/footsteps/snow2.ogg: * snow footstep sound from the CC-BY-SAed game data of 0 A.D.
Title: Nakido File Archives
Post by: odie on July 15, 2009, 11:48:13 am
Dear Folks,

Just would like to inform us that i might be considering a file maintenance on the nakido account by removing very old archives, and perhaps keeping the recentmost 25 files. (To help poor nakido, lol).

For development tracking purposes, probably i do this every month (meaning i have abt 3-5 files a wk, abt 20-25 files at one time.)

:D

I will do this end of the wk most likely.
If there is any particular revisions u all want me to keep, just PM me in a private note. I will acknowledge ur msg. Toodles!

*Still uploading the file up there.........* DONE



This is abandoned for now. See this followup thread (http://ufoai.ninex.info/forum/index.php?topic=3462.msg28778#msg28778) for reasons.
Title: UFOAI Developer's Built 2.3 R25186
Post by: odie on July 16, 2009, 04:11:13 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25186 is compiled and is uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25148.)




Please note that this is being built with Destructavator's /base/archives.bat script - This includes ogm files (which the original archives.bat from the SVN did not include).

For those interested in modifying this script, refer to this thread: (Its really simple)

Destructavator's Proposed Archives.bat (http://ufoai.ninex.info/forum/index.php?topic=3860.0)



It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 10.32am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25186 Developer's Built (http://www.nakido.com/066F962121863CC4E3D9EE6646302C9E068B78C0)
(PS: Yayness! Nakido's working ok for me again! My computer must have hated me for working it too hard yesterday!)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.20pm +8GMT)
DONE!

Revision notes from 25148 to 25164 (See notes / attached file below).

Code: [Select]
* reset mailtext scroll position on changing letters
Thursday, July 16, 2009 5:55 AM
geever * r25186 /ufoai/trunk/base/ufos/ui/mailclient.ufo: * reset mailtext scroll position on changing letters

* fix readall call (mailclient) * fix messagesystem state initialization
Thursday, July 16, 2009 5:07 AM
geever * r25185 /ufoai/trunk/base/ufos/ui/ (geoscape.ufo mailclient.ufo):
* fix readall call (mailclient)
* fix messagesystem state initialization

* fix ammo assignment on replacing aircraft weapon
Thursday, July 16, 2009 3:23 AM
geever * r25184 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * fix ammo assignment on replacing aircraft weapon

* fix moon under earth atmosphere
Thursday, July 16, 2009 3:19 AM
bayo-fr * r25183 /ufoai/trunk/src/client/renderer/r_draw.c: * fix moon under earth atmosphere

* reuse filter entry also for searching
Thursday, July 16, 2009 2:45 AM
RudolfoWood * r25182 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * reuse filter entry also for searching

* search entry for filtering prefab list
Thursday, July 16, 2009 2:26 AM
RudolfoWood * r25181 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * search entry for filtering prefab list

* introduced vid_ignoregamma cvar
Wednesday, July 15, 2009 12:51 PM
tlh2000 * r25180 /ufoai/trunk/src/client/ (cl_video.c cl_video.h renderer/r_main.c): * introduced vid_ignoregamma cvar

* save/load tech ids instead of idxes for messages (fixes bad techmails on new...
Wednesday, July 15, 2009 6:08 AM
geever * r25179 /ufoai/trunk/ (base/ufos/research.ufo src/client/campaign/cp_messages.c): * save/load tech ids instead of idxes for messages (fixes bad techmails on new techs added)
Title: UFOAI Developer's Built 2.3 R25206 (With Complete Maps Rebuilt) + Maps
Post by: odie on July 17, 2009, 05:53:15 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25206 has been compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R25206.)



Please note that this now includes ogm files (a dedicated archives.bat modification from Destructavator - R25187).

Also note that this recompilation was not because of some major PF breakthrus, but a lot of major backgrounds / backdrops updates - alot of palms and some other stuff. :P And of course alot of prefabs for the wk!

This will also be the last update for the week! :D I be off again for my national day first aid duty. So ya, miss me! :D I be checking in for forums at most, tat is IF i have energy. Anything PM me. :D Toodles!



It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 4.15pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25186 Developer's Built (http://www.nakido.com/23C82DAD35419AC290AEB71A4CBE1B645EE7C592)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (4.15pm +8GMT)
DONE!



I am also including my recompilation of the maps, as of this revision, R25206 here.
It includes the SVN files as well as the bsp (compiled files).
Sorry that i have to use WinRAR to archive it (i have license though), because the compression algorithms simply is way better than any other archivers so far (hence smaller file size to upload).

UFOAI R25206 Maps (http://www.nakido.com/16F77B35E03D67BEC8294B2443794088CAAEBFB5) - File size is ~90MB but requires 780,467,804 bytes (or 744.3121 MB) for full decompression.

(Currently 100% Done) (4.15pm +8GMT)

See summary of archive below.



Revision notes from 25164 to 25206 (See notes / attached file below).

Code: [Select]
* removed anormtab.h from ufo.cbp
Friday, July 17, 2009 5:26 AM
aduke1 * r25206 /ufoai/trunk/build/projects/ufo.cbp: * removed anormtab.h from ufo.cbp

* removed files.h from ufo2map.cbp
Friday, July 17, 2009 5:23 AM
aduke1 * r25205 /ufoai/trunk/build/projects/ufo2map.cbp: * removed files.h from ufo2map.cbp

* readability
Friday, July 17, 2009 5:19 AM
aduke1 * r25204 /ufoai/trunk/src/common/routing.c: * readability

* update messageoption with "optiontree" node
Friday, July 17, 2009 4:45 AM
bayo-fr * r25203 /ufoai/trunk/ (3 files in 2 dirs): * update messageoption with "optiontree" node

* allow to custom optiontree lineheight
Friday, July 17, 2009 4:25 AM
bayo-fr * r25202 /ufoai/trunk/src/client/menu/node/ (3 files): * allow to custom optiontree lineheight

* removed palm model
Friday, July 17, 2009 3:39 AM
tlh2000 * r25201 /ufoai/trunk/base/models/objects/vegi/palm7/palm7.md2: * removed palm model

* phong * fixed nodraw textures * replaced palm models with new (two-part)...
Friday, July 17, 2009 3:39 AM
tlh2000 * r25200 /ufoai/trunk/base/maps/mine.map:
* phong
* fixed nodraw textures
* replaced palm models with new (two-part) versions
* added weaponclip to palm models

* ups - removed my test palm from the farm map - doesn't really fit the theme ;)
Friday, July 17, 2009 3:27 AM
tlh2000 * r25199 /ufoai/trunk/base/maps/farm.map: * ups - removed my test palm from the farm map - doesn't really fit the theme ;)

* moved some palm models into a better location and updated the maps that used...
Friday, July 17, 2009 3:27 AM
tlh2000 * r25198 /ufoai/trunk/base/ (9 files in 4 dirs): * moved some palm models into a better location and updated the maps that used the old locations

* removed anm file * updated texture
Friday, July 17, 2009 3:21 AM
tlh2000 * r25197 /ufoai/trunk/base/models/objects/vegi/ (palm7/palm7.jpg palm8/palm2.anm palm8/palm2.tga):
* removed anm file
* updated texture

* reset transferscreen to equipment category on open
Friday, July 17, 2009 3:20 AM
geever * r25196 /ufoai/trunk/src/client/campaign/cp_transfer.c: * reset transferscreen to equipment category on open

* reexported some models and split some palms into two parts (TODO: Update the...
Friday, July 17, 2009 3:13 AM
tlh2000 * r25195 /ufoai/trunk/base/models/objects/vegi/ (17 files in 8 dirs): * reexported some models and split some palms into two parts (TODO: Update the maps with these palms)

* cp_aircraft.c: correct aircraft slot's backreference on rebase *...
Friday, July 17, 2009 3:03 AM
geever * r25194 /ufoai/trunk/src/client/campaign/ (cp_aircraft.c cp_transfer.c):
* cp_aircraft.c: correct aircraft slot's backreference on rebase
* cp_transfer.c: remove unnecessary code

* remove pilot from aircraft on transfer
Friday, July 17, 2009 1:56 AM
geever * r25193 /ufoai/trunk/src/client/campaign/cp_aircraft.c: * remove pilot from aircraft on transfer

* fix array indexing * correct msgid (no need to break the line there)
Friday, July 17, 2009 1:39 AM
geever * r25192 /ufoai/trunk/src/client/campaign/ (cp_aircraft.c cp_transfer.c):
* fix array indexing
* correct msgid (no need to break the line there)

* removed debian and ubuntu mirror links
Friday, July 17, 2009 1:37 AM
tlh2000 * r25191 /ufoai/homepage/downloads.html: * removed debian and ubuntu mirror links

* added notice about debian mirrors
Friday, July 17, 2009 1:15 AM
tlh2000 * r25190 /ufoai/homepage/downloads.html: * added notice about debian mirrors

* blinking car lights
Friday, July 17, 2009 1:12 AM
tlh2000 * r25189 /ufoai/trunk/base/ (3 files in 2 dirs): * blinking car lights

* focus on camwindow after insert
Friday, July 17, 2009 12:54 AM
RudolfoWood * r25188 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * focus on camwindow after insert

* also include ogm files in the pk3 files
Thursday, July 16, 2009 1:27 PM
tlh2000 * r25187 /ufoai/trunk/base/archives.bat: * also include ogm files in the pk3 files

* reset mailtext scroll position on changing letters
Thursday, July 16, 2009 5:55 AM
geever * r25186 /ufoai/trunk/base/ufos/ui/mailclient.ufo: * reset mailtext scroll position on changing letters
Title: UFOAI Developer's Built 2.3 R25268
Post by: odie on July 20, 2009, 09:16:53 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25268 is compiled and uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25206.)

It is uploaded to nakido now and estimate will take another 1-2 hrs. (Now = 5.50pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25268 Developer's Built (http://www.nakido.com/E6FA202C4F9F7FA029F688F1B72E82E2F5D9CC52)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of 15 July 2009)

I will have an acknowledgment once this is done. =)
(Currently 100% Done) (5.50pm +8GMT)
DONE!



Revision notes from 25206 to 25268 (See notes / attached file below).

Code: [Select]
* fix node sizes and positions
Monday, July 20, 2009 6:39 AM
geever * r25268 /ufoai/trunk/base/ufos/ui/skirmish.ufo: * fix node sizes and positions

* fixed linking of selectbox options
Monday, July 20, 2009 6:25 AM
tlh2000 * r25267 /ufoai/trunk/src/client/cl_game.c: * fixed linking of selectbox options

* added aircraft support to mapsdefs
Monday, July 20, 2009 6:20 AM
tlh2000 * r25266 /ufoai/trunk/ (4 files in 4 dirs): * added aircraft support to mapsdefs

* fix rows property
Monday, July 20, 2009 6:16 AM
geever * r25265 /ufoai/trunk/base/ufos/ui/ufopedia.ufo: * fix rows property

* more verbose error output if assembly could not be assembled (rma) * renamed...
Monday, July 20, 2009 6:07 AM
tlh2000 * r25264 /ufoai/trunk/src/ (6 files in 4 dirs):
* more verbose error output if assembly could not be assembled (rma)
* renamed some types and variables
* fixed skirmish selectbox values for ufos and dropships (still only one options entry - why bayo?)

* moved dropship and ufo definition into common (script parsing) code * confuncs...
Monday, July 20, 2009 5:49 AM
tlh2000 * r25263 /ufoai/trunk/ (14 files in 5 dirs):
* moved dropship and ufo definition into common (script parsing) code
* confuncs for the skirmish menu to hide/show ufos/dropships
* introduced new valueTypes_t (for ufos, crashed ufos and dropships)

* typo
Monday, July 20, 2009 5:15 AM
bayo-fr * r25262 /ufoai/trunk/base/ufos/ui/ufopedia.ufo: * typo

* remove building list per base * fix building list memory allocation
Monday, July 20, 2009 5:14 AM
bayo-fr * r25261 /ufoai/trunk/src/client/campaign/ (cp_base.h cp_base_callbacks.c):
* remove building list per base
* fix building list memory allocation

* removed m_nodes.h include
Monday, July 20, 2009 5:01 AM
tlh2000 * r25260 /ufoai/trunk/src/client/cl_game.c: * removed m_nodes.h include

* camelCase * changed Cvar_GetInteger
Monday, July 20, 2009 4:59 AM
tlh2000 * r25259 /ufoai/trunk/src/ (common/cvar.c game/q_shared.h):
* camelCase
* changed Cvar_GetInteger

* camelCase
Monday, July 20, 2009 4:52 AM
tlh2000 * r25258 /ufoai/trunk/src/client/cl_game_skirmish.c: * camelCase

* fixed assert if no ufos are defined in maps.ufo for some rma
Monday, July 20, 2009 4:43 AM
tlh2000 * r25257 /ufoai/trunk/src/client/cl_game_skirmish.c: * fixed assert if no ufos are defined in maps.ufo for some rma

* started to extend the skirmish mode with selectable ufos
Monday, July 20, 2009 4:38 AM
tlh2000 * r25256 /ufoai/trunk/src/client/ (cl_game_skirmish.c cl_main.c menu/m_data.c menu/m_data.h): * started to extend the skirmish mode with selectable ufos

* changed the layout of the skirmish menu a little bit (ufo and dropship should...
Monday, July 20, 2009 4:37 AM
tlh2000 * r25255 /ufoai/trunk/base/ufos/ (maps.ufo ui/skirmish.ufo):
* changed the layout of the skirmish menu a little bit (ufo and dropship should be selectable)
* reverted r25249 (the oriental medium theme assembles fine here)

* move title entry into window title * remove the '*' to "(complete)"
Monday, July 20, 2009 4:15 AM
bayo-fr * r25254 /ufoai/trunk/ (base/ufos/ui/ufopedia.ufo src/client/campaign/cp_ufopedia.c):
* move title entry into window title
* remove the '*' to "(complete)"

* fixed AIR_GetAircraftFromBaseByIDXSafe
Monday, July 20, 2009 3:58 AM
tlh2000 * r25253 /ufoai/trunk/src/client/campaign/cp_aircraft.c: * fixed AIR_GetAircraftFromBaseByIDXSafe

* add assembly parameter to mn_svmapname cvar
Monday, July 20, 2009 3:55 AM
tlh2000 * r25252 /ufoai/trunk/src/client/cl_game.c: * add assembly parameter to mn_svmapname cvar

* move popupListText as local var (menu release the memory when its need) *...
Monday, July 20, 2009 3:42 AM
bayo-fr * r25251 /ufoai/trunk/src/client/campaign/cp_popup.c:
* move popupListText as local var (menu release the memory when its need)
* remove LIST_Delete...

* implemented AIR_GetAircraftFromBaseByIDXSafe * should fix AIM_SelectAircraft_f...
Monday, July 20, 2009 3:20 AM
tlh2000 * r25250 /ufoai/trunk/src/client/campaign/ (4 files):
* implemented AIR_GetAircraftFromBaseByIDXSafe
* should fix AIM_SelectAircraft_f index out of bounds access

* disable or_medium mapdef until it got fixed
Monday, July 20, 2009 3:18 AM
geever * r25249 /ufoai/trunk/base/ufos/maps.ufo: * disable or_medium mapdef until it got fixed

* protect MN_Register... from wrong call * It can create some uses (remove...
Monday, July 20, 2009 3:13 AM
bayo-fr * r25248 /ufoai/trunk/src/client/menu/m_data.c:
* protect MN_Register... from wrong call
* It can create some uses (remove LIST_Delete from client code)

* implemented AIR_GetAircraftFromBaseByIDX, removed B_GetAircraftFromBaseByIndex...
Monday, July 20, 2009 3:07 AM
tlh2000 * r25247 /ufoai/trunk/src/client/campaign/ (cp_aircraft.c cp_aircraft.h cp_base.c cp_base.h):
* implemented AIR_GetAircraftFromBaseByIDX, removed B_GetAircraftFromBaseByIndex
* cleanup

* fix aircraft selection on opening aircraft menu
Monday, July 20, 2009 2:43 AM
geever * r25246 /ufoai/trunk/ (2 files in 2 dirs): * fix aircraft selection on opening aircraft menu

* reduced scope * ERR_DROP if skin wasn't found for the model
Monday, July 20, 2009 1:59 AM
tlh2000 * r25245 /ufoai/trunk/src/client/renderer/r_entity.c:
* reduced scope
* ERR_DROP if skin wasn't found for the model

* fix possible textstream read bug (like entities.ufo and prefabs)
Monday, July 20, 2009 1:50 AM
RudolfoWood * r25244 /ufoai/trunk/src/tools/radiant/radiant/dialogs/texteditor.cpp: * fix possible textstream read bug (like entities.ufo and prefabs)

* fixed read size problem for windows (entities.ufo and prefabs)
Monday, July 20, 2009 1:39 AM
RudolfoWood * r25243 /ufoai/trunk/src/tools/radiant/radiant/ (eclass_def.cpp sidebar/prefabs.cpp): * fixed read size problem for windows (entities.ufo and prefabs)

* fix overwrited dataid * fix ufopedia statistics * @todo weapon statistics...
Monday, July 20, 2009 12:52 AM
bayo-fr * r25242 /ufoai/trunk/ (4 files in 3 dirs):
* fix overwrited dataid
* fix ufopedia statistics
* @todo weapon statistics (ammo, fire mode...)

* fixed lua syntax error
Monday, July 20, 2009 12:44 AM
tlh2000 * r25241 /ufoai/trunk/base/ai/civilian.lua: * fixed lua syntax error

* removed color from state handling (fixed blend mode error when no box cursor...
Monday, July 20, 2009 12:38 AM
tlh2000 * r25240 /ufoai/trunk/src/client/renderer/ (r_state.c r_state.h): * removed color from state handling (fixed blend mode error when no box cursor was drawn in tactical missions)

* whitespaces * type safety in R_Color (must be vec4_t)
Monday, July 20, 2009 12:25 AM
tlh2000 * r25239 /ufoai/trunk/src/client/ (cl_renderer.h renderer/r_mesh.c renderer/r_state.c):
* whitespaces
* type safety in R_Color (must be vec4_t)

* move requirments to the ufopedia description
Monday, July 20, 2009 12:06 AM
bayo-fr * r25238 /ufoai/trunk/ (base/ufos/ui/ufopedia.ufo src/client/campaign/cp_ufopedia.c): * move requirments to the ufopedia description

* clean up ufopedia when no article selected
Sunday, July 19, 2009 11:20 PM
bayo-fr * r25237 /ufoai/trunk/ (base/ufos/ui/ufopedia.ufo src/client/campaign/cp_ufopedia.c): * clean up ufopedia when no article selected

* moved maya source files into data_source
Sunday, July 19, 2009 8:56 PM
tlh2000 * r25236 /ufoai/ (4 files in 3 dirs): * moved maya source files into data_source

* fix bug when sorting options * sort translated options * sort ufopedia by...
Sunday, July 19, 2009 8:02 PM
bayo-fr * r25235 /ufoai/trunk/ (3 files in 3 dirs):
* fix bug when sorting options
* sort translated options
* sort ufopedia by alphabet (but categories)

* improved prefab filtering: empty directories that have no matching content...
Sunday, July 19, 2009 7:48 PM
RudolfoWood * r25234 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * improved prefab filtering: empty directories that have no matching content won't be shown

* prevent using the same weapon for more soldiers (on different dropships)...
Sunday, July 19, 2009 6:40 PM
geever * r25233 /ufoai/trunk/src/client/campaign/cp_team_callbacks.c: * prevent using the same weapon for more soldiers (on different dropships) within a base

* release ufopedia memory when we close the campagn
Sunday, July 19, 2009 5:58 PM
bayo-fr * r25232 /ufoai/trunk/src/client/campaign/ (cp_campaign.c cp_ufopedia.c cp_ufopedia.h): * release ufopedia memory when we close the campagn

* little fixes in forest tiles. * update fontain in village theme, update...
Sunday, July 19, 2009 5:42 PM
Kildor * r25231 /ufoai/trunk/base/ (7 files in 5 dirs):
* little fixes in forest tiles.
* update fontain in village theme, update material definition.
* new village tile (vil_craft_ufo_scout.map).
* update village maps definitions in ufos/maps.ufo and village.ump

* fix: basesummary shown wrong base on open
Sunday, July 19, 2009 4:55 PM
geever * r25230 /ufoai/trunk/ (2 files in 2 dirs): * fix: basesummary shown wrong base on open

* fix ufopedia into the default screen size
Sunday, July 19, 2009 7:31 AM
bayo-fr * r25229 /ufoai/trunk/base/ufos/ui/ufopedia.ufo: * fix ufopedia into the default screen size

* fix tip
Sunday, July 19, 2009 2:36 AM
geever * r25228 /ufoai/trunk/base/ufos/tips.ufo: * fix tip

* removed buxus model
Sunday, July 19, 2009 1:27 AM
tlh2000 * r25227 /ufoai/trunk/base/models/objects/vegi/buxus/: * removed buxus model

* update ufopedia layout
Sunday, July 19, 2009 1:03 AM
bayo-fr * r25226 /ufoai/trunk/base/ (4 files in 2 dirs): * update ufopedia layout

* rescaled and converted from rgb to palette
Sunday, July 19, 2009 12:55 AM
tlh2000 * r25225 /ufoai/trunk/base/textures/tex_mattn/art002.tga: * rescaled and converted from rgb to palette

* new texture
Sunday, July 19, 2009 12:53 AM
tlh2000 * r25224 /ufoai/trunk/base/textures/tex_mattn/art002.tga: * new texture

* fix calls of MSO_Shutdown and MSO_ShutdownCallbacks * fix warnings
Sunday, July 19, 2009 12:30 AM
bayo-fr * r25223 /ufoai/trunk/src/client/campaign/ (4 files):
* fix calls of MSO_Shutdown and MSO_ShutdownCallbacks
* fix warnings

* remove mso category folding state saving, it is not used any longer with new...
Sunday, July 19, 2009 12:16 AM
RudolfoWood * r25222 /ufoai/trunk/src/client/campaign/ (cp_messageoptions.c cp_messageoptions.h): * remove mso category folding state saving, it is not used any longer with new gui

* updated textures with higher res ones
Saturday, July 18, 2009 10:40 PM
tlh2000 * r25221 /ufoai/trunk/base/models/objects/vegi/ (4 files in 4 dirs): * updated textures with higher res ones

* updated texture
Saturday, July 18, 2009 10:38 PM
tlh2000 * r25220 /ufoai/trunk/base/models/objects/vegi/palm6/palm6.tga: * updated texture

* resave texture (now it is also loaded fine in radiant)
Saturday, July 18, 2009 10:26 PM
tlh2000 * r25219 /ufoai/trunk/base/models/objects/vegi/plants/plants.tga: * resave texture (now it is also loaded fine in radiant)

* fix version number parsing (needs a '.' after minor version)
Saturday, July 18, 2009 10:09 PM
RudolfoWood * r25218 /ufoai/trunk/src/tools/radiant/radiant/commands.cpp: * fix version number parsing (needs a '.' after minor version)

* resave images to rle tgas
Saturday, July 18, 2009 9:56 PM
tlh2000 * r25217 /ufoai/trunk/base/models/objects/vegi/ (4 files in 2 dirs): * resave images to rle tgas

* replaced textures and fixed skinpaths
Saturday, July 18, 2009 9:25 PM
tlh2000 * r25216 /ufoai/trunk/base/models/objects/vegi/ (10 files in 4 dirs): * replaced textures and fixed skinpaths

* fixed skinpath and removed duplicate texture
Saturday, July 18, 2009 9:13 PM
tlh2000 * r25215 /ufoai/trunk/base/models/objects/vegi/palm1/ (palm2_1.md2 palm2_2.md2 palm2_2.tga): * fixed skinpath and removed duplicate texture

* event delay times for actor movement is now per local entity * increased the...
Saturday, July 18, 2009 6:11 PM
tlh2000 * r25214 /ufoai/trunk/src/client/ (6 files in 4 dirs):
* event delay times for actor movement is now per local entity
* increased the wait time for actor movement events
* reset the texture array for 2d geoscape when rendering overlays
* removed old airfight code
* camelCase

* move RS_InitCallbacks call to the appropriate place, also shutdown...
Saturday, July 18, 2009 7:20 AM
geever * r25213 /ufoai/trunk/src/client/campaign/ (cp_campaign.c cp_research.c): * move RS_InitCallbacks call to the appropriate place, also shutdown rs_callbacks

* revert accident changes
Saturday, July 18, 2009 6:48 AM
geever * r25212 /ufoai/trunk/base/ufos/ (research.ufo weapons_human.ufo): * revert accident changes

* todo added
Saturday, July 18, 2009 6:45 AM
geever * r25211 /ufoai/trunk/ (3 files in 2 dirs): * todo added

* drop techmails with invalid techid on load
Saturday, July 18, 2009 5:31 AM
geever * r25210 /ufoai/trunk/src/client/campaign/cp_messages.c: * drop techmails with invalid techid on load

* fix monthly credit-loss (with full credits) * camelCase
Saturday, July 18, 2009 4:03 AM
geever * r25209 /ufoai/trunk/src/client/campaign/cp_nations.c:
* fix monthly credit-loss (with full credits)
* camelCase

* clean up: remove dead code
Saturday, July 18, 2009 2:58 AM
bayo-fr * r25208 /ufoai/trunk/src/client/menu/node/m_node_text.c: * clean up: remove dead code

* remove "img:", no more used
Saturday, July 18, 2009 2:21 AM
bayo-fr * r25207 /ufoai/trunk/src/client/menu/node/ (m_node_text.c m_node_text.h): * remove "img:", no more used

* removed anormtab.h from ufo.cbp
Friday, July 17, 2009 5:26 AM
aduke1 * r25206 /ufoai/trunk/build/projects/ufo.cbp: * removed anormtab.h from ufo.cbp
Title: Nakido File Archives Deletion (Abandoned)
Post by: odie on July 20, 2009, 09:19:23 am
This is pertaining to this earlier thread (http://ufoai.ninex.info/forum/index.php?topic=3462.msg28653#msg28653).

I will not be removing the archives as i realised that nakido has NO LIMITS! Lol.

At least as of now that is.

I will keep all the archives until when 2.3 stable is released. Till then, i be keeping every revision i have built there for development's team's sake (Thats if anyone wish to use em.)

Sorry for the confusion. :D
Title: UFOAI Developer's Built 2.3 R25298
Post by: odie on July 21, 2009, 05:51:17 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25298 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25206.)

It is being uploaded to nakido now and estimate will take another < 1 hr. (Now = 1.28pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25298 Developer's Built (http://www.nakido.com/601B3C72EE51182F8D90D6D03A5C04EB53463544)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of 15 July 2009)

I will have an acknowledgment once this is done. =)
(Currently 100% Done) (1.49pm +8GMT)
DONE!



I am also including my recompilation of the maps, as of revision, R25298 (Last full recompilation as of R25206) here.
It includes the SVN files as well as the bsp (compiled files).
Sorry that i have to use WinRAR to archive it (i have license though), because the compression algorithms simply is way better than any other archivers so far (hence smaller file size to upload).

UFOAI R25298 (On Top of R25206) Maps (http://www.nakido.com/E43EF6C8492912AC8DE19AB34120DD698A712795) - File size is ~84MB but requires 795,911,509 bytes (or 759.0404 MB) for full decompression.

(Currently 100% Done) (5.15pm +8GMT)



Revision notes from 25268 to 25298 (See notes below).
Please note that I will no longer be attaching the pdf file in 7zip format. lol. I realised nobody bothers to download it, since i have conveniently pasted the change logs here. :P I will only attach change logs files in pdf in future only if it exceeds my max characters / post. :D Toodles!

Code: [Select]
* new prefab
Tuesday, July 21, 2009 4:56 AM
tlh2000 * r25298 /ufoai/trunk/radiant/prefabs/misc/ (handlift.jpg handlift.map): * new prefab

* new prefabs
Tuesday, July 21, 2009 4:50 AM
tlh2000 * r25297 /ufoai/trunk/radiant/prefabs/ (10 files in 2 dirs): * new prefabs

* changed libxml2 version * updated libvorbis
Tuesday, July 21, 2009 3:47 AM
tlh2000 * r25296 /ufoai/trunk/contrib/scripts/codeblocks.sh:
* changed libxml2 version
* updated libvorbis

* two new prefabs
Tuesday, July 21, 2009 3:33 AM
tlh2000 * r25295 /ufoai/trunk/radiant/prefabs/misc/ (deckchair.jpg deckchair.map sunshade.jpg sunshade.map): * two new prefabs

* add option iterator code into doxygen
Tuesday, July 21, 2009 3:31 AM
bayo-fr * r25294 /ufoai/trunk/src/client/menu/m_data.c: * add option iterator code into doxygen

* converted to ogg to reduce the size
Tuesday, July 21, 2009 3:18 AM
tlh2000 * r25293 /ufoai/trunk/base/sound/ambience/ (disco.ogg disco.wav): * converted to ogg to reduce the size

* fixed and added ambient sounds
Tuesday, July 21, 2009 3:16 AM
tlh2000 * r25292 /ufoai/trunk/base/maps/city_disco/cd_main.map: * fixed and added ambient sounds

* rename MN_Alloc... into MN_AllocStatic... when its need ** it mean the memory...
Tuesday, July 21, 2009 3:13 AM
bayo-fr * r25291 /ufoai/trunk/src/client/ (21 files in 3 dirs):
* rename MN_Alloc... into MN_AllocStatic... when its need
** it mean the memory is never released

* disco ambient sound
Tuesday, July 21, 2009 3:13 AM
tlh2000 * r25290 /ufoai/trunk/base/sound/ambience/disco.wav: * disco ambient sound

* removed V_TRANSLATION_STRING from comment for menuOption_t id
Tuesday, July 21, 2009 3:10 AM
tlh2000 * r25289 /ufoai/trunk/src/client/menu/m_data.h: * removed V_TRANSLATION_STRING from comment for menuOption_t id

* changed GAME_SK_HideUFOs and GAME_SK_HideDropships * const
Tuesday, July 21, 2009 3:06 AM
tlh2000 * r25288 /ufoai/trunk/src/client/ (cl_game_skirmish.c menu/m_data.c menu/m_data.h):
* changed GAME_SK_HideUFOs and GAME_SK_HideDropships
* const

* lower the delay time between actor move events
Tuesday, July 21, 2009 2:56 AM
tlh2000 * r25287 /ufoai/trunk/src/client/events/e_time.c: * lower the delay time between actor move events

* MN_UpdateInvisOptions now checks the label, not the value
Tuesday, July 21, 2009 2:51 AM
tlh2000 * r25286 /ufoai/trunk/src/client/menu/m_data.c: * MN_UpdateInvisOptions now checks the label, not the value

* support invisible options
Tuesday, July 21, 2009 2:46 AM
bayo-fr * r25285 /ufoai/trunk/src/client/menu/node/m_node_selectbox.c: * support invisible options

* fixed another 'Actor is still moving' issue
Tuesday, July 21, 2009 2:44 AM
tlh2000 * r25284 /ufoai/trunk/src/client/events/e_time.c: * fixed another 'Actor is still moving' issue

* DEBUG_EVENTSYS timing output
Tuesday, July 21, 2009 2:40 AM
tlh2000 * r25283 /ufoai/trunk/src/client/events/e_time.c: * DEBUG_EVENTSYS timing output

* fixed some herakles map tiles
Tuesday, July 21, 2009 2:32 AM
tlh2000 * r25282 /ufoai/trunk/base/maps/ (3 files in 3 dirs): * fixed some herakles map tiles

* fixed GAME_SK_HideDropships call
Tuesday, July 21, 2009 2:27 AM
tlh2000 * r25281 /ufoai/trunk/src/client/cl_game_skirmish.c: * fixed GAME_SK_HideDropships call

* reduced code duplication
Tuesday, July 21, 2009 2:24 AM
tlh2000 * r25280 /ufoai/trunk/src/client/cl_game_skirmish.c: * reduced code duplication

* implemented MN_UpdateInvisOptions * fixed some ufo value translations
Tuesday, July 21, 2009 2:20 AM
tlh2000 * r25279 /ufoai/trunk/src/ (4 files in 3 dirs):
* implemented MN_UpdateInvisOptions
* fixed some ufo value translations

* improved filter behaviour: fixed segfault, return on first found sub-entry
Tuesday, July 21, 2009 2:11 AM
RudolfoWood * r25278 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * improved filter behaviour: fixed segfault, return on first found sub-entry

* herakles
Monday, July 20, 2009 9:54 PM
tlh2000 * r25277 /ufoai/trunk/base/maps/oriental/or_craft_drop_herakles.map: * herakles

* added herakles (even if maps are still missing)
Monday, July 20, 2009 9:50 PM
tlh2000 * r25276 /ufoai/trunk/base/maps/ (20 files): * added herakles (even if maps are still missing)

* this map contains UFO.
Monday, July 20, 2009 9:08 PM
Kildor * r25275 /ufoai/trunk/base/ufos/maps.ufo: * this map contains UFO.

* fixed loop for dropships in GAME_InitMenuOptions (2nd try)
Monday, July 20, 2009 3:09 PM
tlh2000 * r25274 /ufoai/trunk/src/ (client/cl_game.c common/scripts.h): * fixed loop for dropships in GAME_InitMenuOptions (2nd try)

* fixed loop for dropships in GAME_InitMenuOptions
Monday, July 20, 2009 3:08 PM
tlh2000 * r25273 /ufoai/trunk/src/client/cl_game.c: * fixed loop for dropships in GAME_InitMenuOptions

* use Com_GetRandomMapAssemblyNameForCraft
Monday, July 20, 2009 3:07 PM
tlh2000 * r25272 /ufoai/trunk/src/client/ (campaign/cp_missions.c cl_game.c cl_game_skirmish.c): * use Com_GetRandomMapAssemblyNameForCraft

* added herakles * added comments
Monday, July 20, 2009 3:04 PM
tlh2000 * r25271 /ufoai/trunk/base/ufos/maps.ufo:
* added herakles
* added comments

* renamed dropships to craft_drop_* * NOTE: Currently only the maps, the code...
Monday, July 20, 2009 3:03 PM
tlh2000 * r25270 /ufoai/trunk/base/maps/ (100 files in 29 dirs):
* renamed dropships to craft_drop_*
* NOTE: Currently only the maps, the code will follow soon

* introduced Com_GetRandomMapAssemblyNameForCraft * use the new craft_drop_*...
Monday, July 20, 2009 3:00 PM
tlh2000 * r25269 /ufoai/trunk/src/ (3 files in 2 dirs):
* introduced Com_GetRandomMapAssemblyNameForCraft
* use the new craft_drop_* naming scheme for rma

* fix node sizes and positions
Monday, July 20, 2009 6:39 AM
geever * r25268 /ufoai/trunk/base/ufos/ui/skirmish.ufo: * fix node sizes and positions

Wow, tons of codes updates and new prefabs. :D Nice work folks!
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: vedrit on July 21, 2009, 07:17:36 pm
Just on a note, I think no one downloads the changes for that reason above, and that they cant unzip it. I cant.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: roman_sharp on July 21, 2009, 10:46:06 pm
Just on a note, I think no one downloads the changes for that reason above, and that they cant unzip it. I cant.

Errrr... don't you have 7-zip? Take it from http://www.7-zip.org/

It is excellent free archiver, can handle many types of archives and utilizes good compression algorithms (LZMA, ppMd, bzip2). I rate it as "must-have". LZMA beats popular zip compression, so it's useful for saving traffic. Can make sfx archives as well with overhead about 100k.

Р.S. Also it can uncompress WinRar archives.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: MXcom on July 22, 2009, 02:14:51 am
Sorry for my ignorance, but how do I use the maps you've put into an extra download, odie?

Extract it into the base folder, is that correct?
edit: I think it worked, but I experienced so many bugs in this revision :(
First, in your map folder there's no maps/ufocrash/uc_craft_drop_firebird.bsp, the game moaned about that when I tried to go on my first mission. I looked into it and found it's most likely a naming issue because there's a uc_craft_craft_drop_firebird.bsp & .map (yes, two times "craft"). Renaming them to uc_craft_drop_firebird seems to fix the issue. Since it might be a problem with your build, rather than with trunk, I'm posting this here for you.
Title: UFOAI Developer's Built 2.3 R25321
Post by: odie on July 22, 2009, 05:08:20 am
Ahem gentlemen,

This thread is NOT meant for discussions pls. If need to, pls start new threads / PM.

I am putting the conversation on hold to this new topic (http://ufoai.ninex.info/forum/index.php?topic=3874.0).




Back to today's built.

A new DEBUG version, complete clean rebuilt in codeblocks, R25321 (Nice nos) is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25206.)

It is being uploaded to nakido now and estimate will take another 1-2 hrs. (Now = 4.40pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25321 Developer's Built (http://www.nakido.com/9C71522D7D2AF468C68B741F4DB6F662C8B71855)

There is another NON-DEBUG VERSION here for someone to test too.
UFOAI 2.3 R25321 NON DEBUG Developer's Built (http://www.nakido.com/4325D5FA3AD226AA34DB70150A99123824EA84C5)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of 15 July 2009)

I will have an acknowledgment once this is done. =)
(Both are currently 100% Done) (5.30pm +8GMT)
DONE!



PS: Just a lil forecast that unless something major change tomorrow, i should be doing a full map recompilation by Friday. :D No promises though. Toodles!

PS2: Kindly PM (Private msg) me or open a new topic and let me know if u find some issues with the builds ok? :D Toodles!

Revision notes from 25298 to 25321 (See notes below).

Code: [Select]
* use "textlist" node for ufopedia requirement ** "mousefx" property is not need
Wednesday, July 22, 2009 6:17 AM
bayo-fr * r25321 /ufoai/trunk/ (base/ufos/ui/ufopedia.ufo src/client/campaign/cp_ufopedia.c):
* use "textlist" node for ufopedia requirement
** "mousefx" property is not need

* fix fontHeight computation
Wednesday, July 22, 2009 6:08 AM
bayo-fr * r25320 /ufoai/trunk/src/client/menu/node/ (m_node_text.c m_node_textlist.c): * fix fontHeight computation

* fix "click/rclick" callback
Wednesday, July 22, 2009 5:50 AM
bayo-fr * r25319 /ufoai/trunk/src/client/menu/node/m_node_textlist.c: * fix "click/rclick" callback

* add textlist node ** linkedlist of text only ** "pretty" chopped lines ** line...
Wednesday, July 22, 2009 5:40 AM
bayo-fr * r25318 /ufoai/trunk/ (5 files in 4 dirs):
* add textlist node
** linkedlist of text only
** "pretty" chopped lines
** line selection with mouse

* fix uninitialized currentY
Wednesday, July 22, 2009 5:24 AM
bayo-fr * r25317 /ufoai/trunk/src/client/menu/node/m_node_optiontree.c: * fix uninitialized currentY

* cleanup * converted #define to static const int
Wednesday, July 22, 2009 5:07 AM
tlh2000 * r25316 /ufoai/trunk/src/client/menu/node/m_node_optiontree.c:
* cleanup
* converted #define to static const int

* remove ammo from storage on equipping aircraft
Wednesday, July 22, 2009 4:58 AM
geever * r25315 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * remove ammo from storage on equipping aircraft

* applied the new LEGROOMHEIGHT to routing
Wednesday, July 22, 2009 4:57 AM
aduke1 * r25314 /ufoai/trunk/src/common/routing.c: * applied the new LEGROOMHEIGHT to routing

* added raptor tiles * added them to maps.ufo and ump files
Wednesday, July 22, 2009 4:55 AM
tlh2000 * r25313 /ufoai/trunk/base/ (9 files in 6 dirs):
* added raptor tiles
* added them to maps.ufo and ump files

* MIN_STEPUP is now different from LEGROOMHEIGHT
Wednesday, July 22, 2009 4:48 AM
aduke1 * r25312 /ufoai/trunk/src/shared/defines.h: * MIN_STEPUP is now different from LEGROOMHEIGHT

* fixed dropship tiles
Wednesday, July 22, 2009 4:44 AM
tlh2000 * r25311 /ufoai/trunk/base/maps/oriental.ump: * fixed dropship tiles

* added raptor dropship to V_AIRCRAFTTYPE
Wednesday, July 22, 2009 4:37 AM
tlh2000 * r25310 /ufoai/trunk/src/common/ (scripts.c scripts.h): * added raptor dropship to V_AIRCRAFTTYPE

* fix: don't dump virtual ammo to storage on removal
Wednesday, July 22, 2009 4:35 AM
geever * r25309 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * fix: don't dump virtual ammo to storage on removal

* added dragon and herakles to oriental rma
Wednesday, July 22, 2009 4:34 AM
tlh2000 * r25308 /ufoai/trunk/base/ufos/maps.ufo: * added dragon and herakles to oriental rma

* added raptor dropship to ump file
Wednesday, July 22, 2009 4:33 AM
tlh2000 * r25307 /ufoai/trunk/base/maps/ (oriental/or_craft_drop_raptor.map oriental.ump): * added raptor dropship to ump file

* added raptor tile
Wednesday, July 22, 2009 4:31 AM
tlh2000 * r25306 /ufoai/trunk/base/maps/oriental/or_craft_drop_raptor.map: * added raptor tile

* updated prefab
Wednesday, July 22, 2009 4:29 AM
tlh2000 * r25305 /ufoai/trunk/radiant/prefabs/dropships/drop_raptor.map: * updated prefab

* separated landing gear
Wednesday, July 22, 2009 4:27 AM
tlh2000 * r25304 /ufoai/trunk/base/models/aircraft/drop_raptor/ (drop_raptor_gear.md2 drop_raptor_landed.md2): * separated landing gear

* dragon interceptor prefab
Wednesday, July 22, 2009 4:13 AM
tlh2000 * r25303 /ufoai/trunk/radiant/prefabs/interceptors/ (inter_dragon.jpg inter_dragon.map): * dragon interceptor prefab

* raptor dropship prefab
Wednesday, July 22, 2009 3:43 AM
tlh2000 * r25302 /ufoai/trunk/radiant/prefabs/dropships/ (drop_raptor.jpg drop_raptor.map): * raptor dropship prefab

* fixed prefab
Wednesday, July 22, 2009 3:16 AM
tlh2000 * r25301 /ufoai/trunk/radiant/prefabs/dropships/drop_herakles.map: * fixed prefab

* fixed firebird dropship filename
Wednesday, July 22, 2009 3:12 AM
tlh2000 * r25300 /ufoai/trunk/base/maps/ufocrash/ (uc_craft_craft_drop_firebird.map uc_craft_drop_firebird.map): * fixed firebird dropship filename

* add vil_craft_ufo_harvester.map tile, make map assembly and definition. *...
Tuesday, July 21, 2009 2:07 PM
Kildor * r25299 /ufoai/trunk/base/ (3 files in 3 dirs):
* add vil_craft_ufo_harvester.map tile, make map assembly and definition.
* little tweaks of village assemblies

* new prefab
Tuesday, July 21, 2009 4:56 AM
tlh2000 * r25298 /ufoai/trunk/radiant/prefabs/misc/ (handlift.jpg handlift.map): * new prefab
Title: UFOAI Developer's Built 2.3 R25358 (With Complete Maps Rebuilt)
Post by: odie on July 23, 2009, 09:59:51 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25358 has been compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R25358.)

It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 4.15pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25358 Developer's Built (http://www.nakido.com/2D3799D0BA03C15DDB65B2F52E0E50C82BB510CD)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (6.20pm +8GMT)
DONE!

I will also include my recompilation of the maps, as of this revision, R25358 here later.
It includes the SVN files as well as the bsp (compiled files).

From now, I will be using 7zip technology to archive it (for common process synchronisation).

UFOAI R25358 Maps (http://www.nakido.com/D4C0815CB452CFBD181DD0C1110296590F6005CF) - File size is ~83MB but requires 786,013,429 bytes (or 749.601 MB) for full decompression.

(Currently 100% Done) (4.59pm +8GMT)

See summary of archive in the attached pic below.



Revision notes from 25321 to 25358 (See notes below).

Code: [Select]
* call building_ondestroy if we destory an aliencontainment (otherwise we have...
Thursday, July 23, 2009 6:27 AM
tlh2000 * r25358 /ufoai/trunk/base/ufos/basemanagement.ufo: * call building_ondestroy if we destory an aliencontainment (otherwise we have aliens in our base but no containment)

* show aliens in basesummary
Thursday, July 23, 2009 6:16 AM
tlh2000 * r25357 /ufoai/trunk/src/client/campaign/cp_base_callbacks.c: * show aliens in basesummary

* fix window name
Thursday, July 23, 2009 6:11 AM
bayo-fr * r25356 /ufoai/trunk/src/client/cl_hud.c: * fix window name

* better overflow computation
Thursday, July 23, 2009 6:06 AM
bayo-fr * r25355 /ufoai/trunk/src/client/menu/node/m_node_textlist.c: * better overflow computation

* alienbase map pics
Thursday, July 23, 2009 6:03 AM
tlh2000 * r25354 /ufoai/trunk/base/pics/maps/ (4 files in 2 dirs): * alienbase map pics

* fix draw overflow
Thursday, July 23, 2009 6:02 AM
bayo-fr * r25353 /ufoai/trunk/src/client/menu/node/m_node_textlist.c: * fix draw overflow

* the default value for a rank is -1, not 0
Thursday, July 23, 2009 5:48 AM
tlh2000 * r25352 /ufoai/trunk/src/client/cl_team.c: * the default value for a rank is -1, not 0

* implemented CL_GetRankByIdx which is doing a range check
Thursday, July 23, 2009 5:41 AM
tlh2000 * r25351 /ufoai/trunk/src/client/ (8 files in 2 dirs): * implemented CL_GetRankByIdx which is doing a range check

* added E_GetRankShortName
Thursday, July 23, 2009 5:31 AM
tlh2000 * r25350 /ufoai/trunk/src/client/campaign/ (cp_employee.c cp_employee.h cp_rank.c cp_transfer.c): * added E_GetRankShortName

* ERR_DROP if shortname or name are missing in the scripts
Thursday, July 23, 2009 5:18 AM
tlh2000 * r25349 /ufoai/trunk/src/client/campaign/cp_rank.c: * ERR_DROP if shortname or name are missing in the scripts

* use some textlist
Thursday, July 23, 2009 5:05 AM
bayo-fr * r25348 /ufoai/trunk/base/ufos/ui/ (buildings.ufo hire.ufo transfer.ufo): * use some textlist

* add todo about LIST_Delete
Thursday, July 23, 2009 5:02 AM
bayo-fr * r25347 /ufoai/trunk/src/client/ (campaign/cp_popup.c cl_hud.c): * add todo about LIST_Delete

* passing place_t* from to RT_FindOpening()
Thursday, July 23, 2009 4:36 AM
aduke1 * r25346 /ufoai/trunk/src/common/routing.c: * passing place_t* from to RT_FindOpening()

* fix scroll and hilight bug
Thursday, July 23, 2009 4:32 AM
bayo-fr * r25345 /ufoai/trunk/src/client/menu/node/m_node_textlist.c: * fix scroll and hilight bug

* rework notice ** display notice per window, and relative to window ** request...
Thursday, July 23, 2009 4:18 AM
bayo-fr * r25344 /ufoai/trunk/src/client/ (5 files in 3 dirs):
* rework notice
** display notice per window, and relative to window
** request notice with window name

* removed return
Thursday, July 23, 2009 3:26 AM
tlh2000 * r25343 /ufoai/trunk/src/client/menu/m_draw.c: * removed return

* merge window extradata into MN_DrawNotice
Thursday, July 23, 2009 3:22 AM
bayo-fr * r25342 /ufoai/trunk/src/client/menu/m_draw.c: * merge window extradata into MN_DrawNotice

* add todo about MN_DrawNotice
Thursday, July 23, 2009 3:01 AM
bayo-fr * r25341 /ufoai/trunk/src/client/menu/m_draw.c: * add todo about MN_DrawNotice

* details
Thursday, July 23, 2009 2:33 AM
tlh2000 * r25340 /ufoai/trunk/base/maps/africa/af_main.map: * details

* moved starting positions to the dropships * tweaked civilian and alien...
Thursday, July 23, 2009 2:22 AM
tlh2000 * r25339 /ufoai/trunk/base/maps/africa/ (4 files):
* moved starting positions to the dropships
* tweaked civilian and alien starting positions, too

* display battlescape notifications
Thursday, July 23, 2009 2:13 AM
geever * r25338 /ufoai/trunk/ (3 files in 2 dirs): * display battlescape notifications

* added some more details
Thursday, July 23, 2009 2:11 AM
tlh2000 * r25337 /ufoai/trunk/base/maps/africa/ (af_craft_drop_firebird.map af_main.map): * added some more details

* show notice only if it was asked in this menu * @note: not perfect but better...
Thursday, July 23, 2009 2:00 AM
geever * r25336 /ufoai/trunk/src/client/menu/m_draw.c:
* show notice only if it was asked in this menu
* @note: not perfect but better than before

* removed alpha channel
Thursday, July 23, 2009 1:59 AM
tlh2000 * r25335 /ufoai/trunk/base/models/aircraft/drop_herakles/ (ammobox.png extinguiser.png seats.png wallbox.png): * removed alpha channel

* removed alpha channel
Thursday, July 23, 2009 1:59 AM
tlh2000 * r25334 /ufoai/trunk/base/models/aircraft/drop_herakles/ (herakles_int.png herakles_int_top.png): * removed alpha channel

* damn, why am I always mixing dragon and raptor?
Thursday, July 23, 2009 1:24 AM
tlh2000 * r25333 /ufoai/trunk/base/maps/ufocrash.ump: * damn, why am I always mixing dragon and raptor?

* added dragon and herakles dropships to ufocrash theme * fixed levelflags for...
Thursday, July 23, 2009 1:23 AM
tlh2000 * r25332 /ufoai/trunk/base/ (14 files in 12 dirs):
* added dragon and herakles dropships to ufocrash theme
* fixed levelflags for herakles

* fixed the logic in Check_ExtraBrushesForWorldspawn
Thursday, July 23, 2009 1:15 AM
tlh2000 * r25331 /ufoai/trunk/src/tools/ufo2map/ (check/checkentities.c map.c): * fixed the logic in Check_ExtraBrushesForWorldspawn

* add some details to the map.
Wednesday, July 22, 2009 10:47 PM
Kildor * r25330 /ufoai/trunk/base/maps/city_train.map: * add some details to the map.

* fixed levelflag
Wednesday, July 22, 2009 3:24 PM
tlh2000 * r25329 /ufoai/trunk/radiant/prefabs/dropships/drop_herakles_pod.map: * fixed levelflag

* reduced vertices a lot (it's now less than our md2 limit 2048)
Wednesday, July 22, 2009 3:23 PM
tlh2000 * r25328 /ufoai/trunk/base/models/aircraft/drop_herakles/ (seats.md2 seats_2.md2): * reduced vertices a lot (it's now less than our md2 limit 2048)

* updated herakles tiles
Wednesday, July 22, 2009 3:13 PM
tlh2000 * r25327 /ufoai/trunk/base/maps/ (9 files in 9 dirs): * updated herakles tiles

* starcaser interceptor prefab
Wednesday, July 22, 2009 3:03 PM
tlh2000 * r25326 /ufoai/trunk/radiant/prefabs/interceptors/ (inter_starcaser.jpg inter_starcaser.map): * starcaser interceptor prefab

* separated gear
Wednesday, July 22, 2009 2:53 PM
tlh2000 * r25325 /ufoai/trunk/base/models/aircraft/inter_starchaser/ (starchaser_folded.md2 starchaser_gear.md2): * separated gear

* changed herakles prefab * added herakles pod prefab
Wednesday, July 22, 2009 2:49 PM
tlh2000 * r25324 /ufoai/trunk/radiant/prefabs/dropships/ (4 files):
* changed herakles prefab
* added herakles pod prefab

* rescaled, recentered and changed some vertices * removed single side top model...
Wednesday, July 22, 2009 2:40 PM
tlh2000 * r25323 /ufoai/trunk/base/models/aircraft/drop_herakles/ (7 files):
* rescaled, recentered and changed some vertices
* removed single side top model
* changed interior top model

* rescaled models
Wednesday, July 22, 2009 2:18 PM
tlh2000 * r25322 /ufoai/trunk/base/models/aircraft/inter_starchaser/ (starchaser.md2 starchaser_folded.md2): * rescaled models

* use "textlist" node for ufopedia requirement ** "mousefx" property is not need
Wednesday, July 22, 2009 6:17 AM
bayo-fr * r25321 /ufoai/trunk/ (base/ufos/ui/ufopedia.ufo src/client/campaign/cp_ufopedia.c):
* use "textlist" node for ufopedia requirement
** "mousefx" property is not need
Title: UFOAI Developer's Built 2.3 R25372
Post by: odie on July 24, 2009, 05:26:54 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25372 has been compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of earlier version R25358.)



Take note that this contains the shaders now
(that the /base/archives.bat has been updated to include those.)



It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 11.26am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25372 Developer's Built (http://www.nakido.com/21C3E8ED3A7AFA3EFDC87BA70544C6C09170413A)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.36pm +8GMT)
DONE!



Revision notes from 25358 to 25372 (See notes below).

Code: [Select]
* m_intensity (light ent) is an integer now
Friday, July 24, 2009 4:52 AM
tlh2000 * r25372 /ufoai/trunk/src/tools/radiant/plugins/entity/light.cpp: * m_intensity (light ent) is an integer now

* moved the QUANT-macros to routing.h
Friday, July 24, 2009 4:44 AM
aduke1 * r25371 /ufoai/trunk/src/ (common/routing.h shared/mathlib.h): * moved the QUANT-macros to routing.h

* cleanup in radiant code ** removed unused light entity observers ** removed...
Friday, July 24, 2009 4:41 AM
tlh2000 * r25370 /ufoai/trunk/src/tools/radiant/ (5 files in 3 dirs):
* cleanup in radiant code
** removed unused light entity observers
** removed some built in shaders
** moved light radius code from xy window code to camera window code and added it to the preferences page
* changed the way the lightradius is rendered (we still have to find a good approximation to get closer with the ufo2map results)
* removed some members of the light entity
* only render two light spheres, not three

* light radius toggle in menu, export to preferences (like "show names")
Friday, July 24, 2009 3:36 AM
RudolfoWood * r25369 /ufoai/trunk/src/tools/radiant/ (4 files in 3 dirs): * light radius toggle in menu, export to preferences (like "show names")

* removed USE_TRIANGLE_FAN
Friday, July 24, 2009 3:25 AM
tlh2000 * r25368 /ufoai/trunk/src/tools/radiant/plugins/entity/light.cpp: * removed USE_TRIANGLE_FAN

* secure that a) no key is set which is not applicable and b) choose color...
Friday, July 24, 2009 2:52 AM
RudolfoWood * r25367 /ufoai/trunk/src/tools/radiant/ (libs/entitylib.h radiant/entity.cpp): * secure that a) no key is set which is not applicable and b) choose color dialog is not shown if color is not applicable for selected entity

* don't search for classname, we know it
Friday, July 24, 2009 2:38 AM
RudolfoWood * r25366 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp: * don't search for classname, we know it

* ups that was the wrong direction
Friday, July 24, 2009 2:34 AM
tlh2000 * r25365 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp: * ups that was the wrong direction

* fixed color key for entities
Friday, July 24, 2009 2:31 AM
tlh2000 * r25364 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp: * fixed color key for entities

* fixed entity color dialog
Friday, July 24, 2009 2:26 AM
tlh2000 * r25363 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp: * fixed entity color dialog

* gettext marker
Friday, July 24, 2009 2:20 AM
tlh2000 * r25362 /ufoai/trunk/src/tools/radiant/radiant/gtkmisc.cpp: * gettext marker

* fix usage of gtk_entry_get_text_length (available with gtk version >=2.14)
Friday, July 24, 2009 1:50 AM
RudolfoWood * r25361 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * fix usage of gtk_entry_get_text_length (available with gtk version >=2.14)

* updated codeblocks and binutils
Thursday, July 23, 2009 2:51 PM
tlh2000 * r25360 /ufoai/trunk/contrib/scripts/codeblocks.sh: * updated codeblocks and binutils

* fixed pk3 file creation with the bat file - i will soon remove this mess and...
Thursday, July 23, 2009 2:26 PM
tlh2000 * r25359 /ufoai/trunk/base/archives.bat: * fixed pk3 file creation with the bat file - i will soon remove this mess and the windows users have to use the makefiles, too

* call building_ondestroy if we destory an aliencontainment (otherwise we have...
Thursday, July 23, 2009 6:27 AM
tlh2000 * r25358 /ufoai/trunk/base/ufos/basemanagement.ufo: * call building_ondestroy if we destory an aliencontainment (otherwise we have aliens in our base but no containment)
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Thyranim on July 24, 2009, 07:27:03 pm
Broken Link? Empty URL ?

Ok, but found your file odie, so for all: here is the correct link for odie's built package:

UFOAI 2.3 R25372 Developer's Built (http://www.nakido.com/21C3E8ED3A7AFA3EFDC87BA70544C6C09170413A)
Title: Re: UFOAI Developer's Built 2.3 R25372
Post by: odie on July 25, 2009, 05:04:24 am
Broken Link? Empty URL ?

Ok, but found your file odie, so for all: here is the correct link for odie's built package:

UFOAI 2.3 R25372 Developer's Built (http://www.nakido.com/21C3E8ED3A7AFA3EFDC87BA70544C6C09170413A)


I dunnoe. I thnk something's not right with the url copy and paste .... i am using 3.5 Firefox.....

Aniwae, thanks, i fixed the link above. :D
Title: UFOAI Developer's Built 2.3 R25390
Post by: odie on July 25, 2009, 06:53:00 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25390 has been compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of earlier version R25358.)

It is being uploaded to nakido now and estimate will take another 2-3 hrs. (Now = 12.53pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25390 Developer's Built (http://www.nakido.com/26119B8CDD952200B34F2F64B111EEA4F70489B5)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (As of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (3pm +8GMT)
DONE!

PS: This will also be my last upload for this week! Blessed weekend! :D
PS2: I know some ufo2map components, and i need recompile my maps soon again! Nx week ok? :D



Revision notes from 25372 to 25390 (See notes below).

Code: [Select]
* Fixed not falling error in Grid_MoveMark.
Saturday, July 25, 2009 10:21 AM
wilminator * r25390 /ufoai/trunk/src/common/cmodel.c: * Fixed not falling error in Grid_MoveMark.

* readability bmin/bmax
Saturday, July 25, 2009 7:49 AM
aduke1 * r25389 /ufoai/trunk/src/common/routing.c: * readability bmin/bmax

* ufo2map -fix (levelflags, phongs unset for nodraw faces)
Saturday, July 25, 2009 5:16 AM
richlv * r25388 /ufoai/trunk/base/maps/office.map: * ufo2map -fix (levelflags, phongs unset for nodraw faces)

* update alien tranfer with textlist+linkedlist
Saturday, July 25, 2009 4:25 AM
bayo-fr * r25387 /ufoai/trunk/ (base/ufos/ui/geoscape.ufo src/client/campaign/cp_transfer.c): * update alien tranfer with textlist+linkedlist

* update irc users with textlist+linkedlist
Saturday, July 25, 2009 4:22 AM
bayo-fr * r25386 /ufoai/trunk/ (4 files in 3 dirs): * update irc users with textlist+linkedlist

* update market with textlist+linkedlist
Saturday, July 25, 2009 4:22 AM
bayo-fr * r25385 /ufoai/trunk/ (3 files in 2 dirs): * update market with textlist+linkedlist

* selection changed listener for updating menu item sensitivity for entity menu...
Saturday, July 25, 2009 3:41 AM
RudolfoWood * r25384 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp:
* selection changed listener for updating menu item sensitivity for entity menu
mattn: please check condition for group/ungroup

* update uforecovery with textlist+linkedlist
Saturday, July 25, 2009 3:24 AM
bayo-fr * r25383 /ufoai/trunk/ (2 files in 2 dirs): * update uforecovery with textlist+linkedlist

* console message when we autoclose the window
Saturday, July 25, 2009 1:42 AM
bayo-fr * r25382 /ufoai/trunk/src/client/menu/node/m_node_material_editor.c: * console message when we autoclose the window

* update text->textlist
Saturday, July 25, 2009 1:04 AM
bayo-fr * r25381 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo: * update text->textlist

* update aircraftlist with textlist+linkedlist
Saturday, July 25, 2009 12:59 AM
bayo-fr * r25380 /ufoai/trunk/ (3 files in 2 dirs): * update aircraftlist with textlist+linkedlist

* update text->textlist * remove a mousefx * add comment about tabbed text
Saturday, July 25, 2009 12:43 AM
bayo-fr * r25379 /ufoai/trunk/base/ufos/ui/basedefence.ufo:
* update text->textlist
* remove a mousefx
* add comment about tabbed text

* remove mousefx
Saturday, July 25, 2009 12:36 AM
bayo-fr * r25378 /ufoai/trunk/base/ufos/ui/buildings.ufo: * remove mousefx

* update material editor list with textlist+linkedlist * tag some tabbed text...
Saturday, July 25, 2009 12:06 AM
bayo-fr * r25377 /ufoai/trunk/ (4 files in 2 dirs):
* update material editor list with textlist+linkedlist
* tag some tabbed text into GUI scripts

* update tutorial list with textlist+linkedlist
Friday, July 24, 2009 11:52 PM
bayo-fr * r25376 /ufoai/trunk/ (base/ufos/ui/tutorials.ufo src/client/cl_tutorials.c): * update tutorial list with textlist+linkedlist

* update campaign list with textlist+linkedlist
Friday, July 24, 2009 11:45 PM
bayo-fr * r25375 /ufoai/trunk/ (base/ufos/ui/campaign.ufo src/client/cl_game_campaign.c): * update campaign list with textlist+linkedlist

* update production GUI data with linkedlist * update production GUI with...
Friday, July 24, 2009 11:34 PM
bayo-fr * r25374 /ufoai/trunk/ (2 files in 2 dirs):
* update production GUI data with linkedlist
* update production GUI with textlist

* support textalign per cells (textlist node) ** default value is middle-left *...
Friday, July 24, 2009 11:20 PM
bayo-fr * r25373 /ufoai/trunk/src/client/menu/ (8 files in 2 dirs):
* support textalign per cells (textlist node)
** default value is middle-left
* remove node from MN_DrawStringInBox

* m_intensity (light ent) is an integer now
Friday, July 24, 2009 4:52 AM
tlh2000 * r25372 /ufoai/trunk/src/tools/radiant/plugins/entity/light.cpp: * m_intensity (light ent) is an integer now
Title: UFOAI Developer's Built 2.3 R25447 (With Complete Maps Rebuilt)
Post by: odie on July 27, 2009, 04:20:30 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25447 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R25447.)

It is being uploaded to nakido and estimate will take another ~2-3 hrs. (Now = 3.23pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25447 Developer's Built (http://www.nakido.com/9C0F9071EBE7B9F6E22AF7827CE69AD63BC68C55)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (3.59pm +8GMT)
DONE!

I am also including my recompilation of the maps, as of this revision, R25447 here.
It includes the SVN files as well as the bsp (compiled files).

From now, I will be using 7zip technology to archive it (for common process synchronization).

UFOAI R25447 Maps (http://www.nakido.com/CE0B731EDF316D1048C0F50ABCEB08A48B2B4882) - File size is ~75MB but requires 785,080,963 bytes (or 748.712 MB) for full decompression.

(Currently 100% Done) (3.58pm +8GMT)

See summary of archive in the attached pic below.



Revision notes from 25390 to 25447 (See notes below).
(In a nutshell, highly recommended to download as new prefabs, stairs and quite a bit of maps related stuff, including lighting are updated. Also seen some reworks of the music and intro. Seemed better! Tons of firebirds and crafts related updates too.)

Code: [Select]
* fixed skin path
Monday, July 27, 2009 6:12 AM
tlh2000 * r25447 /ufoai/trunk/base/models/objects/vegi/tree_dead/tree_dead.md2: * fixed skin path

* fixed skin path
Monday, July 27, 2009 6:11 AM
tlh2000 * r25446 /ufoai/trunk/base/models/objects/vegi/plants/ (plant.md2 plant1.md2): * fixed skin path

* converted bmp to png * moved ugv_wheel into seperate directory
Monday, July 27, 2009 6:10 AM
tlh2000 * r25445 /ufoai/trunk/base/models/ (7 files in 3 dirs):
* converted bmp to png
* moved ugv_wheel into seperate directory

* moved models from data_source into trunk
Monday, July 27, 2009 6:07 AM
tlh2000 * r25444 /ufoai/ (32 files in 13 dirs): * moved models from data_source into trunk

* here popupListData is never registred into dataid
Monday, July 27, 2009 5:35 AM
bayo-fr * r25443 /ufoai/trunk/src/client/campaign/cp_popup.c: * here popupListData is never registred into dataid

* new prefab
Monday, July 27, 2009 5:30 AM
tlh2000 * r25442 /ufoai/trunk/radiant/prefabs/misc/ (pipes2.jpg pipes2.map): * new prefab

* move popupListText from global to local var
Monday, July 27, 2009 5:30 AM
bayo-fr * r25441 /ufoai/trunk/src/client/cl_hud.c: * move popupListText from global to local var

* two new prefabs
Monday, July 27, 2009 5:26 AM
tlh2000 * r25440 /ufoai/trunk/radiant/prefabs/misc/ (garbagecan.jpg garbagecan.map hovercraft.jpg hovercraft.map): * two new prefabs

* new prefabs
Monday, July 27, 2009 5:14 AM
tlh2000 * r25439 /ufoai/trunk/radiant/prefabs/ (8 files in 2 dirs): * new prefabs

* new prefab
Monday, July 27, 2009 4:45 AM
tlh2000 * r25438 /ufoai/trunk/radiant/prefabs/misc/ (console.jpg console.map): * new prefab

* two new barrel prefabs
Monday, July 27, 2009 4:37 AM
tlh2000 * r25437 /ufoai/trunk/radiant/prefabs/misc/ (barrel3.jpg barrel3.map barrel4.jpg barrel4.map): * two new barrel prefabs

* rescaled models
Monday, July 27, 2009 4:26 AM
tlh2000 * r25436 /ufoai/trunk/base/models/objects/industrial/ (cond.md2 console/cabels.md2 console/console.md2 fan/fan.md2): * rescaled models

* new car prefabs
Monday, July 27, 2009 4:25 AM
tlh2000 * r25435 /ufoai/trunk/radiant/prefabs/cars/ (car2.jpg car2.map puma.jpg puma.map): * new car prefabs

* removed car5 (duplicate)
Monday, July 27, 2009 4:24 AM
tlh2000 * r25434 /ufoai/trunk/base/models/objects/cars/car5/: * removed car5 (duplicate)

* reexported to md2
Monday, July 27, 2009 4:14 AM
tlh2000 * r25433 /ufoai/trunk/base/models/objects/cars/car5/ (car5.md2 car5.obj): * reexported to md2

* fixed skinpath
Monday, July 27, 2009 4:06 AM
tlh2000 * r25432 /ufoai/trunk/base/models/objects/cars/jeep/jeep.md2: * fixed skinpath

* reexported jeep model (reduced vertex count from over 3000 to round 500) *...
Monday, July 27, 2009 4:05 AM
tlh2000 * r25431 /ufoai/trunk/base/models/objects/cars/ (jeep/jeep.md2 puma/puma.md2 puma/puma.obj):
* reexported jeep model (reduced vertex count from over 3000 to round 500)
* converted puma from obj to md2 and rescaled

* streetlight prefab * updated stair prefab
Monday, July 27, 2009 3:52 AM
tlh2000 * r25430 /ufoai/trunk/radiant/prefabs/misc/ (stair.jpg stair.map streetlight2.jpg streetlight2.map):
* streetlight prefab
* updated stair prefab

* changed skinpath
Monday, July 27, 2009 3:45 AM
tlh2000 * r25429 /ufoai/trunk/base/models/objects/city/light/ (light.md2 light1.md2 light2.md2): * changed skinpath

* removed unused images * split streetlight model
Monday, July 27, 2009 3:44 AM
tlh2000 * r25428 /ufoai/trunk/base/models/objects/city/light/ (9 files):
* removed unused images
* split streetlight model

* moved model from data_source into trunk and copied normalmap of a model from...
Monday, July 27, 2009 3:08 AM
tlh2000 * r25427 /ufoai/ (3 files in 3 dirs): * moved model from data_source into trunk and copied normalmap of a model from data_source into trunk

* moved some models from data_source into trunk
Monday, July 27, 2009 3:02 AM
tlh2000 * r25426 /ufoai/ (23 files in 8 dirs): * moved some models from data_source into trunk

* fixed ufo_figher rotation and position in some maps
Monday, July 27, 2009 2:38 AM
tlh2000 * r25425 /ufoai/trunk/base/maps/ (4 files in 4 dirs): * fixed ufo_figher rotation and position in some maps

* ufo_fighter prefab
Monday, July 27, 2009 2:32 AM
tlh2000 * r25424 /ufoai/trunk/base/maps/ (farm/f_craft_ufo_fighter.map forest/fr_craft_ufo_fighter.map): * ufo_fighter prefab

* added lights to prefab
Monday, July 27, 2009 2:30 AM
tlh2000 * r25423 /ufoai/trunk/radiant/prefabs/ufos/ufo_fighter.map: * added lights to prefab

* ufo_fighter prefab
Monday, July 27, 2009 2:27 AM
tlh2000 * r25422 /ufoai/trunk/base/maps/tropic/tr_craft_ufo_fighter.map: * ufo_fighter prefab

* fixed prefabs
Monday, July 27, 2009 2:24 AM
tlh2000 * r25421 /ufoai/trunk/radiant/prefabs/vegetation/ (palm2.map palm3.map): * fixed prefabs

* use new ufo_fighter prefab and fixed some alien starting positions inside of...
Monday, July 27, 2009 2:18 AM
tlh2000 * r25420 /ufoai/trunk/base/maps/ (city_train.map laboratory/lab_main.map lake_ice_big.map): * use new ufo_fighter prefab and fixed some alien starting positions inside of actorclips

* updated with new fighter model
Monday, July 27, 2009 1:59 AM
tlh2000 * r25419 /ufoai/trunk/base/maps/farm.map: * updated with new fighter model

* updated prefab
Monday, July 27, 2009 1:55 AM
tlh2000 * r25418 /ufoai/trunk/radiant/prefabs/ufos/ufo_fighter.map: * updated prefab

* rotated the ufo_fighter models (maps and prefabs are still missing)
Monday, July 27, 2009 1:42 AM
tlh2000 * r25417 /ufoai/trunk/base/models/aircraft/ufo_fighter/ (6 files): * rotated the ufo_fighter models (maps and prefabs are still missing)

* updated firebirds
Monday, July 27, 2009 1:15 AM
tlh2000 * r25416 /ufoai/trunk/base/maps/ (10 files in 8 dirs): * updated firebirds

* updated firebirds
Monday, July 27, 2009 12:57 AM
tlh2000 * r25415 /ufoai/trunk/base/maps/ (oriental_mosque.map resort.map scout_crash.map): * updated firebirds

* updated firebirds
Monday, July 27, 2009 12:41 AM
tlh2000 * r25414 /ufoai/trunk/base/maps/ (14 files in 10 dirs): * updated firebirds

* updated firebirds
Monday, July 27, 2009 12:17 AM
tlh2000 * r25413 /ufoai/trunk/base/maps/ (17 files in 14 dirs): * updated firebirds

* update mail message with a floating window
Sunday, July 26, 2009 11:47 PM
bayo-fr * r25412 /ufoai/trunk/ (2 files in 2 dirs): * update mail message with a floating window

* updated prefabs
Sunday, July 26, 2009 10:19 PM
tlh2000 * r25411 /ufoai/trunk/radiant/prefabs/ (dropships/drop_firebird.map interceptors/inter_stiletto.map): * updated prefabs

* removed glass models (which are now merged with the craft model) * NOTE: The...
Sunday, July 26, 2009 9:48 PM
tlh2000 * r25410 /ufoai/trunk/base/maps/ (44 files in 31 dirs):
* removed glass models (which are now merged with the craft model)
* NOTE: The rotation is not yet fixed

* reexported
Sunday, July 26, 2009 9:41 PM
tlh2000 * r25409 /ufoai/trunk/base/models/aircraft/inter_stiletto/stiletto.md2: * reexported

* removed glass model from stiletto interceptor
Sunday, July 26, 2009 9:38 PM
tlh2000 * r25408 /ufoai/trunk/base/ufos/models.ufo: * removed glass model from stiletto interceptor

* merged glass model and texture with basic model and texture of the interceptor
Sunday, July 26, 2009 9:38 PM
tlh2000 * r25407 /ufoai/trunk/base/models/aircraft/inter_stiletto/ (4 files): * merged glass model and texture with basic model and texture of the interceptor

* changed skin path
Sunday, July 26, 2009 9:31 PM
tlh2000 * r25406 /ufoai/trunk/base/models/aircraft/inter_stiletto/ (stiletto_engines.jpg stiletto_engines.md2): * changed skin path

* readded ufo to credits sequence * removed glass model from menu_model...
Sunday, July 26, 2009 9:26 PM
tlh2000 * r25405 /ufoai/trunk/base/ufos/ (models.ufo seq_credits.ufo):
* readded ufo to credits sequence
* removed glass model from menu_model definition for dropship

* updated prefab to reflect changes on the dropship model
Sunday, July 26, 2009 9:23 PM
tlh2000 * r25404 /ufoai/trunk/radiant/prefabs/dropships/ (drop_firebird.jpg drop_firebird.map): * updated prefab to reflect changes on the dropship model

* merged glass model and texture with basic model and texture of the dropship
Sunday, July 26, 2009 9:15 PM
tlh2000 * r25403 /ufoai/trunk/base/models/aircraft/drop_firebird/ (5 files): * merged glass model and texture with basic model and texture of the dropship

* remove mn_push_copy ** only one use for the ufopedia (and IMO not need) **...
Sunday, July 26, 2009 8:33 PM
bayo-fr * r25402 /ufoai/trunk/src/client/ (campaign/cp_ufopedia.c menu/m_menus.c):
* remove mn_push_copy
** only one use for the ufopedia (and IMO not need)
** can't work

* seperated sequence binding from geoscape bindings
Sunday, July 26, 2009 7:43 PM
tlh2000 * r25401 /ufoai/trunk/base/keys.cfg: * seperated sequence binding from geoscape bindings

* only esc stops cinematic and cutscene * mouseclick now only ends the wait of a...
Sunday, July 26, 2009 7:38 PM
tlh2000 * r25400 /ufoai/trunk/ (5 files in 3 dirs):
* only esc stops cinematic and cutscene
* mouseclick now only ends the wait of a sequence, not the whole sequence
* changed menu keybindings (update your keys.cfg to make this work)
* doxygen

* new intro animation version by Vio (see...
Sunday, July 26, 2009 2:58 PM
tlh2000 * r25399 /ufoai/trunk/base/ufos/seq_intro.ufo: * new intro animation version by Vio (see http://ufoai.ninex.info/forum/index.php?topic=3896.msg29005#msg29005 )

* add textlist for selected transferable element
Sunday, July 26, 2009 4:36 AM
bayo-fr * r25398 /ufoai/trunk/ (4 files in 3 dirs): * add textlist for selected transferable element

* const + reduced scope
Sunday, July 26, 2009 2:57 AM
tlh2000 * r25397 /ufoai/trunk/src/client/cl_sequence.c: * const + reduced scope

* patch from the forum (...
Sunday, July 26, 2009 2:49 AM
tlh2000 * r25396 /ufoai/trunk/base/ufos/seq_intro.ufo: * patch from the forum ( http://ufoai.ninex.info/forum/index.php?topic=3896.0;topicseen ) which modifies the intro sequence

* split transfer list into 2 * @todo we should add another column for the main...
Saturday, July 25, 2009 7:49 PM
bayo-fr * r25395 /ufoai/trunk/ (4 files in 3 dirs):
* split transfer list into 2
* @todo we should add another column for the main list

* fix missing classnames
Saturday, July 25, 2009 7:06 PM
RudolfoWood * r25394 /ufoai/trunk/base/maps/farm/ (f_farmhouse_a.map f_farmhouse_b.map): * fix missing classnames

* classname attribute may be set even if there is no definition
Saturday, July 25, 2009 6:27 PM
RudolfoWood * r25393 /ufoai/trunk/src/tools/radiant/libs/entitylib.h: * classname attribute may be set even if there is no definition

* fix "flying soldier" * fix vil_r03.map
Saturday, July 25, 2009 5:51 PM
Kildor * r25392 /ufoai/trunk/base/maps/village/ (vil_craft_drop_firebird.map vil_r03.map):
* fix "flying soldier"
* fix vil_r03.map

* some fixes by duke (feedback is welcome duke)
Saturday, July 25, 2009 2:02 PM
tlh2000 * r25391 /ufoai/trunk/base/maps/farm/ (f_farmhouse_a.map f_farmhouse_b.map): * some fixes by duke (feedback is welcome duke)

* Fixed not falling error in Grid_MoveMark.
Saturday, July 25, 2009 10:21 AM
wilminator * r25390 /ufoai/trunk/src/common/cmodel.c: * Fixed not falling error in Grid_MoveMark.
Title: UFOAI Developer's Built 2.3 R25464
Post by: odie on July 28, 2009, 04:58:02 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25464 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25447.)

It is being uploaded to nakido and estimate will take another ~2-3 hrs. (Now = 10.53am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25464 Developer's Built (http://www.nakido.com/A8BB9C33177C7DA640E0C291722976897A4F6F4E)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.30pm +8GMT)
DONE!



Checksum as follows:

Code: [Select]
CRC32 - 7ABA2D4E
MD5 - 370DE1063DA806D5BB2B6AFE1FCECD5C
SHA1 - B8CBED3E263B5C42674A06A8D1616831E32B5343



Revision notes from 25447 to 25464 (See notes below).

Code: [Select]
* moved clean targets into Makefile.in to have them for tab completion, too
Tuesday, July 28, 2009 4:27 AM
tlh2000 * r25464 /ufoai/trunk/ (Makefile.in build/radiant.mk build/tests.mk): * moved clean targets into Makefile.in to have them for tab completion, too

* fixed routing test for now
Tuesday, July 28, 2009 4:26 AM
tlh2000 * r25463 /ufoai/trunk/src/tests/test_routing.c: * fixed routing test for now

* basic code for unittests
Tuesday, July 28, 2009 3:59 AM
tlh2000 * r25462 /ufoai/trunk/ (8 files in 3 dirs): * basic code for unittests

* switch to shortname for sorting, reinit sort after fill
Tuesday, July 28, 2009 3:38 AM
RudolfoWood * r25461 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * switch to shortname for sorting, reinit sort after fill

* added misc_model
Tuesday, July 28, 2009 3:27 AM
tlh2000 * r25460 /ufoai/trunk/base/maps/bunker.map: * added misc_model

* removed per le event time delay (produced more problems as it solved) * we are...
Tuesday, July 28, 2009 3:27 AM
tlh2000 * r25459 /ufoai/trunk/src/client/ (cl_le.c cl_le.h events/e_time.c):
* removed per le event time delay (produced more problems as it solved)
* we are now only able to move one soldier at a time again

* extracted prefabs
Tuesday, July 28, 2009 3:19 AM
tlh2000 * r25458 /ufoai/trunk/radiant/prefabs/ (15 files in 2 dirs): * extracted prefabs

* codeblocks nightly update
Tuesday, July 28, 2009 2:21 AM
nairan * r25457 /ufoai/trunk/contrib/scripts/codeblocks.sh: * codeblocks nightly update

* extracted prefabs
Tuesday, July 28, 2009 2:03 AM
tlh2000 * r25456 /ufoai/trunk/radiant/prefabs/ (9 files in 2 dirs): * extracted prefabs

* prevent segfault from empty data insertion
Tuesday, July 28, 2009 1:54 AM
RudolfoWood * r25455 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp: * prevent segfault from empty data insertion

* reintroduced sorting for prefabs (was broken with filtering)
Tuesday, July 28, 2009 1:52 AM
RudolfoWood * r25454 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * reintroduced sorting for prefabs (was broken with filtering)

* updated palm prefabs
Tuesday, July 28, 2009 1:51 AM
tlh2000 * r25453 /ufoai/trunk/radiant/prefabs/vegetation.map: * updated palm prefabs

* new prefab
Tuesday, July 28, 2009 1:46 AM
tlh2000 * r25452 /ufoai/trunk/radiant/prefabs/vegetation/ (tree_dead.jpg tree_dead.map): * new prefab

* ups - revert the renaming
Tuesday, July 28, 2009 1:44 AM
tlh2000 * r25451 /ufoai/trunk/base/models/objects/vegi/tree_dead/ (tree_dead.png tree_dead1.png): * ups - revert the renaming

* separated into three models
Tuesday, July 28, 2009 1:32 AM
tlh2000 * r25450 /ufoai/trunk/base/models/objects/vegi/tree_dead/ (6 files): * separated into three models

* new prefabs
Tuesday, July 28, 2009 1:16 AM
tlh2000 * r25449 /ufoai/trunk/radiant/prefabs/ (10 files in 2 dirs): * new prefabs

* converted to md2 and rescaled
Tuesday, July 28, 2009 12:02 AM
tlh2000 * r25448 /ufoai/trunk/base/models/objects/cars/trailer/ (boxtrailer.md2 boxtrailer.obj): * converted to md2 and rescaled

* fixed skin path
Monday, July 27, 2009 6:12 AM
tlh2000 * r25447 /ufoai/trunk/base/models/objects/vegi/tree_dead/tree_dead.md2: * fixed skin path
Title: No Links Today
Post by: odie on July 29, 2009, 09:58:55 am
Dear UFOAI-ans,

Just to let us know that there is not much updates today, hence i am not uploading a new binary.

This is also partially due to the fact that i am trying to 'upgrade' the codeblocks to a newer version that mattn has uploaded, but has not since worked for me.

Waiting for this to be resolved.....

If worst come to worst, by friday, i will use the old CB version to compile the last update for the wk. :D

Toodles!
*paws crossed*
Title: UFOAI Developer's Built 2.3 R25493
Post by: odie on July 30, 2009, 10:40:44 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25493 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25447.)

It is being uploaded to nakido and estimate will take another ~1-2 hrs. (Now = 2.50pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25493 Developer's Built (http://www.nakido.com/46AFEA46672B010C00C95BA623216CE236A21F3B)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (4.20pm +8GMT)
DONE!



Checksum as follows:

Code: [Select]
CRC32 - 7ABA2D4E
MD5 - 370DE1063DA806D5BB2B6AFE1FCECD5C
SHA1 - B8CBED3E263B5C42674A06A8D1616831E32B5343



Revision notes from 25464 to 25493 (See notes below).

Code: [Select]
* support methods
Thursday, July 30, 2009 5:21 AM
bayo-fr * r25493 /ufoai/trunk/contrib/scripts/ui/nodeInheritance.py: * support methods

* add "toggle" function for checkbox * example with popup_tipoftheday
Thursday, July 30, 2009 4:51 AM
bayo-fr * r25492 /ufoai/trunk/ (base/ufos/ui/main.ufo src/client/menu/node/m_node_checkbox.c):
* add "toggle" function for checkbox
* example with popup_tipoftheday

* changed the order to reflect the order in the interface
Thursday, July 30, 2009 2:21 AM
tlh2000 * r25491 /ufoai/trunk/src/tools/radiant/plugins/entity/entity.cpp: * changed the order to reflect the order in the interface

* applied Rudolfo's light radius patch
Thursday, July 30, 2009 2:12 AM
tlh2000 * r25490 /ufoai/trunk/ (8 files in 4 dirs): * applied Rudolfo's light radius patch

* extended Actor is still moving error message
Thursday, July 30, 2009 2:01 AM
tlh2000 * r25489 /ufoai/trunk/src/client/events/event/actor/e_event_actormove.c: * extended Actor is still moving error message

* removed unused variable
Thursday, July 30, 2009 1:52 AM
tlh2000 * r25488 /ufoai/trunk/src/client/menu/m_parse.c: * removed unused variable

* forgot to commit the config.h template
Thursday, July 30, 2009 1:45 AM
tlh2000 * r25487 /ufoai/trunk/config.h.in: * forgot to commit the config.h template

* added cunit test if configure was called with --enable-tests
Thursday, July 30, 2009 1:43 AM
tlh2000 * r25486 /ufoai/trunk/ (configure configure.ac): * added cunit test if configure was called with --enable-tests

* removed libjpeg from some radiant targets
Thursday, July 30, 2009 1:33 AM
tlh2000 * r25485 /ufoai/trunk/build/projects/ (5 files): * removed libjpeg from some radiant targets

* clean and fixed linker and cflags for linux and mac target
Thursday, July 30, 2009 1:29 AM
tlh2000 * r25484 /ufoai/trunk/build/projects/ (8 files): * clean and fixed linker and cflags for linux and mac target

* added sdl framework to mac target
Thursday, July 30, 2009 1:12 AM
tlh2000 * r25483 /ufoai/trunk/build/projects/ufo_ded.cbp: * added sdl framework to mac target

* added vorbis, theora and xvid to linux and mac targets
Thursday, July 30, 2009 1:11 AM
tlh2000 * r25482 /ufoai/trunk/build/projects/ufo.cbp: * added vorbis, theora and xvid to linux and mac targets

* added sdl-config to ufo_ded project
Thursday, July 30, 2009 1:10 AM
tlh2000 * r25481 /ufoai/trunk/build/projects/ufo_ded.cbp: * added sdl-config to ufo_ded project

* added libintl and gettext packages
Thursday, July 30, 2009 12:55 AM
tlh2000 * r25480 /ufoai/trunk/contrib/scripts/codeblocks.sh: * added libintl and gettext packages

* updated gettext to 0.17 * changed the autoconf and automake versions * added...
Wednesday, July 29, 2009 11:45 PM
tlh2000 * r25479 /ufoai/trunk/contrib/scripts/codeblocks.sh:
* updated gettext to 0.17
* changed the autoconf and automake versions
* added libtool

* unified strings
Wednesday, July 29, 2009 11:07 PM
tlh2000 * r25478 /ufoai/trunk/src/tools/radiant/radiant/ (dialogs/findtextures.cpp mainframe.cpp): * unified strings

* move replace texture menu item into the tool menu
Wednesday, July 29, 2009 11:05 PM
tlh2000 * r25477 /ufoai/trunk/src/tools/radiant/radiant/ (mainframe.cpp texwindow.cpp): * move replace texture menu item into the tool menu

* reduced scope, static, cleanup
Wednesday, July 29, 2009 10:57 PM
tlh2000 * r25476 /ufoai/trunk/src/tools/radiant/radiant/ (5 files): * reduced scope, static, cleanup

* static + cleanup
Wednesday, July 29, 2009 10:38 PM
tlh2000 * r25475 /ufoai/trunk/src/tools/radiant/radiant/selection.cpp: * static + cleanup

* fixed typo
Wednesday, July 29, 2009 10:19 PM
tlh2000 * r25474 /ufoai/trunk/contrib/scripts/codeblocks.sh: * fixed typo

* added cunit and fixed return value checking
Wednesday, July 29, 2009 10:17 PM
tlh2000 * r25473 /ufoai/trunk/contrib/scripts/codeblocks.sh: * added cunit and fixed return value checking

* doxygen
Wednesday, July 29, 2009 9:23 PM
tlh2000 * r25472 /ufoai/trunk/src/common/cmodel.c: * doxygen

* fixed routing test initialization
Wednesday, July 29, 2009 9:21 PM
tlh2000 * r25471 /ufoai/trunk/src/tests/test_routing.c: * fixed routing test initialization

* extended inventory tests
Wednesday, July 29, 2009 9:12 PM
tlh2000 * r25470 /ufoai/trunk/src/ (game/inv_shared.c tests/test_inventory.c): * extended inventory tests

* move var from global to local (fix SF #2827628)
Wednesday, July 29, 2009 5:53 AM
bayo-fr * r25469 /ufoai/trunk/src/client/cl_hud.c: * move var from global to local (fix SF #2827628)

* allow to create callable function per node behaviour * add "zoomin"/"zoomout"...
Wednesday, July 29, 2009 5:29 AM
bayo-fr * r25468 /ufoai/trunk/ (7 files in 3 dirs):
* allow to create callable function per node behaviour
* add "zoomin"/"zoomout" for map node
* update geoscape UI script

* INVSH_GetInventoryDefinitionByID implemented * start to implement a real test...
Wednesday, July 29, 2009 2:14 AM
tlh2000 * r25467 /ufoai/trunk/src/ (5 files in 3 dirs):
* INVSH_GetInventoryDefinitionByID implemented
* start to implement a real test for inventory management

* changed Com_ParseScripts to accept a boolean and not rely on the cvar...
Tuesday, July 28, 2009 2:50 PM
tlh2000 * r25466 /ufoai/trunk/src/ (4 files in 2 dirs): * changed Com_ParseScripts to accept a boolean and not rely on the cvar sv_dedicated to be set already

* added basic code for inventory tests
Tuesday, July 28, 2009 2:18 PM
tlh2000 * r25465 /ufoai/trunk/ (10 files in 3 dirs): * added basic code for inventory tests

* moved clean targets into Makefile.in to have them for tab completion, too
Tuesday, July 28, 2009 4:27 AM
tlh2000 * r25464 /ufoai/trunk/ (Makefile.in build/radiant.mk build/tests.mk): * moved clean targets into Makefile.in to have them for tab completion, too
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Digin_BR on July 30, 2009, 08:47:01 pm
getting "Corrupted Installer" when "0Materials.pk3" reach 63%, even after re-download...is the installer really corrupted or what?

(R25493)
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: odie on July 31, 2009, 04:07:51 am
getting "Corrupted Installer" when "Materials.pk0" reach 63%, even after re-download...is the installer really corrupted or what?

(R25493)

Hi Digin_BR,

I have went back to check the file. Here's the checksum of the file after unzipping (aka the 0materials.pk3 archive):
CRC32 - 53B0DE7F
MD5 - 89CA63E1AF433B8E0F8486B979409EC1
SHA1 - B101C4CB0034D4BE6F084CAFB072FA132EF09CA5

And the binary revision nos 25493 should be:

Code: [Select]
CRC32 - 7ABA2D4E
MD5 - 370DE1063DA806D5BB2B6AFE1FCECD5C
SHA1 - B8CBED3E263B5C42674A06A8D1616831E32B5343

Could u pls verify if u have managed to download the whole archive correctly? (I understand u downloaded it twice.)

U can download a freeware checksum tool at:
Express Checksum Calculator (http://www.irnis.net/soft/xcsc/)

Let me know if this still fails. I am in the midst of compiling another revision btw. If still fail, maybe i see if anione else has the issue. I tried unpacking at home yesterday, and it seemed ok to me.
Title: UFOAI Developer's Built 2.3 R25511
Post by: odie on July 31, 2009, 07:05:24 am
Just wanna drop a quick update that today and tml i am quite sick and on MC resting at home. Hence i wont be on these 2 days, as i will be resting. Try this 25511 revision for the time being ok? Thanks....



Sry about previous revision nos messed up in terms of the track changes. I have gone back and made sure those 3 entries are alright now. :D



A new DEBUG version, complete clean rebuilt in codeblocks, R25511 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25447.)

It is being uploaded to nakido and estimate will take another ~1 hrs. (Now = 12.58pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25511 Developer's Built (http://www.nakido.com/E6E5E9D5177189E19A04E632B5177512E8A95A1F)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.11pm +8GMT)
DONE!



Checksum as follows:

Code: [Select]

CRC32 - 7BBBE5EB
MD5 - 43E357B40D6AE478BEC9ED3C3CDBA0C5
SHA1 - DCF4A53115CE3D71A03012278D165792827A9354




Revision notes from 25493 to 25511 (See notes below).

Code: [Select]
* rename "node function" to "node method"
Friday, July 31, 2009 3:49 AM
bayo-fr * r25511 /ufoai/trunk/ (10 files in 3 dirs): * rename "node function" to "node method"

* remove some Cmd_AddCommand to use V_UI_NODEFUNCTION
Friday, July 31, 2009 3:34 AM
bayo-fr * r25510 /ufoai/trunk/ (7 files in 2 dirs): * remove some Cmd_AddCommand to use V_UI_NODEFUNCTION

* cleanup in particle browser code
Friday, July 31, 2009 3:19 AM
tlh2000 * r25509 /ufoai/trunk/src/tools/radiant/ (2 files in 2 dirs): * cleanup in particle browser code

* comments
Friday, July 31, 2009 3:01 AM
tlh2000 * r25508 /ufoai/trunk/src/tools/radiant/include/ (imodel.h ireference.h): * comments

* filter for shortcut dialog searches command name and shortcut
Friday, July 31, 2009 3:00 AM
RudolfoWood * r25507 /ufoai/trunk/src/tools/radiant/radiant/commands.cpp: * filter for shortcut dialog searches command name and shortcut

* fixed wrong include * mattn: please verify whether it is needed
Friday, July 31, 2009 2:52 AM
RudolfoWood * r25506 /ufoai/trunk/src/tools/radiant/radiant/sidebar/texturebrowser.cpp:
* fixed wrong include
* mattn: please verify whether it is needed

* cleanup
Friday, July 31, 2009 2:43 AM
geever * r25505 /ufoai/trunk/src/client/campaign/ (cp_installation.c cp_installation.h cp_mapfightequip.c): * cleanup

* particle model loading (rendering is still missing)
Thursday, July 30, 2009 11:29 PM
tlh2000 * r25504 /ufoai/trunk/ (20 files in 8 dirs): * particle model loading (rendering is still missing)

* parse particle height, width and blendmode for particlebrowser usage
Thursday, July 30, 2009 9:35 PM
tlh2000 * r25503 /ufoai/trunk/src/tools/radiant/ (3 files in 3 dirs): * parse particle height, width and blendmode for particlebrowser usage

* fixed particle rendering in particle browser
Thursday, July 30, 2009 8:38 PM
tlh2000 * r25502 /ufoai/trunk/src/tools/radiant/radiant/sidebar/ (particlebrowser.cpp texturebrowser.cpp): * fixed particle rendering in particle browser

* cleanup in particle browser code * fixed compilation * basic code for...
Thursday, July 30, 2009 8:19 PM
tlh2000 * r25501 /ufoai/trunk/src/tools/radiant/ (12 files in 4 dirs):
* cleanup in particle browser code
* fixed compilation
* basic code for rendering a particle in the browser

* some toggle callbacks for the sidebar tabs
Thursday, July 30, 2009 6:04 PM
tlh2000 * r25500 /ufoai/trunk/src/tools/radiant/radiant/ (mainframe.cpp sidebar/sidebar.cpp): * some toggle callbacks for the sidebar tabs

* changed the irc bot to to svn urls for new commits
Thursday, July 30, 2009 5:54 PM
tlh2000 * r25499 /ufoai/trunk/contrib/scripts/UFOAIBot.pl: * changed the irc bot to to svn urls for new commits

* it often helps if one would also commit the newly created files (particle...
Thursday, July 30, 2009 5:52 PM
tlh2000 * r25498 /ufoai/trunk/src/tools/radiant/radiant/sidebar/ (particlebrowser.cpp particlebrowser.h): * it often helps if one would also commit the newly created files (particle browser)

* removed (now) unused bitmap
Thursday, July 30, 2009 5:52 PM
tlh2000 * r25497 /ufoai/trunk/radiant/bitmaps/texture_browser.bmp: * removed (now) unused bitmap

* started to implement particle browser * moved texture browser into sidebar *...
Thursday, July 30, 2009 5:51 PM
tlh2000 * r25496 /ufoai/trunk/ (12 files in 6 dirs):
* started to implement particle browser
* moved texture browser into sidebar
* made tabs in sidebar scrollable
* changed the order of the tabs in the sidebar

* fixed tracker urls
Thursday, July 30, 2009 5:26 PM
tlh2000 * r25495 /ufoai/trunk/contrib/scripts/UFOAIBot.pl: * fixed tracker urls

* ufoai irc bot
Thursday, July 30, 2009 2:38 PM
tlh2000 * r25494 /ufoai/trunk/contrib/scripts/UFOAIBot.pl: * ufoai irc bot

* support methods
Thursday, July 30, 2009 5:21 AM
bayo-fr * r25493 /ufoai/trunk/contrib/scripts/ui/nodeInheritance.py: * support methods
Title: UFOAI Developer's Built 2.3 R25552
Post by: odie on August 05, 2009, 04:29:53 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25552 is compiled uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25447.)

I will be recompiling all the maps again soon.

It is being uploaded to nakido and estimate will take another ~3 hrs. (Now = 10.24am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25552 Developer's Built (http://www.nakido.com/30ABDF2CC6759B4919AF1D6B369E52FAB33E8039)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5pm +8GMT)
DONE!



Checksum as follows:

Code: [Select]

CRC32 - A137BA21
MD5 - E114E38C5E19AE1BAC067F654D39407D
SHA1 - 30FD062149D51087E9EBB26780A6101ED9DF6FB3




Revision notes from 25493 to 25511 (See notes below).

Code: [Select]
* clean up loop
Wednesday, August 05, 2009 5:44 AM
bayo-fr * r25552 /ufoai/trunk/src/client/campaign/cp_popup.c: * clean up loop

* fix tabbed text into one line ** last element is now chopped like any overs
Wednesday, August 05, 2009 5:43 AM
bayo-fr * r25551 /ufoai/trunk/src/client/menu/node/m_node_text.c:
* fix tabbed text into one line
** last element is now chopped like any overs

* const
Wednesday, August 05, 2009 4:06 AM
tlh2000 * r25550 /ufoai/trunk/src/common/routing.c: * const

* gettext markers
Wednesday, August 05, 2009 3:54 AM
tlh2000 * r25549 /ufoai/trunk/src/tools/radiant/radiant/entity.cpp: * gettext markers

* added entity configuration page to preferences * this should fix the startup...
Wednesday, August 05, 2009 3:49 AM
tlh2000 * r25548 /ufoai/trunk/src/tools/radiant/ (6 files in 4 dirs):
* added entity configuration page to preferences
* this should fix the startup of radiant on some system because the global entity system is initialized when plugins are loaded

* cleanup
Wednesday, August 05, 2009 2:44 AM
aduke1 * r25547 /ufoai/trunk/src/common/routing.c: * cleanup

* more place_t implementation
Wednesday, August 05, 2009 2:40 AM
aduke1 * r25546 /ufoai/trunk/src/common/routing.c: * more place_t implementation

* readability bmin/bmax
Wednesday, August 05, 2009 2:05 AM
aduke1 * r25545 /ufoai/trunk/src/common/routing.c: * readability bmin/bmax

* fixed a unidirectional tracing bug
Tuesday, August 04, 2009 10:01 PM
aduke1 * r25544 /ufoai/trunk/src/common/routing.c: * fixed a unidirectional tracing bug

* made bidirectional tracing optional
Tuesday, August 04, 2009 6:15 AM
aduke1 * r25543 /ufoai/trunk/src/ (common/routing.c common/routing.h tools/ufo2map/routing.c): * made bidirectional tracing optional

* update R_CleanupDepthBuffer with GL_QUADS, and remove raster functions
Tuesday, August 04, 2009 3:08 AM
bayo-fr * r25542 /ufoai/trunk/src/client/renderer/r_draw.c: * update R_CleanupDepthBuffer with GL_QUADS, and remove raster functions

* fix bug allwing to toggle disabled node * fix building gui with toggle * fix...
Tuesday, August 04, 2009 1:30 AM
bayo-fr * r25541 /ufoai/trunk/ (3 files in 2 dirs):
* fix bug allwing to toggle disabled node
* fix building gui with toggle
* fix new base with toggle and fix layout

* clean up: smoothAcceleration is a const
Monday, August 03, 2009 3:22 AM
bayo-fr * r25540 /ufoai/trunk/src/client/campaign/cp_map.c: * clean up: smoothAcceleration is a const

* smooth geoscape again ** half use of SF#2828498 (thanks yoshi121212) ** revert...
Monday, August 03, 2009 3:00 AM
bayo-fr * r25539 /ufoai/trunk/ (base/ufos/ui/geoscape.ufo src/client/campaign/cp_map.c):
* smooth geoscape again
** half use of SF#2828498 (thanks yoshi121212)
** revert catching zoom button with map node
** some comment, somme cleanup
** @todo need to cleanup that code anyway

* svn mimetypes & eols
Monday, August 03, 2009 2:46 AM
richlv * r25538 /ufoai/trunk/ (51 files in 32 dirs): * svn mimetypes & eols

* svn mimetypes & eols
Monday, August 03, 2009 2:36 AM
richlv * r25537 /ufoai/trunk/radiant/prefabs/ (151 files in 7 dirs): * svn mimetypes & eols

* svn mimetypes & eols
Monday, August 03, 2009 2:10 AM
richlv * r25536 /ufoai/trunk/radiant/prefabs/household/ (71 files in 5 dirs): * svn mimetypes & eols

* svn mimetypes & eols
Monday, August 03, 2009 1:55 AM
richlv * r25535 /ufoai/trunk/radiant/prefabs/misc/ (165 files): * svn mimetypes & eols

* svn mimetypes & eols
Monday, August 03, 2009 1:26 AM
richlv * r25534 /ufoai/trunk/radiant/prefabs/misc/shop/ (31 files): * svn mimetypes & eols

* fix scroll position
Monday, August 03, 2009 12:43 AM
bayo-fr * r25533 /ufoai/trunk/base/ufos/ui/production.ufo: * fix scroll position

* fix textlist position
Monday, August 03, 2009 12:15 AM
bayo-fr * r25532 /ufoai/trunk/base/ufos/ui/hire.ufo: * fix textlist position

* add R_CleanupDepthBuffer ** a lot of todo for mattn :-) * fix depth buffer...
Sunday, August 02, 2009 9:44 PM
bayo-fr * r25531 /ufoai/trunk/src/client/ (4 files in 2 dirs):
* add R_CleanupDepthBuffer
** a lot of todo for mattn :-)
* fix depth buffer under model/item nodes
** it fix graphical glitch when we draw model over model, or over battlescape...

* fix incorrect nodraw & reduce brushcount
Sunday, August 02, 2009 8:05 PM
richlv * r25530 /ufoai/trunk/base/maps/ (farm/f_farmhouse_a.map farm/f_farmhouse_b.map farm.map): * fix incorrect nodraw & reduce brushcount

* allow to move hud popups
Sunday, August 02, 2009 6:29 PM
bayo-fr * r25529 /ufoai/trunk/base/ufos/ui/ (inventory.ufo physdat.ufo): * allow to move hud popups

* remove m_menu.h from cl_menu.h * prefix functions from cl_menu.h with CLMN_
Sunday, August 02, 2009 5:59 PM
bayo-fr * r25528 /ufoai/trunk/src/client/ (65 files in 7 dirs):
* remove m_menu.h from cl_menu.h
* prefix functions from cl_menu.h with CLMN_

* cleanup
Sunday, August 02, 2009 3:30 PM
geever * r25527 /ufoai/trunk/src/client/campaign/cp_campaign.h: * cleanup

* fix bar node graphical glitch on battlscape (cause by div by 0) ** problem...
Sunday, August 02, 2009 4:57 AM
bayo-fr * r25526 /ufoai/trunk/src/client/menu/node/m_node_bar.c:
* fix bar node graphical glitch on battlscape (cause by div by 0)
** problem only visible few secondes when we start a map

* fix battlescape rect when we use widescreen ** problem only visible few...
Sunday, August 02, 2009 4:46 AM
bayo-fr * r25525 /ufoai/trunk/src/client/menu/m_menus.c:
* fix battlescape rect when we use widescreen
** problem only visible few secondes when we start the first map

* prevent poping and pushing reservation popup every frames * @todo we continue...
Sunday, August 02, 2009 4:22 AM
bayo-fr * r25524 /ufoai/trunk/src/client/ (cl_hud.c menu/m_popup.c):
* prevent poping and pushing reservation popup every frames
* @todo we continue to update this popup every frames, is it really need?

* cleanup UI scripts: "lines" -> "fullsize" (when its need)
Sunday, August 02, 2009 1:01 AM
bayo-fr * r25523 /ufoai/trunk/base/ufos/ui/ (15 files): * cleanup UI scripts: "lines" -> "fullsize" (when its need)

* prefix hard coded cvar name from ui code with "mn_sys_" * rename debug.ufo...
Saturday, August 01, 2009 11:11 PM
bayo-fr * r25522 /ufoai/trunk/ (6 files in 3 dirs):
* prefix hard coded cvar name from ui code with "mn_sys_"
* rename debug.ufo into sys_editor.ufo

* move popups used m_popup.c into an own file * fix popup title with window...
Saturday, August 01, 2009 10:51 PM
bayo-fr * r25521 /ufoai/trunk/ (3 files in 2 dirs):
* move popups used m_popup.c into an own file
* fix popup title with window "string" property

* add "special" node behaviour (it do nothing more)
Saturday, August 01, 2009 7:49 PM
bayo-fr * r25520 /ufoai/trunk/src/client/menu/ (4 files in 2 dirs): * add "special" node behaviour (it do nothing more)

* make AIR_GetCapacityByAircraftWeight working for ufos as well
Saturday, August 01, 2009 6:54 AM
geever * r25519 /ufoai/trunk/src/client/campaign/cp_aircraft.c: * make AIR_GetCapacityByAircraftWeight working for ufos as well

* send message if research stopped
Saturday, August 01, 2009 6:42 AM
geever * r25518 /ufoai/trunk/ (7 files in 2 dirs): * send message if research stopped

* stop research if requirements not met * @todo: send a message about it
Saturday, August 01, 2009 5:59 AM
geever * r25517 /ufoai/trunk/src/client/campaign/cp_research.c:
* stop research if requirements not met
* @todo: send a message about it

* fix ufoyard's capacity on load
Saturday, August 01, 2009 5:56 AM
geever * r25516 /ufoai/trunk/src/client/campaign/cp_installation.c: * fix ufoyard's capacity on load

* auto documentation for "vector copy"
Saturday, August 01, 2009 4:57 AM
bayo-fr * r25515 /ufoai/trunk/src/shared/mathlib.h: * auto documentation for "vector copy"

* making includes more independent
Saturday, August 01, 2009 4:04 AM
aduke1 * r25514 /ufoai/trunk/src/client/ (cl_console.c cl_game.c cl_game.h): * making includes more independent

* making includes more independent
Saturday, August 01, 2009 3:23 AM
aduke1 * r25513 /ufoai/trunk/src/client/ (6 files): * making includes more independent

* making includes more independent
Saturday, August 01, 2009 3:00 AM
aduke1 * r25512 /ufoai/trunk/src/client/ (cl_actor.c cl_actor.h): * making includes more independent

* rename "node function" to "node method"
Friday, July 31, 2009 3:49 AM
bayo-fr * r25511 /ufoai/trunk/ (10 files in 3 dirs): * rename "node function" to "node method"
Title: UFOAI Developer's Built 2.3 R25557 (With Almost Complete Maps Rebuilt)
Post by: odie on August 06, 2009, 10:25:38 am
A new DEBUG version, complete clean rebuilt in codeblocks, R25557 is compiled and uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25552.)

I have recompiled the maps overnight and 5 new revisions as of this morning still. Did not recompile again but its newer than yesterday's upload.

It is being uploaded to nakido and estimate will take another ~2 hrs. (Now = 4.20pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25557 Developer's Built (http://www.nakido.com/D944A511F852F9E1B8548B1D1F8EE71FBB719C1B)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current nakido version 2.7  as of 11 July 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5pm +8GMT)
DONE!



Checksum as follows:

Code: [Select]

CRC32 - BFEDB63A
MD5 - F21CF983DE777AF20D09C16196367D44
SHA1 - 9C928C92E7CC574D9ECDDAC8FEADBDA641C0190B




Revision notes from 25552 to 25557 (See notes below).

Code: [Select]
* debug_path refactoring
Thursday, August 06, 2009 5:49 AM
aduke1 * r25557 /ufoai/trunk/src/client/cl_actor.c: * debug_path refactoring

* don't remove item from transferlist if either storage or cargo have some
Thursday, August 06, 2009 4:08 AM
geever * r25556 /ufoai/trunk/src/client/campaign/cp_transfer.c: * don't remove item from transferlist if either storage or cargo have some

* move nodes into panels, replace pics with custombuttons, fix node sizes and...
Thursday, August 06, 2009 3:54 AM
geever * r25555 /ufoai/trunk/base/ufos/ui/transfer.ufo: * move nodes into panels, replace pics with custombuttons, fix node sizes and positions, add scrollbar to text, make place for spinners

* fix draw overflows node height
Thursday, August 06, 2009 3:17 AM
geever * r25554 /ufoai/trunk/src/client/menu/node/m_node_rows.c: * fix draw overflows node height

* fixed 'forced to crouch on stairway'
Thursday, August 06, 2009 2:03 AM
aduke1 * r25553 /ufoai/trunk/src/common/routing.c: * fixed 'forced to crouch on stairway'

* clean up loop
Wednesday, August 05, 2009 5:44 AM
bayo-fr * r25552 /ufoai/trunk/src/client/campaign/cp_popup.c: * clean up loop
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Thyranim on August 14, 2009, 06:27:55 pm
For anyone who want's to download this file, the correct link is:
http://www.nakido.com/D944A511F852F9E1B8548B1D1F8EE71FBB719C1B
and it finished uploading ;) so it's at 100%....
dunno where odie left, but he'll edit his post after return...
Title: Absent for A Long Time
Post by: odie on August 15, 2009, 07:38:35 pm
Ah folks,

Sorry for a lack of updates and a sudden loss of contact.
Lost my connection for a while, and went overseas sorta urgent for a whole wk to Indonesia.

I am facing a crisis currently at moment, and will be afk for quite a while. I am working out things for now and will try to get back online ok? Meanwhile, i will try to get back here to check in once a while, but updates for new uploads will have to wait, as i am sorting quite a few critical things.....

I see if i can get us another upload by Monday. :D
Edited - On point above, still working out some broken radiant issues.....

Btw, could anione update / send me via PM a compilation of the last updates till now (current version is??) pls? Thanks. :D

:D
Title: UFOAI Developer's Built 2.3 R25712 (Cancelled)
Post by: odie on August 17, 2009, 04:32:04 am

This is cancelled, as i have new GOOD NEWS! See nx entry!

A new DEBUG version, complete clean rebuilt in codeblocks, R25712 is being updated and will be compiled and uploaded to nakido later. (Last Complete Rebuilt of Maps will be as of this version R25712.)

It will be uploaded to nakido later and estimate will take another Undefined hrs. (Now = 10.25am +8GMT).
(The SVN Update has been disrupted a few times so far by timeouts, so still retrying but been successful so far. And i got abt 155 updates... lol. Been away for so long.)

(Update - Ran into some compilation issues.... awaiting replies to it... soundplayer.h = prob??)

The file, when ready, will be at this:
UFOAI 2.3 R25712 Developer's Built [No Links Yet]

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 29 June 2009)

I will have an acknowledgement once this is done. =)
(Currently 0% Done) (10.30am +8GMT)
NOT DONE!

Checksum as follows: (Not Available Yet)

Code: [Select]
CRC32 -
MD5 -
SHA1 -

Revision notes from 25552 to 25557 (See attached file below).
Title: UFOAI Developer's Built 2.3 R25745 (With Complete Maps Rebuilt)
Post by: odie on August 21, 2009, 07:29:13 am
IMPORTANT NOTICE
I have just gotten notice from geever that 2 revisions after this (R25747), there are some compatibility changes to the save games. Hence, I would highly recommend u wait for me to compile the new version on Monday morning, when i get back to office to compile a new version.

Read more about this detail here from geever's original post (http://ufoai.ninex.info/forum/index.php?topic=3963.msg29695#msg29695):

In short for 25747, UFO Yards have been implemented.

Quote
UFO Yards

Feature UFO Yards (http://ufoai.ninex.info/wiki/index.php/Proposals/Off-base_UFO_Yards) and a new, more reliable and capacity effient UFO storing method was implemented in revision r25747. At the same time the old UFO Hangar based storing method is gone. The old savegames are loadable but for saving previously recovered UFOs you need to have enough working UFO Yards. The feauture makes UFO Hangars superfluous.

If you wanna save your UFOs:
* (with old version)
* Build enough UFO Yards to store your ufos (each can store 6 of any size)
* Make sure they the're ready (takes 11 days to build up)
* Save
* Update to the latest version
* Load
* remove UFO Hangars from all bases

You can use debug_liststoredufos1 command (in game console) to check which ufos were imported.

1 only available in DEBUG builds.



A new DEBUG version, complete clean rebuilt in codeblocks, R25745 is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of this version R25745.)

It is uploaded to nakido later and estimate will take another ~3 hrs. (Now = 5.37pm +8GMT).

(Ran into some compilation issues related to radiant this wk and now seemed resolved. Compiling now and will try at home later! :D)

The file, when ready, will be at this:
UFOAI 2.3 R25745 Developer's Built (http://www.nakido.com/2A2AF6209E83D0737A6B7155AD8C51DA117B1F01)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current version as of Mondays ago - 11 July 2009)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (10.30pm +8GMT)
DONE!

Checksum as follows:

Code: [Select]
CRC32 - BC32F213
MD5 - E7BBF013FB9C04D7AFAC8C17C3036E3F
SHA1 - 1766B69CEF3ECAB68FE281DCB58DF3D1656DCD25

Revision notes from 25557 to 25712 (See File below - 25557_25712.7z).

For revision notes from 25712 to 25745 only, see this:
Code: [Select]
* fix null slot access * add @todo about description clean up
Friday, August 21, 2009 5:26 AM
bayo-fr * r25745 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* fix null slot access
* add @todo about description clean up

* base for pathfinding code, still many todos: * use more data from lump (fill...
Friday, August 21, 2009 3:51 AM
RudolfoWood * r25744 /ufoai/trunk/src/tools/radiant/radiant/ (11 files in 2 dirs):
* base for pathfinding code, still many todos:
* use more data from lump (fill lumpEntry with data)
* there should be arrows for each direction
* color vectors should be static
* lump loading code
* showPathfinding in pathfinding.cpp needed?

* updated pot and po file for uforadiant
Thursday, August 20, 2009 2:24 PM
tlh2000 * r25743 /ufoai/trunk/src/po/ (uforadiant-de.po uforadiant-en.po uforadiant.pot): * updated pot and po file for uforadiant

* renamed target to update-po-uforadiant
Thursday, August 20, 2009 2:19 PM
tlh2000 * r25742 /ufoai/trunk/build/lang.mk: * renamed target to update-po-uforadiant

* fixed xml syntax error in the archivezip c::b project file
Thursday, August 20, 2009 2:05 PM
tlh2000 * r25741 /ufoai/trunk/build/projects/radiant_archivezip.cbp: * fixed xml syntax error in the archivezip c::b project file

Removed a redefinition of WINAPI. Made glGetError ignore the STDCALL and didnt...
Thursday, August 20, 2009 11:52 AM
martindcohen * r25740 /ufoai/trunk/src/tools/radiant/radiant/qgl.cpp:
Removed a redefinition of WINAPI.
Made glGetError ignore the STDCALL and didnt link correctly in Windows

* aircraft equip ** add items amount ** fix mini ufopedia ** fix some selection
Thursday, August 20, 2009 5:56 AM
bayo-fr * r25739 /ufoai/trunk/ (5 files in 3 dirs):
* aircraft equip
** add items amount
** fix mini ufopedia
** fix some selection

* clean up AIM_ interface
Thursday, August 20, 2009 4:15 AM
bayo-fr * r25738 /ufoai/trunk/src/client/campaign/ (cp_fightequip_callbacks.c cp_fightequip_callbacks.h): * clean up AIM_ interface

* fix aircraft position
Thursday, August 20, 2009 4:03 AM
bayo-fr * r25737 /ufoai/trunk/base/ufos/models.ufo: * fix aircraft position

* another glib version check (untested): use strcmp and check for null instead...
Thursday, August 20, 2009 3:19 AM
RudolfoWood * r25736 /ufoai/trunk/src/tools/radiant/radiant/dialogs/maptools.cpp: * another glib version check (untested): use strcmp and check for null instead of g_strcmp0

* another version check: if no glib version > 2.16, all image formats are bold,...
Thursday, August 20, 2009 3:12 AM
RudolfoWood * r25735 /ufoai/trunk/src/tools/radiant/radiant/dialogs/about.cpp: * another version check: if no glib version > 2.16, all image formats are bold, otherwise only the ones we use

* another version check: no horizontal grid lines if gtkversion < 2.10
Thursday, August 20, 2009 2:53 AM
RudolfoWood * r25734 /ufoai/trunk/src/tools/radiant/radiant/sidebar/prefabs.cpp: * another version check: no horizontal grid lines if gtkversion < 2.10

* another gtk version check: without this, entity key value list will use...
Thursday, August 20, 2009 2:46 AM
RudolfoWood * r25733 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp: * another gtk version check: without this, entity key value list will use default indentation and show expander

* fixed wrong version check
Thursday, August 20, 2009 2:17 AM
RudolfoWood * r25732 /ufoai/trunk/src/tools/radiant/radiant/ (commands.cpp sidebar/prefabs.cpp): * fixed wrong version check

* gtk version check for search entries: if you don't have the appropriate...
Thursday, August 20, 2009 1:31 AM
RudolfoWood * r25731 /ufoai/trunk/src/tools/radiant/radiant/ (commands.cpp sidebar/prefabs.cpp): * gtk version check for search entries: if you don't have the appropriate version, you could see two text fields while searching, fitering is available in the always visible field

* removed exception lib from c::b project files, too
Thursday, August 20, 2009 1:08 AM
tlh2000 * r25730 /ufoai/trunk/build/projects/radiant.cbp: * removed exception lib from c::b project files, too

* Rudolfo's patch for replacing depracted gtk function in the timer class
Thursday, August 20, 2009 1:06 AM
tlh2000 * r25729 /ufoai/trunk/src/tools/radiant/libs/gtkutil/timer.cpp: * Rudolfo's patch for replacing depracted gtk function in the timer class

* updated codeblocks
Thursday, August 20, 2009 1:00 AM
tlh2000 * r25728 /ufoai/trunk/contrib/scripts/codeblocks.sh: * updated codeblocks

* fixed a lot of broken brushes * fixed some nodraw faces * fixed levelflags
Thursday, August 20, 2009 12:36 AM
tlh2000 * r25727 /ufoai/trunk/base/maps/alienb/a_entrance.map:
* fixed a lot of broken brushes
* fixed some nodraw faces
* fixed levelflags

* show targetted ufo for laser-only defences too
Thursday, August 20, 2009 12:12 AM
geever * r25726 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * show targetted ufo for laser-only defences too

* fix warnings
Wednesday, August 19, 2009 11:17 PM
geever * r25725 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fix warnings

* create BDEF_AircraftEquipMenuClick_f from AIM_AircraftEquipMenuClick_f r25716...
Wednesday, August 19, 2009 6:49 AM
bayo-fr * r25724 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* create BDEF_AircraftEquipMenuClick_f from AIM_AircraftEquipMenuClick_f r25716
** we should rename it

* create BDEF_UpdateAircraftItemList from AIM_UpdateAircraftItemList r25716 **...
Wednesday, August 19, 2009 6:31 AM
bayo-fr * r25723 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* create BDEF_UpdateAircraftItemList from AIM_UpdateAircraftItemList r25716
** we should rename it

* reduce brushcount
Wednesday, August 19, 2009 5:38 AM
richlv * r25722 /ufoai/trunk/base/maps/alienb/ (4 files): * reduce brushcount

* protect using wrong ammo
Wednesday, August 19, 2009 4:29 AM
bayo-fr * r25721 /ufoai/trunk/ (2 files in 2 dirs): * protect using wrong ammo

* alienbase: up connectors and main floor to height 128 (3th floor). fix...
Wednesday, August 19, 2009 12:45 AM
Kildor * r25720 /ufoai/trunk/base/maps/alienb/ (11 files): * alienbase: up connectors and main floor to height 128 (3th floor). fix entrance tile, improved hangar tile.

* svn mimetypes & eols
Tuesday, August 18, 2009 12:57 PM
richlv * r25719 /ufoai/data_source/images/ (3 files in 2 dirs): * svn mimetypes & eols

* svn mimetypes & eols
Tuesday, August 18, 2009 5:56 AM
richlv * r25718 /ufoai/trunk/ (52 files in 12 dirs): * svn mimetypes & eols

* selectbox for category * add "ammo" into category * display "ammo" zone only...
Tuesday, August 18, 2009 5:53 AM
bayo-fr * r25717 /ufoai/trunk/ (2 files in 2 dirs):
* selectbox for category
* add "ammo" into category
* display "ammo" zone only when it is need
* display all available items into the base
* @note WIP

* minor spacing cleanup
Tuesday, August 18, 2009 5:47 AM
richlv * r25716 /ufoai/trunk/base/ufos/ui/genradarhud.ufo: * minor spacing cleanup

* svn mimetypes & eols
Tuesday, August 18, 2009 5:44 AM
richlv * r25715 /ufoai/trunk/base/ (26 files in 7 dirs): * svn mimetypes & eols

* svn mimetypes & eols
Tuesday, August 18, 2009 5:33 AM
richlv * r25714 /ufoai/trunk/contrib/scripts/ui/ (ExtractNodeBehaviour.py wikidoc.py): * svn mimetypes & eols

* make the problematic passage look more like it did before, while still...
Tuesday, August 18, 2009 5:03 AM
richlv * r25713 /ufoai/trunk/base/maps/ufocrash/uc_h03.map: * make the problematic passage look more like it did before, while still allowing (hopefully) moving there; reduce amount of exposed faces

* prevent clicking on geoscape while popup is on (fixes an assert)
Monday, August 17, 2009 4:43 AM
geever * r25712 /ufoai/trunk/base/ufos/ui/geoscape.ufo: * prevent clicking on geoscape while popup is on (fixes an assert)



Revision notes from 25585 to 25745 (See 2nd attached file below : 25585_25745.7z).
Title: UFOAI Developer's Built 2.3 R25816 (With Maps of 25747 for DL)
Post by: odie on August 24, 2009, 05:48:11 am
IMPORTANT NOTICE
I have just gotten notice from geever that part of this revision (Specifically R25747), there are some compatibility changes to the save games. Hence, I would highly recommend you download this version over the earlier versions.

If you have old save games and intend to migrate, its imperative (a must) to read this forum:

Read more about this detail here from geever's original post (http://ufoai.ninex.info/forum/index.php?topic=3963.msg29695#msg29695):

In short for 25747, UFO Yards have been implemented.

Quote
UFO Yards

Feature UFO Yards (http://ufoai.ninex.info/wiki/index.php/Proposals/Off-base_UFO_Yards) and a new, more reliable and capacity effient UFO storing method was implemented in revision r25747. At the same time the old UFO Hangar based storing method is gone. The old savegames are loadable but for saving previously recovered UFOs you need to have enough working UFO Yards. The feauture makes UFO Hangars superfluous.

If you wanna save your UFOs:
* (with old version)
* Build enough UFO Yards to store your ufos (each can store 6 of any size)
* Make sure they the're ready (takes 11 days to build up)
* Save
* Update to the latest version
* Load
* remove UFO Hangars from all bases

You can use debug_liststoredufos1 command (in game console) to check which ufos were imported.

1 only available in DEBUG builds.



A new DEBUG version, complete clean rebuilt in a new codeblocks version (by Destructavator), version R25816, is recompiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25745.)

It is being uploaded to nakido now and estimate will take another ~3 hrs. (Now = 2.54pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25816 Developer's Built (http://www.nakido.com/E1B9190716197E84DA4EF7AFA6BD192DBE86EA04)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current nakido version - 2.72)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.50pm +8GMT)
DONE!

(Sorry to reset my upload, as my pc crashed with nakido not saving the last flag.... grrr... reuploading!)

Checksum as follows:

Code: [Select]
CRC32 - 043C3B32
MD5 - D100C9151FB66F26E4FD2E30AF26A9CB
SHA1 - 0EA26B41D71F734F41DF3B79C562FB8521BE3FB1



My Last Full Compilation of Maps R25747

UFOAI R25747 Maps (http://www.nakido.com/292E41E1428DA8BA08507CECFF7FFBAD847A8737) - File size is ~83MB but requires 803,623,802 bytes (or 766.395 MB) for full decompression.

Code: [Select]
CRC32 - 921639AA
MD5 - B5586228361A8F7220DB5EC7D20CDB0C
SHA1 - A0E095325D6905EF0454D3FFF63EE9D738F5D29E



For revision notes from 25745 to 25816 only, see this:

Special Note: Somehow, 25809 was reverted.

Code: [Select]
* added debug output for missing images and models for techs
Monday, August 24, 2009 1:40 PM
tlh2000 * r25818 /ufoai/trunk/src/client/campaign/cp_research.c: * added debug output for missing images and models for techs

* fixed command removal in AIM_ShutdownCallbacks
Monday, August 24, 2009 1:31 PM
tlh2000 * r25817 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fixed command removal in AIM_ShutdownCallbacks

* revert r25809
Monday, August 24, 2009 10:46 AM
Kildor * r25816 /ufoai/trunk/base/maps/africa/af_craft_ufo_harvester.map: * revert r25809

* typo
Monday, August 24, 2009 4:56 AM
bayo-fr * r25815 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * typo

* fix optionlist disabled color * add function to link together an option array...
Monday, August 24, 2009 4:52 AM
bayo-fr * r25814 /ufoai/trunk/ (7 files in 4 dirs):
* fix optionlist disabled color
* add function to link together an option array
* update aircraft equip
* fix ufopedia cleanup
** disable unusable items
** display warning about disabled items
** rework add/remove buttons

* doxygen
Monday, August 24, 2009 4:36 AM
tlh2000 * r25813 /ufoai/trunk/src/ (game/game.h server/sv_game.c): * doxygen

* introduced LE_SetThink and LE_ExecuteThink + extended debug output for the...
Monday, August 24, 2009 4:36 AM
tlh2000 * r25812 /ufoai/trunk/src/client/ (9 files in 4 dirs): * introduced LE_SetThink and LE_ExecuteThink + extended debug output for the event system

* make cow server_solid
Monday, August 24, 2009 3:46 AM
richlv * r25811 /ufoai/trunk/base/maps/africa/af_house5.map: * make cow server_solid

* fixed radiant compilation
Monday, August 24, 2009 3:18 AM
tlh2000 * r25810 /ufoai/trunk/src/tools/radiant/ (libs/particles.h radiant/sidebar/particlebrowser.cpp): * fixed radiant compilation

* replaced af_craft_ufo_harvester with af_main
Monday, August 24, 2009 2:13 AM
tlh2000 * r25809 /ufoai/trunk/base/maps/africa/ (3 files): * replaced af_craft_ufo_harvester with af_main

* tweaked the electrolaser particle scrolling a little bit
Monday, August 24, 2009 2:07 AM
tlh2000 * r25808 /ufoai/trunk/base/ufos/ptl_weaponsfx.ufo: * tweaked the electrolaser particle scrolling a little bit

* nodraw
Monday, August 24, 2009 1:58 AM
tlh2000 * r25807 /ufoai/trunk/base/maps/africa/ (3 files): * nodraw

* removed trigger brush * nodraw
Monday, August 24, 2009 1:56 AM
tlh2000 * r25806 /ufoai/trunk/base/maps/africa/af_craft_drop_firebird.map:

* removed trigger brush
* nodraw
* nodraw
Monday, August 24, 2009 1:55 AM
tlh2000 * r25805 /ufoai/trunk/base/maps/africa/af_fence3.map: * nodraw

* updated electrolaser particle
Monday, August 24, 2009 1:48 AM
tlh2000 * r25804 /ufoai/trunk/base/ufos/ (ptl_weaponsfx.ufo weapons_laser.ufo): * updated electrolaser particle

* rename (craftitem.)laser property to beam * make beam color scripted
Monday, August 24, 2009 1:47 AM
geever * r25803 /ufoai/trunk/ (7 files in 4 dirs):
* rename (craftitem.)laser property to beam
* make beam color scripted

* introduced new particle blend mode * introduced particle scrolling
Monday, August 24, 2009 1:44 AM
tlh2000 * r25802 /ufoai/trunk/src/ (8 files in 6 dirs):
* introduced new particle blend mode
* introduced particle scrolling

* added laserFrizzledBeam particle
Monday, August 24, 2009 12:16 AM
tlh2000 * r25801 /ufoai/trunk/base/ufos/ (ptl_weaponsfx.ufo ui/aircraft_equip.ufo weapons_laser.ufo): * added laserFrizzledBeam particle

* fix: set ammoLeft on replacing weapon * ammo&tech definitions for Particle...
Sunday, August 23, 2009 11:52 PM
geever * r25800 /ufoai/trunk/ (3 files in 2 dirs):
* fix: set ammoLeft on replacing weapon
* ammo&tech definitions for Particle Beam Weapon

* split AIM_ and BDEF_ into 2 modules
Sunday, August 23, 2009 11:30 PM
bayo-fr * r25799 /ufoai/trunk/ (7 files in 3 dirs): * split AIM_ and BDEF_ into 2 modules

* vscrollbar for multi_select popup
Sunday, August 23, 2009 9:12 PM
geever * r25798 /ufoai/trunk/base/ufos/ui/geoscape.ufo: * vscrollbar for multi_select popup

* sinchronized tips.ufo with wiki. * update russian translation.
Sunday, August 23, 2009 8:31 PM
Kildor * r25797 /ufoai/trunk/ (3 files in 2 dirs):
* sinchronized tips.ufo with wiki.
* update russian translation.

* changes in crashtiles for forest RMA * try to fix "impossible to create map"...
Sunday, August 23, 2009 8:29 PM
Kildor * r25796 /ufoai/trunk/base/ (6 files in 4 dirs):
* changes in crashtiles for forest RMA
* try to fix "impossible to create map" bug with oriental theme
* update maps.ufo

* ufo_craft_fighter for africa RMA, ufo2map /fix for whole theme. * add...
Sunday, August 23, 2009 8:26 PM
Kildor * r25795 /ufoai/trunk/base/maps/ (20 files in 2 dirs):
* ufo_craft_fighter for africa RMA, ufo2map /fix for whole theme.
* add trigger_hurt for fire.

* fix several issues about replacing craftitem (weapon)
Sunday, August 23, 2009 8:04 PM
geever * r25794 /ufoai/trunk/src/client/campaign/ (3 files): * fix several issues about replacing craftitem (weapon)

* use CL_OnBattlescape and don't query cls.state == ca_active directly
Sunday, August 23, 2009 7:50 PM
tlh2000 * r25793 /ufoai/trunk/src/client/ (campaign/cp_save.c cl_screen.c menu/node/m_node_container.c): * use CL_OnBattlescape and don't query cls.state == ca_active directly

* error check in G_AppearPerishEvent
Sunday, August 23, 2009 7:34 PM
tlh2000 * r25792 /ufoai/trunk/src/game/g_client.c: * error check in G_AppearPerishEvent

* introduced G_IsAI and used G_IsPlayer more often * introduced...
Sunday, August 23, 2009 7:33 PM
tlh2000 * r25791 /ufoai/trunk/src/game/ (g_ai_lua.c g_client.c g_combat.c g_local.h g_main.c):
* introduced G_IsAI and used G_IsPlayer more often
* introduced G_IsVisibleOnBattlefield

* introduced G_IsActor
Sunday, August 23, 2009 7:21 PM
tlh2000 * r25790 /ufoai/trunk/src/game/ (g_client.c g_local.h): * introduced G_IsActor

* use doxygen * make all also builds uforadiant
Sunday, August 23, 2009 7:03 PM
tlh2000 * r25789 /ufoai/trunk/.cproject:
* use doxygen
* make all also builds uforadiant

* svn:ignore
Sunday, August 23, 2009 6:57 PM
tlh2000 * r25788 /ufoai/trunk/: * svn:ignore

* fix: remove nextitem first, not item
Sunday, August 23, 2009 6:30 PM
geever * r25787 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * fix: remove nextitem first, not item

* remove gettext markers from virtual ammos, cleanup
Sunday, August 23, 2009 6:00 PM
geever * r25786 /ufoai/trunk/base/ufos/ (aircraftmanagement.ufo research.ufo): * remove gettext markers from virtual ammos, cleanup

* arrive time based ufostatus set in us_storeufo
Sunday, August 23, 2009 5:29 PM
geever * r25785 /ufoai/trunk/src/client/campaign/ (cp_base.c cp_produce.c cp_uforecovery.c): * arrive time based ufostatus set in us_storeufo

* fix scrolling prod menu on textlists
Sunday, August 23, 2009 5:22 PM
geever * r25784 /ufoai/trunk/base/ufos/ui/production.ufo: * fix scrolling prod menu on textlists

* send message when recovered ufo arrives to the stores * introduce stored ufo...
Sunday, August 23, 2009 5:04 PM
geever * r25783 /ufoai/trunk/ (9 files in 2 dirs):
* send message when recovered ufo arrives to the stores
* introduce stored ufo status

* new gpled stone texture
Sunday, August 23, 2009 4:45 PM
tlh2000 * r25782 /ufoai/trunk/base/textures/tex_mattn/stone002.tga: * new gpled stone texture

* doxygen * minor cleanup
Sunday, August 23, 2009 4:43 PM
tlh2000 * r25781 /ufoai/trunk/src/ (game/g_client.c server/sv_main.c):
* doxygen
* minor cleanup

* doxygen
Sunday, August 23, 2009 4:36 PM
tlh2000 * r25780 /ufoai/trunk/src/server/sv_init.c: * doxygen

* va support for SV_Configstring * reduced va() usage
Sunday, August 23, 2009 4:28 PM
tlh2000 * r25779 /ufoai/trunk/src/ (5 files in 2 dirs):
* va support for SV_Configstring
* reduced va() usage

* no double print if misc_item object wasn't found in the scripts
Sunday, August 23, 2009 4:20 PM
tlh2000 * r25778 /ufoai/trunk/src/game/g_spawn.c: * no double print if misc_item object wasn't found in the scripts

* minor changes on comments
Sunday, August 23, 2009 4:11 PM
tlh2000 * r25777 /ufoai/trunk/src/game/g_spawn.c: * minor changes on comments

* fixed name of raptor tile * removed interceptor tiles from ufocrash ump
Sunday, August 23, 2009 4:08 PM
tlh2000 * r25776 /ufoai/trunk/base/maps/ (3 files in 2 dirs):
* fixed name of raptor tile
* removed interceptor tiles from ufocrash ump

* show ufo yard capatities in uforecovery popup
Sunday, August 23, 2009 5:17 AM
geever * r25775 /ufoai/trunk/ (4 files in 3 dirs): * show ufo yard capatities in uforecovery popup

* updated po and pot files
Sunday, August 23, 2009 4:44 AM
tlh2000 * r25774 /ufoai/trunk/src/po/ (25 files): * updated po and pot files

* fixed laser ammo names (base and aerial)
Sunday, August 23, 2009 4:35 AM
tlh2000 * r25773 /ufoai/trunk/base/ufos/ (aircraftmanagement.ufo research.ufo): * fixed laser ammo names (base and aerial)

* remove word "base" from messages
Sunday, August 23, 2009 4:08 AM
geever * r25772 /ufoai/trunk/src/client/campaign/ (7 files): * remove word "base" from messages

* extend production finished message with basename * gettext fixes
Sunday, August 23, 2009 3:57 AM
geever * r25771 /ufoai/trunk/src/client/campaign/ (cp_installation.c cp_produce.c):
* extend production finished message with basename
* gettext fixes

* removed some redundant values from rendererData_t which are already in...
Sunday, August 23, 2009 3:10 AM
tlh2000 * r25770 /ufoai/trunk/src/client/ (5 files in 2 dirs): * removed some redundant values from rendererData_t which are already in viddef_t

* Add campaign/missions to the C::B project file
Sunday, August 23, 2009 2:47 AM
btaxis * r25769 /ufoai/trunk/build/projects/ufo.cbp: * Add campaign/missions to the C::B project file

* this might fix a wrong traceEntity pointer in R_Trace * refdef_t =>...
Sunday, August 23, 2009 2:46 AM
tlh2000 * r25768 /ufoai/trunk/src/client/ (cl_renderer.h renderer/r_lightmap.c renderer/r_main.c):
* this might fix a wrong traceEntity pointer in R_Trace
* refdef_t => rendererData_t

* Major increase in research times for most (not all) research projects....
Sunday, August 23, 2009 2:25 AM
btaxis * r25767 /ufoai/trunk/base/ufos/research.ufo: * Major increase in research times for most (not all) research projects. Production times are untouched

* renamed some refdef members * R_LightPointColor now resolves the bsp model...
Sunday, August 23, 2009 12:54 AM
tlh2000 * r25766 /ufoai/trunk/src/client/ (16 files in 4 dirs):
* renamed some refdef members
* R_LightPointColor now resolves the bsp model step by step

* changed assert to Sys_Error
Sunday, August 23, 2009 12:39 AM
tlh2000 * r25765 /ufoai/trunk/src/client/campaign/ (cp_missions.c cp_xvi.c): * changed assert to Sys_Error

* Minor tweaks, comments
Sunday, August 23, 2009 12:31 AM
btaxis * r25764 /ufoai/trunk/base/ufos/ (aircraftmanagement.ufo basemanagement.ufo): * Minor tweaks, comments

* removed todo comment about missing laser beam rendering
Sunday, August 23, 2009 12:25 AM
tlh2000 * r25763 /ufoai/trunk/src/client/campaign/cp_map.c: * removed todo comment about missing laser beam rendering

* revert changes were not for svn, sorry
Saturday, August 22, 2009 11:57 PM
geever * r25762 /ufoai/trunk/base/ufos/aircraftmanagement.ufo: * revert changes were not for svn, sorry

* fix projectiles fired by aircraft were not drawn * (laser) beam particle *...
Saturday, August 22, 2009 11:33 PM
geever * r25761 /ufoai/trunk/ (5 files in 2 dirs):
* fix projectiles fired by aircraft were not drawn
* (laser) beam particle
* base defence turret

* fix "Working" status string for laser defences (menu)
Saturday, August 22, 2009 10:42 PM
geever * r25760 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fix "Working" status string for laser defences (menu)

* updated po and pot files
Saturday, August 22, 2009 10:16 PM
tlh2000 * r25759 /ufoai/trunk/src/po/ (25 files): * updated po and pot files

* removed gettext marker
Saturday, August 22, 2009 10:06 PM
tlh2000 * r25758 /ufoai/trunk/src/client/campaign/cp_transfer.c: * removed gettext marker

* removed some gettext markers (UFO_TypeToName already returns translated name)...
Saturday, August 22, 2009 10:03 PM
tlh2000 * r25757 /ufoai/trunk/src/client/campaign/ (4 files):
* removed some gettext markers (UFO_TypeToName already returns translated name)
* added missing gettext markers
* string 'ufo yard' => 'UFO yard'
* const + reduced scope

* const + doxygen fixes
Saturday, August 22, 2009 9:55 PM
tlh2000 * r25756 /ufoai/trunk/src/client/campaign/cp_uforecovery.c: * const + doxygen fixes

* minor cleanup + const
Saturday, August 22, 2009 9:50 PM
tlh2000 * r25755 /ufoai/trunk/src/client/campaign/ (cp_uforecovery.c cp_uforecovery.h cp_uforecovery_callbacks.c): * minor cleanup + const

* camelCase * todo comment * used ufo formatter...
Saturday, August 22, 2009 8:59 PM
tlh2000 * r25754 /ufoai/trunk/src/tools/radiant/radiant/pathfinding/ (Routing.cpp Routing.h RoutingRenderable.cpp):
* camelCase
* todo comment
* used ufo formatter (build/projects/eclipse_format.xml)

* draw range of base defence laser
Saturday, August 22, 2009 4:16 AM
geever * r25753 /ufoai/trunk/src/client/campaign/cp_map.c: * draw range of base defence laser

* fix condition check if base defence can fire
Saturday, August 22, 2009 4:06 AM
geever * r25752 /ufoai/trunk/src/client/campaign/cp_mapfightequip.c: * fix condition check if base defence can fire

* draw arrows for all directions, only todo for rendering is use data from lump...
Saturday, August 22, 2009 3:12 AM
RudolfoWood * r25751 /ufoai/trunk/src/tools/radiant/radiant/pathfinding/RoutingRenderable.cpp: * draw arrows for all directions, only todo for rendering is use data from lump for colors

* menutransforms for starchaser, use nonfolder model
Saturday, August 22, 2009 2:20 AM
geever * r25750 /ufoai/trunk/base/ufos/models.ufo: * menutransforms for starchaser, use nonfolder model

* clear description text of base defences menu on open
Saturday, August 22, 2009 1:45 AM
geever * r25749 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * clear description text of base defences menu on open

* fix ui script warning * make selectbox wider
Saturday, August 22, 2009 1:08 AM
geever * r25748 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo:
* fix ui script warning
* make selectbox wider

* implement UFO Yards feature * @sa...
Friday, August 21, 2009 9:10 PM
geever * r25747 /ufoai/trunk/ (29 files in 3 dirs):
* implement UFO Yards feature
* @sa http://ufoai.ninex.info/wiki/index.php/Proposals/Off-base_UFO_Yards
* @sa http://ufoai.ninex.info/forum/index.php?topic=3963.0

* prevent return uninitialized values for alienbase position
Friday, August 21, 2009 8:37 PM
geever * r25746 /ufoai/trunk/src/client/campaign/cp_alienbase.c: * prevent return uninitialized values for alienbase position

* fix null slot access * add @todo about description clean up
Friday, August 21, 2009 5:26 AM
bayo-fr * r25745 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:

* fix null slot access
* add @todo about description clean up
Title: UFOAI Developer's Built 2.3 R25832
Post by: odie on August 25, 2009, 05:12:50 am
IMPORTANT NOTICE
I have just gotten notice from geever that part of this revision (Specifically R25829), there are some compatibility changes to the save games. Hence, I would highly recommend you START A NEW CAMPAIGN.

Read more about this detail here from geever's original post (http://ufoai.ninex.info/forum/index.php?topic=3963.msg29852#msg29852):

In short for 25829, savegame has been broken.

Quote
Laser Ammo Issues

Savegame compatibility was broken in r25829 as the ID of the laser ammo was changed. You have to start a new campaign. The change was reasonable but unreadied. Sorry for the inconvenience.



A new DEBUG version, complete clean rebuilt in a new codeblocks version (by Destructavator), version R25832, is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of version R25745.)

It is being uploaded to nakido now and estimate will take another ~3 hrs. (Now = 11.40am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25832 Developer's Built (http://www.nakido.com/0793D589A1F88F55322CD0888E1D75A5A4C0A770)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current nakido version - 2.72)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.17pm +8GMT)
DONE!

Checksum as follows:

Code: [Select]
CRC32 - 4AC4AE2D
MD5 - 865E0DB57974F06984326C64220E6859
SHA1 - 8EE0E18C14A122CCDE5345CB71F3BDB0C33CB6A9



For revision notes from 25816 to 25832, see this:

Code: [Select]
* disable reaction fire for plasma grenade (fired from grenade launcher)
Tuesday, August 25, 2009 5:28 AM
geever * r25832 /ufoai/trunk/base/ufos/weapons_human.ufo: * disable reaction fire for plasma grenade (fired from grenade launcher)

* fix line selection in uforecovery window
Tuesday, August 25, 2009 5:21 AM
geever * r25831 /ufoai/trunk/base/ufos/ui/lostwon.ufo: * fix line selection in uforecovery window

* updated electrolaser sound by Vermind (Public Domain)
Tuesday, August 25, 2009 3:33 AM
tlh2000 * r25830 /ufoai/trunk/base/sound/weapons/electrolaser.wav: * updated electrolaser sound by Vermind (Public Domain)

* renamed laserrifle_ammo to laser_ammo * cleanup
Tuesday, August 25, 2009 2:51 AM
tlh2000 * r25829 /ufoai/trunk/base/ufos/ (equipment.ufo research.ufo weapons_laser.ufo):
* renamed laserrifle_ammo to laser_ammo
* cleanup

* updated electrolaser sound (again)
Tuesday, August 25, 2009 2:23 AM
tlh2000 * r25828 /ufoai/trunk/base/sound/weapons/electrolaser.wav: * updated electrolaser sound (again)

* updated electrolaser sound
Tuesday, August 25, 2009 2:19 AM
tlh2000 * r25827 /ufoai/trunk/base/sound/weapons/electrolaser.wav: * updated electrolaser sound

* changed electrolaser sound
Tuesday, August 25, 2009 2:17 AM
tlh2000 * r25826 /ufoai/trunk/base/ufos/weapons_laser.ufo: * changed electrolaser sound

* improved rendering: read state from lump entry instead of hard-coded values
Tuesday, August 25, 2009 2:11 AM
RudolfoWood * r25825 /ufoai/trunk/src/tools/radiant/radiant/pathfinding/ (4 files): * improved rendering: read state from lump entry instead of hard-coded values

* fix shifted textures.
Tuesday, August 25, 2009 12:53 AM
Kildor * r25824 /ufoai/trunk/base/maps/africa/ (af_house1.map af_house2.map af_house3.map): * fix shifted textures.

* fix mn_upmodel_top when we dont have model
Tuesday, August 25, 2009 12:31 AM
bayo-fr * r25823 /ufoai/trunk/src/client/campaign/cp_ufopedia.c: * fix mn_upmodel_top when we dont have model

* remove debug code * typo
Tuesday, August 25, 2009 12:19 AM
bayo-fr * r25822 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo:
* remove debug code
* typo

* alloc memory when it is need
Tuesday, August 25, 2009 12:18 AM
bayo-fr * r25821 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * alloc memory when it is need

* create all used cvar
Tuesday, August 25, 2009 12:13 AM
bayo-fr * r25820 /ufoai/trunk/src/client/campaign/cp_ufopedia.c: * create all used cvar

* fix all Cmd_RemoveCommand needed
Tuesday, August 25, 2009 12:10 AM
bayo-fr * r25819 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fix all Cmd_RemoveCommand needed

* added debug output for missing images and models for techs
Monday, August 24, 2009 1:40 PM
tlh2000 * r25818 /ufoai/trunk/src/client/campaign/cp_research.c: * added debug output for missing images and models for techs
Title: UFOAI Developer's Built 2.3 R25862 (With Complete Maps Rebuild)
Post by: odie on August 28, 2009, 03:58:16 am
IMPORTANT NOTICE
I have just gotten notice from geever that part of this revision (Specifically R25829), there are some compatibility changes to the save games. Hence, I would highly recommend you START A NEW CAMPAIGN.

Read more about this detail here from geever's original post (http://ufoai.ninex.info/forum/index.php?topic=3963.msg29852#msg29852):

In short for 25829, savegame has been broken.

Quote
Laser Ammo Issues

Savegame compatibility was broken in r25829 as the ID of the laser ammo was changed. You have to start a new campaign. The change was reasonable but unreadied. Sorry for the inconvenience.



A new DEBUG version, complete clean rebuilt in a new codeblocks version (by Destructavator), version R25862, is compiled and is being uploaded to nakido now. (Last Complete Rebuilt of Maps will be as of THIS version R25862.)

It is being uploaded to nakido now and estimate will take another ~3 hrs. (Now = 11.40am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R25862 Developer's Built (http://www.nakido.com/5961A8CB2E3D5E39DA2CDF29ED23D9E1035B86D2)

*Please note that you will have to download the latest NAKIDO flag file and install to get uninterrupted / resume download functions. (Current nakido version - 2.72)

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (9.41am +8GMT)
DONE!



UPDATES
At the request of vedrit and some others.... i have uploaded this file to filefront as well..... which i probably will do at most once a wk, or maybe once a month (cos it takes me more than twice the time to do so, WITHOUT disruptions, which can reset this timing.)

PS: Filefronts also irritatingly remove files not downloaded / inactive after X nos of days.... i have to manually disallow tat.... which is really irritating....

PLUS: Filefronts does not allow me to add additional information to the file like nakido.... so ya. :(

UFOAI 2.3 Developer's Built R25862 (http://www.filefront.com/14414793/ufoai-2.3-dev-win32-25862.exe/)

So, have fun! This filefront-style updates i will try to update only perhaps when major fixes happens, for the records' sake. :D



Checksum as follows:

Code: [Select]
CRC32 - 72AC3E00
MD5 - AA249C31D3027C5EFB3471E63EEF9EAA
SHA1 - A99B8C7A094E82F6CE660F702BF57F294BEDF6E5

For revision notes from 25832 to 25862, see this:
Code: [Select]
* Scripts for generating weapon tables, by Dumper
Thursday, August 27, 2009 11:57 AM
btaxis * r25862 /ufoai/trunk/contrib/scripts/ (generate_comprehensive_weapon_table.py ufo_parser.py): * Scripts for generating weapon tables, by Dumper

* remove compatibility code for building IDXes
Thursday, August 27, 2009 3:28 AM
geever * r25861 /ufoai/trunk/src/client/campaign/cp_base.c: * remove compatibility code for building IDXes

* draw yellow circle around selected ufo (2d geo) * use red (UFOSPOTTED) icon...
Thursday, August 27, 2009 3:03 AM
geever * r25860 /ufoai/trunk/src/client/campaign/ (cp_airfight.c cp_map.c):
* draw yellow circle around selected ufo (2d geo)
* use red (UFOSPOTTED) icon for lost airfight messages

* fix ufos disappearing on ground recon mission
Thursday, August 27, 2009 2:34 AM
geever * r25859 /ufoai/trunk/src/client/campaign/missions/cp_mission_recon.c: * fix ufos disappearing on ground recon mission

* hopefully fixed walking into just appearing civilians bug (feedback is...
Thursday, August 27, 2009 2:13 AM
tlh2000 * r25858 /ufoai/trunk/src/ (3 files in 3 dirs): * hopefully fixed walking into just appearing civilians bug (feedback is welcome)

* fixed...
Thursday, August 27, 2009 2:12 AM
tlh2000 * r25857 /ufoai/trunk/src/client/events/event/actor/e_event_actordie.c: * fixed 'not-able-to-walk-onto-dead-soldier-without-reselecting-current-selected-actor'-bug

* fixed support for solid misc_models
Thursday, August 27, 2009 1:55 AM
tlh2000 * r25856 /ufoai/trunk/src/ (5 files in 2 dirs): * fixed support for solid misc_models

* overflow check in mapdef parsing
Thursday, August 27, 2009 12:56 AM
tlh2000 * r25855 /ufoai/trunk/src/common/scripts.c: * overflow check in mapdef parsing

* renamed some macro variables
Thursday, August 27, 2009 12:55 AM
tlh2000 * r25854 /ufoai/trunk/src/shared/mathlib.h: * renamed some macro variables

* fixed position
Wednesday, August 26, 2009 8:18 PM
tlh2000 * r25853 /ufoai/trunk/radiant/prefabs/cars/golf.map: * fixed position

* AC_CHECK_LIB => AC_SEARCH_LIBS (openal and openal32)
Wednesday, August 26, 2009 6:39 PM
tlh2000 * r25852 /ufoai/trunk/ (configure configure.ac): * AC_CHECK_LIB => AC_SEARCH_LIBS (openal and openal32)

* added openal to configure script * this should fix the openal linking on linux...
Wednesday, August 26, 2009 3:17 PM
tlh2000 * r25851 /ufoai/trunk/ (5 files in 2 dirs):
* added openal to configure script
* this should fix the openal linking on linux (it's -lopenal there, not -lopenal32)
* NOTE: please report problems

Fixed missing timer.cpp and bad library references for sound plugin.
Wednesday, August 26, 2009 11:58 AM
martindcohen * r25850 /ufoai/trunk/build/radiant.mk: Fixed missing timer.cpp and bad library references for sound plugin.

* Some fixes (levelflags, missed brushes)
Wednesday, August 26, 2009 11:45 AM
Kildor * r25849 /ufoai/trunk/base/maps/ (alienb/a_empty.map forest/fr_w4.map forest.ump): * Some fixes (levelflags, missed brushes)

* extended debug output
Wednesday, August 26, 2009 5:05 AM
tlh2000 * r25848 /ufoai/trunk/src/client/events/event/actor/e_event_actormove.c: * extended debug output

* const
Wednesday, August 26, 2009 4:56 AM
tlh2000 * r25847 /ufoai/trunk/src/client/campaign/ (cp_ufo.c cp_ufo.h): * const

* report WHERE new ufo was spotted
Wednesday, August 26, 2009 4:47 AM
geever * r25846 /ufoai/trunk/src/client/campaign/cp_ufo.c: * report WHERE new ufo was spotted

* extended comments a little bit
Wednesday, August 26, 2009 4:31 AM
tlh2000 * r25845 /ufoai/trunk/base/ufos/basemanagement.ufo: * extended comments a little bit

* doxygen * removed pos from buildings script values
Wednesday, August 26, 2009 4:19 AM
tlh2000 * r25844 /ufoai/trunk/src/client/campaign/ (cp_base.c cp_base.h cp_base_callbacks.c):
* doxygen
* removed pos from buildings script values

* TODO comment
Wednesday, August 26, 2009 4:09 AM
tlh2000 * r25843 /ufoai/trunk/src/tools/radiant/radiant/dialogs/ModelSelector.cpp: * TODO comment

* removed unused header file
Wednesday, August 26, 2009 3:55 AM
tlh2000 * r25842 /ufoai/trunk/src/tools/radiant/include/modelskin.h: * removed unused header file

* removed skincache * fixed modelselector asserts * more char * => std::string *...
Wednesday, August 26, 2009 3:53 AM
tlh2000 * r25841 /ufoai/trunk/ (23 files in 9 dirs):
* removed skincache
* fixed modelselector asserts
* more char * => std::string
* more CopiedString => std::string

* shorten loops, add comment
Wednesday, August 26, 2009 3:49 AM
geever * r25840 /ufoai/trunk/src/client/campaign/cp_ufo.c: * shorten loops, add comment

* load all skins for md2 models
Wednesday, August 26, 2009 3:46 AM
tlh2000 * r25839 /ufoai/trunk/src/tools/radiant/libs/picomodel/pm_md2.c: * load all skins for md2 models

* don't show disabled buildings in UFOPedia topic
Wednesday, August 26, 2009 3:10 AM
geever * r25838 /ufoai/trunk/base/ufos/research.ufo: * don't show disabled buildings in UFOPedia topic

* rename bolter->electromagnetic rifle
Wednesday, August 26, 2009 3:01 AM
geever * r25837 /ufoai/trunk/base/ufos/ (research.ufo weapons_human.ufo): * rename bolter->electromagnetic rifle

* extend documentation, todo
Wednesday, August 26, 2009 2:53 AM
geever * r25836 /ufoai/trunk/base/ufos/basemanagement.ufo: * extend documentation, todo

* fix segfault on old saves
Wednesday, August 26, 2009 12:30 AM
geever * r25835 /ufoai/trunk/base/ufos/basemanagement.ufo: * fix segfault on old saves

* Added total funding figure to the nations list on the statistics screen.
Tuesday, August 25, 2009 11:31 PM
btaxis * r25834 /ufoai/trunk/src/client/campaign/cp_campaign.c: * Added total funding figure to the nations list on the statistics screen.

* Documented basemanagement.ufo * Interceptor hangar requires command center...
Tuesday, August 25, 2009 10:55 PM
btaxis * r25833 /ufoai/trunk/base/ufos/ (10 files):
* Documented basemanagement.ufo
* Interceptor hangar requires command center again
* Economy balancing. Still very crude, feedback welcome!
** Reduced nation funding
** Reduced craft and UFO prices
** Reduced prices of most weaponry
** Reduced employee salaries
** Minor tweaks to facility upkeep cost
** No more rank bonus to salary
** Slightly less capital at the start of a campaign
** All campaigns use the same money values now (difficulty shouldn't affect money)

* disable reaction fire for plasma grenade (fired from grenade launcher)
Tuesday, August 25, 2009 5:28 AM
geever * r25832 /ufoai/trunk/base/ufos/weapons_human.ufo: * disable reaction fire for plasma grenade (fired from grenade launcher)
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Legendman3 on March 19, 2010, 10:13:20 pm
Hello? Are there any more updates? Why has this stopped? COMON I LOVE THIS GAME SHOW ME THE UPDATES! WOOT!  :) ;D :o
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: DiDiT on March 19, 2010, 10:16:50 pm
legand man, please go to http://ufoai.ninex.info/forum/index.php?topic=2830.0 (http://ufoai.ninex.info/forum/index.php?topic=2830.0). this topic is OLD.
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: Legendman3 on March 19, 2010, 10:19:30 pm
That was quick...
Title: Re: Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
Post by: mor2 on October 28, 2010, 11:28:48 pm
legand man, please go to http://ufoai.ninex.info/forum/index.php?topic=2830.0 (http://ufoai.ninex.info/forum/index.php?topic=2830.0). this topic is OLD.
than why its still sticked.